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Why can't Gylphs in the bank be stacked?

  • Eiagra
    Eiagra
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    Every so often I'll find some of my glyphs stacked when I've been collecting a ton from grinding. I'm not sure what causes it, since they otherwise don't perform that behavior.
          In verity.
  • zaria
    zaria
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    JKorr wrote: »
    ZOS_MikaS wrote: »
    Hey there everyone! We have recently removed several unnecessary and combative posts. Please remain civil and respectful when posting on the forums. While do not expect community members to always agree, we do expect discussion on the forums to remain constructive.

    If you gave a valid answer then maybe people wouldn't get so frustrated... :)

    The forum moderators don't have a clue regarding game mechanics/crown store reasons. The forum moderators only deal with the forums. I doubt the Community Managers would be able to, or allowed to, make any statements about why decisions were made one way or another.
    An feature who has been in since beta is very likely to be implemented because of the crown store.
    Yes it makes sense.

    Now siege don't stacking makes sense because some has damage, this was changed to avoid damage to rest of stack.
    having unused siege stack would be complicated, it would also have you pull an new unused from stack every time you use one from quickslot.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • twev
    twev
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    Apache_Kid wrote: »
    twev wrote: »
    Apache_Kid wrote: »
    RexyCat wrote: »
    With add on to move Glyphs from PC to bank and then into char which needs to decon these glyps for XP there is actually not that much of a problem. With a guild roaster or friends list it just takes a step to open roaster, right click for options to teleport to nearest (friend/guild member) Wayshrine, interact again with WS and from there to any place with a craft station. Make sure to interact again with WS and it should cost you no gold at all.

    Bank Manager Revived can be set up to automatic move items from PC to bank and from Bank into character which need items for XP in crafting. Best option is going for a manual set up as with a profile (you will see a button where you can have different pre-set profiles for what you want to do). That way you will be more in control for when you move things and where they are. With auto I had always to move back Surveys, if you wanted to use them on the character I was playing and had used auto (which where set to move all survey into bank). With manual button you can decide, if you want to wait to move things and also change between different profiles (one that just move that items you want and not other). MBR is a very powerful tool and take some tinkering to learn how it works.

    It a very good tool to manage things automatic or manual (with press of a button) when one have several characters. The only limitation will be amount of bank space and individual inventory space.

    With CraftStore you will be able to decon all glyphs with press of one button (and keep crafted glyphs, if you pick that option) and is today a very good tool for everything with crafting in general, for making glyphs it have a pre-set where you only will need to remember to use the cheapest aspect rune while before crafting (don't want to waste Kuta on writs) and set how many you need in the window. Another thing worth to know is that you can create glyphs on one character, log out and decon on another character and gain XP in Enchanting; all on one the same account. Invest your XP level into skill line for gaining more mats from decon and you will have runes to keep this up in the long run.

    In short there is today good tools, if you are on PC that will reduce the struggle it was for some years ago to decon/do writs/move stuff around.

    I would also recommend to use Inventory Insight to let you see every PC inventory, bank, Guild bank etc as long you have interacted at least once with each of these types inventory space. Inventory Insight have plenty of good filters to find what one are searching for rather fast so that is why I would recommend to use Inventory Insight and fast access with a keybind everywhere you would need to see how many Writs Vouchers, Gold on each PC etc you have without going to bank.


    List of useful add ons for getting XP crafting

    Inventory Insight

    CraftStore CC

    Bank Manager Revived

    Use Minion to search and install these add ons!

    PS
    I think runes can be stacked, so decon is a better option then saving low level Glyphs and they are more useful as they can be used to increase XP or sold.

    Something which is left out of discussion is that one Glyphs = three runes from inventory management. The first three type of will need three spots, but then they can be stacked.

    In anyway Glyphs and Runes where a much larger problem in the beginning of this game as you had three type of nodes to collect runes from. Today you get all three (aspect, potency and essence runes) from interacting with one node which make it much easier to have enough of base material to create glyphs.
    DS

    Merry Xmas to you all!

    Now do consoles.

    Why would I cripple myself playing on a console when I get better options playing on my PC?

    Just sayin'.

    That's like me saying that I want to play the game in DOS. Whats the point?

    Idk maybe if you had real life friends who played the game on Xbox and you wanted to join them. That's why I play the game on console.

