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Would you like a new EU2/NA2 [hard]

  • Charliff1966
    Charliff1966
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    No, because reasons.
    Getern wrote: »
    Is there at least one competetive player among you? I belive not.

    Shame the community ruined the game once and refuses to bring it to the better state.

    Apparently the community doesnt want what you want. Apparently Zenimax doesnt want it either. Maybe this isnt the game for your kind of player.
  • Getern
    Getern
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    Yes, please!
    Division of population is not the answer.

    Is it better to supress minority with masses of majority? I can feel 95% to 5% disproportion.

    What u guys still dont get into account is the amount of players who quit the game because of last 2 years changes. They want to come back, they just struggle to have fun anymore. The amount staying for that 5% would grow up to thousands.
  • DieAlteHexe
    DieAlteHexe
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    No, because reasons.
    Getern wrote: »
    Is there at least one competetive player among you? I belive not.

    Shame the community ruined the game once and refuses to bring it to the better state.

    No need to be petulant. :)

    But you're right, I'm not gaming to compete, plenty of that IRL. I game to have fun doing ALL the other things that are available. I'm glad there is content for those for whom competition is important but there are plenty of other games where competition is far more focused on. Perhaps one of those might tempt you?


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • DieAlteHexe
    DieAlteHexe
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    No, because reasons.
    Getern wrote: »
    Division of population is not the answer.

    Is it better to supress minority with masses of majority? I can feel 95% to 5% disproportion.

    What u guys still dont get into account is the amount of players who quit the game because of last 2 years changes. They want to come back, they just struggle to have fun anymore. The amount staying for that 5% would grow up to thousands.

    Speculative.

    They quit the game, reasonably enough, because it is NOT a truly competitive game. It's an MMO which provides a variety of option amongst which PvP is a choice. It is not, nor will it ever be, the main focus of the game. There are games out there that do PvP faaaaaar better because PvP IS the focus.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • pod88kk
    pod88kk
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    No, because reasons.
    Barely enough peon the server's so far. Plus elitism is bad enough already
  • Denyiir
    Denyiir
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    No, because reasons.
    Server is so dead during the time I play (NA, morning hours), there is no way I'd vote to split the population.

    Also I don't get the point of impossible ideas/requests like that. Zos will never, ever do that so there is really nothing to discuss :|
  • kargen27
    kargen27
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    Just give us a slider so when we are out and about on our own we can knock all the numbers that define how we survive in the world down by whatever percent we want.

    The people who left the game did so because it was no longer fun for them. I know some of the people I played with blamed changes to the game as the reason they were leaving but to be honest most of them were going to leave anyway and was just looking for an excuse.

    They lowered the difficulty of overland content to make the game more new player friendly. I think that was a big mistake. For me it was a lot more fun doing the quest lines when Doshia could thump your butt and I would like to see that difficulty return. In the meantime I quit doing the quests and have found something else in the game to occupy my time. For a while that meant pledges and trials. Lately it has been running around on a character I haven't played for a while trying to solo all the bosses in each zone. I win some I lose some either way the fight is fun. If something starts feeling grindy or not so much fun I do something else. A few times a month I like to take 1000 telvar stones go up into Imperial City then drop down into the sewers as far from home as I can then see if I can get back with all my stones. I ignore the banner bosses but I hit everything else I come across. Sometimes I make it home sometimes I don't. Either way it was fun.

    A lot of the players that left were focused on a single aspect of the game and when that got tiresome they quit. Same players would quit a hard mode server in short order once they spent some time doing that same thing there. If overland content isn't fun any longer quit doing it. That could mean leaving the game or finding something else in the game to do. Find something fun and go with it.
    and then the parrot said, "must be the water mines green too."
  • Tandor
    Tandor
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    No, because reasons.
    Getern wrote: »
    You all missunderstood the pool, It is not any sort of action against casual. I mean, saying NO, doesn't actually have sense at least from my perspective. It means, that u are not just idle about it, you are strickly against it, which is selfish.

    Yes, I am aware that new server would come up and you still have to struggle on the old one, but u already do. Zenimax is not doing anything anyway. You don't have to play on the new server, just stay where u are, I insist.
    Tandor wrote: »
    It wouldn't be of any interest to me, and while it might appear superficially to meet the complaints of some players the chances are that (a) it wouldn't - things like lag, bots, zergs etc would be just the same - and (b) even if it did those players would find something else to complain about. It would in any event be a major investment of developer resources that was massively disproportionate to the number of players calling for it.

