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More Content, Needs More Storage…

Enemy-of-Coldharbour
Enemy-of-Coldharbour
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With the release of more zones we get more stuff we need/want to store. Yet, we don’t get additional storage options. I’ve heard people say that ZOS is limiting our storage because it chokes the servers or whatever. I call BS on that since anyone can own all the houses and fill them with thousands of items (collectively) that are linked to our account. Should we get increased storage options with the release of each new zone? I believe so. What do you all think?

@ZOS_GinaBruno
@ZOS_JessicaFolsom
Edited by Enemy-of-Coldharbour on November 30, 2017 5:05PM
Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
Morgul Vardar | Altmer Necromancer | Magicka
Tithin Geil | Altmer Sorceress | Magicka
Dhryk | Imperial Dragonknight | Stamina

Guild Master - ESO Traders Union
PC/NA - CP 2560+

More Content, Needs More Storage… 109 votes

Yes
87%
SolarikenJoy_DivisionBelegnoleJimmyHanokihswenchmore420b14_ESOZapzarapcoplannb16_ESOfluffycannibalb16_ESOzariaNebthet78edopeyJRCandeiasYukon2112Nifty2gAektannsparafucilsarwb17_ESOChuckyPayneHatchetHaroczar 95 votes
No
12%
PlagueSDxaraanVhozekanothermeTandorDMuehlhausenrootimusTaleof2CitiesRawkanHvzedaRatzkifalRanger74zSlick_007devilfunk 14 votes
  • Apache_Kid
    Apache_Kid
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    Yes
    Inventory management sucks and it's boring.
  • rootimus
    rootimus
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    No
    The issue is less storage and far more the lack of any useful in-game means to organise our stuffs.
    Even on the internet, clear communication is important; it can be the difference between "helping your Uncle Jack off a horse" and "helping your uncle jack off a horse"; the difference between "knowing your s***" and "knowing you're s***".
    Greybeards & Gals - Civilised, laid-back, mature gamers. Beards optional. |
  • Sigtric
    Sigtric
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    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • DMuehlhausen
    DMuehlhausen
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    No
    I'm guessing that eventually houses will have something. With the Chapter next June-ish time they will probably expand it as well.
  • Apache_Kid
    Apache_Kid
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    Yes
    Sigtric wrote: »
    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    If they haven't figured out how to implement storage in houses when the houses were released in early February then thats on them. Not me, you, OP, or any other player.
  • Sigtric
    Sigtric
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    Apache_Kid wrote: »
    Sigtric wrote: »
    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    If they haven't figured out how to implement storage in houses when the houses were released in early February then thats on them. Not me, you, OP, or any other player.

    Housing items and storage are two different systems. OP called out 1000s of housing items. These have no impact on gear storage as the houses are instanced. All that stuff only loads when you zone into the house.

    Actual storage on the other hand is something that is not instanced. It has to be available anywhere there is a banker, which is every where. If that database becomes too large it will take longer to load in.

    Users asking for more storage suddenly finding out they can now hold 10x as much as they were previously a) will just find themselves wanting more storage again because the problem is hoarding and b) will then turn to [snip] about how the bank takes several minutes to load all items.


    ZOS having figured out or not adding extra item (not furnishing) storage inside houses is irrelevant in this situation, it is its own issue.
    Edited by ZOS_KatP on February 28, 2018 3:38PM

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • idk
    idk
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    Zos significantly increased the max possible storage earlier this year. I seriously doubt they'll do it again soon unless they add an armory or double character bag space for ESO+.

    The poll will serve no real purpose since it is clearly known most everyone would want more, more, more and for free.
    Edited by idk on November 30, 2017 5:25PM
  • xaraan
    xaraan
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    No
    I'm always unpopular in these threads, but no.

    There is plenty of storage in the game. You don't need to save everything.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • SirAndy
    SirAndy
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    Sigtric wrote: »
    Actual storage on the other hand is something that is not instanced. It has to be available anywhere there is a banker, which is every where. If that database becomes too large it will take longer to load in.
    While this is true, a simple change to the way that is handled could alleviate most of the loading time.