    I'm sure there are many others who have reasons why they play on console instead of PC.

    If the game isn't meant to be played on consoles then they wouldn't have released console versions.

    Furthermore I wasn't even asking the question of why would you play it on console but rather I was pointing out that the way the interface and inventory functions without add-ons is not good and should be addressed. There are many of us who play on console whether you like it or not so please take your elitist attitude about gaming systems and shove it.

    OK, I deserved that.
    I expressed myself with all the grace of a horker.

    I come from the side of the argument that the game is a visual environment and anything that lets the player see more info and better graphics helps the player's immersion and gameplay.
    Add-ons help with all the stupid database manipulation of banking and looting and crafting and research.

    Your own comment: "Now do consoles." implies you recognize some of the benefit of PC, and the limitation that the devs can't fix.

    PC players aren't 'better' than console players. God knows *I'm* not, but a lot of us ask console players to join us in the goodness.
    Most console players have PCs anyway, so it's not like it's a bridge too far.
    It would be selfish of anyone to ask you to waste your position and investment in the game so far, but I would extend my hand in friendship if you were ever to decide to come give it a try with your friends on the next game.
    Tandor wrote: »

    Quite so, plus there are plenty of us who play on PC but choose not to use addons and expect basic game functions like item stacking to be provided within the core game design.

    But since the devs chose to leave it to add-on writers to fill that role, and by default have abandon any hand in giving you what they encourage add-ons to give you - waiting for consoles to be able to supply the stuff to make gameplay smoother (and not forcing you to take it: as you can refuse to use add-ons at will only if they are available) you wont get what you expect without participating in getting them.

    I've apologized, I don't expect to have it accepted, But I'd prefer everyone have exactly the game they want to play and not be hamstrung by the game the equipment restricts them to.

    Merry Christmas and happy holidays to my brothers and sisters.
    Edited by twev on December 20, 2017 4:17PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Apache_Kid
    Apache_Kid
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    twev wrote: »
    Apache_Kid wrote: »
    twev wrote: »
    Apache_Kid wrote: »
    RexyCat wrote: »
    With add on to move Glyphs from PC to bank and then into char which needs to decon these glyps for XP there is actually not that much of a problem. With a guild roaster or friends list it just takes a step to open roaster, right click for options to teleport to nearest (friend/guild member) Wayshrine, interact again with WS and from there to any place with a craft station. Make sure to interact again with WS and it should cost you no gold at all.

    Bank Manager Revived can be set up to automatic move items from PC to bank and from Bank into character which need items for XP in crafting. Best option is going for a manual set up as with a profile (you will see a button where you can have different pre-set profiles for what you want to do). That way you will be more in control for when you move things and where they are. With auto I had always to move back Surveys, if you wanted to use them on the character I was playing and had used auto (which where set to move all survey into bank). With manual button you can decide, if you want to wait to move things and also change between different profiles (one that just move that items you want and not other). MBR is a very powerful tool and take some tinkering to learn how it works.

    It a very good tool to manage things automatic or manual (with press of a button) when one have several characters. The only limitation will be amount of bank space and individual inventory space.

    With CraftStore you will be able to decon all glyphs with press of one button (and keep crafted glyphs, if you pick that option) and is today a very good tool for everything with crafting in general, for making glyphs it have a pre-set where you only will need to remember to use the cheapest aspect rune while before crafting (don't want to waste Kuta on writs) and set how many you need in the window. Another thing worth to know is that you can create glyphs on one character, log out and decon on another character and gain XP in Enchanting; all on one the same account. Invest your XP level into skill line for gaining more mats from decon and you will have runes to keep this up in the long run.

    In short there is today good tools, if you are on PC that will reduce the struggle it was for some years ago to decon/do writs/move stuff around.

    I would also recommend to use Inventory Insight to let you see every PC inventory, bank, Guild bank etc as long you have interacted at least once with each of these types inventory space. Inventory Insight have plenty of good filters to find what one are searching for rather fast so that is why I would recommend to use Inventory Insight and fast access with a keybind everywhere you would need to see how many Writs Vouchers, Gold on each PC etc you have without going to bank.


    List of useful add ons for getting XP crafting

    Inventory Insight

    CraftStore CC

    Bank Manager Revived

    Use Minion to search and install these add ons!

