Hey folks, thanks for dropping in. So I've been tinkering with a fun little build for a little bit. This is my attempt at getting into building sets and understanding how the game works. It's most a mash-up of
@Masel92 "Eruption" build and Alcast's "Venom" build. Race is Imperial and its a stamDK.
Attributes: 3 in health and the rest into stam, the 3 points in health to get me over to the next thousand, I believe it was 12k, with the Imperial health passives I sit at 18.5K.
So here's the two builds, one is a set prior to actually conquering vCoA2 and the second is after I finally beat it and that I get the shoulders to drop in the undaunted chest. I'm still new to how things proc (read: how things even work) so if the build is off or won't work then by all means let me know.
It's a set aimed at PvE, just overland and dungeon runs.
Skills:
FB Noxious Breath, Rending Slashes, Venomous Claw, Flames of Oblivion, Blade Cloak
BB Rearming Trap, Endless Hail, Poison Injection, Green Dragon Blood, Molten Armaments
CP's follow Alcasts Venom build. I'm currently at 202.
Edited by boombazookajd on January 10, 2018 10:53PM Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
Thoronir Rolston- Breton petsorc: Stormproof
Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion
Scrubs:
Justinius Maximus Decimus- Altmer magblade
Agronak gro'Mashul- Orc DK Tank
Valerya Hawkcroft- Breton healer
Zaaka- Imperial stamDK/crafter
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XB1 NA