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I'd like to see a passive that increases the damage of Soul Trap.
And maybe another toggle ultimate that continuously costs ult while active/when attacking.
DAGON - ALTADOON - CHIM - GHARTOK The Covenant is broken. The Enemy has won...
I mean I'd prefer that but if we can't get that then give us another class...Getting bored of all of them lmao
Playing on PS4 NA server and current characters are CP 750
Lvl 50 EP High Elf Magsorc PvP (outdated)
Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
Lvl 50 EP High Elf Magplar PvP (outdated healbot)
Lvl 50 EP Redguard Stam DK PvE (updating)
Lvl 50 EP Dark Elf Mag DK PvP
All my builds are outdated...I quit for a year lmao
Necro! Without doubt! Something like Guild Wars 1,with minions, life drain, and difficult on this game, curses! I loved my gw1 necro and never donde something similar.
Gw2 necro is not the same..
No new class for me. But if I had to choose it would be anything but a necromancer simply because I imagine the skills being based on summonings only >.< A walking zoo.
Please no necromancer or bard class. I do not mind necromancy, but the skill line would be better in my book. As for bards I just hate the idea of some bard playing on battlefield. It makes me sick. But if it has to be make it just a skill line and not entire class based on it. Or guild like DLC like thieves guild or dark brotherhood. But please for love of God no bards, I do not want another game littered with bards.
Lets fix existing classes first before we add more p2class.
"We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
— They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
Then what kind of game would this be? Everyone would just run the best skills in game with BiS gear and then there's literally no diversity...I want more diversity...More classes. More gear..more skills. Not everyone run the exact same thing
See, I see the opposite.
We're allready pidgeon holed into one roll.
Also, 'diversity'. Bleh. I want fun. I want more fun, and the system we have isn't fun. The system we might get nix classes might be more fun.
I just want them to remember that DKs are still in ESO and need be updated past their current design, which is still almost entirely based around the 1.X version of the game.
ESO's balance in PvP and in PvE is already hard to maintain (however little there is). Adding another class, although sounding cool, would just make a mess (see warden).
I would really like to see a necromancer skill line added though.
"He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
I hate that everyone seems to want a Necromancer. We already have enough pet classes that still need work. A class like a shaman could add a lot to offer to this game. Please, anything but a Necromancer.
I have no particular desire for them to add a new class, but if they do, it would be borderline crazy for it not to be necromancer. It's been asked for consistently for years and there are some thematic areas that could be fleshed out in a necromancer class.
I'm assuming they will add something big (class, weapon, etc.) with each new Chapter. I don't know if they can properly put a new weapon behind a Chapter paywall (same with spellcrafting), so classes are an obvious option, now that they've cracked open that bag of worms.
I have never liked shaman or monks in other games lol but they could do a class with their own weird name that as magicka is a shaman type, and with stamina is a monk type, and add an unarmed weapon!
I don’t think eso (and I mean it’s players) REALLY want another class. Perhaps instead, making the classes we have now feel more individualistic.
All Magicka and Stam characters have so much crossover
Stam - stam dps, no matter who, will have endless hail, trap beast, poison injection, caltrops, rending slash, deadly cloak
Magicka - slightly more variability. But destro ultimate/meteor, elemental blockade, force pulse, inner light, harness Magicka.
It’s just absurd.
Why is “BIS”gear the exact F’ing same for all stam and Magicka?? I want my dragon knight to FEEL like a DK in everything he does. The Stam Sorceror should be exactly that, a warrior Mage type class. Take out the pure stam and add some Magicka in to reflect its Mageness. Right now it’s just like any other stam character but with “sorceror” stupidly thrown in there.
I want my class to be a class, not a copycat of every other class.
PS: and whoever said the “no class option, be whatever you want!” No. Just no. And you should feel lucky I deigned to respond to that drivel at all.