Well, if that's a duel, in my opinion there are 2 options.
1) going meele build with concealed, and so on. But, again, in my opinion that's a bad approach - it's so magicka-expensive to sustain, and the DK can really outsustain you.
2) sloting crushing shock(instead of funnel), refreshing path, fear, elemental drain and syphoning is a good approach. With that setup it's easy to kill a DK - you have op sustain, nice heals (even without funnel), can fear him through block on cool down to drain stamina, and kite with shade if required. When you feel DK is low on resources - burst him with soul harvest -> fear -> bow before he drops ultimate.
In open world I just recommend avoiding wing spamming DKs you can't kill.
But, in general it's stupid how wings counter ranged magblade. I hope ZoS makes funnel unreflectabke. They did it to help sorcs - why not do that to help magblades too?
Not necessarily, if you have 2 of any of the following I would say you have a pretty good chance of winning or at least resetting the fight:
Shade, grothdar, refreshing path, wall of elements, sap
Of course you typically need cloak to reset the fight, but at least grothdar or wall of elements forces them to back off & refreshing path or sap will typically keep you alive while dpsing
Don't drop swallow soul for force pulse unless you're running like an asylum staff build. It's your bread and butter and tbh the cost is like 2x more that swallow soul so sustain will never be as good with forcepulse or crushing shock as it will swallow soul.
How I have been dealing with magdks lately (because I had the exact same problem for a while) you run immovable pots, I personally like slotting mist form again in cyro, swap it for image in duels, and this is the really big one. Run an infused resto staff with prismatic enchant. All these magdks are vamp. Resto attacks are not reflected by wings. And it's not really just for magdks, pretty much all magplar are vamp along with a large number of magblades.
They only reflect for projectiles and light attacks with resto also count as that. Also they ladt 6 seconds. Work your burst around that and its RIP DK.
Well, if that's a duel, in my opinion there are 2 options.
1) going meele build with concealed, and so on. But, again, in my opinion that's a bad approach - it's so magicka-expensive to sustain, and the DK can really outsustain you.
2) sloting crushing shock(instead of funnel), refreshing path, fear, elemental drain and syphoning is a good approach. With that setup it's easy to kill a DK - you have op sustain, nice heals (even without funnel), can fear him through block on cool down to drain stamina, and kite with shade if required. When you feel DK is low on resources - burst him with soul harvest -> fear -> bow before he drops ultimate.
In open world I just recommend avoiding wing spamming DKs you can't kill.
But, in general it's stupid how wings counter ranged magblade. I hope ZoS makes funnel unreflectabke. They did it to help sorcs - why not do that to help magblades too?
Talking strictly open world pvp, thanks for the ideas. A good mDK spamming wings seems pretty much unkillable for a ranged magblade build. I honestly hate that skills are made unblockable and undodgeable but honestly what else in a case like this? Wardens, sorcs and DKs all have an unblockable skill so you’re right why not magblades? I get the fear idea, but a ranged magblade can basically say gg if we get within melee range of a good mag DK.
VaranisArano wrote: »Well, if that's a duel, in my opinion there are 2 options.
1) going meele build with concealed, and so on. But, again, in my opinion that's a bad approach - it's so magicka-expensive to sustain, and the DK can really outsustain you.
2) sloting crushing shock(instead of funnel), refreshing path, fear, elemental drain and syphoning is a good approach. With that setup it's easy to kill a DK - you have op sustain, nice heals (even without funnel), can fear him through block on cool down to drain stamina, and kite with shade if required. When you feel DK is low on resources - burst him with soul harvest -> fear -> bow before he drops ultimate.
In open world I just recommend avoiding wing spamming DKs you can't kill.
But, in general it's stupid how wings counter ranged magblade. I hope ZoS makes funnel unreflectabke. They did it to help sorcs - why not do that to help magblades too?
Talking strictly open world pvp, thanks for the ideas. A good mDK spamming wings seems pretty much unkillable for a ranged magblade build. I honestly hate that skills are made unblockable and undodgeable but honestly what else in a case like this? Wardens, sorcs and DKs all have an unblockable skill so you’re right why not magblades? I get the fear idea, but a ranged magblade can basically say gg if we get within melee range of a good mag DK.