    PS
    I think runes can be stacked, so decon is a better option then saving low level Glyphs and they are more useful as they can be used to increase XP or sold.

    Something which is left out of discussion is that one Glyphs = three runes from inventory management. The first three type of will need three spots, but then they can be stacked.

    In anyway Glyphs and Runes where a much larger problem in the beginning of this game as you had three type of nodes to collect runes from. Today you get all three (aspect, potency and essence runes) from interacting with one node which make it much easier to have enough of base material to create glyphs.
    DS

    Merry Xmas to you all!

    Now do consoles.

    Why would I cripple myself playing on a console when I get better options playing on my PC?

    Just sayin'.

    That's like me saying that I want to play the game in DOS. Whats the point?

    Idk maybe if you had real life friends who played the game on Xbox and you wanted to join them. That's why I play the game on console.

    I'm sure there are many others who have reasons why they play on console instead of PC.

    If the game isn't meant to be played on consoles then they wouldn't have released console versions.

    Furthermore I wasn't even asking the question of why would you play it on console but rather I was pointing out that the way the interface and inventory functions without add-ons is not good and should be addressed. There are many of us who play on console whether you like it or not so please take your elitist attitude about gaming systems and shove it.

    OK, I deserved that.
    I expressed myself with all the grace of a horker.

    I come from the side of the argument that the game is a visual environment and anything that lets the player see more info and better graphics helps the player's immersion and gameplay.
    Add-ons help with all the stupid database manipulation of banking and looting and crafting and research.

    Your own comment: "Now do consoles." implies you recognize some of the benefit of PC, and the limitation that the devs can't fix.

    PC players aren't 'better' than console players. God knows *I'm* not, but a lot of us ask console players to join us in the goodness.
    Most console players have PCs anyway, so it's not like it's a bridge too far.
    It would be selfish of anyone to ask you to waste your position and investment in the game so far, but I would extend my hand in friendship if you were ever to decide to come give it a try with your friends on the next game.
    Tandor wrote: »

    Quite so, plus there are plenty of us who play on PC but choose not to use addons and expect basic game functions like item stacking to be provided within the core game design.

    But since the devs chose to leave it to add-on writers to fill that role, and by default have abandon any hand in giving you what they encourage add-ons to give you - waiting for consoles to be able to supply the stuff to make gameplay smoother (and not forcing you to take it: as you can refuse to use add-ons at will only if they are available) you wont get what you expect without participating in getting them.

    I've apologized, I don't expect to have it accepted, But I'd prefer everyone have exactly the game they want to play and not be hamstrung by the game the equipment restricts them to.

    Merry Christmas and happy holidays to my brothers and sisters.

    Thank you for your follow-up comment.

    Yes I know my gaming experience would probably be enhanced on the PC due to having to spend exponentially less time completing menial tasks such as inventory management, searching guild traders, crafting a stack of hundreds of potions 4 at a time, etc.

    It's clear that the game's standard interface is lacking to say the least. Look at how many add-ons PC players use to achieve their desired functionality. Look at how many add-ons the person's comment who i originally responded to mentioned. My response of "now do consoles" was an attempt to show that yes people on PC have access to solutions of many problems that affect players but consoles have no course of action to resolve the issues.

    My over-arching issue with this is that just like you said, the devs chose to leave UI enhancements to add-on writers which indirectly shuts out and completely ignores two-thirds of the platforms that this game is played on.

    It is obvious with the lack of UI changes over the years and the large amount of bugs that ZoS does not have enough employees to spend the time to go back looking at older content that is broken or things that are not necessarily broken but need updating to improve the quality of life for those of us playing the game on console. There needs to be more re-investment from the crown crates and the crown store back into the infrastructure of the game and the studio

    Obviously this will never happen as they will operate at the very bare-minimum cost that they can get in order to push out a new small zone every couple months while only fixing and updating what they absolutely have to. So yes I'm basically yelling at a wall.

    Long story short, Us console players already feel neglected enough when it comes to this game, we don't need PC people coming in here and bragging to us about how great their add-ons are and insulting the way we choose to play. Apology accepted though.
  • rfennell_ESO
    rfennell_ESO
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    Why is it sometimes the junk glyphs you find stack in the decon menu and some will not. It sure would be nice for bank space to stack these, and stack them all up in the devon menu. I collect them as i play and use them to level up alts enchanting. I normally wait til my bank is about full then go break them all down. These sure do take up a lot of space

    I can't see unlike glyphs stacking.

