A polymorph would be awful, because then they'd be wearing the same clothes all the dang time.JamuThatsWho wrote: »The closest you're gonna get is a polymorph and the Khenarthi's Roost quests.
Recycling your comment from elsewhere? Shame on you!Let's be clear ESO is never going to add new playable races...
Not exactly. Both the altmer and the maormer were originally from Aldmeris. Yes, the maormer were driven away from there, repudedly. But the lore we have on the whole matter is somewhat one-sided, and the conflict between maormer and altmer IS about which of them are the "true heirs" to the aldmer...The Maomer were driven away and are a small nation in comparison to Everyone else.
Who cares about numbers?Most of the other races when compared to the current 10 lack the numbers to compete.
TheShadowScout wrote: »Recycling your comment from elsewhere? Shame on you!Let's be clear ESO is never going to add new playable races...
But it -still- is for ZOS to decide, and not for you!
And we still can discuss it - no matter how much you might disapporve!
So what if it might affect future expectations? Future games are not ESO, and ESO is not future solo-play titles. As long as ESO does not break with the lore per se... and it doesn't... (add to - definitely, bend - on occasion, break - not so far) yes, we have super-speciel steeds you need to be a bit "special" or just obsessed (guilty!) to shell out so many crowns on, but those -are- within plausible limits so far. After all, "ooo, magic!" right?
In that spirit... races which -would- break the lore (dwemer, etc.) shound never be added as PC choices, but races which -would- be lore-plausible... might.
Just like they added orcs and imperials with TES-III:Morrowind, whereas befgore those two had only snown up as NPC mobs. Now, Maormer are only NPC mobs... but they -could- be added as playable race, much like imperials - exiles from their homeland, thrust into the storyline events by happenstance, and becoming an unlikely hero while just trying to survive. It would be a classic tale...Not exactly. Both the altmer and the maormer were originally from Aldmeris. Yes, the maormer were driven away from there, repudedly. But the lore we have on the whole matter is somewhat one-sided, and the conflict between maormer and altmer IS about which of them are the "true heirs" to the aldmer...The Maomer were driven away and are a small nation in comparison to Everyone else.
And while there is very little in the lore about Pyandonea, it is described as having "massive plateaus" covered with jungle... add to that the fact that the conflict with the altmer went on for most of the first and second -era-, without the altmer ever getting the better of their seaborn cousins... I imagine we can expect them to be roughly equal in population and power, yes?
Oh, they are xenophobic and insulationist, racist and generally don't play well with any of the other races. And thus would make little sense to be found as citizens in any alliance... buuut, more sense with the storyline we have. Molag Bal after all does not discriminate, he grabs everyones soul, no matter of they are human or maormer, thus the "vestige" storyline would quite well fit as plot device to have a lone maormer exile become an unexpected hero among the landwalkers...
...which in turn makes them quite viable for an crown-store-unlock PC race. (possibly with an increased cost compared to imperial, to keep them a rare sight in general)
Now, it might not make all that much sense for them to start in dominion lands, with the trouble maormer raiders make all over those lands in the kendarthis roost, auridion and greenshade storylines - but it could sort of work, considering that the maormer are still playing "friendly" at the very start of the KR questline, -and- might be hostile to an "exile" as well...
And really, it would not all that much worse then a breton, redguard or orc starting in pact lands, with all the shennanigans -their- fellow covenant invaders make throughout those lands in the bleakrock, bal foyen and stonefalls storylines, or a dominion race playing through shadowfen for that matter...Who cares about numbers?Most of the other races when compared to the current 10 lack the numbers to compete.
We are not talking about filling a region here (though they do that at pyandonea), we are not talking about starting a fourth alliance to enter into the three banners war (which the very name kinda goes against), we are not talking about conquering cyrodil (which they never ever even cared much about) - we are talking of a lone hero! (or several, considering just how many "vestiges" are running around tamriel)
JoffyToffy69 wrote: »I want the Tsaesci or the Lamia
...are you even reading things you knee-jerk reply to, or...?Thanks for excluding my main point.
