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Pledges are hopeless. Please fix

AngryOldMan
AngryOldMan
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I queue for a pledge as a DD, the group have killed every boss exept last boss, i cant finish pledge and try to queue again just to have to wait 15 minutes because i just queued. This happens way to often, please remove queue penalty for the poor soul that replaced another group member. Im trying to level undaunted with my DD and its hopeless. Please just fix it
  • DiePainPain
    DiePainPain
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    run dolmen loop in Ailk desert for undaunted
  • casparian
    casparian
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    run dolmen loop in Ailk desert for undaunted

    What? Dolmens don't raise Undaunted skill.
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  • MLGProPlayer
    MLGProPlayer
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    run dolmen loop in Ailk desert for undaunted

    You've got it confused with Fighter's Guild.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Make some friends, join guilds, it is a MMO after all.
  • idk
    idk
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    The fix is form your own group. Works best going to your guild to do so, but can also be done from zone.
  • Ackwalan
    Ackwalan
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    Most of those zone quest will complete themselves just by killing the last boss. The problem is when the other three leave the group before the long dialog can be finished before it updates. Just ask the group to wait a minute before they leave, more often then not, at least one will wait.
  • Pele
    Pele
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    Ya, that penalty needs to be adjusted somehow in these situations. Maybe an option to vote for a retreat, so no one is penalized, and you can re-enter the queue immediately after leaving a failed run group.
  • Asardes
    Asardes
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    Or grab a set of heavy armor, get a sword & shield and tick the corresponding box in group finder. The queue time is ~10s on average. Any class can do it if it uses the proper gear and skills. Then people will add you and ask you to run dungeons non-stop :)
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  • Pele
    Pele
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    i sometimes wonder if people actually read the posts they reply to.
  • Flameheart
    Flameheart
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    Asardes wrote: »
    Or grab a set of heavy armor, get a sword & shield and tick the corresponding box in group finder. The queue time is ~10s on average. Any class can do it if it uses the proper gear and skills. Then people will add you and ask you to run dungeons non-stop :)

    This.

    I still wonder why so less people who play magicka based chars do not play their chars in all 3 roles. For 4-man-vet-stuff it's just getting some gear and a macroclick, Dressing Room does the rest, no CP, attribute or mundus change needed. With a stamina build char you can do the same at least for the DD and tank role.

    Instead of enjoying the options and features of this game in full, 3 million people queue up as a DD while 2 million of those can't do the dps of an average DD...

    My only explanation for that behavior is that there are far too many Sky Reach babies out there who do even lack the skillpoints for the 1hand+shield and heavy armor skill lines...

    Edited by Flameheart on December 15, 2017 8:26AM
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  • Magdalina
    Magdalina
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    Flameheart wrote: »
    Asardes wrote: »
    Or grab a set of heavy armor, get a sword & shield and tick the corresponding box in group finder. The queue time is ~10s on average. Any class can do it if it uses the proper gear and skills. Then people will add you and ask you to run dungeons non-stop :)

    This.

    I still wonder why so less people who play magicka based chars do not play their chars in all 3 roles. For 4-man-vet-stuff it's just getting some gear and a macroclick, Dressing Room does the rest, no CP, attribute or mundus change needed. With a stamina build char you can do the same at least for the DD and tank role.

    Instead of enjoying the options and features of this game in full, 3 million people queue up as a DD while 2 million of those can't do the dps of an average DD...

    My only explanation for that behavior is that there are far too many Sky Reach babies out there who do even lack the skillpoints for the 1hand+shield and heavy armor skill lines...

    Um. Well some people actually like playing a dd. "I can't find a group as a dd - Then find one as tank" isn't really solving the problem as finding the group as a dd, just saying. Plus being a good tank, while still doable with whatever cp/attribute allocation for most dungeons, does require specific gear, most of which is BoP and requires quite a bit of farming to get. Wanting to play as a dps has no direct correlation to being a bad player whatsoever.

    Also personally I've mostly stopped queueing for vet dungeons on my tank because on my tanks I actually tank and cannot dps. That means if I get a 5k total dps group I'm stuck with it. It's hilarious at first but it has gotten old eventually.

    To actual OP - imo they should just make pledges auto complete as well. That's what they do to randoms, wouldn't hurt anyone and would give people more of an incentive to help out with unfinished pledges(whereas now many people just drop group if it's progressed beyond first pledge boss before they joined).
  • Aisle9
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    While I don't think keep working on the GF is a good idea (just let it die... ), and it would be much better to join a guild to run daily pledges, or at least have friends...

    ..the OP has a point, it's kind of annoying to get into an half finished dungeon because their tank decided to ragequit...

