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Something that has bothered me about the dying station...

iiYuki
iiYuki
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Why doesn't the colour actually change to the one you want, for example I tried dying this necropotence set, I wanted to dye the boarder gold around each piece so naturally you would chose a yellow / gold colour however that actually dyes it anywhere from a mucky orange colour to a pale white gold, choose "Transliminal Violet" however and it turns to a deep shining gold.

Why do some of the colours on pallet seems to have no correlation with the actual end dying color, unless they were planning on making it look like the colours were mixing, i might be *** and in before OP doesn't know colours) but I didn't think Violet and silver made gold so I'm guessing it's not always the case?

PfwhSKI.png
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  • FrancisCrawford
    FrancisCrawford
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    Is a "dying station" where you stand in red?


    Seriously, it's really unfortunate that many outfit/dye-color combinations don't work. It's almost a surprise when they do.
    Edited by FrancisCrawford on December 17, 2017 2:59PM
  • Elsonso
    Elsonso
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    As I recall from a comment made shortly after they introduced dyes, the color of the dye, the "quality" of the dye, and a fudge factor for the material being dyed, all determine what the dye will look like on the armor or clothing. The fudge factor, which represents that some things take a dye better than others, is probably what causes most of the groaning about colors.
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  • Samadhi
    Samadhi
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    iiYuki wrote: »
    Why doesn't the colour actually change to the one you want, for example I tried dying this necropotence set, I wanted to dye the boarder gold around each piece so naturally you would chose a yellow / gold colour however that actually dyes it anywhere from a mucky orange colour to a pale white gold, choose "Transliminal Violet" however and it turns to a deep shining gold.
    ...

    There is an effect in GTA5 where metallic paint jobs can have pearlescent added to them
    what this does is overlay a secondary colour on the main colour, which causes it to change through a different spectrum of colours depending on how light hits it
    This seems to be the effect ZOS is going for with the dyes -- transliminal violet seems to be a gold base with a violet pearlescent type effect
    blademaster's mauve does similar with sort of a red and purple combination

    However, in GTA 5 it is almost always on metallic paint on a vehicle
    in ESO, the material types range from reflective metal to woven cloth
    presumably the texturing effect impacts how the in-game lighting hits each material causing one colour or the other to appear more dominant

    The concept of Transliminality does not do wonders to clarify why they chose such a colour combination
    https://en.wikipedia.org/wiki/Transliminality
    but maybe the near-invisibility of the purple in the purple/gold mix is supposed to be some sort of conceptual play on ultraviolet light
    with Gold just being the best contrasting colour

    Edited by Samadhi on December 17, 2017 4:11PM
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  • Reverb
    Reverb
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    Some materials take and hold dye differently than others. This is true in real life as well.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Huyen
    Huyen
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    iiYuki wrote: »
    Why doesn't the colour actually change to the one you want, for example I tried dying this necropotence set, I wanted to dye the boarder gold around each piece so naturally you would chose a yellow / gold colour however that actually dyes it anywhere from a mucky orange colour to a pale white gold, choose "Transliminal Violet" however and it turns to a deep shining gold.

    Why do some of the colours on pallet seems to have no correlation with the actual end dying color, unless they were planning on making it look like the colours were mixing, i might be *** and in before OP doesn't know colours) but I didn't think Violet and silver made gold so I'm guessing it's not always the case?

    PfwhSKI.png

    Lighting in the game plays a major part.
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  • NolaArch
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    I agree that a lot of dyes aren't "true to color" due to armor material. And that is frustrating! That being said, the color "Transliminal Violet" is iridescent. It is violet from some angles. Quite a few colors actually do this --Celestial Violet is another.

    Also, if you want a nice purple, get to thieving. Contraband Violet is the way to go!
    ciNkukv.png
    4BLZoNo.png
    Edited by NolaArch on December 17, 2017 6:18PM
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  • Magdalina
    Magdalina
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    Different materials dye differently. While it does kinda suck when you want a bright red Outlaw light armor or something, it's actually kind of realistic which I find rather cool.

    Next, the Transluminal Violet is of the higher dye tier. All higher tier dyes have 2...components to them, the base colour and the "shine"(not sure of the proper word). If the shine is the same colour as base dye you usually just get a shiny solid colour like Daedric Red or something. But a lot of the dyes have "shines" different from their original colour. Transluminal violet is probably the most vivid example of that because its base colour and shine one are so different...the base is gold but the shine(which is rather abundant) is blue(or the other way round...been a while since I used it :D ). These colours also dye different mats differently, for example some mats get dyed with the "shine" colour instead of the base one so you can dye an armor with blue-tooltip dye and get pink result because the blue's shine colour is pink. Personally I don't really like dyes with off-colour shine colours, looks unnatural imo, but evidently ZOS artists think it a really interesting idea and I think some players do like them.
  • Acrolas
    Acrolas
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    iiYuki wrote: »
    I didn't think Violet and silver made gold so I'm guessing it's not always the case?

    It's a pigment based dye system, which isn't technically dyeing at all. It's mixing a pigment with a water-insoluble binding agent so the color 'sticks' to the item being pigmented. That's why there's not a lot of 'true' color on organic material, while metals look great. But using a true dye system would mean having to revisit the station again every time we take a swim as the colors would literally wash off.

    Transliminal violet is a special effect, as it uses light to bend the base violet pigment into its contrast color, yellow.
    So while it will always have some violet tint, transliminal violet is quite effective as a metallic gold.

    e6EKhd9.png


    signing off
  • Eyesinthedrk
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    There isn’t a good true yellow in the game. And yest the best yellow is a actually a violet. It’s always been this way.
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