When I used it with my tank and then my healing character I was put into a group very quickly. The wait was more then a bit longer with my DPS characters.
Was problem the first day, afterward it has been no issue.
No queue for DD is the main benefit of the event. Has run the DD during the morning if that matter.
On the other hand it will be some time until I do a random dungeon again
I like it the same, I didn't like it during the event, but now it'll go back to normal as there is less demand I like it as before.
@Turelus - EU PC Megaserver "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
Other than Cyrodill, cause who doesn't like endgame...my new favorite activity is que'ing for a dungeon while I'm farming mats...neither on XB or here had I ever done the dungeons other than to get skill points, but they are a refreshing break...might even try trials and stuff now...
This week was hardly representative of the quality of PUGs. There was rampant exploits of the roles: people faking being healers or tanks to get in faster were much less competent than the typical queue jumper at other times who actually can make up for their fake role selection with good DPS and knowledge of the dungeons.
I saw many useless players in their 10's or 20's queued for all 3 roles that were totally unapologetic about contributing nothing and needing to be carried.
From a technical point of view queuing solo worked fine 95% of the time despite the heavy load on the system but queuing as a premade of 4 had the same "someone declined" bug happening all week. Sometimes it would eventually work and sometimes I just had to give up after 15 minutes of trying.
I actually enjoy running dungeons most of the time so I for one am glad this is over and we can go back to the more normal dungeon pugging crowd.
I had no problems with group finder.
I guess I like it the same as before the event, no real change, but there's no option for that!
It was lots of problem the first day as it was overloaded, afterward it worked well enough.
However the someone has refused the group tend to be server refusing.
No queue as DD was new usually I can pick up pledges, queue for an random normal then do the undaunted delve quest before dungeon slot is ready.
Best experience was vet darkshade 2 as sorcerer healer first day, kind of an accidental stress test
Guild group who selected vet by mistake
Worst was nCoS2, group refused to understand the simple tactic of rolling to 4 corners and make sure to miss overlapping circles, they just charged in over and over.