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What's your favorite thing about ESO that makes other MMORPGs feel ashamed of?

Pr0Skygon
Pr0Skygon
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Recently I made a post called "ESO is having an identity crisis and IT NEEDS YOUR HELP!". Yes, the title is 100% clickbait, but basically, what I tried to say there was that ESO has no clear selling point. The story is good but not amazing, the combat is getting clunky and balance is far from perfect, PvE has amazing content but little to no reward for doing them repeatedly, PvP is fun but is infected by "the meta" and unbalance setup. Many people agreed to my point, and share their solution on the concern (this is not a problem, but it is a concern). On the contrary, some said the game is fine, but without any point or explanation to back it up. I'm not saying that they're wrong, and I actually valid their opinion, as they do to mine, what I want is to make a survey, and try to make a conclusion to this little concern. As the title said, I'd love to here all of your opinions :D Best regard.

Quick note: If you have 2 or more thing you love about ESO, you can either choose the one you love the best, or just don't vote, and leave a comment below :wink:

Side note: This is about the actual contents of ESO, not anything else, so thing such as "constant update", or "friendly and helpful community", or even "fair price and no sub require" will not be valid, since they're just cherries on top.

Edited by Pr0Skygon on January 7, 2018 8:40AM

What's your favorite thing about ESO that makes other MMORPGs feel ashamed of? 120 votes

The lore, characters and story telling
49%
opajAedhLadyAstrumDanikatkwisatzTibxenowarrior92eb17_ESOIts_AlexisbottleofsyrupHuyenCustos91ReifRobo_HoboVahrokhHvzedaBalamoorSevalaricgirlApheriusEasily_LostQuebraRegra 59 votes
Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
18%
KanedaSyndromeBlazedonterebozmalchiorLaRoseNoireshadelonRex-UmbraDuckNoodlesKrainor1974Mic1007wolfie1.0.RatzkifalTasearGT409AlienatedGoatascan7coop500Pr0SkygonVermintideNewFordOrder 22 votes
The world, questing, exploration and overland activities
20%
FoxhuntElsonsorunagateQUEZ420Enemy-of-ColdharbourVaranaMangybeardBallcapIvan04TyharDark_Lord_KuroLarry78MLGProPlayerSydneyGreyJiKamaNelson_RebelHippie4927MotherballREdream90JamuThatsWho 24 votes
Dungeons, raids, arenas
4%
NoctzzZagnut123Zagnut123RunefangScottOfLibertaliaWilliscool 5 votes
Cyrodill, battlegrounds and dueling
8%
KnootewootAhPook_Is_HereanothermeEirellaBeardimusVoxicityMorgul667TrinotopsJierdanitHighKinlady 10 votes
  • LadyAstrum
    LadyAstrum
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    The lore, characters and story telling
    For me, the lore and story-telling that comes with doing all kinds of quests. The lore of ESO is second only to Middle Earth, in my view, (because Tolkien is the master). No other MMO has engaged me in the events of various quests like ESO's does.

    Just want to add, it is the Elder Scrolls lore itself that brought me to ESO, being a player of the old Morrowind and Oblivion games, but I do think ESO does a good job of keeping the lore alive, and there are stories that have genuinely touched me.
    Edited by LadyAstrum on January 7, 2018 9:02AM
    ~ "You think me brutish? How do you imagine I view you?" - Molag Bal #misunderstood ~
  • Knootewoot
    Knootewoot
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    Cyrodill, battlegrounds and dueling
    For me cyrodill.

    The lore, characters and story telling: For many mmo's played, i liked the story telling and lore of SWTOR and WOW better

    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character): Sorry, SWG wins and has never had any real contenders.

    The world, questing, exploration and overland activities: Exploration with lots of barriers and invisible walls destroyed this for me. Vanguard, WOW and Warhammer online made this more fun for me.

    Dungeons, raids, arenas: Many mmo's have this * 10
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Bhaal5
    Bhaal5
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    The lore, characters and story telling
    But what should zenimax be ashamed of..... Their servers and refusal to fix them
  • Dapper Dinosaur
    Dapper Dinosaur
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    The lore, characters and story telling
    Literally the only reason I got into this game at all was because Argonians. I will not buy another MMORPG, ever, unless you can have a great-looking reptilian character.
  • Tasear
    Tasear
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    It feels like it let experience a different life. How I experience that life is up to me. I am even free to start over anytime with minual consequences. How I experience is up to me too. I am free to me, jump off trees or have life and death battle with a murcrab. Too me doesn't feel like game, but a living breathing world with many people enjoying it.