    There should, at least, be no impediment to queue right away if you join a dungeon half-way.

    Edited by Aisle9 on December 15, 2017 11:02AM
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  • Flameheart
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    Magdalina wrote: »
    Flameheart wrote: »
    Asardes wrote: »
    Or grab a set of heavy armor, get a sword & shield and tick the corresponding box in group finder. The queue time is ~10s on average. Any class can do it if it uses the proper gear and skills. Then people will add you and ask you to run dungeons non-stop :)

    This.

    I still wonder why so less people who play magicka based chars do not play their chars in all 3 roles. For 4-man-vet-stuff it's just getting some gear and a macroclick, Dressing Room does the rest, no CP, attribute or mundus change needed. With a stamina build char you can do the same at least for the DD and tank role.

    Instead of enjoying the options and features of this game in full, 3 million people queue up as a DD while 2 million of those can't do the dps of an average DD...

    My only explanation for that behavior is that there are far too many Sky Reach babies out there who do even lack the skillpoints for the 1hand+shield and heavy armor skill lines...

    Um. Well some people actually like playing a dd. "I can't find a group as a dd - Then find one as tank" isn't really solving the problem as finding the group as a dd, just saying. Plus being a good tank, while still doable with whatever cp/attribute allocation for most dungeons, does require specific gear, most of which is BoP and requires quite a bit of farming to get. Wanting to play as a dps has no direct correlation to being a bad player whatsoever.

    Also personally I've mostly stopped queueing for vet dungeons on my tank because on my tanks I actually tank and cannot dps. That means if I get a 5k total dps group I'm stuck with it. It's hilarious at first but it has gotten old eventually.

    To actual OP - imo they should just make pledges auto complete as well. That's what they do to randoms, wouldn't hurt anyone and would give people more of an incentive to help out with unfinished pledges(whereas now many people just drop group if it's progressed beyond first pledge boss before they joined).

    Oh yeah, it's so difficult to play a tank....please stop that sermon. It's taunting, piling up trash as good as possible, debuffing and buffing (Warhorn -> 3 hours PvP in Cyro..) and having the ressources for that (prismatic glyphs). The skills on your skill bar are mostly self-explaining if you aren't a complete moron and mostly interchangable for all 5 classes.

    I looked up Woeler's site for tanks, adjusted the build a bit for 4-man-stuff and to my personal comfortness and then I just queued the first time as a tank. Some things you might learn the hard way (especially interrupts in special boss fights), some things you already know from your life as DD. It's maybe hard to do that as a total noob mostly because of personal gold funds, but as a long time player it shouldn't be such of an issue. The only thing you - maybe - have to farm actively is Swarm Mother when you don't play a DK or Warden as tank for better piling up trash mobs, but I am pretty sure, almost all pledges will work nevertheless and the time wasted for ranged NPCs you have to kill separate will be limited. You can do a lot alone by using initial aggro and positioning. Actually the DK and Warden tanks I meet in PUGs I never watch using chains or portals are legion, so Swarm Mother should not make any difference.

    You don't need Akaviri + Ebon as a 4-man-vet-pledge-tank. You can buy Akaviri on guild traders btw for reasonable prices. Ebon you might collect otw. As a crafted set I would take good old Seducer anytime. Even in just purple quality it would be sufficient for any 4-man-pledge except maybe RoM, CoS and the other 2 DLC pledges.

    Nobody should be stressed to play always a tank (I agree that the fake-DD issue is much worse as the fake-tank issue), but I like the variability and experienced extremely short queues (10 seconds max) and a lot of flexibility in PUGs. Playing a DD is my favorite too, but the flexibility (I can even be a full healer on all my magicka chars) allowed my to get all speed, no death and slayer achievements with 5 of my 6 chars at least for nonDLC stuff in PUGs, while others are still sleeping in the queue as a DD.

    Edited by Flameheart on December 15, 2017 11:42AM
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  • altemriel
    altemriel
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    I queue for a pledge as a DD, the group have killed every boss exept last boss, i cant finish pledge and try to queue again just to have to wait 15 minutes because i just queued. This happens way to often, please remove queue penalty for the poor soul that replaced another group member. Im trying to level undaunted with my DD and its hopeless. Please just fix it



    yes, you level undaunted skill line by killing daedras in general, so either farm dolmens, or port to coldharbor and farm daedras there ;)
  • Haquor
    Haquor
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    Make some friends, join guilds, it is a MMO after all.

