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Gamespace and MassivelyOP MMO of the Year 2017

Elsonso
Elsonso
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In case you missed it:

https://www.gamespace.com/featured/the-gamespace-game-of-the-year-awards/?utm_source=SocialMedia&utm_medium=bitly

"MMO OF THE YEAR – ELDER SCROLLS ONLINE

Few games in the MMO space continue to gain new players month after month, and the Elder Scrolls Online from Zenimax Online Studios and Bethesda is one of the lucky few. It doesn’t hurt that it also keeps getting some of the best regular content updates in all of MMO-dom, including this year’s stellar Morrowind expansion and Clockwork City DLC. With now over 10 mln players worldwide, ESO is here to stay."

Updated to also include the MassivelyOP article:

http://massivelyop.com/2017/12/29/massively-ops-best-of-2017-awards-template/

"ESO is even better this year than last, adding huge patches like housing, multiple DLC, and the massive Morrowind expansion. It managed to weather its controversies nicely too (I’m thinking of the fuss over chapters vs. DLC)."
Edited by Elsonso on December 30, 2017 10:13PM
XBox EU/NA:@ElsonsoJannus
PC NA/EU: @Elsonso
PSN NA/EU: @ElsonsoJannus
Total in-game hours: 11321
X/Twitter: ElsonsoJannus
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    -smiley-cartoon-with-thumb-up-vector-art-illustration-thumbs-up-emoticon-thumbs-up-emoji-clipart-612_404.jpg

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • T4T2FR34K
    T4T2FR34K
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    AWESOME, glad to be a part of something that's appreciated, I fell in love with FO1/2 then Skyrim...never looked back. +1 Zos.

    p.s. Thanks Hayden!
  • Arthur_Spoonfondle
    Arthur_Spoonfondle
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    10,000,000 players? Are they having a laugh?
  • Elsonso
    Elsonso
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    10,000,000 players? Are they having a laugh?

    The article was rather free with that statistic, implying that there are 10 million people actively playing. All ZOS has ever said is that 10 million accounts were created, which does mean 10 million players. We have no idea what the active player count is, but in a B2P game, most of them could be active, or at least able to be made active.

    I was in the game yesterday and there were thousands (and I do mean thousands) playing. It is not like no one plays.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Eddyble
    Eddyble
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    10,000,000 players? Are they having a laugh?

    The article was rather free with that statistic, implying that there are 10 million people actively playing. All ZOS has ever said is that 10 million accounts were created, which does mean 10 million players. We have no idea what the active player count is, but in a B2P game, most of them could be active, or at least able to be made active.

    I was in the game yesterday and there were thousands (and I do mean thousands) playing. It is not like no one plays.

    That face when you realize ZOS is the bots?

    Eddyb1e - Xbox One - NA
    Eddyble - PC - NA
  • Waseem
    Waseem
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    What is gamespace? Never heared of that before this article
  • alanmatillab16_ESO
    alanmatillab16_ESO
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    10,000,000 players? Are they having a laugh?

    Even if the true figure is half that it is still more than WoW has and they are supposed to be "the" mmo others gauge their success in terms of accounts against.

    Smeg, even if it is a 10th of that it is still impressive considering the server design.
  • duendology
    duendology
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    *waits for the first one to post: "not true, ESO's been dying"*
    PC/NA
    - Redguard StamBlade dps ["bowtard" crafty girl who likes spinning with daggers too.]
    - Breton SorcMag dps [She's got an identity crisis, but I believe in her.]
    - Dunmer Templar dps/healer [she's a healer, then again she likes inferno staff too...]
    And..
    - High Elf SorcMag dps [It's quite possible his daddy was a Nord.]

    I am an old-fashioned Goth
  • Dymence
    Dymence
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    10,000,000 players? Are they having a laugh?

    Even if the true figure is half that it is still more than WoW has and they are supposed to be "the" mmo others gauge their success in terms of accounts against.