Speaking as the magDK healer in open world PVP (full disclosure: I'm not that good at 1v1 PVP, being a group healer primarily), the tactics that killed me when I used wings were to keep the pressure up. My magicka pool isn't unlimited, and it has to get used for self-healing and for damaging you. Against a good magblade who kept the pressure up (fears, stuns, etc), I could do two out of the three - damage, self-healing, wings - but not all three, and not for very long. Once one of those failed or I was out of magicka and on potion cooldown, I was going to be dead sooner or later.
Now, I'm by no means good at magDK 1v1 tactics. I'm quite bad at them, actually. Wings and being a fairly tanky healer allowed me to survive for a little while. But, against a skilled opponent who kept his/her cool and kept the pressure on, my defeat was pretty inevitable.
Or you could do what I do when I run into a tanky individual who wants to just be tanky with no actual damage if I don't hit them. Don't hit them. Just move on. If I go about my business, I win - its not like that tank can stop me. Its open world PVP and the only person having fun with when a magDK turtles and wingspams is the MagDK.
They only reflect for projectiles and light attacks with resto also count as that. Also they ladt 6 seconds. Work your burst around that and its RIP DK.
Drummerx04 wrote: »They only reflect for projectiles and light attacks with resto also count as that. Also they ladt 6 seconds. Work your burst around that and its RIP DK.
The resto light attack gets reflected, but you can briefly channel the resto heavy to proc the enchant without the resto being dodged or reflected.
AverageJo3Gam3r wrote: »1. Walk away. MDKs have concrete in their shoes. MDKs can hard counter ranged builds just like Templars hard counter mdk dots using ritual. It's a rock-paper-scissors meta
AverageJo3Gam3r wrote: »1. Walk away. MDKs have concrete in their shoes. MDKs can hard counter ranged builds just like Templars hard counter mdk dots using ritual. It's a rock-paper-scissors meta
...unless they run Ambush on steroids, aka Empowering Chains. Then they definitely don't have concrete in their shoes
OP, the best way to deal with magicka DKs with wings is probably just cloaking somewhere far away, poking them with light attacks (from behind, so they can't immediately use Chains & lock you down) & trying to set up for a Harvest->CC+Merciless instagib combo. Also, some magicka NB builds run frost staff+WoE which can work nicely.
You're not going to kill even a semi-decent magicka DK with sustained damage, wings or not.
Savos_Saren wrote: »AverageJo3Gam3r wrote: »1. Walk away. MDKs have concrete in their shoes. MDKs can hard counter ranged builds just like Templars hard counter mdk dots using ritual. It's a rock-paper-scissors meta
...unless they run Ambush on steroids, aka Empowering Chains. Then they definitely don't have concrete in their shoes
OP, the best way to deal with magicka DKs with wings is probably just cloaking somewhere far away, poking them with light attacks (from behind, so they can't immediately use Chains & lock you down) & trying to set up for a Harvest->CC+Merciless instagib combo. Also, some magicka NB builds run frost staff+WoE which can work nicely.
You're not going to kill even a semi-decent magicka DK with sustained damage, wings or not.
Decent mDKs are few and far between and even fewer use Chains. (It's pretty broken for us.) Wings is also very expensive for us to use- so, it's mostly used while trying to take a keep... there's a lot of ranged people shooting from walls. That being said: A DK's wings are incredibly noticeable when they flap. Even I as an mDK just avoid firing at that one guy. I let the newbies who like to spam Snipe kill themselves.
I can say that the hardest encounters I've had with MagBlades are when they're pressuring me with Refreshing Path, using Crippling Grasp, and they're stacking up their Spectral Bow with medium/heavy attacks from a Resto/Lightning Staff. If we're up close and personal- I won't be using my wings. So that's the time to fire off the Spectral Bow.
The best range to fight an mDK as a MagBlade is within the 8-15m range (middle distance). Our Fossilize, Burning Embers, and Whips can't hit you and you're not far enough away to where we'd focus on using wings.
Why am I giving this knowledge away?Because I have an MagBlade, too!