    Not even close

    Zerging 2 years ago wasn't that big of a thing and futhermore most classes had opportunity to escape. Thats the matter which doesn't apply anymore. I am mean u still have can but its way more difficult. I know I am demanding harder content but not in PVP, it makes sense to give all classes relatively equal opportunities like they once had.

    Lag, did u play 2 years ago? Performance was so much better without overload of needless calculation.

    First, it's not being selfish to say that I'm opposed to wasting resources on something that won't in my view achieve what a few people want it to achieve.

    Second, I'm not personally struggling on the existing server, and never have, but the chances are that those who are struggling will continue to do so on any new server. Even optimistically, either performance will improve because there are only a few people playing on it, in which case it's a waste of resources, or it will prove popular and the same performance issues will therefore apply.

    Third, players - especially PvPers - have been complaining about performance since the game launched. It isn't something new, and there weren't any fewer complaints two years ago than there are today. In fact, some players have reported improvements since (a) ZOS undertook some fixes, and (b) some PC players acknowledged the contribution to lag made by certain addons which they now disable in Cyrodiil. That's where most of the overload of needless calculation comes in, as well as excessive data storage.

    But if you think that my views including the conclusion that it would be a major investment disproportionate to the number of players calling for it are "not even close", how come the poll results are (at the time of posting this) 12% in favour of your idea and 87% against it?
  • Getern
    Getern
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    Yes, please!
    Getern wrote: »
    Division of population is not the answer.

    Is it better to supress minority with masses of majority? I can feel 95% to 5% disproportion.

    What u guys still dont get into account is the amount of players who quit the game because of last 2 years changes. They want to come back, they just struggle to have fun anymore. The amount staying for that 5% would grow up to thousands.

    Speculative.

    They quit the game, reasonably enough, because it is NOT a truly competitive game. It's an MMO which provides a variety of option amongst which PvP is a choice. It is not, nor will it ever be, the main focus of the game. There are games out there that do PvP faaaaaar better because PvP IS the focus.

    Give me some ideas, I will be happy to get some examples, since most stuff I tested didn't really suit me.
    Tandor wrote: »
    Getern wrote: »
    You all missunderstood the pool, It is not any sort of action against casual. I mean, saying NO, doesn't actually have sense at least from my perspective. It means, that u are not just idle about it, you are strickly against it, which is selfish.

    Yes, I am aware that new server would come up and you still have to struggle on the old one, but u already do. Zenimax is not doing anything anyway. You don't have to play on the new server, just stay where u are, I insist.
    Tandor wrote: »
    It wouldn't be of any interest to me, and while it might appear superficially to meet the complaints of some players the chances are that (a) it wouldn't - things like lag, bots, zergs etc would be just the same - and (b) even if it did those players would find something else to complain about. It would in any event be a major investment of developer resources that was massively disproportionate to the number of players calling for it.

    Not even close

    Zerging 2 years ago wasn't that big of a thing and futhermore most classes had opportunity to escape. Thats the matter which doesn't apply anymore. I am mean u still have can but its way more difficult. I know I am demanding harder content but not in PVP, it makes sense to give all classes relatively equal opportunities like they once had.

    Lag, did u play 2 years ago? Performance was so much better without overload of needless calculation.

    First, it's not being selfish to say that I'm opposed to wasting resources on something that won't in my view achieve what a few people want it to achieve.

    Second, I'm not personally struggling on the existing server, and never have, but the chances are that those who are struggling will continue to do so on any new server. Even optimistically, either performance will improve because there are only a few people playing on it, in which case it's a waste of resources, or it will prove popular and the same performance issues will therefore apply.

    Third, players - especially PvPers - have been complaining about performance since the game launched. It isn't something new, and there weren't any fewer complaints two years ago than there are today. In fact, some players have reported improvements since (a) ZOS undertook some fixes, and (b) some PC players acknowledged the contribution to lag made by certain addons which they now disable in Cyrodiil. That's where most of the overload of needless calculation comes in, as well as excessive data storage.

    But if you think that my views including the conclusion that it would be a major investment disproportionate to the number of players calling for it are "not even close", how come the poll results are (at the time of posting this) 12% in favour of your idea and 87% against it?

    You think a few ppl would play on it, I am pretty sure that it would turned out otherwise. On the other hand, the fewer players will be on, the less coin for Zenimax. That might give them some idea and finally work on important aspects. I have tested addon/non addon setup, it still is not the same what it was before. Large scale fights are lagfest, maybe thats why I hate them so much. Lag is one of factors limiting ur escape capabilities. It is not neccesarly that bad, maybe there is more than 5% of competetive player, it makes me happier.
  • Tandor
    Tandor
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    No, because reasons.
    Getern wrote: »
    Getern wrote: »
    Division of population is not the answer.

