FloppyTouch wrote: »CWC hurt population a lot in pvp the long load screen and crashes made it so u just don’t want to log on. Other bugs are still around that they said was “fixed” like getting stuck in chairs in marrowind yep that still happens.
I love this game and it’s the only game I play on xb NA but these issues not going to name them all everyone knows what they are making very hard to play. Right now it’s log in do writs a few daily quest for motifs then leave. I can’t do the things I enjoyed the most and that’s pvp.
Unfadingsilence wrote: »Last month in pvp I logged on to all 3 factions in the 30 day campaign just to see what the numbers looked lIke and on the last day of pvp DC had around 14k ppl log on and get on the leaderboards, EP had around 13k and AD around 12k, I know people play other toons and that goes into the count but the population on Xbox NA "for pvp" was really good this time around those numbers are cut in half if not worse with the load screen issues but the game is far from dead "at least on Xbox NA"
It's not even so much a "fix" as just a rollback on something that was ironically supposed to improve performance.
People are always coming here and saying the game is dying, people are leaving, the servers are empty when in reality there's still a crap ton of people logging in, running around, and dueling in front of you every day.
Though if you say something enough times eventually it has to become true right?
I would say I'm pretty in the know about ESO stuff but I never heard of that site.MilwaukeeScott wrote: »http://steamcharts.com/app/306130#All
https://eso-database.com/en/characters/statistics-ratios/
Population is up on all platforms.
Consoles now have more players than PC.
More an issue that CWC adds significant changes to game, you can not roll back without handling this, people has gotten stuff not longer in loot list has assigned more CP than before and so on.It's not even so much a "fix" as just a rollback on something that was ironically supposed to improve performance.
Unfortunately it's not that easy on consoles thanks to Microsoft and Sony who don't allow any new versions of the game without proper "certification" (where they do stuff like checking that games use the correct button images, etc.). Some recent garbage game releases on PS4 might seem to tell a different story, but the reason console versions of ESO always release after PC is the fact that they submit their console builds once PC is finalized and then have to wait for that testing stuff…