    Simply store a copy of all your items locally on the client side and just send a quick session based hash when the user logs in to verify that the client content hasn't been tampered with since the last logout and you're good to go without any need to download the whole inventory/bank/bag.

    Combine that with a quick server side validation when one actually wants to remove an item from the bank/storage and you're good to go with minimal computing/network overhead and ample security.
    shades.gif
    Edited by SirAndy on November 30, 2017 5:32PM
  • Rouven
    Rouven
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    What was the answer half a year ago ... (or longer?) ... only 2% of players have their inventory maxed out, it's not an issue.

    Now I do forget if that was said on the forum or part of an eso live session.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • kylewwefan
    kylewwefan
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    Yes
    Inventory control is OP AF. Need more space!
  • LiquidPony
    LiquidPony
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    Yes
    Rouven wrote: »
    What was the answer half a year ago ... (or longer?) ... only 2% of players have their inventory maxed out, it's not an issue.

    Now I do forget if that was said on the forum or part of an eso live session.

    Was a dumb, misleading "statistic" from ZOS then and it's still dumb today. Would be much more useful to see what percentage of active players have maxed inventory. ZOS claims 10 million accounts or whatever, so even something only relevant to a small portion of the total playerbase still might affect hundreds of thousands of people.

    And even then, it's not really a rational reason to restrict inventory. If only 2% of players have completed vMoL or vHoF, maybe we should just remove that content from the game? If only 2% of players go into the Imperial Sewers, why not just get rid of it? If 98% of the players don't use 98% of the sets in the game, why have them at all?
    Edited by LiquidPony on November 30, 2017 5:51PM
  • Apache_Kid
    Apache_Kid
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    Yes
    SirAndy wrote: »
    Sigtric wrote: »
    Actual storage on the other hand is something that is not instanced. It has to be available anywhere there is a banker, which is every where. If that database becomes too large it will take longer to load in.
    While this is true, a simple change to the way that is handled could alleviate most of the loading time.

    Simply store a copy of all your items locally on the client side and just send a quick session based hash when the user logs in to verify that the client content hasn't been tampered with since the last logout and you're good to go without any need to download the whole inventory/bank/bag.

    Combine that with a quick server side validation when one actually wants to remove an item from the bank/storage and you're good to go with minimal computing/network overhead and ample security.
    shades.gif

    Yeah what he said!
  • Apache_Kid
    Apache_Kid
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    Yes
    xaraan wrote: »
    I'm always unpopular in these threads, but no.

    There is plenty of storage in the game. You don't need to save everything.

    You don't need to but it helps save time. In a game where devs are constantly messing with balance and even changing the stats for certain sets of armor I think it's only fair that we reserve the right to keep as much Bind on Pickup gear that we want. Too often have I deconned something in the name of saving space that i ended up needing to farm later. Now why if I already earned that gear once before, Should I have to go earn it through rng again? That doesn't seem fair in a universe where ZoS holds literally all the cards.
  • Ratzkifal
    Ratzkifal
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    No
    The question is "More content needs more storage..." to which I say a definite no.
    HOWEVER, the space we get is already quite limited and more space will probably not be made to keep the ESO+ craftbag and bank increase an incentive to purchase. So that doesn't mean more space wouldn't be welcome, it just means where we started wasn't enough to begin with (which is unrelated to the addition of content). I am using my mails to manage my inventory by sending stuff to friends, which they return to me, but that only gets you so far until your mailbox is full.
    Regardless of whever you like that behavior or not, I really don't think the current situation is too bad even with new content and new monster helmets and AS weapons being added and such, so I don't even view ZOS pushing us to get ESO+ as harmful. Afterall, they are making my favorite game and need to get their bills paid somehow. (ESO+ is still 1000x better than Crown Crates)
    Edited by Ratzkifal on November 30, 2017 6:15PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • ChuckyPayne
    ChuckyPayne
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    Yes
    Big yes! Why?
    I like crafting, I have 9 characters + hireling 1-2 times a day.
    I store only craft materials in bank (240 slot) . Without eso+ crafing with lot charcters is a nightmare.

