Bryanonymous wrote: »Bryanonymous wrote: »MercyKilling wrote: »*points to signature*
All this would be solved if we could set our own personal difficulty for the game, no? All it would take is instancing missions and such. Too bad such a basic MMO concept is lost with this game and it's white knights.
It already exists. Tell me why you need your armor.
I'll assume you won't accept 'to improve damage' as valid so I'll offer 'to improve regen sufficiently to actually be able to use all the skills that ZoS allow us to slot' rather than heavy attacking all day long.
Sounds like easy mode. There’s no way to achieve this in weaker gear? Maybe level 1? You want a harder game, but you want sufficient regen. Perhaps the difficulty slider would not be so tailored to your own personal expectations. What if it just cut every stat you had in half? Couldn’t you just do that yourself?
You asked why someone would need armor, implying going naked was the other choice. I gave a reason. But to answer your question, yes, L1 armor would permit you to gain the regen and cost reduction passives by wearing your preferred armor type (albeit would also give you a number of dmg passives as well, whether it be crit or penetration).
Why do I not want a forced higher difficulty? Here is why with a personal example from another game: GW2 started relaxed. Heck is was pretty much advertised as a casual friendly game. And it was. I loved it. The original world isn't overly hard, and with skill and gear pretty easy in fact if you got half way decent at the game. Then came the HoT en PoF expansions. Both have their difficulty so upped, a sudden spike out of the blue. Harder mobs, more mobs, seemingly bigger aggro range, more skills they can do, harder stuff to deal with. It pretty much ruined the game for me.
LordKelsier wrote: »Not sure how you do that OP.
I wouldn't complain about overland content being too hard, but it's certainly challenging (and Craglorn is literally impossible without group).
I've got a CP 300 Stamplar (that I have completed several trials with) with I'd say proper gear (for someone who doesn't grind mindlessly ) in form of Hundings Rage and Twice Fanged Serpent from nSO (farming for missing monster set currently, then I'd consider it complete apart from naelstrom bow for backbar but that will never happen because the Arena is just impossible to beat).
Buffed 17.5k health and about 35k Stamina, wearing 6 medium and 1 heavy. I die to your standard mobs with a few hits when I do nothing, like 10 at most (some mobs far less).
So unless your a heavy tank with God knows what buffs, the scenario you describe seems very unlikely.
I like it easy.
monktoasty wrote: »Craglorn. Empty. Nuff said.
Overland content is fine and a challenge to new players. It be hideously unfair to increase difficulty just because you find it too easy
Bryanonymous wrote: »Take...
Off...
Your...
Armor.
Serious. There is not difference between a difficulty slider and your armor. None. Both are optional. Both make enemies hit harder.
Oh, except one is available now without much reward, and the other will not happen and is a pointless whine for some who’s egos need attention.
ArvenAldmeri wrote: »The fact that the overland content is this easy just makes noobs stay noobs because they think they are doing well since they are fine completing all the quests and tiny dungeons etc. The amount of people who never look up for build is rather scary tbh because sometimes you need people who have max CP and still cant play the game properly (we had a guy join trial using inner fire as spammable... he was NOT tank)
ArvenAldmeri wrote: »The fact that the overland content is this easy just makes noobs stay noobs because they think they are doing well since they are fine completing all the quests and tiny dungeons etc. The amount of people who never look up for build is rather scary tbh because sometimes you need people who have max CP and still cant play the game properly (we had a guy join trial using inner fire as spammable... he was NOT tank)
FearlessOne_2014 wrote: »If you want super hard and seriously hardcore open world content in a MMO. Lucky for you one does exist with those standards. Just be prepare to grind your ass off like no other MMO to date.
I heard lvl 64 to 65 in that MMO takes 1 1/2 years of hardcore grinding. Don't know if it's true of not. However that's what I've been told.
I'd like to give some feedback here because it's relevant.
I quit playing roughly 1 year ago, mostly due to the game being too easy. I just came back now to see if anything has changed, and I can see from this thread that it has not.
For everyone arguing the game shouldn't be made more challenging: just know that it's keeping a lot of people away. I know of at least 3 people who don't play because it's too easy.
I'm not asking to make the game a hardcore Dark Souls like game, but when mobs LITERALLY CANNOT KILL YOU then there is a problem. It's BORING to have no sense of danger in the world.FearlessOne_2014 wrote: »If you want super hard and seriously hardcore open world content in a MMO. Lucky for you one does exist with those standards. Just be prepare to grind your ass off like no other MMO to date.
I heard lvl 64 to 65 in that MMO takes 1 1/2 years of hardcore grinding. Don't know if it's true of not. However that's what I've been told.
There is one being created...it's called Pantheon: Rise of the Fallen.
I'm not asking to make the game a hardcore Dark Souls like game, but when mobs LITERALLY CANNOT KILL YOU then there is a problem. It's BORING to have no sense of danger in the world.
FearlessOne_2014 wrote: »If you want super hard and seriously hardcore open world content in a MMO. Lucky for you one does exist with those standards. Just be prepare to grind your ass off like no other MMO to date.
I heard lvl 64 to 65 in that MMO takes 1 1/2 years of hardcore grinding. Don't know if it's true of not. However that's what I've been told.
ParaNostram wrote: »I'm not asking to make the game a hardcore Dark Souls like game, but when mobs LITERALLY CANNOT KILL YOU then there is a problem. It's BORING to have no sense of danger in the world.
Why are people making this false binary that it either has to be Timmy's first MMO or Dark Souls in difficulty? Personally if it was an arbitrary binary like gender I would choose Dark Souls over this.