Dapper Dinosaur wrote: »Literally the only reason I got into this game at all was because Argonians. I will not buy another MMORPG, ever, unless you can have a great-looking reptilian character.
It feels like it let experience a different life. How I experience that life is up to me. I am even free to start over anytime with minual consequences. How I experience is up to me too. I am free to me, jump off trees or have life and death battle with a murcrab. Too me doesn't feel like game, but a living breathing world with many people enjoying it.
Since intital purchase I have spent collectively nearly 5000 hours. Putting that into perspective is daunting, but I wouldn't of spent my time any different way. It gave me a chance to heal my soul and gain experience on my soul. Well that was my experience, but I am sure there's still 10 million more stories to tell.
Getting to see all of those places you've read and heard about constantly in books and dialogue and maps from the other elder scrolls games, learning about and getting involved in the culture of the various races, etc. Was the part I was most excited about starting the game.
It still is when it comes to looking forward to the future of the game. The rest of the Summerset Isles, Elsweyr, Black Marsh...No other franchise has managed to get me as excited about exploring the rest of its world has as the Elder Scrolls has.
nothing above, wanted to choose for lore but then I remembered in just simple runescape lore is better looking and have better telling than in eso (dont mistake with overal TES)
freedom on choicing? lol in many other mmo's craft sustem is much much better expanded, with gearing diversity and ofc cosmetic atlest until new patch with those change to create own outfit nd in manyother mmo's no race passives is giving more freedom if choosing this race to play
world exploration etc alsoin other mmo's is better expanded becasue or world is bigger or/and have more freedow for just exploration (can give example from gw2 with new mounts, especially flying gryphon to reach unreachable places)
dungs, raids etc...meh, in other games it atlest have good challenge, in eso every dung is just to easy, even new one which are pretty hard on start are nerfed with time and only challenging raid is vmol in eso (idk how this newest) so eso have atlest 1 or 2 challenging trials but still not that hard as you can do it in less than 1 hour with good team while in other games if everyone have mastered raids they are still hard and taking hours to do it
cyrodil pvp, dueling....only dueling is fine, battleground nonstop suck, no people to have fu to play with it and ofc problems with it while in other mmo's small pvp arenas have many players, accesible for everyone for free adn have rank system to net mee exp veteran player as newbie and on cyrodil...its just ugh, just need 2x 20 man zergs and lags, bad performance drops while in other games I can meet even 2-3 BLOOBS! not zergs, BLOOBS and ahve no preformance drops, only fps from 50 to 20-30 while in eso I meel blod fps can drop even to 5 if not less
Greatsword wrote: »Well, it's definitely not the combat animations
KanedaSyndrome wrote: »I think that I feel like the endgame is too flat. There're not multiple tiers of endgame stuff for me to work my way through, and the goal posts aren't being moved by each expansion, meaning that there's no real endgame to complete with increasing difficulty. This is what I miss the most.
WoW did that right in Vanilla, Burning Crusade, WotLK.
nothing above, wanted to choose for lore but then I remembered in just simple runescape lore is better looking and have better telling than in eso (dont mistake with overal TES)
freedom on choicing? lol in many other mmo's craft sustem is much much better expanded, with gearing diversity and ofc cosmetic atlest until new patch with those change to create own outfit nd in manyother mmo's no race passives is giving more freedom if choosing this race to play
world exploration etc alsoin other mmo's is better expanded becasue or world is bigger or/and have more freedow for just exploration (can give example from gw2 with new mounts, especially flying gryphon to reach unreachable places)
dungs, raids etc...meh, in other games it atlest have good challenge, in eso every dung is just to easy, even new one which are pretty hard on start are nerfed with time and only challenging raid is vmol in eso (idk how this newest) so eso have atlest 1 or 2 challenging trials but still not that hard as you can do it in less than 1 hour with good team while in other games if everyone have mastered raids they are still hard and taking hours to do it
cyrodil pvp, dueling....only dueling is fine, battleground nonstop suck, no people to have fu to play with it and ofc problems with it while in other mmo's small pvp arenas have many players, accesible for everyone for free adn have rank system to net mee exp veteran player as newbie and on cyrodil...its just ugh, just need 2x 20 man zergs and lags, bad performance drops while in other games I can meet even 2-3 BLOOBS! not zergs, BLOOBS and ahve no preformance drops, only fps from 50 to 20-30 while in eso I meel blod fps can drop even to 5 if not less
So, is there any one thing you really like about ESO?
Yolokin_Swagonborn wrote: »Other MMORPGs don't have a player base this forgiving, this willing to put up with basic issues that persist for literal years. This willing to defend the developers for something that would have been hotfixed immediately by another MMO. This addicted to the Elder Scrolls Franchise that they are willing to suffer lag, bugged skills, broken classes, introduction of intrusive monetization systems better saved for a mobile game, etc.
If I was a developer of any other game franchise, I would be jealous of that. Loyalty in the face of utter neglect and abuse.
Yolokin_Swagonborn wrote: »Other MMORPGs don't have a player base this forgiving, this willing to put up with basic issues that persist for literal years. This willing to defend the developers for something that would have been hotfixed immediately by another MMO. This addicted to the Elder Scrolls Franchise that they are willing to suffer lag, bugged skills, broken classes, introduction of intrusive monetization systems better saved for a mobile game, etc.
If I was a developer of any other game franchise, I would be jealous of that. Loyalty in the face of utter neglect and abuse.