Savos_Saren wrote: »AverageJo3Gam3r wrote: »1. Walk away. MDKs have concrete in their shoes. MDKs can hard counter ranged builds just like Templars hard counter mdk dots using ritual. It's a rock-paper-scissors meta
...unless they run Ambush on steroids, aka Empowering Chains. Then they definitely don't have concrete in their shoes
OP, the best way to deal with magicka DKs with wings is probably just cloaking somewhere far away, poking them with light attacks (from behind, so they can't immediately use Chains & lock you down) & trying to set up for a Harvest->CC+Merciless instagib combo. Also, some magicka NB builds run frost staff+WoE which can work nicely.
You're not going to kill even a semi-decent magicka DK with sustained damage, wings or not.
Decent mDKs are few and far between and even fewer use Chains. (It's pretty broken for us.) Wings is also very expensive for us to use- so, it's mostly used while trying to take a keep... there's a lot of ranged people shooting from walls. That being said: A DK's wings are incredibly noticeable when they flap. Even I as an mDK just avoid firing at that one guy. I let the newbies who like to spam Snipe kill themselves.
I can say that the hardest encounters I've had with MagBlades are when they're pressuring me with Refreshing Path, using Crippling Grasp, and they're stacking up their Spectral Bow with medium/heavy attacks from a Resto/Lightning Staff. If we're up close and personal- I won't be using my wings. So that's the time to fire off the Spectral Bow.
The best range to fight an mDK as a MagBlade is within the 8-15m range (middle distance). Our Fossilize, Burning Embers, and Whips can't hit you and you're not far enough away to where we'd focus on using wings.
Why am I giving this knowledge away?Because I have an MagBlade, too!
How can a magblade pressure you with crippling grasp and spectral bow when both are reflectable? Also please, any decent magdk build can spam wings against a magblade indefinitely in a 1v1 scenario, the "it's too expensive" boat has long sailed.
Savos_Saren wrote: »AverageJo3Gam3r wrote: »1. Walk away. MDKs have concrete in their shoes. MDKs can hard counter ranged builds just like Templars hard counter mdk dots using ritual. It's a rock-paper-scissors meta
...unless they run Ambush on steroids, aka Empowering Chains. Then they definitely don't have concrete in their shoes
OP, the best way to deal with magicka DKs with wings is probably just cloaking somewhere far away, poking them with light attacks (from behind, so they can't immediately use Chains & lock you down) & trying to set up for a Harvest->CC+Merciless instagib combo. Also, some magicka NB builds run frost staff+WoE which can work nicely.
You're not going to kill even a semi-decent magicka DK with sustained damage, wings or not.
Decent mDKs are few and far between and even fewer use Chains. (It's pretty broken for us.) Wings is also very expensive for us to use- so, it's mostly used while trying to take a keep... there's a lot of ranged people shooting from walls. That being said: A DK's wings are incredibly noticeable when they flap. Even I as an mDK just avoid firing at that one guy. I let the newbies who like to spam Snipe kill themselves.
I can say that the hardest encounters I've had with MagBlades are when they're pressuring me with Refreshing Path, using Crippling Grasp, and they're stacking up their Spectral Bow with medium/heavy attacks from a Resto/Lightning Staff. If we're up close and personal- I won't be using my wings. So that's the time to fire off the Spectral Bow.
The best range to fight an mDK as a MagBlade is within the 8-15m range (middle distance). Our Fossilize, Burning Embers, and Whips can't hit you and you're not far enough away to where we'd focus on using wings.
Why am I giving this knowledge away?Because I have an MagBlade, too!
How can a magblade pressure you with crippling grasp and spectral bow when both are reflectable? Also please, any decent magdk build can spam wings against a magblade indefinitely in a 1v1 scenario, the "it's too expensive" boat has long sailed.
3.5k on most builds I run, quite sustainable in duels, not at all vs multiple, because its takes around 1s with two people to brute force it and can easily stomach the halved damage. What gets me in a duel is if someone can time a bruteforce of it.
Keep path+wall up, Get CC immunity, use harness, attack (2s to break and harness absorbs and returns the mag a little) then fear me and lay in on me. If done well it makes it harder to sustain it, since I will then have to heal and re apply, which can often take a big chunk of mag. If done wrong though, they will hurt themselves, I will CC and whip them.
