TheDarkShadow wrote: »TheDarkShadow wrote: »TheDarkShadow wrote: »TheDarkShadow wrote: »As a RPer I think people in this thread bring RP up as a reason for this forget 1 first and foremost rule in RP: You don't force your RP upon people.
You concern about NPC being murder? I'm sorry but in that murderer's story you do not exist. It's just him and the NPC. It's the same as a player decided to roleplay as vampire openly in a pub, showing fangs and bullying other RPers out of "our territory". I have the right to ignore that person, as much as I have the right to ignore your dual request because saw me killing/stealing.
I'm sorry the MMO part ruin your "immersion" of the RPG part but if I can tolerant fire, storm and spriggan mounts everywhere then you can pretent like that thief/murderer don't exist. "Immerson" is not a good enough reason.
I'm sorry, but your single player experience ruins your "immersion" of MMO part. Did you ever tried LARP? Were you in the middle of fight when suddenly other fellow LARPer came to help your opponent? Did you try to tell him that he does not exist in this story as well?
Did you ever tried pen and paper RPG? There you have to cooperate with other real people too, you cannot simply tell GM that for some action you want to do your comrades stop to exist for a while.
[oops, sorry for double post, thought I'm editing my last comment]
In those game you have a group of close friends who you know in real life and trust. You sit together to set up rules within the group. In MMO, with hundreds thousands strangers, I don't have to follow your rules, your "justice".
Exactly, RULES.
What makes a rule during LARP that "you can join any fight you see out there" different from a rule "if a player has XYZ bounty on them, other player(s) can attack them".
There is already several rules set up for you. Like that you need 3 skyshards to get 1 skill point. Why nobody sit with me and asked me if I want less or more?
They do ask. Remember the boxes you had to tick the first time you launch the game?
So now you will also agree that other players can attack you when you got too big bounty on yourself if it ever gets approved. You are quite starting to oppose your original argument yourselfAny other comments?
I say this idea is stupid and too easy to abuse, but yes, if they gets approved, I will happily killing dozens of NPCs in places without guards, loot them all, sell loots, bank gold and gear, and help a friend get 1000g by killing me and clean my bounty.
TheDarkShadow wrote: »TheDarkShadow wrote: »TheDarkShadow wrote: »TheDarkShadow wrote: »As a RPer I think people in this thread bring RP up as a reason for this forget 1 first and foremost rule in RP: You don't force your RP upon people.
You concern about NPC being murder? I'm sorry but in that murderer's story you do not exist. It's just him and the NPC. It's the same as a player decided to roleplay as vampire openly in a pub, showing fangs and bullying other RPers out of "our territory". I have the right to ignore that person, as much as I have the right to ignore your dual request because saw me killing/stealing.
I'm sorry the MMO part ruin your "immersion" of the RPG part but if I can tolerant fire, storm and spriggan mounts everywhere then you can pretent like that thief/murderer don't exist. "Immerson" is not a good enough reason.
I'm sorry, but your single player experience ruins your "immersion" of MMO part. Did you ever tried LARP? Were you in the middle of fight when suddenly other fellow LARPer came to help your opponent? Did you try to tell him that he does not exist in this story as well?
Did you ever tried pen and paper RPG? There you have to cooperate with other real people too, you cannot simply tell GM that for some action you want to do your comrades stop to exist for a while.
[oops, sorry for double post, thought I'm editing my last comment]
In those game you have a group of close friends who you know in real life and trust. You sit together to set up rules within the group. In MMO, with hundreds thousands strangers, I don't have to follow your rules, your "justice".
Exactly, RULES.
What makes a rule during LARP that "you can join any fight you see out there" different from a rule "if a player has XYZ bounty on them, other player(s) can attack them".
There is already several rules set up for you. Like that you need 3 skyshards to get 1 skill point. Why nobody sit with me and asked me if I want less or more?
They do ask. Remember the boxes you had to tick the first time you launch the game?
So now you will also agree that other players can attack you when you got too big bounty on yourself if it ever gets approved. You are quite starting to oppose your original argument yourselfAny other comments?
I say this idea is stupid and too easy to abuse, but yes, if they gets approved, I will happily killing dozens of NPCs in places without guards, loot them all, sell loots, bank gold and gear, and help a friend get 1000g by killing me and clean my bounty.
You don't really think out of the box tho. There does not need to be any reward if you got no money. I don't need to do it for an "extra gold". My motivation might simply be to help a fellow guardsman. If there will be extra reward because you had some cash in pocket, good for me, if not, well my PC did a good thing. You see a suggestion and you look for a ways how to abuse it, not how to prevent abuse , which is actually very easy to do in this system, way easier than to abuse it
MasterSpatula wrote: »TheDarkShadow wrote: »Anyone want to be partner? I'll put all the money and gear in the bank then go steal an apple. You kill me, get the gold, then we split.