I know, get gud. Apparently a lot of players need to get gud.
Waffennacht wrote: »
You know that number isn't possible.
Drachenfier wrote: »In swtor, three bad players will kill a single amazing player. This is the only game where I see all these one man armies wrecking everything in their path. What that tells me is that gear/cp plays a bigger role than most want to admit.
Drachenfier wrote: »In swtor, three bad players will kill a single amazing player. This is the only game where I see all these one man armies wrecking everything in their path. What that tells me is that gear/cp plays a bigger role than most want to admit.
Drachenfier wrote: »In swtor, three bad players will kill a single amazing player. This is the only game where I see all these one man armies wrecking everything in their path. What that tells me is that gear/cp plays a bigger role than most want to admit.
I am at a bit of a loss to understand exactly how some players can turn their class into superman. Not a whine, just an observation
I get that you can create a supertank that is very difficult to kill, if at all. They do no damage though so aren't a threat to kill anything else. They have a role in pvp and it makes sense.
You can go the other direction and make a full offensive character. They do amazing damage, but are squishier than Charmin.
Lately though I have been seeing a combination of the best of both worlds. Super bursty with super defense. They have always been around but seem much more common now. Just last night ported into a tower. Went outside and saw a lone enemy just outside the guards range. He waited until 3 people walked out the door and started pulling the guards. All 3 players went after him. So he had 5 guards and 3 players on him. Was never in threat of death. Like a Bruce Lee movie he focused on 1 player at a time and pretty much vaporized them. They released and next time 4 players plus guards went after him. I lobbed a few snipes at him which he easily dodged ( thanks Miat). He proceeded to kill all 4.
It got to a point where no one would leave the tower. Even when there was 5+ players there. Likely they(we) are all potatoes but still. The guy never died and eventually got bored and left.
A bit demoralizing to face something like that. A player that doesn't take damage and yet can 3 shot you. It's becoming much more common.
I know, get gud. Apparently a lot of players need to get gud.
Drachenfier wrote: »In swtor, three bad players will kill a single amazing player. This is the only game where I see all these one man armies wrecking everything in their path. What that tells me is that gear/cp plays a bigger role than most want to admit.
Drachenfier wrote: »In swtor, three bad players will kill a single amazing player. This is the only game where I see all these one man armies wrecking everything in their path. What that tells me is that gear/cp plays a bigger role than most want to admit.
The only instance I'll say of it not being "all skill", is when you have something, typically a class or build, that's just broke af
When 90% of the forums are voting warden op, and it takes 2 good players about 10 minutes to kill one something is wrong.
However I haven't played in a while so maybe it's not as bad since they can't heavy armor + shuffle anymore.
There is not a single player in this game who would win a 1v3 against players in the same tier or backet as themselves. Situations like the one you described happen when there is a gulf of skill between the 1 and the X. This isn’t a problem with the game, it’s a problem with the players. He isn’t taking damage cus the X doesn’t know how to properly deal damage. He can three shot because the X doesn’t know how to properly mitigate damage.
The give/take is this. That same player could either be significantly tankier, or significantly burstier.They have just found a balance that works for them. But it’s all contingent on being at the right place at the right time, against the right group of players to pull off such a feat. While he/she saw success this time, there are other instances where this build would have failed but others would’ve succeeded. And it can be done on any class or playstyle- just depends on who you’re fighting. For the record tho, could you share what class the player was on?
And yes. A lot of players need to get gud. All it would have taken is one equally skilled opponent to completely tear down his show in the tower.
A bit demoralizing to face something like that. .
newtinmpls wrote: »
A bit demoralizing to face something like that. .
I spend 5 seconds going "wow, you are really good" then I go do something else.
PvP isn't fun for me 'cause I just die die die and I haven't figured out what it is that makes them light years ahead. And the process of trying hasn't been fun so I just figure PvP isn't for me.
That's okay, other parts of the game are fun for me.
Drachenfier wrote: »In swtor, three bad players will kill a single amazing player. This is the only game where I see all these one man armies wrecking everything in their path. What that tells me is that gear/cp plays a bigger role than most want to admit.