I've seen a lot of destructive ideas on how to change Cyrodiil since it's "not fair" how hard it is to get Emp. I get it, I got EMP and it was me not sleeping ever and grinding with a guild while on a friggen support warden, so I couldn't bomb my way through AP.
How about this change to Cyrodiil which makes it a viable way to gain more type of "Emp Status" characters without making it a welfare system. This will also make groups go after the many different objective that are largely ignored because we have no really good enough reason to do them.
1. Emperor/Empress: Have all the keeps around Imp City (As it is now)
/Current Buffs that are live in game
Emp will be lost just as it is lost in game so it will change hands just as it does now.
2. King/Queen: Your Faction having the highest scoring in the campaign overall.
/ 5% less buffed than EMP
King/Queen status on a character will be loss when,
1. When a faction overtakes a faction in overall scoring (Resetting the clock to a fresh 12 hour cycle)
2. Is cycled every 12 hours to the highest person on the scoreboards of the winning faction. If the winning faction already has an Emp, then it will go to 2nd place on the scoreboard for example.
3. Prince/Princess: Your faction having the highest Potential Points Gained at an Evaluation.
/ 5% Less buffed than King/Queen
Prince/Princess status on a character will be loss when,
1. A new Potential Points Gained Cycle occurs.
a. If the same faction has the highest potential Points Gained, but a new character exceeds the currently crowned Prince/Princess, the title will go to the New Player with the highest AP on the Scoreboard.
4. Duke/Duchess: Your Faction having every scroll
/ 5% Less buffed than Prince/Princess
Duke/Duchess is lost when,
1. Your faction does not have control of all scrolls. If 5 scrolls are in keeps/temples your faction controls and 1 is on the field, Duke/Duchess status will not be lost until the other faction places at least 1 scroll in one of their own controlled Temples/Keeps.
5. Lord/Lady: Having all the flags in the Imp City (Make it work exactly as it works in Cyrodiil).
/ 5% Less buffed than Duke/Duchess
Lord/Lady lost when,
Works exactly the same as EMP, just with the flags.
6. Count/Countess: AP Dump where a faction sacrifices a large amount of AP to gain a Count/Countess once every 12 hours, minimum of 6mil AP per cycle. All AP dumped by all factions is lost, even if you don't get Count/Countess status.(Some number that would hurt & similar to the system we have to get trading spots.).
/ 5% Less buffed than Lord/Lady
Count/Countess is lost,
1. Every 12 hours when another faction sacrifices at least the minimum of 6million AP and also donates more than every other faction.
All of these "Emps" could exist at the same time so one faction could have 6 "Emps Status" toons (1st - 6th place in Board), each faction have 2 emps etc etc.
How this Changes Cyrodiil PvP
This would create many people who have major buffs fighting above and under ground and keep each title just as rare since they all have different "Titles"
This would also move those dominate groups/guilds to try to obtain all the different titles for many of their members so some instead of them just farming AP or running circles around EMP keeps.
This would also make it that the group with EMP won't just steam roll everyone. Your faction may not have Emp, but you have a Countess & Prince which you can use to take down & Dethrone the EMP.
Other Ideas
You could also change the "Buff" each title has. Maybe the Prince/Princess just give/have a Defense buff instead of a weaker version of the Emp buffs and the Count/Countess have a Offensive Buff, the Lord/Lady a Mount Speed Buff. We could get creative with this.
What you guys think?
Edited by IEatCivics on December 7, 2017 6:29AM