    I bought bank assistant. It is helps a lot, but it is not enough, because if I get recipe, sealed book etc can't store, because no room thus
    - I store tempers and refined materials in an alt character's inventory.
    - I store maps, survey map in other character's inventory.

    but I feel 240 slot is not enough to store all crafting materials (it is only max level materials).
    with every dlc less and less bank space because of style materials, etc.

    Next step: I will craft 100 food/drinks to all alts for daily provisioning quest and I will store all food materials at 3. alt character.

    4. and 5. alt store magicka and stamina sets.

    Every day 30 min-1 hour to manage inventory.

    If u are a crafter without eso+ this game is almost unplayable. need banker assistant and lots of alt characters to store separate items and the situation is worse with every dlc.

    But if you want to play you need figure out how to play without eso pls.


  • Rouven
    Rouven
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    LiquidPony wrote: »
    Rouven wrote: »
    What was the answer half a year ago ... (or longer?) ... only 2% of players have their inventory maxed out, it's not an issue.

    Now I do forget if that was said on the forum or part of an eso live session.

    Was a dumb, misleading "statistic" from ZOS then and it's still dumb today. Would be much more useful to see what percentage of active players have maxed inventory. ZOS claims 10 million accounts or whatever, so even something only relevant to a small portion of the total playerbase still might affect hundreds of thousands of people.

    And even then, it's not really a rational reason to restrict inventory. If only 2% of players have completed vMoL or vHoF, maybe we should just remove that content from the game? If only 2% of players go into the Imperial Sewers, why not just get rid of it? If 98% of the players don't use 98% of the sets in the game, why have them at all?

    Totally. I'd love to hear more about the "housing improvements" that just did not make it at the start. But so far crickets.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Thaumic
    Thaumic
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    Yes
    My hope for additional storage uses furnishing (so would be instanced and not add any database strain) - armor and weapon stands for housing.
    PAWS (Positively Against Wrip-off Stuff)
  • Jpk0012
    Jpk0012
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    Sigtric wrote: »
    Apache_Kid wrote: »
    Sigtric wrote: »
    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    If they haven't figured out how to implement storage in houses when the houses were released in early February then thats on them. Not me, you, OP, or any other player.

    Housing items and storage are two different systems. OP called out 1000s of housing items. These have no impact on gear storage as the houses are instanced. All that stuff only loads when you zone into the house.

    Actual storage on the other hand is something that is not instanced. It has to be available anywhere there is a banker, which is every where. If that database becomes too large it will take longer to load in.

    Users asking for more storage suddenly finding out they can now hold 10x as much as they were previously a) will just find themselves wanting more storage again because the problem is hoarding and b) will then turn to [snip] about how the bank takes several minutes to load all items.


    ZOS having figured out or not adding extra item (not furnishing) storage inside houses is irrelevant in this situation, it is its own issue.

    Why not instanced storage then? You can't access it with a banker, you have to zone in.

    So...
    Edited by ZOS_KatP on February 28, 2018 3:38PM
  • Tandor
    Tandor
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    No
    Would more storage be desirable? Yes. Is it necessary? No. Generally when there is new content, at least some of the old content becomes obsolete.

    As for serious crafters struggling to make do without the crafting bag, if you're that seriously into the game then why not subscribe?
  • LiquidPony
    LiquidPony
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    Yes
    Apache_Kid wrote: »
    xaraan wrote: »
    I'm always unpopular in these threads, but no.

    There is plenty of storage in the game. You don't need to save everything.

    You don't need to but it helps save time. In a game where devs are constantly messing with balance and even changing the stats for certain sets of armor I think it's only fair that we reserve the right to keep as much Bind on Pickup gear that we want. Too often have I deconned something in the name of saving space that i ended up needing to farm later. Now why if I already earned that gear once before, Should I have to go earn it through rng again? That doesn't seem fair in a universe where ZoS holds literally all the cards.

    Destiny has a novel solution to that problem: you can break down your Exotics and recreate them later using legendary shards.