    Is it better to supress minority with masses of majority? I can feel 95% to 5% disproportion.

    What u guys still dont get into account is the amount of players who quit the game because of last 2 years changes. They want to come back, they just struggle to have fun anymore. The amount staying for that 5% would grow up to thousands.

    Speculative.

    They quit the game, reasonably enough, because it is NOT a truly competitive game. It's an MMO which provides a variety of option amongst which PvP is a choice. It is not, nor will it ever be, the main focus of the game. There are games out there that do PvP faaaaaar better because PvP IS the focus.

    Give me some ideas, I will be happy to get some examples, since most stuff I tested didn't really suit me.
    Tandor wrote: »
    Getern wrote: »
    You all missunderstood the pool, It is not any sort of action against casual. I mean, saying NO, doesn't actually have sense at least from my perspective. It means, that u are not just idle about it, you are strickly against it, which is selfish.

    Yes, I am aware that new server would come up and you still have to struggle on the old one, but u already do. Zenimax is not doing anything anyway. You don't have to play on the new server, just stay where u are, I insist.
    Tandor wrote: »
    It wouldn't be of any interest to me, and while it might appear superficially to meet the complaints of some players the chances are that (a) it wouldn't - things like lag, bots, zergs etc would be just the same - and (b) even if it did those players would find something else to complain about. It would in any event be a major investment of developer resources that was massively disproportionate to the number of players calling for it.

    Not even close

    Zerging 2 years ago wasn't that big of a thing and futhermore most classes had opportunity to escape. Thats the matter which doesn't apply anymore. I am mean u still have can but its way more difficult. I know I am demanding harder content but not in PVP, it makes sense to give all classes relatively equal opportunities like they once had.

    Lag, did u play 2 years ago? Performance was so much better without overload of needless calculation.

    First, it's not being selfish to say that I'm opposed to wasting resources on something that won't in my view achieve what a few people want it to achieve.

    Second, I'm not personally struggling on the existing server, and never have, but the chances are that those who are struggling will continue to do so on any new server. Even optimistically, either performance will improve because there are only a few people playing on it, in which case it's a waste of resources, or it will prove popular and the same performance issues will therefore apply.

    Third, players - especially PvPers - have been complaining about performance since the game launched. It isn't something new, and there weren't any fewer complaints two years ago than there are today. In fact, some players have reported improvements since (a) ZOS undertook some fixes, and (b) some PC players acknowledged the contribution to lag made by certain addons which they now disable in Cyrodiil. That's where most of the overload of needless calculation comes in, as well as excessive data storage.

    But if you think that my views including the conclusion that it would be a major investment disproportionate to the number of players calling for it are "not even close", how come the poll results are (at the time of posting this) 12% in favour of your idea and 87% against it?

    You think a few ppl would play on it, I am pretty sure that it would turned out otherwise . On the other hand, the fewer players will be on, the less coin for Zenimax. That might give them some idea and finally work on important aspects. I have tested addon/non addon setup, it still is not the same what it was before. Large scale fights are lagfest, maybe thats why I hate them so much. Lag is one of factors limiting ur escape capabilities. It is not neccesarly that bad, maybe there is more than 5% of competetive player, it makes me happier.

    You can judge the likely appeal for your proposal by looking at the poll returns.

    I've never bought into the argument that having fewer people playing a game (or, in this case, on a new server) is good for it because the lack of revenue means that the developers will work on "important aspects". All the evidence from other MMOs is that as games struggle commercially so the level and quality go down while the limited resources left after layoffs are devoted to futile attempts to bring in new players while driving away the existing loyal ones. So no, there is no advantage in spending a load of money on providing a new server that few players will use.
    Edited by Tandor on January 13, 2018 11:38PM
  • DieAlteHexe
    DieAlteHexe
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    No, because reasons.
    Getern wrote: »

    Give me some ideas, I will be happy to get some examples, since most stuff I tested didn't really suit me.

    Eve, Destiny 2, Black Desert Online, Guild Wars 2...Google has a lot of info. If they don't suit, well, don't know what to tell you. Google has lots of suggestions but not knowing what you are wanting, you'll need to check that yourself. Good luck!

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • idk
    idk
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    No, because reasons.
    Two major issues that prevent something like OP has suggested.

    1. There is a question of having enough players to support 6 additional servers since it would double the current 6 servers we now have.
    2. Players have existing contacts on their server. Forcing players to choose to play on a different server or staying with their in game friends would more likely mean the new server would have a low population.

