Nelson_Rebel wrote: »Did Wrobel have an epiphany? The new patch notes I had to look over twice just to make sure I was actually reading it correctly xD
AoE caps? Gone! Holy crap...We’ve been asking for this for ages! Finally, a return to some tactical maneuvering in cyrodill. And perhaps some improved gameplay since the servers won’t have to calculate all those caps for each individual AoE. We shall see! But this is a very good change! Well Done Zenimax
Mag dk’s get some indirect buffs? FINALLY.
Been on the recieving end of every nerf for the last 4 patches straight! A new monster set (zaan I think?) That also acts as an increasing damage DoT effect the longer it’s connected (within 10 meters) Basically it acts as a Pseudo execute as long as you can proc it. But I’ll take it!
There were a lot of other good changes. The Quality of Life additions for housing were spectacular, the storage is going to be a very welcome addition and will definitely get me in there again.
Battlegrounds Back to no CP, another great change! Will allow much morr fun for small play groups who want to have fun fights! The additional AP is nice too
I like the direction these new sets are going in and I look forward to the new patch! Very happy with these changes and has a bit of something for everyone, well done!
Nelson_Rebel wrote: »Did Wrobel have an epiphany? The new patch notes I had to look over twice just to make sure I was actually reading it correctly xD
AoE caps? Gone! Holy crap...We’ve been asking for this for ages! Finally, a return to some tactical maneuvering in cyrodill. And perhaps some improved gameplay since the servers won’t have to calculate all those caps for each individual AoE. We shall see! But this is a very good change! Well Done Zenimax
Mag dk’s get some indirect buffs? FINALLY.
Been on the recieving end of every nerf for the last 4 patches straight! A new monster set (zaan I think?) That also acts as an increasing damage DoT effect the longer it’s connected (within 10 meters) Basically it acts as a Pseudo execute as long as you can proc it. But I’ll take it!
There were a lot of other good changes. The Quality of Life additions for housing were spectacular, the storage is going to be a very welcome addition and will definitely get me in there again.
Battlegrounds Back to no CP, another great change! Will allow much morr fun for small play groups who want to have fun fights! The additional AP is nice too
I like the direction these new sets are going in and I look forward to the new patch! Very happy with these changes and has a bit of something for everyone, well done!
Was very pleased with it too. Happy they are actually hearing our complaints now.
Zaan is a bit OP, but being single target, low range and having high cd might balance it.
Was very pleased with it too. Happy they are actually hearing our complaints now.
Nelson_Rebel wrote: »Zaan is a bit OP, but being single target, low range and having high cd might balance it.
It’s strong, but I don’t see it being OP. The effect requires a weapon light attack proc. So any mag duel wield build or Sword and Board won’t actually have a high uptime on it.
Staff builds are different, but being staff builds = ranged means they won’t be able to effectively use it as much.
It may need some tweaks depending on some factors but It’s main attraction is that, if you crit for a light attack correctly, you can use it as an execution! This is a great way to give dk’s a DoT increase since Dots are generally very weak and get easily out healed and Cleansed

jasonthorpeb14_ESO wrote: »Nelson_Rebel wrote: »Zaan is a bit OP, but being single target, low range and having high cd might balance it.
It’s strong, but I don’t see it being OP. The effect requires a weapon light attack proc. So any mag duel wield build or Sword and Board won’t actually have a high uptime on it.
Staff builds are different, but being staff builds = ranged means they won’t be able to effectively use it as much.
It may need some tweaks depending on some factors but It’s main attraction is that, if you crit for a light attack correctly, you can use it as an execution! This is a great way to give dk’s a DoT increase since Dots are generally very weak and get easily out healed and Cleansed
Ill just leave this here.
jasonthorpeb14_ESO wrote: »Nelson_Rebel wrote: »Zaan is a bit OP, but being single target, low range and having high cd might balance it.
It’s strong, but I don’t see it being OP. The effect requires a weapon light attack proc. So any mag duel wield build or Sword and Board won’t actually have a high uptime on it.
Staff builds are different, but being staff builds = ranged means they won’t be able to effectively use it as much.
It may need some tweaks depending on some factors but It’s main attraction is that, if you crit for a light attack correctly, you can use it as an execution! This is a great way to give dk’s a DoT increase since Dots are generally very weak and get easily out healed and Cleansed
Ill just leave this here.
The patch was good for the most part would have like to have seen some sorc love we really need more skill diversity but all in all not a bad patch