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My the worst nightmare about ESO's future. Gods save us from this.

  • Drachenfier
    Drachenfier
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    I'd buy that for a dollar
  • Kiralyn2000
    Kiralyn2000
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    Milvan wrote: »
    It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    I disagree. The regions Dwemer settlements are most frequently found in are mountainous areas (Skyrim, Vvardenfell) and deserts (Hammerfell) and wheels are more useful over flat, solid terrain. A motorcycle can't climb mountains, will slip on ice and get stuck in snow or sand, where a Spider CAN climb, has multiple legs to protect against slipping, and is more manuverable than a motorcycle (or car, while we're at it) which can't go sideways if it gets stuck. A wheeled design might be fine within the cities themselves, but then it's a much smaller area to transport goods or people and a high speed, long distance wheeled design such as a motorcycle or car would be inefficient for that. Even for transportation between underground cities, I'd think something like a train would be more efficient - ONE massive automata for transporting goods back and forth instead of an army of smaller ones.

    So no Dwemer motorcycles.

    Soooo...... gyrocopters, then? o:)

    ---
    That said... I loved loved loved my Engineer's motorcycle & copter in WoW. But I just can't get into wacky mounts in this game. Not even the relatively-normal-skinned cats/lizards/etc. I just ride my regular old black horse, on all my characters. (And since Wacky Mounts seems to be the point of crown crates, I've had no desire to buy any of those, either. Got a cat from a free crate, I've used it once.)
  • RupzSkooma
    RupzSkooma
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    This is what we need . And also rifles , tanks and fighter jet (will probably be too hard to implement) .
    ZOS can look forward to COD and BF demographics aswell.

    PS: Seriously though , u did an awesome work there !! :)
    Edited by RupzSkooma on December 27, 2017 4:28PM
    Elder Kings II is a Role Playing Elder Scrolls mod for Crusader Kings III.
  • wendal
    wendal
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    Very nice build indeed! Along similar lines I've built a dwarven/clockwork gyrocopter thing in my pariahs pinnacle, as the first rooms felt more like hangers to me. It spawned the idea that my orc and friends operate some kind of land/sea international rescue service for stranded mariners and adventurers in trouble. I'm trying to theme the rest of the space around that and already have a workshop, maybe I'll use your idea here and put a bike or two in as rapid response units! I'll try and post a pic when I'm back from holiday travels!
    Edited by wendal on December 27, 2017 4:49PM
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    To the OP, AWESOME pic! But yea, a big HELL NO!!!
    Milvan wrote: »
    Jade1986 wrote: »
    Milvan wrote: »
    Jade1986 wrote: »
    Astrid_V wrote: »
    ZOS, no more weird mounts please.

    Until now they are relatively lore friendly. But adding that would be a massive break in lore.

    How so?

    Dwemer fantasypunk schemes literally allows them to add anything fantasypunk'ish related to the game. We already have Dwemer spider, just add a few dwemers shperes as wheels and we are good to roll..

    Taming an automaton is one thing, making a motorcycle is another thing. This should never ever entre TESO, just like guns should NEVER be in teso. It is far far too lore breaking.

    1º Dwemers literally created a gundam (last boss HOF). Also they created inumerous ingenious facilities and automatons, including AIRSHIPS. It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    The devs decide whats is lore and what's not. Of couse we can personally judge what is plausible and coherent and what's not. But that's our personal opinion not some universal statement.

    Actually, no the Devs don't. Lawrence Schick is The Loremaster and the writing team consists of many writers including Zeb Cook (Both Lawrence and Zeb are TSR alumni !!). Devs have to send new ideas to Lawrence for "Lore Approval". They have even said on ESO Live that they also work with the Bethesda Lore team also...
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Milvan
    Milvan
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    To the OP, AWESOME pic! But yea, a big HELL NO!!!
    Milvan wrote: »
    Jade1986 wrote: »
    Milvan wrote: »
    Jade1986 wrote: »
    Astrid_V wrote: »
    ZOS, no more weird mounts please.

    Until now they are relatively lore friendly. But adding that would be a massive break in lore.

    How so?

    Dwemer fantasypunk schemes literally allows them to add anything fantasypunk'ish related to the game. We already have Dwemer spider, just add a few dwemers shperes as wheels and we are good to roll..

    Taming an automaton is one thing, making a motorcycle is another thing. This should never ever entre TESO, just like guns should NEVER be in teso. It is far far too lore breaking.