    Since intital purchase I have spent collectively nearly 5000 hours. Putting that into perspective is daunting, but I wouldn't of spent my time any different way. It gave me a chance to heal my soul and gain experience on my soul. Well that was my experience, but I am sure there's still 10 million more stories to tell. :p
    Edited by Tasear on January 7, 2018 9:50AM
  • mikecrci
    mikecrci
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    It gets most everything right.
  • Robo_Hobo
    Robo_Hobo
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    The lore, characters and story telling
    Getting to see all of those places you've read and heard about constantly in books and dialogue and maps from the other elder scrolls games, learning about and getting involved in the culture of the various races, etc. Was the part I was most excited about starting the game.

    It still is when it comes to looking forward to the future of the game. The rest of the Summerset Isles, Elsweyr, Black Marsh...No other franchise has managed to get me as excited about exploring the rest of its world has as the Elder Scrolls has.
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Literally the only reason I got into this game at all was because Argonians. I will not buy another MMORPG, ever, unless you can have a great-looking reptilian character.

    You're weird af. I like that :wink:
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Bhaal5 wrote: »
    But what should zenimax be ashamed of..... Their servers and refusal to fix them

    #burn2018 #weapondyehype
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Tasear wrote: »
    It feels like it let experience a different life. How I experience that life is up to me. I am even free to start over anytime with minual consequences. How I experience is up to me too. I am free to me, jump off trees or have life and death battle with a murcrab. Too me doesn't feel like game, but a living breathing world with many people enjoying it.

    Since intital purchase I have spent collectively nearly 5000 hours. Putting that into perspective is daunting, but I wouldn't of spent my time any different way. It gave me a chance to heal my soul and gain experience on my soul. Well that was my experience, but I am sure there's still 10 million more stories to tell. :p

    I feel like there're a lot more great stories behind your 5000 hours adventure :D
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Robo_Hobo wrote: »
    Getting to see all of those places you've read and heard about constantly in books and dialogue and maps from the other elder scrolls games, learning about and getting involved in the culture of the various races, etc. Was the part I was most excited about starting the game.

    It still is when it comes to looking forward to the future of the game. The rest of the Summerset Isles, Elsweyr, Black Marsh...No other franchise has managed to get me as excited about exploring the rest of its world has as the Elder Scrolls has.

    When I first heard of the fact that you can be a khajiit and start your adventure in Valenwood, I'm sold :wink:
  • EvilCroc
    EvilCroc
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    The lore, characters and story telling
    The Elder Scrolls setting. Nuff said.
  • Danikat
    Danikat
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    The lore, characters and story telling
    The reason I was interested in this game originally is because it's an Elder Scrolls game. I love the series and I enjoy MMOs so a combination of the two sounded great. I spend most of my time doing PvE quests and I really enjoy it.

    I also like the freedom you get when putting together a character build. Although compared to previous TES games where you could use literally any combination of abilities, having to choose a class and only having access to their class skills and none of the others actually feels like a step back. But still better than most games.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Greatsword
    Greatsword
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    Well, it's definitely not the combat animations
    hi
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    One thing I really like about eso is that there are almost no cooldowns in combat.
  • KanedaSyndrome
    KanedaSyndrome
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    I think that I feel like the endgame is too flat. There're not multiple tiers of endgame stuff for me to work my way through, and the goal posts aren't being moved by each expansion, meaning that there's no real endgame to complete with increasing difficulty. This is what I miss the most.

    WoW did that right in Vanilla, Burning Crusade, WotLK.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • Vermintide
    Vermintide
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Well, it's actually good, for a start.

    There's plenty of problems with this game but it's the only MMO I've ever committed to for more than a month or two, and the only one I've ever started making friends in guilds etc, the only one where I have fond memories of those times I barely scraped through the last boss with my buddies and we were all super pumped afterwards. Or the time in PVP where we've defending a keep with people yelling "HOOODOOOOR!"

    It just feels more like a real game. Compare the story to any number of those Korean grind-fest MMOs, where you're inevitably some kind of chosen one from an ancient race of mystical anime spirit elves or whatever garbage. Compare the depth of the lore, and it's something you can actually immerse yourself in. And people actually do. Just little things like people in your group saying "Praise Vivec!" or whatever, it has personality and people get into it.