Savos_Saren wrote: »AverageJo3Gam3r wrote: »1. Walk away. MDKs have concrete in their shoes. MDKs can hard counter ranged builds just like Templars hard counter mdk dots using ritual. It's a rock-paper-scissors meta
...unless they run Ambush on steroids, aka Empowering Chains. Then they definitely don't have concrete in their shoes
OP, the best way to deal with magicka DKs with wings is probably just cloaking somewhere far away, poking them with light attacks (from behind, so they can't immediately use Chains & lock you down) & trying to set up for a Harvest->CC+Merciless instagib combo. Also, some magicka NB builds run frost staff+WoE which can work nicely.
You're not going to kill even a semi-decent magicka DK with sustained damage, wings or not.
Decent mDKs are few and far between and even fewer use Chains. (It's pretty broken for us.) Wings is also very expensive for us to use- so, it's mostly used while trying to take a keep... there's a lot of ranged people shooting from walls. That being said: A DK's wings are incredibly noticeable when they flap. Even I as an mDK just avoid firing at that one guy. I let the newbies who like to spam Snipe kill themselves.
I can say that the hardest encounters I've had with MagBlades are when they're pressuring me with Refreshing Path, using Crippling Grasp, and they're stacking up their Spectral Bow with medium/heavy attacks from a Resto/Lightning Staff. If we're up close and personal- I won't be using my wings. So that's the time to fire off the Spectral Bow.
The best range to fight an mDK as a MagBlade is within the 8-15m range (middle distance). Our Fossilize, Burning Embers, and Whips can't hit you and you're not far enough away to where we'd focus on using wings.
Why am I giving this knowledge away?Because I have an MagBlade, too!
How can a magblade pressure you with crippling grasp and spectral bow when both are reflectable? Also please, any decent magdk build can spam wings against a magblade indefinitely in a 1v1 scenario, the "it's too expensive" boat has long sailed.
3.5k on most builds I run, quite sustainable in duels, not at all vs multiple, because its takes around 1s with two people to brute force it and can easily stomach the halved damage. What gets me in a duel is if someone can time a bruteforce of it.
Keep path+wall up, Get CC immunity, use harness, attack (2s to break and harness absorbs and returns the mag a little) then fear me and lay in on me. If done well it makes it harder to sustain it, since I will then have to heal and re apply, which can often take a big chunk of mag. If done wrong though, they will hurt themselves, I will CC and whip them.
Very good points, but playing like that implies I have to change my whole build/skill setup for one single opponent. It shouldn't be like this. Wings are an absolute hard counter to magblades, and when paired with a magdk running 3 light damage sets (cause why not, you can sustain it in duels) it's needlessly hard. I want wings to be able to have counterplay, not be completely nerfed into oblivion. At least make strife unreflectable (not undodgeable or unblockable) so we can spam SOMETHING while wings is up...
Also I'm pretty sure embers can outheal the damage from path and WoE alone...
Edit: rip grammar
Don't drop swallow soul for force pulse unless you're running like an asylum staff build. It's your bread and butter and tbh the cost is like 2x more that swallow soul so sustain will never be as good with forcepulse or crushing shock as it will swallow soul.
How I have been dealing with magdks lately (because I had the exact same problem for a while) you run immovable pots, I personally like slotting mist form again in cyro, swap it for image in duels, and this is the really big one. Run an infused resto staff with prismatic enchant. All these magdks are vamp. Resto attacks are not reflected by wings. And it's not really just for magdks, pretty much all magplar are vamp along with a large number of magblades.
Interesting idea. Did not think to use resto for attack. Suppose Lightning staff would do the trick also, been wanting to play with one on my fb anyway. So are you just running them out of magicka and then pressing the attack?
I saw a mageblade shred a mDK in a duel. The DK kept wings up but the NB just stayed patient, found an opening in the wings because they can’t spam it forever and also have good damage. When wings went down, meteor- fear- spectral bow- dead DK.
StayAlfresco wrote: »You just have to focus on when wings are down and burst the *** out of them. I also bait them, by purposely getting low health, and poking them enough to be able to fear, bow, ulti. They will let their wings drop 100% of the time if they think they can kill you. I dueled my friend who's a decent mag DK for months on end and I can honestly say now I would prefer to fight a mag DK spamming wings over a Mag Templar any day of the week.