    1º Dwemers literally created a gundam (last boss HOF). Also they created inumerous ingenious facilities and automatons, including AIRSHIPS. It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    The devs decide whats is lore and what's not. Of couse we can personally judge what is plausible and coherent and what's not. But that's our personal opinion not some universal statement.

    Actually, no the Devs don't. Lawrence Schick is The Loremaster and the writing team consists of many writers including Zeb Cook (Both Lawrence and Zeb are TSR alumni !!). Devs have to send new ideas to Lawrence for "Lore Approval". They have even said on ESO Live that they also work with the Bethesda Lore team also...

    I used "Devs" as methonym. I know that there is a different team and that they work together etc. Tho I really doubt that "lore" prevails when it comes up with gameplay (as in any other game they usually just patch things together and try to make sense to it). Tho I would love to see more see more evidence of that. I really doubt that ZOS waits for "Lore approval" before implementing anything.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Milvan
    Milvan
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    The one thing that intrigues me is that is okay that we have a automaton Dragon or a Gundam. It's okay to have huge cities carved into stone and several fantasy-steam-punkish facilities and automatons.

    But community totally freaks outs with the slight thought of automative two wheeled Vehicle.

    oMJmG5w_700wa_0.gif
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Milvan
    Milvan
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    Milvan wrote: »
    It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    I disagree. The regions Dwemer settlements are most frequently found in are mountainous areas (Skyrim, Vvardenfell) and deserts (Hammerfell) and wheels are more useful over flat, solid terrain. A motorcycle can't climb mountains, will slip on ice and get stuck in snow or sand, where a Spider CAN climb, has multiple legs to protect against slipping, and is more manuverable than a motorcycle (or car, while we're at it) which can't go sideways if it gets stuck. A wheeled design might be fine within the cities themselves, but then it's a much smaller area to transport goods or people and a high speed, long distance wheeled design such as a motorcycle or car would be inefficient for that. Even for transportation between underground cities, I'd think something like a train would be more efficient - ONE massive automata for transporting goods back and forth instead of an army of smaller ones.

    So no Dwemer motorcycles.

    Your argument is invalid

    Dwemers are well know to use wheeled designs on their automatons. Just in case you haven't found any one in game I linked them below.

    Loyal-Dwarven-Sphere-Open-Front.jpg

    Loyal-Dwarven-Sphere-Front.jpg

    180px-ON-creature-Dwarven_Sentry.jpg
    Edited by Milvan on December 27, 2017 6:17PM
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Milvan wrote: »
    To the OP, AWESOME pic! But yea, a big HELL NO!!!
    Milvan wrote: »
    Jade1986 wrote: »
    Milvan wrote: »
    Jade1986 wrote: »
    Astrid_V wrote: »
    ZOS, no more weird mounts please.

    Until now they are relatively lore friendly. But adding that would be a massive break in lore.

    How so?

    Dwemer fantasypunk schemes literally allows them to add anything fantasypunk'ish related to the game. We already have Dwemer spider, just add a few dwemers shperes as wheels and we are good to roll..

    Taming an automaton is one thing, making a motorcycle is another thing. This should never ever entre TESO, just like guns should NEVER be in teso. It is far far too lore breaking.

    1º Dwemers literally created a gundam (last boss HOF). Also they created inumerous ingenious facilities and automatons, including AIRSHIPS. It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    The devs decide whats is lore and what's not. Of couse we can personally judge what is plausible and coherent and what's not. But that's our personal opinion not some universal statement.

    Actually, no the Devs don't. Lawrence Schick is The Loremaster and the writing team consists of many writers including Zeb Cook (Both Lawrence and Zeb are TSR alumni !!). Devs have to send new ideas to Lawrence for "Lore Approval". They have even said on ESO Live that they also work with the Bethesda Lore team also...

    I used "Devs" as methonym. I know that there is a different team and that they work together etc. Tho I really doubt that "lore" prevails when it comes up with gameplay (as in any other game they usually just patch things together and try to make sense to it). Tho I would love to see more see more evidence of that. I really doubt that ZOS waits for "Lore approval" before implementing anything.

