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How would you feel about racial passives being removed?

  • DHale
    DHale
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    Op passive just another excuse..... baddies will always be baddies until they get better.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • kypranb14_ESO
    kypranb14_ESO
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    Tannus15 wrote: »
    no. bad.

    it would homogenise the game. I'm all for fixing racial skills to make all the classes equally good, but removing them reduces the depth of the game.

    'Nuff said.
  • Runschei
    Runschei
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    Why
  • Neyane
    Neyane
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    If there is no passives, what's the point in playing different races?
    The most important thing in life is enjoying yourself.
    ValkyrieMikuu ♥
    1200+ PC EU ♥
    1000+ PS EU ♥
    Last time I played ESO on PC was before covid. I'm back ^.^
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    I'd prefer character traits being linked to a constellation, so that you can get any build you want and the character is pure cosmetic.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Tonturri
    Tonturri
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    I would rather be able to choose my passive, instead of having it be attached to a race.
  • Katahdin
    Katahdin
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    No, would make race choice meaningless and reduce diversity.

    There is plenty of choice in race vs attribute/passives.

    My magicka characters are dunmer, altmer, Breton, and argonian.

    My stam characters are khajiit, Imperial, Nord and Bosmer

    They all do just fine, regardless of race.
    Beta tester November 2013
  • rustic_potato
    rustic_potato
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    Well if you are a serious enough player for racial passives to matter you would choose whatever race is best for your role. If you are a casual player than you wouldn't care about racial passives.
    I play how I want to.


  • Casul
    Casul
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    I would be pretty upset honestly. I picked imperial because it has such nice passives for a stamina character and losing then would be upsetting. The health allows for more damage without giving up the toughness. And the stamina just further increases the damage. Depending on the setup red diamond can also be pretty sick with the warden when you get it to proc with things such as green blossom for the free heavy attack burst heal. Also more gold (a penny gotten via passive is a penny earned.)
    PvP needs more love.
  • LiquidPony
    LiquidPony
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    I absolutely hate the racial passive system.

    I'd much prefer a "profession" or "specialization" like system that allowed for in-game respeccing with gold (a la CP or skills) rather than requiring a Crown Store purchase and totally changing the persona of my character.

    There are a lot of people who are interested in end game optimization who also have an attachment to their characters and don't want to radically alter their look and feel.

    People underestimate the importance of racial passives. There's a huge difference in how you play, for instance, a Redguard stamblade versus how you play a Khajiit stamblade. Or how effective an Argonian tank is versus a Nord tank.
  • Jamini
    Jamini
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    I would be for axing the raw stat increases and trading them for more dynamic passives. More like the Argonian/Redguard abilities, less like the Altmer raw stat stick.

    Also having a passive that benefits each class role would be nice.
    "Adapt. or Die."
  • Dapper Dinosaur
    Dapper Dinosaur
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    I would be fine with Zenimax removing the racial passives ONLY IF they added a way in-game, specifically like the Mundus Stones, where you could go to pick up the set of old racial passives you want there.

    Then all of you people who aren't happy with having to run a specific race for min-maxing (I understand completely, I'm lucky argonians suit my playstyle perfectly) could go and pick up the set of racials you actually want, and it would drastically increase player racial diversity when people don't feel like they have to run redguard/high elf/khajiit to be competitive.
    Edited by Dapper Dinosaur on December 13, 2017 6:32PM
  • MjolnirVilkas
    MjolnirVilkas
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    913.gif
    Sick liaisons raised this monumental mark
    The sun sets forever over Blackwater Park
  • PlagueSD
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    Liofa wrote: »
    The game forces you to choose a specific race for certain roles .

    Magicka DD > High Elf , Dunmer
    Stamina DD > Redguard , Khajit , Orc , Imperial
    Healer > Breton , High Elf , Argonian
    Tank > Imperial , Argonian , Orc , Nord

    The game doesn't FORCE you to do anything. I don't worry about race when creating characters.

    Stam Nightblade DPS - Bosmer
    Mag Templar DPS - Argonian
    Mag Nightblade DPS - Khajit


    Only ones that follow the "rule":
    Mag Sorc DPS - Dunmer
    hybrid DK Tank - Orc
    Stam warden DPS - Orc
    Edited by PlagueSD on December 13, 2017 7:10PM
  • Silver_Strider
    Silver_Strider
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    What would be the point of having races then?

    These types of posts confuse me.
    If I choose to play a Magic Khajiit Templar, my racials are all but useless for that playstyle and for all intent and purpose may as well not exist since their benefits are virtually nonexistent anyways. There's plenty of people that play races just for their Lore, Aesthetics, etc. that asking why have races at all if racials weren't a thing is kind of a weak argument.
    Katahdin wrote: »
    No, would make race choice meaningless and reduce diversity.

    There is plenty of choice in race vs attribute/passives.

    My magicka characters are dunmer, altmer, Breton, and argonian.

