F_16C_VIPER wrote: »
So, i triend once more to start playing a bow character but it stopped to the silly bow which came with Morrowind. There really needs to be an option to get it back to pre- Morrowind bow where you have to release themouse button to loose an arrow.
You know the term "Loose your arrow"?
Loose your arrow when you want, not when the bow is fully charged. This is not a magickal weapon that can draw continuous magicka fireballs from aetherius or a sword you can endlessly swing until your stamina runs out (exept in ESO where stamina does not run out). This is a bow which you draw, aim and then release the arrow.
Also, have you noticed, that if you really pay attention to your bow usage, you can actually release the fully charged bow attack slightly faster yourself than when the auto release does it so keeping that in mind, one could even be better without the automatic arrow release.
But for each its own, if someone enjoys the new system, fine. I am hapy for them but some of us dont like the new way and the option to keep old way working should have been in existence since Morrowind launched.
@STEVIL
What? Light attack is when you dont draw the string all the way back and just release a sloppy attack dealing small damage, there is a mid attack as well for moderate damage and full drawn heavy attack is, when the most damage is done, especially useful in sneak attacks.
Furthermore, with option, you can continue using your preference and i can continue using my preference. Both should be happy instead of just one.
I am all in for having this option to staves as well. Even though i dont see many using it and it does not make sense to me for a magical weapon.. Then again i never used any weapons on mage classes on other TES so i dont really know how they worked in these games, wish i could be weaponless mage on ESO as well.
I feel like this change was done for pvp sake of not having a player camp a spot with a heavy attack already pulled back just waiting to hit someone for however long they need to stand there and wait. Heavy attacks are meant to have the charge up and this action ignores that fact.
As for the 'hold' line as if we are talking about realism - you can't hold a bow back indefinitely like this, it's tiring and bad for bow - so if we wanted, we could have stamina start going down the second your heavy attack is charged and then not release until you either release it or run out of stam.
If you watch olympic bow competition for example, you can easily see them aiming for several seconds before loosing the arrow. Current system is like not aiming but just shooting. I have tried this with real bow and the results are not very good compared to when aiming. As usual, one needs to aim the weapon to hit something.
Naturally, everyone should understand that one cant hold the bow drawn and sneak indefinitely, not to mention get anything done with it but thats the way it worked and the option needs to exist, ib rge end its not a realism question but demand of having an option for dumbed down system. People are free to use the dumbed bow system or continue the old way with option.
It feels like people are advocating for the current system just because its easy but i dont understand what the option to revert it back to how it worked before makes it any less easier to those loving the current system. Its not like its changing any damage values or anything like that.
Why not rather tell us why the option is bad for the game?
Shezzarrine wrote: »If you watch olympic bow competition for example, you can easily see them aiming for several seconds before loosing the arrow. Current system is like not aiming but just shooting. I have tried this with real bow and the results are not very good compared to when aiming. As usual, one needs to aim the weapon to hit something.
Naturally, everyone should understand that one cant hold the bow drawn and sneak indefinitely, not to mention get anything done with it but thats the way it worked and the option needs to exist, ib rge end its not a realism question but demand of having an option for dumbed down system. People are free to use the dumbed bow system or continue the old way with option.
It feels like people are advocating for the current system just because its easy but i dont understand what the option to revert it back to how it worked before makes it any less easier to those loving the current system. Its not like its changing any damage values or anything like that.
Why not rather tell us why the option is bad for the game?
If we are talking Olympics, yes they can draw and hold for several seconds, but they have low draw weights compared to what is needed to slay the dangerous creatures of Tamriel. America's top male archer uses a draw weight of 53 pounds, their top female uses 46.5 pounds. 50 pounds is considered the minimum to kill large game such as moose, bear, and elk. Now I would assume that any boss or even many adds would require much more force to kill than a bear would, seeing as they are harder to kill than bears anyway. I would imagine a 70 pound draw weight wouldn't even hurt half of the dungeon bosses, yet alone those dwarven constructs. So no it's not realistic in any sense and does it really matter if it auto releases? It's not like it takes skill to let go of a button
If you watch olympic bow competition for example, you can easily see them aiming for several seconds before loosing the arrow. Current system is like not aiming but just shooting. I have tried this with real bow and the results are not very good compared to when aiming. As usual, one needs to aim the weapon to hit something.
Naturally, everyone should understand that one cant hold the bow drawn and sneak indefinitely, not to mention get anything done with it but thats the way it worked and the option needs to exist, ib rge end its not a realism question but demand of having an option for dumbed down system. People are free to use the dumbed bow system or continue the old way with option.
It feels like people are advocating for the current system just because its easy but i dont understand what the option to revert it back to how it worked before makes it any less easier to those loving the current system. Its not like its changing any damage values or anything like that.
Why not rather tell us why the option is bad for the game?