I'm tired of fighting people who gain immunity after dodge rolling or use some sort of build where they cast shuffle and every attack you do to them misses I mean they can literally just be standing still in place with shuffle on them and my ataacks will say dodge dodge it makes no since that someone can just stand still and my attacks won't connect @ZOS_Wrobel can there be something done about this
akredon_ESO wrote: »@Wreuntzylla Oh boy i have been in this boat before. I think that's the thing that is driving crazy in PVP and why i think there needs to be a change to general combat mechanics.
For example i had a
I had a Night blade yesterday roll dodge Every... Single... Time i was about to use javelin on him...
like he know that i was casting it before it would even go off like i would weave Light attacks even skills.
But if i was to use Javelin... That *** knew exactly when it was going to go off and dodge it. Was a pain in the ass to lock him down.
I think they need to make changes to certain skills like
Hard cast skills or channel Affects cannot be Dodge but can be blocked.
instant attacks can be dodges but cant be blocked.
Make changes to Block to assist with this change
again this is just brain storming nothing major but i think this would help with the Dodges mechanics
akredon_ESO wrote: »@WaffennachtOf course i soul assaulted him in the end but i was trying to CC him
The problem i have with Eclipse is you just pretty much give people free CC immunity, Radiant is really only usable as an Execute anymore. Jabs is great when the target is in melee range and the Server actually wants to register Attacks lol.
My Templar in pvp is sitting on 41k magicka 15k spell pen and about 3k spell power fully buffed so i dunno
Wreuntzylla wrote: »I'm tired of fighting people who gain immunity after dodge rolling or use some sort of build where they cast shuffle and every attack you do to them misses I mean they can literally just be standing still in place with shuffle on them and my ataacks will say dodge dodge it makes no since that someone can just stand still and my attacks won't connect @ZOS_Wrobel can there be something done about this
Let's be clear. Does it say "missed" or "dodged?" The two are different and have different sources.
I run into certain players that dodge everything, even when not rolling. The dodging is not what irritates me. It's that I spend stamina on dodged attacks. I have emptied an entire stam bar without landing a hit. The change I would make immediately is for dodged attacks to not cost stam.