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Friendly fire off toggle needed in PVP for purple

f047ys3v3n
f047ys3v3n
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I just felt terrible yesterday for the fate of the purples we were fighting when they succumbed to the lack of a friendly fire toggle in PVP. It seemed so senseless. If only there was a friendly fire toggle they would not have died and I thought ZOS should really add one so that reds and blues could be sure not to kill each other with AOE's and proc sets when fighting yellows.

My story starts when our guild became engaged with some blues who had lit a keep deep on our backfield. It was just bait. Of course, since ZOS was so good as to make sure blue and red are always in our backfield and never have to fight each other to be so by putting two enemy cities deep in our backfield (as opposed to none in either blue or red as the only northern one is directly between and not in either's back field) we really have little choice about these things. Blue retreated from the keep when engaged to set up a tower farm at ... the farm. This did not go as planned for them though. While their group had numbers on ours we had a lot of pugs so looked like we had numbers on them. The fight quickly became something of a standstill with us lobbing siege in and them occasionally pushing out to kill some pugs and loose some players to us. Neither we nor they were either getting much AP or had the ability to wipe the other and we were just about to leave when they decided to remedy this by calling in the reds who I expect had been in comms coordinating with them all night (and most nights for that matter.) The smaller red group came in and coordinated an attack at us from the rear as the blues gushed out from the front. We had seen it coming (sheer luck on that one) and were too quick turning and wiping the reds before the blues, distracted by a growing PUG army of meat shields, got to us. Reds camped up and blue and red tried again which is when they got their calls crossed (hazard of being in the same comms with another alliance I suppose) and both finished their sweep at the tower. The thing is that their sweep picked up only pugs and we immediately identified the problem..... Stupid ZOS does not have a friendly fire toggle for the purple alliance. Both running into the tower they would be unable to attack us without hitting each other as well. They tried to separate to first and second floors, tried not to aoe each other, and tried to heal thought it but chaos reigned and blue and half of red perished (most of red got to second floor and bugged out.) Of course, blue camped up, but we had had enough distraction and left, wiping red again on our way out.

20171221purplefight.jpg

It's a fun story isn't it? It would have had a nice purple ending if it wasn't for the shortsightedness of ZOS in failing to allow players to toggle off damage for one or another alliance.
I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Ackwalan
    Ackwalan
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    I'll give you a +1 for at least trying to be original with your story, but your post is still the same old "they are ganging up on us" QQ thread. Overall your score is a -8.
    Edited by Ackwalan on December 22, 2017 2:12AM
  • leepalmer95
    leepalmer95
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    TL:DR

    Another 'teams' whine.

    Honestly i stopped reading properly when i seen 'Our guild' and 'firing siege'.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Aelakhaii_De_Mythos
    Aelakhaii_De_Mythos
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    lol
  • Telel
    Telel
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    Which server was this on?

    Here on Vivec PC/NA we see the same groups of scrubmer regularly engaging in this level of shenaigans. Usually just ahead yet another multi raid push by the bloops.

    It's become pretty blatant too. Especially when it's being done while their own faction is losing its scrolls and the guys they're 'looking for good fights' with have the smallest population on the server.
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Serjustin19
    Serjustin19
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    I really hope I won't get in trouble for posting this... But I saw this yesterday when I was on. Very clever. Has 2 words. Just mix the letter "F" and letter "P" around..... But your not the only one for team Purple against. ( I'm team orange :neutral:)

    PS_Messages_20171222_065614.jpg
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • f047ys3v3n
    f047ys3v3n
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    TL:DR

    Another 'teams' whine.

    Honestly i stopped reading properly when i seen 'Our guild' and 'firing siege'.

    You don't ever fire siege in a standoff situation? Firing siege against enemy players may be a once every two nights or so thing but it does have it's moments of efficacy.
    Telel wrote: »
    Which server was this on?

    Here on Vivec PC/NA we see the same groups of scrubmer regularly engaging in this level of shenaigans. Usually just ahead yet another multi raid push by the bloops.

    It's become pretty blatant too. Especially when it's being done while their own faction is losing its scrolls and the guys they're 'looking for good fights' with have the smallest population on the server.

