ZOS_GinaBruno wrote: »The timer should reset each time you light a new brazier, but the repeating VO is a bug. Thanks!
Night_Watch wrote: »I have timed my runs on an independent device and completed in time for achievement but still not got achievement!
Mystrius_Archaion wrote: »The timer resetting makes it more accessible to those who are not as physically capable as all of us who can do the achievement.
I know somebody who has trouble withe the timer for lockpicking even if I find that very easy, all because of the moving the pick left and right being imprecise.
Mystrius_Archaion wrote: »The timer resetting makes it more accessible to those who are not as physically capable as all of us who can do the achievement.
I know somebody who has trouble withe the timer for lockpicking even if I find that very easy, all because of the moving the pick left and right being imprecise.
That's called a challenge. Having everything "accessible" just because someone isn't capable or doesn't want to put any effort shouldn't force devs to use these kind of methods. If that was the case at all. For once people should have fun more than mindlessly roam on a speed train.
Mystrius_Archaion wrote: »The "achievements" are for "challenge". The quest itself has to be accessible.
It's like the difference between "normal mode" and "hard mode".
Mystrius_Archaion wrote: »The "achievements" are for "challenge". The quest itself has to be accessible.
It's like the difference between "normal mode" and "hard mode".
For sure. However, the way it is currently implemented is not "normal", you literally have 55 seconds to reach the next brazier. Fifty five seconds. You could craft a potion, grab a drink and walk to the brazier freely and you'd be there in time. It just makes no sense to stretch the timings so much.