    My stam characters are khajiit, Imperial, Nord and Bosmer

    They all do just fine, regardless of race.

    Racial diversity is would NOT decrease if racials were removed. The differences between an Altmer and Argonian are incredibly vast and not just passive wise. An Argonian looks NOTHING like an Altmer, typically lives in swamps and worships sentinel trees. Altmer does NONE of that. So racial diversity is not an argument at all.

    Also, lol at your examples as they all play within their shoehorned archetype, be it magic or stamina.
    Edited by Silver_Strider on December 13, 2017 7:55PM
    Argonian forever
  • KanedaSyndrome
    KanedaSyndrome
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    Kinda support this idea. I know it's a bit lore breaking, but I think it's odd that these passives can't as well be varied between different individuals.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • SolidusPrime
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    I don't see a point to removing racial passives. So thats a definite no from me.
  • zaria
    zaria
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    What would be the point of having races then?

    These types of posts confuse me.
    If I choose to play a Magic Khajiit Templar, my racials are all but useless for that playstyle and for all intent and purpose may as well not exist since their benefits are virtually nonexistent anyways. There's plenty of people that play races just for their Lore, Aesthetics, etc. that asking why have races at all if racials weren't a thing is kind of a weak argument.
    Katahdin wrote: »
    No, would make race choice meaningless and reduce diversity.

    There is plenty of choice in race vs attribute/passives.

    My magicka characters are dunmer, altmer, Breton, and argonian.

    My stam characters are khajiit, Imperial, Nord and Bosmer

    They all do just fine, regardless of race.

    Racial diversity is would NOT decrease if racials were removed. The differences between an Altmer and Argonian are incredibly vast and not just passive wise. An Argonian looks NOTHING like an Altmer, typically lives in swamps and worships sentinel trees. Altmer does NONE of that. So racial diversity is not an argument at all.

    Also, lol at your examples as they all play within their shoehorned archetype, be it magic or stamina.
    Note that this get worse in that you don't research builds for your first character, the character description is pretty much the same as in Skyrim.
    You typically have look at characters and find one you like, say you want to play an elf and find Bosmers looks best but you also thought a lot of time about Altmer , then an class who looks fun say sorcerer.
    2 months later you start researching builds and find you have selected the wrong race.
    No it hardly matter with the horrible rotation you have but it generate annoys you, you might believe its why you only do 8K dps if a bit stupid to.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • RABIDxWOLVERINE
    RABIDxWOLVERINE
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    No that would defeat the purpose of even picking a race for anything other than cosmetic looks.
    Rhaegar Gregorson, The Ebonheart Centurion - Imperial Dragonknight
    RABIDxWOLVERINE - Xbox One, NA, Ebonheart Pact

    Loreseekers

    BLOOD FOR THE PACT!
  • Vanthras79
    Vanthras79
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    I hate having to worry about racial passives making the character choice for me.
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Silver_Strider
    Silver_Strider
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    PlagueSD wrote: »
    Liofa wrote: »
    The game forces you to choose a specific race for certain roles .

    Magicka DD > High Elf , Dunmer
    Stamina DD > Redguard , Khajit , Orc , Imperial
    Healer > Breton , High Elf , Argonian
    Tank > Imperial , Argonian , Orc , Nord

    The game doesn't FORCE you to do anything. I don't worry about race when creating characters.

    Stam Nightblade DPS - Bosmer
    Mag Templar DPS - Argonian
    Mag Nightblade DPS - Khajit


    Only ones that follow the "rule":
    Mag Sorc DPS - Dunmer
    hybrid DK Tank - Orc
    Stam warden DPS - Orc

    You're right, the game doesn't force you to play specific races but let's look at the inverse of this. If I'm not playing a race to optimize their racials, those passives might as well not exist at all, right? Hence, what's the point of having them at all?
    Argonian forever
  • zaria
    zaria
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    What would be the point of having races then?

    These types of posts confuse me.
    If I choose to play a Magic Khajiit Templar, my racials are all but useless for that playstyle and for all intent and purpose may as well not exist since their benefits are virtually nonexistent anyways. There's plenty of people that play races just for their Lore, Aesthetics, etc. that asking why have races at all if racials weren't a thing is kind of a weak argument.
    Katahdin wrote: »
    No, would make race choice meaningless and reduce diversity.

    There is plenty of choice in race vs attribute/passives.

    My magicka characters are dunmer, altmer, Breton, and argonian.

    My stam characters are khajiit, Imperial, Nord and Bosmer

    They all do just fine, regardless of race.

    Racial diversity is would NOT decrease if racials were removed. The differences between an Altmer and Argonian are incredibly vast and not just passive wise. An Argonian looks NOTHING like an Altmer, typically lives in swamps and worships sentinel trees. Altmer does NONE of that. So racial diversity is not an argument at all.

    Also, lol at your examples as they all play within their shoehorned archetype, be it magic or stamina.
    Important question: Altmer population is high, far more than 10%.
    Is this because their good look and interesting and appealing culture?
    Or because of stats? No Altmer mage sorcerer don't have top dps anymore but had it for an long time.