    It was in fact PC/NA. I agree that it is pretty blatant. I once even had blue come over to reds back keep to wipe us when we were picking a scroll up only to leave after taking neither the keep nor the scroll. I understand that this sort of team work is against the rules but at the same time I think that the rules are pretty stupid in this case. What is ZOS going to do, ban people if we QQ and report them enough (Using only their stealth reporting system with no name and shame)? They don't even make enough of an effort to detect and ban most of the folks running cheat engine for me to bother reporting that and I hate that whereas this only annoys me. Cheat engine is a lot more problematic than the whole Furple thing. My problem is that rather than finding creative ways to discourage the Furple practice (say less AP reward for caps and kills of the 3rd place alliance and more for the 1st place) they add to the problem with their stupid city capture idea that places 2 cities in the AD backfield and none in either EP or DC. EP dosen't even have a city behind their gates let alone behind the gate and in the backfield because of the way gates are set up. It's just typical ZOS. Make a rule that is both stupid and unenforceable when a rational incentive structure would do them better. This is especially true given the AP hunger of blue on PC/NA. Most of these guys went from yellow, to red, to blue chasing the best AP. Actually, red seems to be in a rather bad place right now because of it. Few of their guilds are left and they are starting to feel pretty squishy and zergy. I think they may end up last this campaign despite blues help.

    I'm only half kidding with the whole friendly fire toggle thing. The only reason I can think of to put two enemy spawn points in the backfield of one alliance and none in the other two is to weaken that alliance. Why not go all out ZOS, give them cross alliance friendly fire toggles and maybe even grouping. If you want to really tilt the board, do it.
    Edited by f047ys3v3n on December 24, 2017 7:16AM
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Kram8ion
    Kram8ion
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    So you want make it easier for your shtty tactics :/
    Aussie lag is real!
  • f047ys3v3n
    f047ys3v3n
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    Kram8ion wrote: »
    So you want make it easier for your shtty tactics :/

    I'm not sure how any of this relates to tactics. I think the discussion is pretty far in the direction of strategy and incentive structures. Are you trying to write a troll post? Your comment is so confused that I am not sure if you are, which I suspect, or if you are just not very swift, in which case I am sorry for making light of it. The question I am trying to debate is whether or not ZOS should put in place some passive incentive structure discouraging 2 on 1 behavior instead of one, in the form of map imbalance, that encourages it.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Kram8ion
    Kram8ion
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    f047ys3v3n wrote: »
    Kram8ion wrote: »
    So you want make it easier for your shtty tactics :/

    I'm not sure how any of this relates to tactics. I think the discussion is pretty far in the direction of strategy and incentive structures. Are you trying to write a troll post? Your comment is so confused that I am not sure if you are, which I suspect, or if you are just not very swift, in which case I am sorry for making light of it. The question I am trying to debate is whether or not ZOS should put in place some passive incentive structure discouraging 2 on 1 behavior instead of one, in the form of map imbalance, that encourages it.

    Yep your probably right, I'm a slow confused troll
    Aussie lag is real!
  • The_Brosteen
    The_Brosteen
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    The other week there was a night where yellows in zone chat were complaining about team purple, and the whole time they were complaining there were large blue/red fight around bleakers and chalman. The nature of a 3 way alliance war makes it seem to people on every side that the other 2 are in cahoots. And, to be honest, I really only want to make this point so I could use the word cahoots. Otherwise I would like to think most people find it obvious that the majority of these complains are delusional.
  • Joy_Division
    Joy_Division
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    7oVhHIP.png?1

    Team Green in effect more often than Team Purple :smiley:
  • Mureel
    Mureel
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    Kram8ion wrote: »
    So you want make it easier for your shtty tactics :/

    Dude shut up. I've known the op since ever. I think you're the one with bad tactics.
  • Gilvoth
    Gilvoth
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    people simply dont have loyalty, and tactics are used to help your enemies enemy.
    we do see it alot.
    Edited by Gilvoth on December 24, 2017 5:25PM
  • Gilvoth
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    the true blame here goes to zenimax once again. because your account should not be allowed to go to multiple alliances and multiple guilds.
    there is zero rewards in eso for loyalty, and there IS rewards for non-loyalty!
  • Gilvoth
    Gilvoth
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    if eso was just open world fighting and NON-Alliance based this problem would not exist.
    i would love it if eso was NON-Alliance based and everything was based on your group or Guild.
    everything owned would be only owned by guilds.
    PvP would be Much more fair and honored.
  • Telel
    Telel
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    7oVhHIP.png?1

    Team Green in effect more often than Team Purple :smiley:

    All that proves is that the griffs zerg harder than the faction which has a consistently smaller population than team purple does.

    It also shows that maybe someone should come out from behind the wall of Norrisses and walk a few feet in a khajiit's shoes.