    Smeg, even if it is a 10th of that it is still impressive considering the server design.

    There is absolutely no way ESO has a larger active playerbase than WoW.
  • Juju_beans
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    Dymence wrote: »
    10,000,000 players? Are they having a laugh?

    Even if the true figure is half that it is still more than WoW has and they are supposed to be "the" mmo others gauge their success in terms of accounts against.

    Smeg, even if it is a 10th of that it is still impressive considering the server design.

    There is absolutely no way ESO has a larger active playerbase than WoW.

    No one knows what the active player base in wow is anymore since Blizzard does not provide sub numbers.
    But you can bet they have been losing subs since CRZ is implemented everywhere.
  • Motherball
    Motherball
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    Well-deserved.
  • makerofthings
    makerofthings
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    Seems weird since the forums say this game is dying. Guess not. Congrats ESO. You had my vote.
  • Elsonso
    Elsonso
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    Juju_beans wrote: »
    Dymence wrote: »
    10,000,000 players? Are they having a laugh?

    Even if the true figure is half that it is still more than WoW has and they are supposed to be "the" mmo others gauge their success in terms of accounts against.

    Smeg, even if it is a 10th of that it is still impressive considering the server design.

    There is absolutely no way ESO has a larger active playerbase than WoW.

    No one knows what the active player base in wow is anymore since Blizzard does not provide sub numbers.
    But you can bet they have been losing subs since CRZ is implemented everywhere.

    No one knows what the active player base in ESO is, either. That sort of makes both sides of the argument rather moot. :smile:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Caligamy_ESO
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    duendology wrote: »
    *waits for the first one to post: "not true, ESO's been dying"*

    *plot twist*

    Turns out it's you! dun dun duuuun
    tumblr_n4x0z2j22l1soalt8o1_250.gif
    love is love
  • Cadbury
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    duendology wrote: »
    *waits for the first one to post: "not true, ESO's been dying"*

    *plot twist*

    Turns out it's you! dun dun duuuun
    tumblr_n4x0z2j22l1soalt8o1_250.gif

    giphy.gif
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Blacknight841
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    ESO may have 10 million accounts created ... BUT 5 million are bot farmers, currently killing wolves on Stros M'kai... AND the other 4 million are extra accounts created so people can have their own guild banks.
    Edited by Blacknight841 on December 16, 2017 1:48AM
  • SirAxen
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    I can agree with it being MMO of the year, considering what all has come to it in 2017. Thanks for sharing.
  • Korah_Eaglecry
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    10,000,000 players? Are they having a laugh?

    The article was rather free with that statistic, implying that there are 10 million people actively playing. All ZOS has ever said is that 10 million accounts were created, which does mean 10 million players. We have no idea what the active player count is, but in a B2P game, most of them could be active, or at least able to be made active.

    I was in the game yesterday and there were thousands (and I do mean thousands) playing. It is not like no one plays.

    I mean ZOS is pretty loose with the 10 million comment as well. We dont know if that counts bots, or duplicate accounts or not.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Goshua
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    9mil bots?
  • Vaoh
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    I really dislike the whole 10mil players thing.

    ESO has plenty of players but we shouldn’t be throwing out these ridiculous numbers to try to sound better.

    10 million accounts created does not equal 10 million players. There are so many bots, and mass amounts of players quit at launch or during disappointing patches for various reasons. I was legit once part of 5 full 500-member guilds that completely went offline (except for me ofc) after not even 3 months had past since launch.
  • Nifty2g
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    Vaoh wrote: »
    I really dislike the whole 10mil players thing.

    ESO has plenty of players but we shouldn’t be throwing out these ridiculous numbers to try to sound better.