    I went and looked this up for you. ( Plus I'm a huge Lawrence fan..lol)..
    I apologize if the queing is off, but here is a great episode where he talks about the hows and whos of Lore in ESO..:)
    Starts at 1:04:23
    https://www.youtube.com/watch?v=7D0_q6cfhsE&list=PL4tB6flpmULi4KhRolY9a41sIUs1mfrEk&index=23&t=4006s
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Ermiq
    Ermiq
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    Milvan wrote: »
    Milvan wrote: »
    It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    I disagree. The regions Dwemer settlements are most frequently found in are mountainous areas (Skyrim, Vvardenfell) and deserts (Hammerfell) and wheels are more useful over flat, solid terrain. A motorcycle can't climb mountains, will slip on ice and get stuck in snow or sand, where a Spider CAN climb, has multiple legs to protect against slipping, and is more manuverable than a motorcycle (or car, while we're at it) which can't go sideways if it gets stuck. A wheeled design might be fine within the cities themselves, but then it's a much smaller area to transport goods or people and a high speed, long distance wheeled design such as a motorcycle or car would be inefficient for that. Even for transportation between underground cities, I'd think something like a train would be more efficient - ONE massive automata for transporting goods back and forth instead of an army of smaller ones.

    So no Dwemer motorcycles.

    Your argument is invalid

    Dwemers are well know to use wheeled designs on their automatons. Just in case you haven't found any one in game I linked them below.

    Loyal-Dwarven-Sphere-Open-Front.jpg

    Loyal-Dwarven-Sphere-Front.jpg

    180px-ON-creature-Dwarven_Sentry.jpg

    Those aren't a transporting vehicles. WhiteCoatSyndrome was talking about mounts/transport.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Ermiq
    Ermiq
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    Milvan wrote: »
    The one thing that intrigues me is that is okay that we have a automaton Dragon or a Gundam. It's okay to have huge cities carved into stone and several fantasy-steam-punkish facilities and automatons.

    But community totally freaks outs with the slight thought of automative two wheeled Vehicle.

    oMJmG5w_700wa_0.gif

    Do you know what's the most important part of fantasy genre? I'll tell you. It's a medieval with magic and -optional- a little bit of steam-punk. A little bit.
    When there's more and more of steam-punk, then it becomes steam-punk. It's not a fantasy anymore.

    Example.
    There's a magic in Dishonored games. Can you say that Dishonored is a fantasy genre? I don't think so. It's a steam-punk with some magic and mistery.

    Fantasy game with a steam-punkish mechanisms as rare and quite foreign thing is a fantasy game. Fantasy game with a steam-punkish mashines everywhere is not a fantasy game.
    Also, I totally disagree with all these Dwemer stuff in ESO because there's too much of it already. I want ZOS to stop this steam-punkish fever. Don't forget it's a fantasy game and we love this game as a fantasy game. Dwemers aren't here. They are lost and all we should see in the game is some remains of there civilization. Remains, not the mech-spiders as common mounts. I'm sorry, but this is a BS.
    Edited by Ermiq on December 27, 2017 7:03PM
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Iluvrien
    Iluvrien
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    Milvan wrote: »
    The one thing that intrigues me is that is okay that we have a automaton Dragon or a Gundam. It's okay to have huge cities carved into stone and several fantasy-steam-punkish facilities and automatons.

    But community totally freaks outs with the slight thought of automative two wheeled Vehicle.

    oMJmG5w_700wa_0.gif

    It's about degree. How many, of those things that you mentioned, are there in the game?

    I'm guessing the answer is somewhere between 1 and "not many". Exceptions to rules sometimes don't break the game by their nature, but by their distribution.

    My problem with the mounts like the nightmare courser (and others) has never been their existence. As we've seen, with Arvak and Odahviing, unique fantastical mounts can work. Again, how many of these exist in their respective game worlds?

    The problem is that this is an MMO, and as we've seen, every WoW-addled s'wit will want one of these. I now see more "fantastical" mounts than horses, senches and guars... and you want to tip the balance even further?

    How about not just "no" but "Dear Azura burn this with fire... no".
    Edited by Iluvrien on December 28, 2017 2:42AM
  • ArchMikem
    ArchMikem
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    Eremith wrote: »
    5sOAwIF.jpg

    you-just-won-the-internet.jpg

    You even get bonus points for putting the Pact Banner on it. I will cry manly tears if I see hordes of those charging the DC and AD Destro Ult farm groups.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Korah_Eaglecry
    Korah_Eaglecry
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    Ill only get it if it comes in a tricycle version.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • tplink3r1
    tplink3r1
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    I'll quit without a second thought if they implement any kind motorcycle in this game.
    VR16 Templar
    VR3 Sorcerer
  • teiselaise
    teiselaise
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    When I entered mournhold last time as the destroyer of molag Bal, hero of ebonheart, hero of daggerfall bla bla titles, and saw 4 dunmers of same titles, 2 bretons 1 altmer, 1 emperor argonian riding a dwemer bear, 1 naked Nord proposing to a orc in a wedding dress and 3 people inside each other at the wayshrine.
    Please shut up about lore and give me that thing.
    Argonian masterrace
  • OutLaw_Nynx
    OutLaw_Nynx
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    GTA 6 confirmed?
  • Iluvrien
    Iluvrien
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    teiselaise wrote: »
    When I entered mournhold last time as the destroyer of molag Bal, hero of ebonheart, hero of daggerfall bla bla titles, and saw 4 dunmers of same titles, 2 bretons 1 altmer, 1 emperor argonian riding a dwemer bear, 1 naked Nord proposing to a orc in a wedding dress and 3 people inside each other at the wayshrine.
    Please shut up about lore and give me that thing.