    This one would say miles, but there's no way anyone can get that far without running into a PVDoor zerg from the bloop troupes. Usually one accompanied by 'duelists looking for good fights' from a certain other faction who're probably losing their scrolls again....
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • GrigorijMalahevich
    GrigorijMalahevich
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    f047ys3v3n wrote: »
    I just felt terrible yesterday for the fate of the purples we were fighting when they succumbed to the lack of a friendly fire toggle in PVP. It seemed so senseless. If only there was a friendly fire toggle they would not have died and I thought ZOS should really add one so that reds and blues could be sure not to kill each other with AOE's and proc sets when fighting yellows.

    My story starts when our guild became engaged with some blues who had lit a keep deep on our backfield. It was just bait. Of course, since ZOS was so good as to make sure blue and red are always in our backfield and never have to fight each other to be so by putting two enemy cities deep in our backfield (as opposed to none in either blue or red as the only northern one is directly between and not in either's back field) we really have little choice about these things. Blue retreated from the keep when engaged to set up a tower farm at ... the farm. This did not go as planned for them though. While their group had numbers on ours we had a lot of pugs so looked like we had numbers on them. The fight quickly became something of a standstill with us lobbing siege in and them occasionally pushing out to kill some pugs and loose some players to us. Neither we nor they were either getting much AP or had the ability to wipe the other and we were just about to leave when they decided to remedy this by calling in the reds who I expect had been in comms coordinating with them all night (and most nights for that matter.) The smaller red group came in and coordinated an attack at us from the rear as the blues gushed out from the front. We had seen it coming (sheer luck on that one) and were too quick turning and wiping the reds before the blues, distracted by a growing PUG army of meat shields, got to us. Reds camped up and blue and red tried again which is when they got their calls crossed (hazard of being in the same comms with another alliance I suppose) and both finished their sweep at the tower. The thing is that their sweep picked up only pugs and we immediately identified the problem..... Stupid ZOS does not have a friendly fire toggle for the purple alliance. Both running into the tower they would be unable to attack us without hitting each other as well. They tried to separate to first and second floors, tried not to aoe each other, and tried to heal thought it but chaos reigned and blue and half of red perished (most of red got to second floor and bugged out.) Of course, blue camped up, but we had had enough distraction and left, wiping red again on our way out.

    20171221purplefight.jpg

    It's a fun story isn't it? It would have had a nice purple ending if it wasn't for the shortsightedness of ZOS in failing to allow players to toggle off damage for one or another alliance.

    You know what would be OP in your situation? Using paragraphs.


    You should be happy, more things to kill, more AP.
    PC/EU 800 CP.
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  • GrigorijMalahevich
    GrigorijMalahevich
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    7oVhHIP.png?1

    Team Green in effect more often than Team Purple :smiley:

    Hehe, nice stats :smiley: is there a link to same screenshot without blacked out names? Just curious :smile:
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Joy_Division
    Joy_Division
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    7oVhHIP.png?1

    Team Green in effect more often than Team Purple :smiley:

    Hehe, nice stats :smiley: is there a link to same screenshot without blacked out names? Just curious :smile:

    Stats are kind of meaningless because it's Vivec and destro bombing and so many potatoes. No link, names are blacked out because there isn't a reason to show them :smile:
  • Kram8ion
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    Mureel wrote: »
    Kram8ion wrote: »
    So you want make it easier for your shtty tactics :/

    Dude shut up. I've known the op since ever. I think you're the one with bad tactics.

    Wow you know op good for you, but if you also can't see the problem with implementing a friendly fire toggle in cyrodil then my tactics won't help
    Aussie lag is real!
  • NirnStorm
    NirnStorm
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    I can't speak for or against either side since I was not there, however I would like to explain to all those who fail to understand- why would two factions play together against the third. (on specific fights only, not mapwise choosing objectives etc.)

    Almost every day playing in Cyrodiil I get myself or my group in an outnumbered situation. I don't complain about it, that is the game and that is exactly the kind of action we are looking for.
    We also get into threeway fights a lot. It's always fun so I see no reason not to. But many times after a while fighting, we realize one of the enemy factions largely outnumber both us and the other. In scenarios like that, we willingly choose to fight the zergier faction and sometimes even intentionally avoid attacking the other one, to not end up having the entire larger zerg focusing us when we are out of resources.

    In addition, some players and groups like myself like to fight in outnumbered situations tend to play on other factions. Many times we recognize one another and knowing we are both there for a different reason than fighting each other, we decide to ignore each other or even work togeather to beat larger groups.

    I see nothing wrong with choosing your challenges and playing smart to survive and enjoy the game. I don't see how it breaks the rules OP is referring to. I don't see why OP keeps blaming ZOS, this is a descision the players make in the moment and I can't find what's wrong with it.

    Just my opinion.
    Edited by NirnStorm on December 27, 2017 11:41AM
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