    10 million accounts created does not equal 10 million players. There are so many bots, and mass amounts of players quit at launch or during disappointing patches for various reasons. I was legit once part of 5 full 500-member guilds that completely went offline (except for me ofc) after not even 3 months had past since launch.
    A lot of games talk about how many copies they've sold, they never said active players.
    #MOREORBS
  • Blacknight841
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    Nifty2g wrote: »
    Vaoh wrote: »
    I really dislike the whole 10mil players thing.

    ESO has plenty of players but we shouldn’t be throwing out these ridiculous numbers to try to sound better.

    10 million accounts created does not equal 10 million players. There are so many bots, and mass amounts of players quit at launch or during disappointing patches for various reasons. I was legit once part of 5 full 500-member guilds that completely went offline (except for me ofc) after not even 3 months had past since launch.
    A lot of games talk about how many copies they've sold, they never said active players.

    It would be different if this was the number of copies they have sold, but on the the xbox at least, one copy of the game can give you 10+ accounts created. Many people on the xbox created random tags to get 10 gamertags into a guild so they can have their personal bank, or created an extra tag to be able to list more items on traders. You don't need a new game code or second copy to be able to do this. Thus these numbers are useless.

    This would be the same as a car company using the number of Drivers that have every driven their cars, instead of number of people driving their cars currently. Half the people that drove their friends car might not have a car, might drive a different brand, or might even prefer to walk because the car was giving them too many problems and cost too much to make it worth it.
    Edited by Blacknight841 on December 16, 2017 7:12AM
  • Darkonflare15
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    Nifty2g wrote: »
    Vaoh wrote: »
    I really dislike the whole 10mil players thing.

    ESO has plenty of players but we shouldn’t be throwing out these ridiculous numbers to try to sound better.

    10 million accounts created does not equal 10 million players. There are so many bots, and mass amounts of players quit at launch or during disappointing patches for various reasons. I was legit once part of 5 full 500-member guilds that completely went offline (except for me ofc) after not even 3 months had past since launch.
    A lot of games talk about how many copies they've sold, they never said active players.

    It would be different if this was the number of copies they have sold, but on the the xbox at least, one copy of the game can give you 10+ accounts created. Many people on the xbox created random tags to get 10 gamertags into a guild so they can have their personal bank, or created an extra tag to be able to list more items on traders. You don't need a new game code or second copy to be able to do this. Thus these numbers are useless.

    This would be the same as a car company using the number of Drivers that have every driven their cars, instead of number of people driving their cars currently. Half the people that drove their friends car might not have a car, might drive a different brand, or might even prefer to walk because the car was giving them too many problems and cost too much to make it worth it.

    Well it is useful if it serves it purpose and that purpose is to say this game is thriving. That is all we need to know.
  • Blacknight841
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    Nifty2g wrote: »
    Vaoh wrote: »
    I really dislike the whole 10mil players thing.

    ESO has plenty of players but we shouldn’t be throwing out these ridiculous numbers to try to sound better.

    10 million accounts created does not equal 10 million players. There are so many bots, and mass amounts of players quit at launch or during disappointing patches for various reasons. I was legit once part of 5 full 500-member guilds that completely went offline (except for me ofc) after not even 3 months had past since launch.
    A lot of games talk about how many copies they've sold, they never said active players.

    It would be different if this was the number of copies they have sold, but on the the xbox at least, one copy of the game can give you 10+ accounts created. Many people on the xbox created random tags to get 10 gamertags into a guild so they can have their personal bank, or created an extra tag to be able to list more items on traders. You don't need a new game code or second copy to be able to do this. Thus these numbers are useless.

    This would be the same as a car company using the number of Drivers that have every driven their cars, instead of number of people driving their cars currently. Half the people that drove their friends car might not have a car, might drive a different brand, or might even prefer to walk because the car was giving them too many problems and cost too much to make it worth it.

    Well it is useful if it serves it purpose and that purpose is to say this game is thriving. That is all we need to know.