    Once weet the outfit system it will address one of the only criticisms I've had. Maybe then they can work on balancing PVP... I mean it's already pretty balanced, I just think they need to get away from the infinite self-healing and sustain we have now where fights go on forever. There's a reason you can't recover health like that in almost any other genre of game. Leave PVE as it is, perfect, but PVP kinda sucks.
    Edited by Vermintide on January 7, 2018 12:49PM
  • Edziu
    Edziu
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    nothing above, wanted to choose for lore but then I remembered in just simple runescape lore is better looking and have better telling than in eso (dont mistake with overal TES)

    freedom on choicing? lol in many other mmo's craft sustem is much much better expanded, with gearing diversity and ofc cosmetic atlest until new patch with those change to create own outfit nd in manyother mmo's no race passives is giving more freedom if choosing this race to play

    world exploration etc alsoin other mmo's is better expanded becasue or world is bigger or/and have more freedow for just exploration (can give example from gw2 with new mounts, especially flying gryphon to reach unreachable places :D)

    dungs, raids etc...meh, in other games it atlest have good challenge, in eso every dung is just to easy, even new one which are pretty hard on start are nerfed with time and only challenging raid is vmol in eso (idk how this newest) so eso have atlest 1 or 2 challenging trials but still not that hard as you can do it in less than 1 hour with good team while in other games if everyone have mastered raids they are still hard and taking hours to do it

    cyrodil pvp, dueling....only dueling is fine, battleground nonstop suck, no people to have fu to play with it and ofc problems with it while in other mmo's small pvp arenas have many players, accesible for everyone for free adn have rank system to net mee exp veteran player as newbie and on cyrodil...its just ugh, just need 2x 20 man zergs and lags, bad performance drops while in other games I can meet even 2-3 BLOOBS! not zergs, BLOOBS and ahve no preformance drops, only fps from 50 to 20-30 while in eso I meel blod fps can drop even to 5 if not less
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Edziu wrote: »
    nothing above, wanted to choose for lore but then I remembered in just simple runescape lore is better looking and have better telling than in eso (dont mistake with overal TES)

    freedom on choicing? lol in many other mmo's craft sustem is much much better expanded, with gearing diversity and ofc cosmetic atlest until new patch with those change to create own outfit nd in manyother mmo's no race passives is giving more freedom if choosing this race to play

    world exploration etc alsoin other mmo's is better expanded becasue or world is bigger or/and have more freedow for just exploration (can give example from gw2 with new mounts, especially flying gryphon to reach unreachable places :D)

    dungs, raids etc...meh, in other games it atlest have good challenge, in eso every dung is just to easy, even new one which are pretty hard on start are nerfed with time and only challenging raid is vmol in eso (idk how this newest) so eso have atlest 1 or 2 challenging trials but still not that hard as you can do it in less than 1 hour with good team while in other games if everyone have mastered raids they are still hard and taking hours to do it

    cyrodil pvp, dueling....only dueling is fine, battleground nonstop suck, no people to have fu to play with it and ofc problems with it while in other mmo's small pvp arenas have many players, accesible for everyone for free adn have rank system to net mee exp veteran player as newbie and on cyrodil...its just ugh, just need 2x 20 man zergs and lags, bad performance drops while in other games I can meet even 2-3 BLOOBS! not zergs, BLOOBS and ahve no preformance drops, only fps from 50 to 20-30 while in eso I meel blod fps can drop even to 5 if not less

    So, is there any one thing you really like about ESO?
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    Greatsword wrote: »
    Well, it's definitely not the combat animations

    lol can't agree more. I've been posting threads about updating about the animation, but most people are like "nope, we're fine, we want more content instead", or "this is an mmorpg, the combat doesn't need to feel great", etc
  • Pr0Skygon
    Pr0Skygon
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    I think that I feel like the endgame is too flat. There're not multiple tiers of endgame stuff for me to work my way through, and the goal posts aren't being moved by each expansion, meaning that there's no real endgame to complete with increasing difficulty. This is what I miss the most.

    WoW did that right in Vanilla, Burning Crusade, WotLK.