    Responses like yours are why we see the things you described in the first place.

    The answer to the problem of a lack of verisimilitude is not to declare that all lore is invalid.
  • Glurin
    Glurin
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    [
    Milvan wrote: »
    To the OP, AWESOME pic! But yea, a big HELL NO!!!
    Milvan wrote: »
    Jade1986 wrote: »
    Milvan wrote: »
    Jade1986 wrote: »
    Astrid_V wrote: »
    ZOS, no more weird mounts please.

    Until now they are relatively lore friendly. But adding that would be a massive break in lore.

    How so?

    Dwemer fantasypunk schemes literally allows them to add anything fantasypunk'ish related to the game. We already have Dwemer spider, just add a few dwemers shperes as wheels and we are good to roll..

    Taming an automaton is one thing, making a motorcycle is another thing. This should never ever entre TESO, just like guns should NEVER be in teso. It is far far too lore breaking.

    1º Dwemers literally created a gundam (last boss HOF). Also they created inumerous ingenious facilities and automatons, including AIRSHIPS. It's completely credible that they would create a two/four-wheeled-automative-wagon to facilited transportation.

    The devs decide whats is lore and what's not. Of couse we can personally judge what is plausible and coherent and what's not. But that's our personal opinion not some universal statement.

    Actually, no the Devs don't. Lawrence Schick is The Loremaster and the writing team consists of many writers including Zeb Cook (Both Lawrence and Zeb are TSR alumni !!). Devs have to send new ideas to Lawrence for "Lore Approval". They have even said on ESO Live that they also work with the Bethesda Lore team also...

    I used "Devs" as methonym. I know that there is a different team and that they work together etc. Tho I really doubt that "lore" prevails when it comes up with gameplay (as in any other game they usually just patch things together and try to make sense to it). Tho I would love to see more see more evidence of that. I really doubt that ZOS waits for "Lore approval" before implementing anything.

    You wanna know how to tell when your favorite television show or movie series or whatever is about to die a slow, painful death?

    It's when the people behind it start thinking like what you posted here. The desire to do something cool overrides the desire to do something that actually makes sense and you just end up with cool nonsense. (It's also the reason most movies based on games turn out to be utter crap, FYI.)

    Gameplay is not Dwemer motorcycles. Gameplay is getting on a mount that gives you x% movement speed. Lore is what dictates what form that mount can and cannot take.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • BigBadVolk
    BigBadVolk
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    Astrid_V wrote: »
    ZOS, no more weird mounts please.

    Just one more Haskill or Cadwell Mount!
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
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    Here is your nightmare recorded by Vaermina dreamstrider.
    https://www.youtube.com/watch?v=laFpBMTkO4c
  • Ermiq
    Ermiq
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    Here is your nightmare recorded by Vaermina dreamstrider.
    https://www.youtube.com/watch?v=laFpBMTkO4c

    OMG... Now I can't sleep at night.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Taysa
    Taysa
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    Eremith wrote: »
    Blizz thought the same when they made Kung-Fu pandas. Somewhere in that period WoW was dying. Maybe it's just coincidence, but...

    You mean those same Kung-Fu Pandas that appeared in Warcraft III, about 10 full years before their appearance in World of Warcraft?
    5/24/18: The day ZoS suspended my forum account for trolling a troll.
  • Ermiq
    Ermiq
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    Taysa wrote: »
    Eremith wrote: »
    Blizz thought the same when they made Kung-Fu pandas. Somewhere in that period WoW was dying. Maybe it's just coincidence, but...

    You mean those same Kung-Fu Pandas that appeared in Warcraft III, about 10 full years before their appearance in World of Warcraft?

    You mean that fake video with Kung-Fu Panda in Warcraft III?
    I've heard that no one who actually played Warcraft III have ever seen a single panda there. Pandas wasn't there, they say. I didn't played Warcraft strategies so I can be wrong, but I believe those players who has played that game. I even saw the video where they analized that panda video and they've made a conclusion that it's a fake.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Taysa
    Taysa
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    Eremith wrote: »
    Taysa wrote: »
    Eremith wrote: »
    Blizz thought the same when they made Kung-Fu pandas. Somewhere in that period WoW was dying. Maybe it's just coincidence, but...

