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Motif activities rework

Bo0137
Bo0137
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Now that motifs are worthy something you should consider a rework regarding its farming method.

First of all: group activities are fun but become a hell when necessary to achieve the drop. Come on! Just go to Orsinium (it’s the best example) or any other group quest to see how empty and hard to do these quests are.

Second: make dailies repeatables. Dailies were fun back in the time when you would do 1-3 dailies to farm those motifs. We got now over 50 motifs!! It would be INSANE to farm them on single dailies.
I’m not complaining on the difficulty. I’m just asking to make them more accessible.

Third: all that sharing quest/LFG mechanic is SO bad! Please let us get ALL the quests so we can really farm it.


Why not a NPC that TRADES motifs for other motifs?? Come on! It’s so BORING announcing on the chat you want that especific motif for other especific motif you have. Create tokens, make a trading mechanic. There is a moment when you need that one page left and you are obligated to spend your money on it because otherwise you won’t find it anywhere
Get in mind that some people DO enjoy farming motifs (myself included) and would not pay ridiculous amounts of money to buy them.

The drop rate is ok. It should really be a challenge. HOWEVER, we should get the chance to really farm it in a short time circuit. Getting to wait a day to farm it is SO boring.

Let’s discuss! Please tell what you think of these ideas and post your own suggestions!
Edited by Bo0137 on January 8, 2018 5:34PM
Advocating for crown crates to return to the store of adult Brazilians.

I am an adult, I want to spend the money I earn on crown crates.

ZOS can comply with Brazil's legislation and still sell crown crates to adults.
  • Rosveen
    Rosveen
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    I'm confused. There's already a trading mechanic in the game: sell your duplicate motifs, buy the missing pages from other players. Why do you need some tokens from an NPC that would actually limit interactions between players?
  • MasterSpatula
    MasterSpatula
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    Motifs will see a spike in value and then a rapid drop-off. People will want more motifs as the Outfit system goes live, but since Outfit means there's really no practical reason ever to craft a piece of gear again (outside of Master Writs) and motifs in the Outfit system will be account-wide, there'll be little interest in collecting motifs on multiple characters.

    Once everyone has what they want, interest in motifs will go down. So I doubt ZOS will change much.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
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