    Does any other MMO have an 10% dps difference depending on race? Race not class, WOW restrict some races from picking some classes because of lore so if one class it OP this will will change the race max dps.
    Edited by zaria on December 13, 2017 8:46PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Silver_Strider
    Silver_Strider
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    zaria wrote: »
    What would be the point of having races then?

    These types of posts confuse me.
    If I choose to play a Magic Khajiit Templar, my racials are all but useless for that playstyle and for all intent and purpose may as well not exist since their benefits are virtually nonexistent anyways. There's plenty of people that play races just for their Lore, Aesthetics, etc. that asking why have races at all if racials weren't a thing is kind of a weak argument.
    Katahdin wrote: »
    No, would make race choice meaningless and reduce diversity.

    There is plenty of choice in race vs attribute/passives.

    My magicka characters are dunmer, altmer, Breton, and argonian.

    My stam characters are khajiit, Imperial, Nord and Bosmer

    They all do just fine, regardless of race.

    Racial diversity is would NOT decrease if racials were removed. The differences between an Altmer and Argonian are incredibly vast and not just passive wise. An Argonian looks NOTHING like an Altmer, typically lives in swamps and worships sentinel trees. Altmer does NONE of that. So racial diversity is not an argument at all.

    Also, lol at your examples as they all play within their shoehorned archetype, be it magic or stamina.

    Important question: Altmer population is high, far more than 10%.
    Is this because their good look and interesting and appealing culture?
    Or because of stats? No Altmer mage sorcerer don't have top dps anymore but had it for an long time.

    Does any other MMO have an 10% dps difference depending on race? Race not class, WOW restrict some races from picking some classes because of lore so if one class it OP this will will change the race max dps.

    But isn't that the problem? Racials are currently more limiting for racial diversity than not having them. I mean, how many people played Argonian prior to the changes that made them optimal tank? What about Nord? Orc? Wood Elves?

    For every 1 person that played these races there was 50 that played a more optimal race simply because it was more optimal and that's a big issue in my eyes.
    Argonian forever
  • VaranisArano
    VaranisArano
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    I think removing the racial passives would be a departure from the tradition of past Elder Scrolls games.
  • Icy_Waffles
    Icy_Waffles
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    I would be perfectly fine with them being removed.

    The passives could be broken down and reorganized into the birth stones option. This would allow players to choose their race for aesthetics, and also get the passives they want.
  • Valen_Byte
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    Katahdin wrote: »
    No, would make race choice meaningless and reduce diversity.

    There is plenty of choice in race vs attribute/passives.

    My magicka characters are dunmer, altmer, Breton, and argonian.

    My stam characters are khajiit, Imperial, Nord and Bosmer

    They all do just fine, regardless of race.

    If you tried to flip all your toons, they would all suck. Try to make a mag toon with one of those you listed for stam or vice versa. You cant. We have been pigeon holed into certain classes for certain races. I have seen people get kicked out of groups for being the wrong race. Removing the passives would open it up. You could be any race you want. You could be a Mag orc or a Stam high elf. Cant do that now. So I would say we are much much more limited now as far as race/class selection goes.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
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  • Glurin
    Glurin
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    Vanthras79 wrote: »
    I hate having to worry about racial passives making the character choice for me.

    Then don't. Create the character you like and if the passives don't happen to line up with their career choice then so be it. At worst they're making your weak areas not quite so weak.

    The passives are there to give each race that flavor of being naturally good at something due to their culture or physiology. They do not in any way dictate what job your character can or cannot do.

    Yes, Orcs can make really good tanks. They're Orcs! It's what their people do for crying out loud. But that doesn't stop them from becoming mages or healers. That doesn't even stop them from becoming good mages or healers. It only means that an Orc who dedicates himself to being a tank will be marginally better at it than say, a Breton.
    Edited by Glurin on December 14, 2017 1:13AM
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • MehrunesFlagon
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    Glurin wrote: »
    Here's a thought. How about you stop worrying about min/maxing absolutely everything and build a character based on lore and/or appearance qualities. Think of the passives as natural talents rather than edicts from on high dictating that all fire mages must be Dunmer.

    no
  • Insandros
    Insandros
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    Racial/classes advantage has been out even since AD&D paper game came out, what you'Re taling about removing racial passives?
    Edited by Insandros on December 14, 2017 2:14AM
  • Animus-ESO
    Animus-ESO
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    Insandros wrote: »
    Racial/classes advantage has been out even since AD&D paper game came out, what you'Re taling about removing racial passives?

    It's an old out dated system that needs to have a lot more thought into it. This isn't the 80-90's anymore. Not every argonian is a magic healer, Not every Orc is a stamina warrior. Watch the damn ESO opening cinematic. One of the main characters is a breton stamina night blade for gods sakes. You would never see that in ESO with the current passives
    Dude Where's My Guar?
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