Adding playable races would affect expectations of later titles in the Elder Scrolls series. They have said this over a dozen times.
Bethesda has no intention of adding more races in single player titles, don't expect the MMO to.
As I was saying... So what?TheShadowScout wrote: »So what if it might affect future expectations? Future games are not ESO, and ESO is not future solo-play titles. As long as ESO does not break with the lore per se... and it doesn't... (add to - definitely, bend - on occasion, break - not so far) yes, we have super-speciel steeds you need to be a bit "special" or just obsessed (guilty!) to shell out so many crowns on, but those -are- within plausible limits so far. After all, "ooo, magic!" right?
Ilithyania wrote: »mabye Vamp stage 1 makes you mroe pale/ grey
...are all vanished through mysterious ways (except one)since the battle at red mountain. Noone knows where they went, noone has seen them ever since (and Yagrum looked, very, very hard as we can hear from him in TES3:Morrowind)Ilithyania wrote: »Dwemer (also referred to as the Dwarves, Deep-Elves)
...anre still around, going strong, and annoying the altmer, so... would be completely viable. And cool to play as! It would be... kinda like the moist and seaworthy Tamriel-ic version of Drizzt DoUrden I guess... consiodering their usual demeanor...Ilithyania wrote: »Maormer also known as Tropical Elves, Sea Elves, Fish Elves
Gone and done. The invaders from atmora killed most of them, and the dwemer fed the rest some 'shrooms to turn them into blind mutated slaves - which backfired when they revolted.Ilithyania wrote: »Snow Elves (Aldmeris: Falmer), occasionally referred to as Ice Elves or Ancient Falmer
Hey, we are not talking now... we are talking further down the road. You can have some dirty smelly goblin content for all we carexenowarrior92eb17_ESO wrote: »no...im sick of so much elf lover content already...im so happy that we finally have 1 more elf related chapter and then we are done with it.
So what if they live a bit off the coast. Well, a lot off the coast.How many times this was asked? They don't live in Tamriel so no...
TheShadowScout wrote: »...are you even reading things you knee-jerk reply to, or...?Thanks for excluding my main point.
Adding playable races would affect expectations of later titles in the Elder Scrolls series. They have said this over a dozen times.
Bethesda has no intention of adding more races in single player titles, don't expect the MMO to.As I was saying... So what?TheShadowScout wrote: »So what if it might affect future expectations? Future games are not ESO, and ESO is not future solo-play titles. As long as ESO does not break with the lore per se... and it doesn't... (add to - definitely, bend - on occasion, break - not so far) yes, we have super-speciel steeds you need to be a bit "special" or just obsessed (guilty!) to shell out so many crowns on, but those -are- within plausible limits so far. After all, "ooo, magic!" right?
You are basically expecting us to swallow some "adding stuff not already in other games would affect expectations for future games" excuse - so how could they add -anything- following your reasoning???
And if they can add new places, let us see and quest in regions mentioned but never before shown in any decent TES game (Arena doesn't really count on that matter - their depiction of "whole tamriel" was a bit... substandard, yes?), if they can add new mounts and new stories... why not add also races mentioned but never before played in any TES game - especially since it would be different from an solo game anyhow?
I mean, they did change the race setup before. Different games set in the same elder scrolls universe had before had different options for race selection.TES:Arena and TES:Daggerfall had only eight races, TES:Battlespire had what, six IIRC, and TES:Redguard... well... that kinda was a premade character anyhow with Cyrus, so...
And ESO actually has nine plus one. I really see no reason at all to not make that nine plus three or nine plus six for example... since it IS a different game from all the solo play titles.
Ilithyania wrote: »Dwemer (also referred to as the Dwarves, Deep-Elves)
Maormer also known as Tropical Elves, Sea Elves, Fish Elves
Snow Elves (Aldmeris: Falmer), occasionally referred to as Ice Elves or Ancient Falmer
would be cool to play these races
JoffyToffy69 wrote: »I want the Tsaesci or the Lamia
TheShadowScout wrote: »