    So in ESO terms, if you get an Infused Maelstrom Inferno, you could decon it because once you've found it, you can always conjure up a new one by spending some currency.
  • QuebraRegra
    QuebraRegra
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    Yes
    Apache_Kid wrote: »
    Sigtric wrote: »
    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    If they haven't figured out how to implement storage in houses when the houses were released in early February then thats on them. Not me, you, OP, or any other player.

    oh they figured it out... they're just not going to do it, it's just not profitable for them. They get more money via subs for the craft bag. :(
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Yes
    Apache_Kid wrote: »
    Sigtric wrote: »
    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    If they haven't figured out how to implement storage in houses when the houses were released in early February then thats on them. Not me, you, OP, or any other player.

    oh they figured it out... they're just not going to do it, it's just not profitable for them. They get more money via subs for the craft bag. :(

    I'd pay for more storage...

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • Apache_Kid
    Apache_Kid
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    Yes
    Apache_Kid wrote: »
    Sigtric wrote: »
    More storage is nice but until you understand the tech behind storage in an online game in general, and the differences between how that works and how placing a decoration in a housing instance works, you might keep your BS calls to yourself.

    If they haven't figured out how to implement storage in houses when the houses were released in early February then thats on them. Not me, you, OP, or any other player.

    oh they figured it out... they're just not going to do it, it's just not profitable for them. They get more money via subs for the craft bag. :(

    I'm fine with them making it ESO+ exclusive feature.
  • Taleof2Cities
    Taleof2Cities
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    No
    xaraan wrote: »
    I'm always unpopular in these threads, but no.

    There is plenty of storage in the game. You don't need to save everything.

    I am also unpopular in these threads ... given that you can quantify 3,300 inventory spots within the game currently (not including crafting bag or guild banks).
  • Morgul667
    Morgul667
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    Yes
    Who wants to go home and manage stock ? Boring and could be improved easily by increasing limit and bringing simple tools
  • Slick_007
    Slick_007
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    No

    If u are a crafter without eso+ this game is almost unplayable. need banker assistant and lots of alt characters to store separate items and the situation is worse with every dlc.

    But if you want to play you need figure out how to play without eso pls.


    then you learn to deal with it dont you. sub to eso, all your crafting mats now take up 0 bag slots, and you've doubled your bank size. you dont complain that you need more space, especially when you already have a means to get more space.

    even if you subbed for 1month, everything goes in crafting bag and only new things take up bag space.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Yes
    I would just love to see more housing slots!!!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • ChuckyPayne
    ChuckyPayne
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    Yes
    Slick_007 wrote: »

    If u are a crafter without eso+ this game is almost unplayable. need banker assistant and lots of alt characters to store separate items and the situation is worse with every dlc.

    But if you want to play you need figure out how to play without eso pls.


    then you learn to deal with it dont you. sub to eso, all your crafting mats now take up 0 bag slots, and you've doubled your bank size. you dont complain that you need more space, especially when you already have a means to get more space.

    even if you subbed for 1month, everything goes in crafting bag and only new things take up bag space.

    I used eso+ for 2 years I know how is works. Very comfortable to use, but I can't and I don't want. I stoped using eso+ and I realized the inventory is a BIG problem without eso+. I like crafting thus I use some time-consuming solution (alts) = if I have few time to play I just log in, log out between alts = inventory management :( This is a horror, it is not a free to play game, I don't understeand, why ZOS punish us (players without eso+)

    Otherwise 1 month sub not solve anything.
    Before the subscription expired I stored materials in large quantities in craft bag (enough for one year), BUT, the usage order is
    1) Inventory 2) Craft bag 3) Bank. What does it mean? You play 1 week and bank is full with materials, but there are the same materials in craft bag thus bank never will be used.

    1 month sub will solve evrything if ZOS change usage order: 1) Inventory 2) Bank 3) Craft bag

    My soultion was, I emptied the craft bag and send to all materials to my wife. She use ESO+ (this was the ultimatum she play with eso+ or uninstall, because she knows very well that horror too).
  • Reventius
    Reventius
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    Yes
    Where do I put my grease and cheese?
    For The Covenant!

    "I made the CV for each
    a character with a story comes to life
    without it, it is like the spoon in the cupboard"

    -Azurya
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