AzraelKrieg wrote: »It's not that OP. It says up 14 Ultimate. To be getting that much the target would need be in probably the last 1% health.
AzraelKrieg wrote: »It's not that OP. It says up 14 Ultimate. To be getting that much the target would need be in probably the last 1% health.
To be fair, even if they were only getting 7-10 ulti per ability use, it's alot of ulti considering how much they wanted to nerf ulti gen.
It’d be nice if DW, 2H, Bow, and 1H/S could have separate effects if your Max Mag is higher than your Max Stam. Same for Destro and Resto Staves if Max Stam is higher than Max Mag.
Would open up more builds in PvP.
I still feel like nAS 2H is a little overtuned. It's easily the meta choice for filling-out the 11th slot in a 2H build to the point that the vMA 2H is a pretty rare sight these days.
Something so easily obtainable shouldn't be outperforming vMA weapons.
Savos_Saren wrote: »It’d be nice if DW, 2H, Bow, and 1H/S could have separate effects if your Max Mag is higher than your Max Stam. Same for Destro and Resto Staves if Max Stam is higher than Max Mag.
Would open up more builds in PvP.
I completely agree with this. My mDK could use a Master/Maelstrom/Asylum Destro Staff on the front bar with some sort of magicka-based SnB on the back bar. We don't use Puncture, Low Slash, or Defensive Posture.
Can we have the magica version of this OP-ness?
Savos_Saren wrote: »It’d be nice if DW, 2H, Bow, and 1H/S could have separate effects if your Max Mag is higher than your Max Stam. Same for Destro and Resto Staves if Max Stam is higher than Max Mag.
Would open up more builds in PvP.
I completely agree with this. My mDK could use a Master/Maelstrom/Asylum Destro Staff on the front bar with some sort of magicka-based SnB on the back bar. We don't use Puncture, Low Slash, or Defensive Posture.
Lightspeedflashb14_ESO wrote: »AzraelKrieg wrote: »It's not that OP. It says up 14 Ultimate. To be getting that much the target would need be in probably the last 1% health.
To be fair, even if they were only getting 7-10 ulti per ability use, it's alot of ulti considering how much they wanted to nerf ulti gen.
It is linear. At 49% health, you get 1 ulti, at 25% health you get 7 ulti, at 1% you get the full 14 per. Hardly worth crying about.
AzraelKrieg wrote: »It's not that OP. It says up 14 Ultimate. To be getting that much the target would need be in probably the last 1% health.
Can we have the magica version of this OP-ness?
As someone just mentioned it's linear with discrete points, and not a log based curve with an asymptote. So really, you're making it sound better than it really is. Also, I'd gladly let Magicka users have a version of the asylum 2h, if we can get a stamina version of Eye of The Flame. Perfect trade off.
AzraelKrieg wrote: »It's not that OP. It says up 14 Ultimate. To be getting that much the target would need be in probably the last 1% health.