    The xbox tracks percentage of players that get achievements in the game. The first achievement "soul shriven in coldharbour" awarded for escaping the wailing prison and talking to the prophet in the first starting town. According to xbox, 65.06% of the players that have played ESO have completed this. in other words 34.94% of the "accounts created" never actually completed the first quest on any character. I am not saying it is impossible to play the game without doing this, i am saying it is very unlikely. Now lets assume equal distribution of gamers across the three systems, giving xbox 3.33M accounts created. With this distribution, this means that at least 1,164,666 players never talked to the prophet in the first town. In essence 1/10 of the game never made it past the first quest on xbox alone, or in other words, completed the tutorial. Now i don't know the exact distribution, but the percentage of players that have completed the first quest is accurate according to xbox... so thriving is not exactly the word i would use to describe the game.

    I do think this is a great game, and it would be an amazing game if the developers were to take the time to fix the imperfections, rather than try to crank out repetitive DLC. It is certainly deserving of Game Of The Year award in my books. However, using misleading numbers to promote the game is not the right approach.
    Edited by Blacknight841 on December 16, 2017 8:21AM
  • Pele
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    Awesome.
  • Huyen
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    Dymence wrote: »
    10,000,000 players? Are they having a laugh?

    Even if the true figure is half that it is still more than WoW has and they are supposed to be "the" mmo others gauge their success in terms of accounts against.

    Smeg, even if it is a 10th of that it is still impressive considering the server design.

    There is absolutely no way ESO has a larger active playerbase than WoW.

    WoW's playerbase has been declining since WoD came out. People get fed up with the attempts each expansion to simplify the combat and game itself, while more and more grinding is introduced. (Main reason I'm here imo).
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Blacknight841
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    Huyen wrote: »
    Dymence wrote: »
    10,000,000 players? Are they having a laugh?

    Even if the true figure is half that it is still more than WoW has and they are supposed to be "the" mmo others gauge their success in terms of accounts against.

    Smeg, even if it is a 10th of that it is still impressive considering the server design.

    There is absolutely no way ESO has a larger active playerbase than WoW.

    WoW's playerbase has been declining since WoD came out. People get fed up with the attempts each expansion to simplify the combat and game itself, while more and more grinding is introduced. (Main reason I'm here imo).

    It didn't. WOW crossed the 100 million accounts created back in 2014, compared to ESO's 10 million accounts.
  • Smasherx74
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    10,000,000 players? Are they having a laugh?

    The article was rather free with that statistic, implying that there are 10 million people actively playing. All ZOS has ever said is that 10 million accounts were created, which does mean 10 million players. We have no idea what the active player count is, but in a B2P game, most of them could be active, or at least able to be made active.

    I was in the game yesterday and there were thousands (and I do mean thousands) playing. It is not like no one plays.

    Most of us die off, I know two other players with their own guilds that theyve had since launch. Many players overtime will become inactive for 3-12 months then return. The same problem I have with the game, it loses steam so fast. Especially when they mess with the balance all the time.
    Master Debater
  • Conduit0
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    I'd honestly be more surprised if ESO didn't win, its not exactly like there is a lot of great competition out there right now. Most of the MMOs out right now that aren't just plain terrible are either really old, or really niche.
    Edited by Conduit0 on December 16, 2017 9:48AM
  • Kel
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    ESO may have 10 million accounts created ... BUT 5 million are bot farmers, currently killing wolves on Stros M'kai... AND the other 4 million are extra accounts created so people can have their own guild banks.

    You can say that about any MMO, though.
    Go to Blizzardwatch, a WoW fansite, and ask the players how many accounts they have. You'll hear players say they have two, three, up to 5 accounts.
    They give away mounts for thier "recruit a friend" system you can only obtain by being linked to another account, so many players recruit themselves.
    Not to mention bots and multiboxing exsist in WoW very strongly. WoW is better at cracking down on that type of thing (bots), but it still exsists.
    How many of WoW's numbers are from multiple accounts? Same can be said of any MMO. It's not just a ESO thing...
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