    You mean those same Kung-Fu Pandas that appeared in Warcraft III, about 10 full years before their appearance in World of Warcraft?

    You mean that fake video with Kung-Fu Panda in Warcraft III?
    I've heard that no one who actually played Warcraft III have ever seen a single panda there. Pandas wasn't there, they say. I didn't played Warcraft strategies so I can be wrong, but I believe those players who has played that game. I even saw the video where they analized that panda video and they've made a conclusion that it's a fake.

    No.

    Google is your friend.

    Your friends probably didn't play W3 very much.
    5/24/18: The day ZoS suspended my forum account for trolling a troll.
  • dsalter
    dsalter
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    Eremith wrote: »
    Taysa wrote: »
    Eremith wrote: »
    Blizz thought the same when they made Kung-Fu pandas. Somewhere in that period WoW was dying. Maybe it's just coincidence, but...

    You mean those same Kung-Fu Pandas that appeared in Warcraft III, about 10 full years before their appearance in World of Warcraft?

    You mean that fake video with Kung-Fu Panda in Warcraft III?
    I've heard that no one who actually played Warcraft III have ever seen a single panda there. Pandas wasn't there, they say. I didn't played Warcraft strategies so I can be wrong, but I believe those players who has played that game. I even saw the video where they analized that panda video and they've made a conclusion that it's a fake.

    i used the pandarian brewmaster hero in warcraft 3 myself. it existed.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Ermiq
    Ermiq
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    Taysa wrote: »
    Eremith wrote: »
    Taysa wrote: »
    Eremith wrote: »
    Blizz thought the same when they made Kung-Fu pandas. Somewhere in that period WoW was dying. Maybe it's just coincidence, but...

    You mean those same Kung-Fu Pandas that appeared in Warcraft III, about 10 full years before their appearance in World of Warcraft?

    You mean that fake video with Kung-Fu Panda in Warcraft III?
    I've heard that no one who actually played Warcraft III have ever seen a single panda there. Pandas wasn't there, they say. I didn't played Warcraft strategies so I can be wrong, but I believe those players who has played that game. I even saw the video where they analized that panda video and they've made a conclusion that it's a fake.

    No.

    Google is your friend.

    Your friends probably didn't play W3 very much.

    Well, ok. Now I know that pandas was an April Fools joke. And then people started to ask devs to make pandas real.

    Now I'm really scared. This motorcycle on my pic is a joke. And, oh my God , people already said "Give it to us". After 10 years there will be a person just like you telling a person like me that motorcycles appeared in TES games 10 years ago.
    What I've done...
    Edited by Ermiq on December 28, 2017 4:18PM
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Nelson_Rebel
    Nelson_Rebel
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    just nooo
  • Balamoor
    Balamoor
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    Yeah I walked away from WoW when they started adding idiotic things like this....I don't see it happening.
  • Zordrage
    Zordrage
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    dsalter wrote: »
    Eremith wrote: »
    Taysa wrote: »
    Eremith wrote: »
    Blizz thought the same when they made Kung-Fu pandas. Somewhere in that period WoW was dying. Maybe it's just coincidence, but...

    You mean those same Kung-Fu Pandas that appeared in Warcraft III, about 10 full years before their appearance in World of Warcraft?

    You mean that fake video with Kung-Fu Panda in Warcraft III?
    I've heard that no one who actually played Warcraft III have ever seen a single panda there. Pandas wasn't there, they say. I didn't played Warcraft strategies so I can be wrong, but I believe those players who has played that game. I even saw the video where they analized that panda video and they've made a conclusion that it's a fake.

    i used the pandarian brewmaster hero in warcraft 3 myself. it existed.

    As a person who played Warcraft 3 + expansion MANY times over and over and was a Warcraft addict for some time ( not anymore thank god it turned to crap ) i can say the following things...

    NO there wasn't any kind of playable panda in the game...
    The panda ONLY appeared ONCE in the game as mostly a Joke from Blizz...

    and pretty much this is the entire Original lore of it lol..... everything else you read or hear about it is got added later by devs to bend the lore because they wanted to ad freaking kung fu pandas.....Because they wanted to give something to their [snip] crowd player base that is a good 50% of the actual WoW playerbase lol

    Tldr: Blame the Cringy [snip] market....

    [Edit for bait.]
    Edited by ZOS_GregoryV on December 28, 2017 5:36PM
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