logarifmik wrote: »
Warden (with that name) was planned class in early stages of game, but for whatever reasons it that was cut from the final release.
So the name is only coincidence- fun coincidence tho
@starkerealmstarkerealm wrote: »From what I've seen from early beta testers, the Warden was never really functional in beta. There were issues with the animal companion skill line that were never fully ironed out, and the result is substantially different. You could ask someone like @SirAndy for clarification, though.Warden (with that name) was planned class in early stages of game, but for whatever reasons it that was cut from the final release.
So the name is only coincidence- fun coincidence tho
@starkerealmstarkerealm wrote: »From what I've seen from early beta testers, the Warden was never really functional in beta. There were issues with the animal companion skill line that were never fully ironed out, and the result is substantially different. You could ask someone like @SirAndy for clarification, though.Warden (with that name) was planned class in early stages of game, but for whatever reasons it that was cut from the final release.
So the name is only coincidence- fun coincidence tho
That is correct, the Warden was a playable class during very early beta but unfortunately it was completely broken and pretty much unusable.
I'm glad it's back and working much better this time.
@OutLaw_NynxOutLaw_Nynx wrote: »Oooo @SirAndy, I heard rumour long long ago that aside from the Warden class they had another class but it never was brought to beta. Have you heard anything about that?
@OutLaw_NynxOutLaw_Nynx wrote: »@SirAndy
Which that could be the Warden.
Let's take a look at original DD classes, and ESO equivalents:
Fighter: Fighter guild&many weapon skill lines&DK
Rogue: NB&dark brotherhood&thief guild
Wizard:Destro&mage guild
Babarian: 2h &dual wield skill lines. Maybe werewolf count too.
Cleric&Paladin&Monk : Templar&Restro
Warlock&Sorcerer: Sorcerer
Ranger: bow&Warden
Druid:Warden
Bard.
Only the bard class is missing and really in ESO it suits more a world skill line than a true class. And let's take a look at the “role” our classes have when they are designed (I know you can fit other role in, but still):
DK: Tank
Templar:Heal
Sorc: AOE damage
NB: DOT damage
Warden: Support(buffer)
Warden's role (I repeat I know any class can do any role, but here I'm referring to the main design thought) is already kinda awkward since we don't have 5ppl content, and missing tank/heal/dps for a support isn't ideal.
Still Warden is still kinda all around and provide the “natural&ice” class we've been missing. But have a look after we know we really don't need a sixth class