    Better yet... Zos could make the pledge for last boss only. Solved.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    altemriel wrote: »
    I queue for a pledge as a DD, the group have killed every boss exept last boss, i cant finish pledge and try to queue again just to have to wait 15 minutes because i just queued. This happens way to often, please remove queue penalty for the poor soul that replaced another group member. Im trying to level undaunted with my DD and its hopeless. Please just fix it



    yes, you level undaunted skill line by killing daedras in general, so either farm dolmens, or port to coldharbor and farm daedras there ;)

    No, undaunted comes from plegdes and achievements and the undaunted daily, not killing deadra, you are confused with fighters guild, which has been clarified already in this thread.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Aisle9 wrote: »
    While I don't think keep working on the GF is a good idea (just let it die... ), and it would be much better to join a guild to run daily pledges, or at least have friends...

    ..the OP has a point, it's kind of annoying to get into an half finished dungeon because their tank decided to ragequit...

    There should, at least, be no impediment to queue right away if you join a dungeon half-way.

    I've had this happen many times, port into a dungeon and find everyone standing around the final bosses room. As annoying as it is when I'm running pledges I'll go help them. Very soon we'll either complete the dungeon and get the rewards for doing so or I find out why the ex-group members rage quit on them. (usually it's because of such low dps that they can't kill the bosses ads.) Then I have to run the dungeon again just for the pledge to count. I'm not even asking for a pledge auto complete in cases like this, just that the queue timer should be waved when these situtations happen.
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  • Prof_Bawbag
    Prof_Bawbag
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    casparian wrote: »
    run dolmen loop in Ailk desert for undaunted

    What? Dolmens don't raise Undaunted skill.

    I've had undaunted lvl by just doing dolmens. Not by much, but on my newest toon, I went from 1-2 without ever doing anything undaunted quest related.

    Thinking about it, at the time one of my healing achievements popped, so it may have been a bug.

    Edited by Prof_Bawbag on December 15, 2017 2:26PM
  • lardvader
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    casparian wrote: »
    run dolmen loop in Ailk desert for undaunted

    What? Dolmens don't raise Undaunted skill.

    I've had undaunted lvl by just doing dolmens. Not by much, but on my newest toon, I went from 1-2 without ever doing anything undaunted quest related.

    Thinking about it, at the time one of my healing achievements popped, so it may have been a bug.

    I think dolmens might count as dungeons in terms of blocking, dmg and healing. Might be wrong but also might not be bugged.

    On the other hand this is probably the only achievements you can get from this so won't really help to lvl. undaunted.

    CP 1200+ PC EU EP
  • Samadhi
    Samadhi
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    Magdalina wrote: »
    Flameheart wrote: »
    Asardes wrote: »
    Or grab a set of heavy armor, get a sword & shield and tick the corresponding box in group finder. The queue time is ~10s on average. Any class can do it if it uses the proper gear and skills. Then people will add you and ask you to run dungeons non-stop :)

    This.

    I still wonder why so less people who play magicka based chars do not play their chars in all 3 roles. For 4-man-vet-stuff it's just getting some gear and a macroclick, Dressing Room does the rest, no CP, attribute or mundus change needed. With a stamina build char you can do the same at least for the DD and tank role.

    Instead of enjoying the options and features of this game in full, 3 million people queue up as a DD while 2 million of those can't do the dps of an average DD...

    My only explanation for that behavior is that there are far too many Sky Reach babies out there who do even lack the skillpoints for the 1hand+shield and heavy armor skill lines...

    Um. Well some people actually like playing a dd. "I can't find a group as a dd - Then find one as tank" isn't really solving the problem as finding the group as a dd, just saying. ...
    It totally solved the problem of leveling the Undaunted skill line tho,
    then just swap my characters back over to a dedicated DPS build after the passives are maxed

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  • Apache_Kid
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    idk wrote: »
    The fix is form your own group. Works best going to your guild to do so, but can also be done from zone.

    The fix should be that ZoS implements a change that when you queue into a dungeon via the activity finder that is partially completed, you get the credit for killing the bosses for your pledge quest up to where the group you joined is currently at in terms of progression through the dungeon. Putting this on the players is wrong when the current way this is handled is flawed and illogical.
  • Tan9oSuccka
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    Did your group boot you?

    If so, why?
  • Apache_Kid
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    Did your group boot you?

    If so, why?

    I think they left because they didn't want to be in a dungeon group who might not even have been able to kill the boss because their previous team member left them for one reason or another or got kicked. Also they couldn't complete the full pledge and probably wanted to do it all in one run. So it seems they left and didn't get kicked.
  • Tan9oSuccka
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    Apache_Kid wrote: »
    Did your group boot you?

    If so, why?

    I think they left because they didn't want to be in a dungeon group who might not even have been able to kill the boss because their previous team member left them for one reason or another or got kicked. Also they couldn't complete the full pledge and probably wanted to do it all in one run. So it seems they left and didn't get kicked.

