A few thoughts on outfitter system vs. expanding current conversion system.
Costume creation is flawed in that many(all?) costumes change the dimension look of the character model
Costume creation is limited to one costume, more costume slots will cost crowns(RL money).
Creating and editing costume will be a gold sink, how large tbd.
Costume creation/editing is limited to known motifs, gold, and RL money.
Transmog
Armor being basically a reskin of character models doesn't have nearly the affect of distorting character models(few exceptions)
Not limited to slots, can individually change the style of any individual piece of gear.
Actually changes the appearance of gear vs covering it up
Is only limited by motifs known.
PC USStraight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
Well, the thing is that if the outfit system works as i assume it works, it does exactly the same as transmog but better.
Transmog
-You need to mog every piece of armor each time you change that piece of armor
-Can only have one mog per character unless you keep spare set of armor on the bags
Outfit system
-Can have multiple sets of outfit per character for every occasion
-No need to go mog everytime you get a new item, the outfit slot always has the appearance you want
-Does not change appearance of the equipped item, the equipped appearance is just overwritten by the outfit slot.
Then again im afraid the ZOS wiev of outfit system is severely limited and cancels out pieces of armor/clothing that has no motif available anywhere in the game.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
An outfit system is vastly superior to a transmog system. With an outfit system you have outfit slots you can equip anything into. You can change this whenever you want for in-game gold. You also have outfit presets - basically copies of the same outfit window that allow you to create and save multiple outfits setups and switch between them on the fly. These outfit presets will be sold in the CS just like in any other game.
A transmog system is way more complicated and more easily abused by the developer. Basically, you have to transmog your real gear into a new look. Every piece of gear. This can be tied to transmog tokens, like for instance in GW2. These tokens can then be gated behind major grind, just like in GW2, and also sold in the CS. Every time you want a new look, you will need more tokens.
If I understand it correctly, we are getting the much better and player-friendly system.
Based on the comment here it seems once your master crafter learns all the motifs, _any_ of your characters can create their own personalised outfit using those motifs, which handles the first half of your question.Account wide outfit would be stupid, just plain stupid. Nobody wants same outfits for every single character.
What i hope is that crafters can make pieces of armor/clothing tha they can use for their each characyters outfits and give or sell to others.
Exalted_Outlander wrote: »So what exactly are you mad about? The outfit system isn't too far a cry from transmogging. Its not what I expected but I'm happy with it.
Well if you read my post you would see exactly what i'm mad about. Further, making a costume that ends up as just another costume in my collections tray is a very far cry from being able to just change any individual piece of gear i'm wearing from its current style to any of my known styles. To barney it down, this system doesn't let you actually change anything.
my main gripe is that the system revolves around costumes that are SHARED across chars, meaning only 1 gets to abuse the free one or buy more so alts can use them. thats pretty shallow
All I want to know is if you can change how looks a monster set using a motif ?? ty
SisterGoat wrote: »
Twohothardware wrote: »I just hope it's account wide so when you create an Outfit on your master crafter that has learned all the crafting styles that you can then use that Outfit on the new character you just created.
Sounds like you'll be able to change your outfit slot as much as you want (with each character having a separate slot), you're just restricted to one 'preset' at a time unless you buy additional slots.BlazingDynamo wrote: »It's BS you get one slot. No one can argue that. Transmog shouldn't even be a crown store, the ebtire concept should be free and you should be able to transform as much gear into whatever style you want.
bovardjeff_ESO wrote: »@Cold91 Im betting you didnt pay attention. This system is just as customizable as a transmog system you can even change your weapons to a degree. so i dont see the reason to be complaining really. the end result is the same. same gear you want with a new look to it.