    Either of those issues is enough for Zos to easily say no and it would be a legitimate choice on their part.

    Besides, the changes OP mentions as one reason his friends have left would still persist. All servers get the same changes. It is clear and obvious Zos is not going to spend additional money to support two very different versions of the game as OP seems to suggest.
    Edited by idk on January 13, 2018 11:44PM
  • Vahrokh
    Vahrokh
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    No, because reasons.
    No, because it's too late.

    Almost the whole good players and hard core players communities have gone, since years.

    What's left are some nostalgics, in a sea of PUGGers who can't solo a single player delve.
  • Getern
    Getern
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    Yes, please!
    Vahrokh wrote: »
    No, because it's too late.

    Almost the whole good players and hard core players communities have gone, since years.

    What's left are some nostalgics, in a sea of PUGGers who can't solo a single player delve.

    I am starting to think, that u might ber right. I am just still stubborn to fully deal with it.
  • DieAlteHexe
    DieAlteHexe
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    No, because reasons.
    Vahrokh wrote: »
    No, because it's too late.

    Almost the whole good players and hard core players communities have gone, since years.

    What's left are some nostalgics, in a sea of PUGGers who can't solo a single player delve.

    Oh look! Hyperbole! Seems awfully popular around here.

    I'm in my mid-sixties. I can, and do, solo delves regularly. I'm not alone in this. If I can with my health restrictions, I'm really certain many, many more do as well. :)

    Those for whom a certain level of challenge is important DO leave these games "early on" (I once heard a dev, not here, refer to them as "content locusts") and move on to the next. They seek a certain something that suits them which some find, others do not and they keep wandering about in search of it.

    Must be frustrating as hell.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Vahrokh
    Vahrokh
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    No, because reasons.
    Vahrokh wrote: »
    No, because it's too late.

    Almost the whole good players and hard core players communities have gone, since years.

    What's left are some nostalgics, in a sea of PUGGers who can't solo a single player delve.

    Oh look! Hyperbole! Seems awfully popular around here.

    I'm in my mid-sixties. I can, and do, solo delves regularly. I'm not alone in this. If I can with my health restrictions, I'm really certain many, many more do as well. :)

    Those for whom a certain level of challenge is important DO leave these games "early on" (I once heard a dev, not here, refer to them as "content locusts") and move on to the next. They seek a certain something that suits them which some find, others do not and they keep wandering about in search of it.

    Must be frustrating as hell.

    That dev was clearly clueless and probably plays some mediocre "utility" hybrid spec with 30% the DPS and healing of somebody who knows how to play.

    I am old-ish too, but I've been young and at the time I could play pretty well. I've been in one of those top 100 world raiding guilds (in other MMOs). I know what's all of this is about.

    It's not about "content locusts". Those are very regular players who can't focus or enjoy a product for more than a couple of days, then hop to the next, shiny promise.

    "Good players" (PvPers and PvErs), instead, tend to learn a game very quickly and then strive to achieve the top of the top. Usually they do that fast, because of:

    - natural competition with their peers.
    - they are "natural" at playing good, they don't need :effort:

    Of course, gaming companies, don't cater MMOs to these players. It'd be impossible, they could complete anything you throw at them and fast. No company could develop fast enough to cope with them, nor it would make sense. Because doing hm trials to them, feels like normal mode 4 men for the others.

    End result, despite they do not hop due to shallow attention span, they end up leaving because they learn everything in depth (well beyond what regular players do), complete all the content, then get totally bored.

    I know of one top raiding guild whose players downright mass unsubbed for 5 months, then would resub right before a new expansion, do it better and faster than anyone who kept playing the whole time, and then would quickly farm top gear and unsub again.
    Edited by Vahrokh on January 14, 2018 12:15AM
  • DieAlteHexe
    DieAlteHexe
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    No, because reasons.
    Welp, glad that I'm not a "good player" then. :)

    I'm content with the game (in the main) so I guess whilst that apparently makes me not a "good player", it makes me one who is having fun and not clenched up trying to "be the best" (good players).

    Yay me!

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • munster1404
    munster1404
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    Welp, glad that I'm not a "good player" then. :)

    I'm content with the game (in the main) so I guess whilst that apparently makes me not a "good player", it makes me one who is having fun and not clenched up trying to "be the best" (good players).

    Yay me!

    Agree! Gaming is a form of escapism for me. I already have a job, I definitely do not relish a second job sitting in front of a computer screen.
  • Juhasow
    Juhasow
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    No, because reasons.
    This thread looks like troll one. Really.
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