    Oh god, what have you done! Rule #1 mate, do not bring WOW or any main stream mmorpg to the forum, or there'll be a bunch of angry fanboys come for you!
  • Edziu
    Edziu
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    Pr0Skygon wrote: »
    Edziu wrote: »
    nothing above, wanted to choose for lore but then I remembered in just simple runescape lore is better looking and have better telling than in eso (dont mistake with overal TES)

    freedom on choicing? lol in many other mmo's craft sustem is much much better expanded, with gearing diversity and ofc cosmetic atlest until new patch with those change to create own outfit nd in manyother mmo's no race passives is giving more freedom if choosing this race to play

    world exploration etc alsoin other mmo's is better expanded becasue or world is bigger or/and have more freedow for just exploration (can give example from gw2 with new mounts, especially flying gryphon to reach unreachable places :D)

    dungs, raids etc...meh, in other games it atlest have good challenge, in eso every dung is just to easy, even new one which are pretty hard on start are nerfed with time and only challenging raid is vmol in eso (idk how this newest) so eso have atlest 1 or 2 challenging trials but still not that hard as you can do it in less than 1 hour with good team while in other games if everyone have mastered raids they are still hard and taking hours to do it

    cyrodil pvp, dueling....only dueling is fine, battleground nonstop suck, no people to have fu to play with it and ofc problems with it while in other mmo's small pvp arenas have many players, accesible for everyone for free adn have rank system to net mee exp veteran player as newbie and on cyrodil...its just ugh, just need 2x 20 man zergs and lags, bad performance drops while in other games I can meet even 2-3 BLOOBS! not zergs, BLOOBS and ahve no preformance drops, only fps from 50 to 20-30 while in eso I meel blod fps can drop even to 5 if not less

    So, is there any one thing you really like about ESO?

    hmm, just option in character creation (with game graphics in this) and races and this could be all the best which I see in ESO over other games xD
  • Elsonso
    Elsonso
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    The world, questing, exploration and overland activities
    All of the top three, but the one I voted for is what I do in the game. For me, that is the major selling point.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
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  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Other MMORPGs don't have a player base this forgiving, this willing to put up with basic issues that persist for literal years. This willing to defend the developers for something that would have been hotfixed immediately by another MMO. This addicted to the Elder Scrolls Franchise that they are willing to suffer lag, bugged skills, broken classes, introduction of intrusive monetization systems better saved for a mobile game, etc.

    If I was a developer of any other game franchise, I would be jealous of that. Loyalty in the face of utter neglect and abuse.
    Edited by Yolokin_Swagonborn on January 7, 2018 6:17PM
  • Bananko
    Bananko
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    The lore, characters and story telling
    Edziu wrote: »
    dungs

    :o
  • malchior
    malchior
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    Freedom of choices and RPG elements (crafting, gearing, cosmetic, building your character)
    For me, the stand out is the set gear and the different ways to build your character. No other game that I've played has fully utilised this concept as much as ESO.
  • AngelFires333
    AngelFires333
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    All of them.
    Tho a little more freedom of choice for combat abilities would be nice.
  • Mangybeard
    Mangybeard
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    The world, questing, exploration and overland activities
    Other MMORPGs don't have a player base this forgiving, this willing to put up with basic issues that persist for literal years. This willing to defend the developers for something that would have been hotfixed immediately by another MMO. This addicted to the Elder Scrolls Franchise that they are willing to suffer lag, bugged skills, broken classes, introduction of intrusive monetization systems better saved for a mobile game, etc.

    If I was a developer of any other game franchise, I would be jealous of that. Loyalty in the face of utter neglect and abuse.

    Trying to imply ESO fans have Stockholm syndrome? What a heap of hyperbolic nonsense.

    Yes, everyone that likes the game is addicted and abused. How do you manage to convince yourself of this?

    Maybe it's just a fun experience people enjoy and you're being negative for attention? In that case I don't mind obliging. :)
  • Runefang
    Runefang
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    Dungeons, raids, arenas
    Other MMORPGs don't have a player base this forgiving, this willing to put up with basic issues that persist for literal years. This willing to defend the developers for something that would have been hotfixed immediately by another MMO. This addicted to the Elder Scrolls Franchise that they are willing to suffer lag, bugged skills, broken classes, introduction of intrusive monetization systems better saved for a mobile game, etc.

    If I was a developer of any other game franchise, I would be jealous of that. Loyalty in the face of utter neglect and abuse.

    Go to any game forum, ESO or otherwise, and you'll see the same stuff. It's not unique to ESO, people just play games that they like and are willing to put up with the bad stuff.
  • Motherball
    Motherball
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    The world, questing, exploration and overland activities
    The landscapes, maps, and travel system, graphics/artstyle, dark and funny stories/lore, and the action combat appeal to me the most. Love the music, and audio in general, as well.
    Edited by Motherball on January 8, 2018 3:35AM
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