    Oh, getting thrown in groups that are pretty much done. Yeah, that does stink.

    I just finish them, get the loot and go again. I don’t think the penalty applies if you complete it.
  • Epona222
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    Apache_Kid wrote: »
    idk wrote: »
    The fix is form your own group. Works best going to your guild to do so, but can also be done from zone.

    The fix should be that ZoS implements a change that when you queue into a dungeon via the activity finder that is partially completed, you get the credit for killing the bosses for your pledge quest up to where the group you joined is currently at in terms of progression through the dungeon. Putting this on the players is wrong when the current way this is handled is flawed and illogical.

    It doesn't seem to be a problem (at least as far as I have seen) if you're just doing randoms, that seems to mark activity complete for the final boss even if you skip some - but queueing for pledges you really don't want to join a group halfway through a dungeon - it's a waste of your time if you can't complete the activity you were queueing for (if it's a pledge). And you are right, it doesn't seem fair to be put in that situation where you port in to do half a dungeon and don't get completion for the pledge.

    There are a couple of ways this could be remedied - a checkbox in Dungeon Finder for "Pledge" where it won't put you in a group halfway through (may be a bit longer to queue, but rather that than do half a dungeon and still not get the pledge completed), or as you suggest if Dungeon Finder puts you in one, updates you to the point in the dungeon where the rest of the group are at when you port in.
    Edited by Epona222 on December 15, 2017 3:07PM
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  • Apache_Kid
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    Apache_Kid wrote: »
    Did your group boot you?

    If so, why?

    I think they left because they didn't want to be in a dungeon group who might not even have been able to kill the boss because their previous team member left them for one reason or another or got kicked. Also they couldn't complete the full pledge and probably wanted to do it all in one run. So it seems they left and didn't get kicked.

    Oh, getting thrown in groups that are pretty much done. Yeah, that does stink.

    I just finish them, get the loot and go again. I don’t think the penalty applies if you complete it.

    It doesn't apply if you complete it yeah. And normally I would just finish the dungeon as well and do it again but sometimes when you get filled in as a replacement and it's because the member you replaced left because the group couldn't complete the content. Depending on what the dungeon is and what character you are in you can carry the group but sometimes I've been thrown into vet dungeons where groups are stuck on a boss and I am on my tank and it becomes clear very quickly that the group doesn't have the DPS or sustainability to beat the boss this is when I get mad cause then I have to sit through that penalty unjustly.
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    For Undaunted you can also do Bolgrul's Daily quest. It gives 10 pts towards Undaunted, the same amount you receive from doing a Normal dungeon pledge.

    I have yet to see a PUG run not complete a dungeon. Sorry you have been getting the low DPS groups. Good luck.
  • Epona222
    Epona222
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    For Undaunted you can also do Bolgrul's Daily quest. It gives 10 pts towards Undaunted, the same amount you receive from doing a Normal dungeon pledge.

    I have yet to see a PUG run not complete a dungeon. Sorry you have been getting the low DPS groups. Good luck.

    I don't PUG dungeons very often (usually do dungeons with premade groups) but I have witnessed some epic fail when I have - also some moments of brilliant play, but it's the facepalm moments that tend to stay with me :D
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  • Asardes
    Asardes
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    Well, the queue is just supply and demand. I think the ratio of people queuing as DDs is skewed even beyond what would amount to a trial group make-up. I tick both tank/DD or healer/DD sometimes when queuing for normal dungeons, ex. during the recent event and I almost never get picked as DD. It's tank or healer ~95% of the time, most times in as little as 10s. So it's clear that few people queue as tank and even fewer do actually tank or at least hold aggro in any way when they get in - I do slot the undaunted taunt while maintaining generally a DD setup. I've even noticed in zone chat or trade guilds people with almost fully formed PuGs Craglorn normal trials spamming for tank for as much as 30 minutes, and go unanswered. So the problem is real. This shows there's barely enough tanks to get by for trial groups where you have 8-16% (1/12-1/6), let alone dungeons, where the ratio should be 25%(1/4). Probably considerably less than 10% of characters in this game have a tanking setup. All my characters have multiple setups for at least 2/3 roles since they are well rounded, not just grinded to 50 and thrown into content.
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    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • DMuehlhausen
    DMuehlhausen
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    I queue for a pledge as a DD, the group have killed every boss exept last boss, i cant finish pledge and try to queue again just to have to wait 15 minutes because i just queued. This happens way to often, please remove queue penalty for the poor soul that replaced another group member. Im trying to level undaunted with my DD and its hopeless. Please just fix it

    Finish that dungeon, get some loot. By the time the last boss is down the timer is probably off cooldown and you can reque
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