    But... so you know, glyphs themselves can be stacked by GM's. So it's not impossible.

    Early on in game, when I was hacked (big mystery with ZOS on how it happened with no email sent out and how) I had a GM try and recreate my horde of mats. In the process they gave me 100 stacks of health, stamina and magicka glyphs. I couldn't restack them, but I could split them. Yes they were gold max glyphs, but they were vr12 at the time.

    So glyphs can stack, why they don't allow it is probably a duping counter measure or something.
  • Katahdin
    Katahdin
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    I agree.

    The fact that glyphs don't stack and unused seige don't stack, is just annoying
    Edited by Katahdin on December 20, 2017 5:21PM
    Beta tester November 2013
  • idk
    idk
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    JKorr wrote: »
    ZOS_MikaS wrote: »
    Hey there everyone! We have recently removed several unnecessary and combative posts. Please remain civil and respectful when posting on the forums. While do not expect community members to always agree, we do expect discussion on the forums to remain constructive.

    If you gave a valid answer then maybe people wouldn't get so frustrated... :)

    The forum moderators don't have a clue regarding game mechanics/crown store reasons. The forum moderators only deal with the forums. I doubt the Community Managers would be able to, or allowed to, make any statements about why decisions were made one way or another.

    The forum moderators have a clue and it's probably a little condescending to state otherwise.

    It's just not their role to do so.

    Stacking of glyphs is really not needed. It's certainly not like food or potions that are constantly used.

    Glyphs from drops are nothing worth holding into. Decon or sell them. No reason for them to stack.

    Crafted glyphs don't need to be crafted often. Wouldn't make sense to craft many them ahead to form just in case one might have a use.

    That's probably about the same solid logic Zos used when they decided this.
  • badmojo
    badmojo
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    Things that stack tend to be things most players need to stack. For example we need to stack potions because we use so many, same with food and drinks, you need to carry around a good supply of these things. Stuff like gear, and glyphs, are things that players sell or deconstruct frequently. There is no need to have a stack of glyphs because you usually only enchant stuff after crafting it.
    [DC/NA]
  • PlagueSD
    PlagueSD
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    RexyCat wrote: »
    With add on to move Glyphs from PC to bank and then into char which needs to decon these glyps for XP there is actually not that much of a problem.

    Umm, you do know you can decon directly from the bank, right?? That's what I use my bank for. To hold items to decon. Anything I'm saving goes on the character that'll use it and it gets "locked". That way, there is no "accidentally" destroying the wrong item.

    zaria wrote: »
    Now siege don't stacking makes sense because some has damage, this was changed to avoid damage to rest of stack.
    having unused siege stack would be complicated, it would also have you pull an new unused from stack every time you use one from quickslot.

    And this is why armor/weapons won't be stackable either. They take damage with use and on death. Still doesn't make sense why glyphs can't stack. They stack in the decon and enchanting menus, so why not in inventory like recipes and treasure maps?
    Edited by PlagueSD on December 20, 2017 7:25PM
  • Drakkdjinn
    Drakkdjinn
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    To force players to sign up for ESO plus subs for bank space, duh.
  • Bc_bmx
    Bc_bmx
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    I'm looking at this from the perspective of someone whom does writs daily on all toons, and to save time I craft 30 days worth of runes at once so I can grab and go immediate to the turn in box. It does become a nuisance when those characters are also storage toons for farmed gear that I have used in the past. I have maxed out bank/bag/and mount inventory on all toons, and use the housing boxes "I have them all" for gear storage as well. I don't like deconstruction gear ever, due to the meta bouncing back n forth with the balance changes, so I hold old gear so I don't have to re farm when it's back to being used again. I may be one of few whom do this, but would like to see the runes be stackable, it would open up 27 inventory slots for me to use for other things.
  • DeathStalker_X
    DeathStalker_X
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    imho, if ANY item is the same - same stats, same level, same traits, etc, they should stack, regardless of the item.

    Also, imho, the doubling of space for ESO+ basically equals pay to win easier. It's akin to, if you have money, you get a better lawyer and get off on what someone else would be convicted of.

    ESO+ including the DLCs I certainly don't have an issue with - but the storage is significantly irritating - they also already get more Crown and money every month as it is.
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