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Gold agility, willpower, endurance

sly007
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Now that overland and dungeon jelwery can be obtained in legendary quality, when will the imperial city jewelry be available in legendary quality?
  • WrathOfInnos
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    Would be interesting to see this. Willpower/agility are already BIS as 3 piece jewelry for a lot of builds (diminishing returns cause minor slayer on trial sets to be 3-4%, not the stated 5%).

    It does bug me a little that these purple sets that are handed out like free candy are outperforming the hardest to obtain trial gear (gold Moondancer, Architect, Alkosh, War Machine 3 pc sets). I would be more accepting of willpower and agility if they were rare gold quality drops, and matched the quality of the rest of my gear.
  • Bbsample197
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    how much dps could you get compared to the purple ones? is it really that big?
  • itsfatbass
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    This is a serious dead horse here. Been brought up many times and has been confirmed that there will be no gold jewelry of these sets.
    Edited by itsfatbass on November 26, 2017 11:48PM
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • UppGRAYxDD
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    This is a serious dead horse here. Been brought up many times and has been confirmed that there will be no gold jewelry of these sets.

    Just like how the golden will never sell lich or amberplasm gold jewelry....
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Ch4mpTW
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    I’ve always been quite curious about gold/legendary Agility and Willpower jewelry... It would be quite the sight to see such things, I suppose...

    Hmm... Now I’m curious. What exactly would gold/legendary jewelry of Agility and Willpower sell for individually? Especially back when Agility jewelry in particular were selling for 250k or higher a piece. I’m assuming 500k perhaps? 750k?
  • MLGProPlayer
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    Ch4mpTW wrote: »
    I’ve always been quite curious about gold/legendary Agility and Willpower jewelry... It would be quite the sight to see such things, I suppose...

    Hmm... Now I’m curious. What exactly would gold/legendary jewelry of Agility and Willpower sell for individually? Especially back when Agility jewelry in particular were selling for 250k or higher a piece. I’m assuming 500k perhaps? 750k?

    Price is determined by the market, not colour quality of the item. If it's easy to obtain, it would be cheap.
    Edited by MLGProPlayer on November 27, 2017 3:02AM
  • GaunterODim
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    UppGRAYxDD wrote: »
    Just like how the golden will never sell lich or amberplasm gold jewelry....

    She definetely will sell these at some point with both of these being dungeon sets, but agility etc are neither dungeon sets nor overland sets so I would not expect them to be sold.
  • Ch4mpTW
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    Ch4mpTW wrote: »
    I’ve always been quite curious about gold/legendary Agility and Willpower jewelry... It would be quite the sight to see such things, I suppose...

    Hmm... Now I’m curious. What exactly would gold/legendary jewelry of Agility and Willpower sell for individually? Especially back when Agility jewelry in particular were selling for 250k or higher a piece. I’m assuming 500k perhaps? 750k?

    Price is determined by the market, not colour quality of the item. If it's easy to obtain, it would be cheap.

    I disagree with you (to a degree). A perfect counter argument to this would be Necropotence body pieces on PS4-NA (for an example). A green pair of divines boots may be listed for ~8k across Tamriel’s kiosks. Yet those same boots, but in purple quality will be listed for ~20k-30k (sometimes a bit higher or lower give or take). And gold quality? You’re looking at ~50k minimum. And that’s again all across Tamriel.

    Another example would be Lich set pieces, before they only dropped from CoH. In its prime, and even a tad bit afterward, blue quality Lich pieces were listed on average for 20k-50k a piece in traders all around. Purple pieces were 75k and higher. And as for gold Lich pieces...? Sometimes 250k+.

    So n’ah, I definitely think that the quality of the gear being sold definitely has an effect on the piece being sold’s price. It just depends however on whether or not you luck out on coming across a solid deal.
  • Lightspeedflashb14_ESO
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    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same rotation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.
    Edited by Lightspeedflashb14_ESO on November 27, 2017 9:19AM
  • Banana
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    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same radiation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.

    But golds shiney
  • Ch4mpTW
    Ch4mpTW
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    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same radiation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.

    It’s because of this reasoning, that I don’t fret too much about gold jewelry for the most part. Only weapons (to a degree). The rest I keep in epic/purple quality. If I happen to have a complete gold jewelry set for something (e.g. Moondancer), then that’s great. I’ll use it. But, if I’m missing say 1 or 2 pieces of a jewelry set in gold, I have no problems with just using purple jewelry.

    People put far too much emphasis on jewelry color, in my opinion. While it can be nice indeed, the difference(s) in performance results are minuscule.
  • MLGProPlayer
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    Ch4mpTW wrote: »
    Ch4mpTW wrote: »
    I’ve always been quite curious about gold/legendary Agility and Willpower jewelry... It would be quite the sight to see such things, I suppose...

    Hmm... Now I’m curious. What exactly would gold/legendary jewelry of Agility and Willpower sell for individually? Especially back when Agility jewelry in particular were selling for 250k or higher a piece. I’m assuming 500k perhaps? 750k?

    Price is determined by the market, not colour quality of the item. If it's easy to obtain, it would be cheap.

    I disagree with you (to a degree). A perfect counter argument to this would be Necropotence body pieces on PS4-NA (for an example). A green pair of divines boots may be listed for ~8k across Tamriel’s kiosks. Yet those same boots, but in purple quality will be listed for ~20k-30k (sometimes a bit higher or lower give or take). And gold quality? You’re looking at ~50k minimum. And that’s again all across Tamriel.

    Another example would be Lich set pieces, before they only dropped from CoH. In its prime, and even a tad bit afterward, blue quality Lich pieces were listed on average for 20k-50k a piece in traders all around. Purple pieces were 75k and higher. And as for gold Lich pieces...? Sometimes 250k+.

    So n’ah, I definitely think that the quality of the gear being sold definitely has an effect on the piece being sold’s price. It just depends however on whether or not you luck out on coming across a solid deal.

    That's anecdotal evidence. You have no way of checking market prices on console since you don't have add-ons. For all you know, the market price is the same for all the colours (like it is on PC). Gold items are the only ones with a higher price and that's because of the cost of the tempers. Jewellery isn't upgradable, so that same phenomenon won't exist.

    The market can't be played. It's determined by supply and demand. If there is high supply (and it starts to exceed demand), prices will drop.
    Edited by MLGProPlayer on November 27, 2017 4:30AM
  • starkerealm
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    I want to say gold Agility, Willpower, and Endurance sets did pop up in PTS templates at one point. I'm not aware of them ever showing up in game, though.
  • sly007
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    I see no reason for holding back legendary the imperial city jewelry sets. Everything else can be obtained in legendary now. It's only a matter time and chance. The tel var jewelry can be purchased in legendary quality at anytime.

  • Malmai
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    Coming Soon...
  • Chilly-McFreeze
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    sly007 wrote: »
    I see no reason for holding back legendary the imperial city jewelry sets. Everything else can be obtained in legendary now. It's only a matter time and chance. The tel var jewelry can be purchased in legendary quality at anytime.

    Indeed. Due to the fact that 3 piece sets didn't get buffed like all the 5 piece sets, they should at least make them available in gold.
  • Beardimus
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    Happy with that but BOP and via fragments only or maybe tel var these two are becoming a redundant currency

    Drive some population back into Imp City as originally intended with fragments.

    Help save IC & PvP @ZOS_GinaBruno!
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  • starkerealm
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    sly007 wrote: »
    I see no reason for holding back legendary the imperial city jewelry sets. Everything else can be obtained in legendary now. It's only a matter time and chance. The tel var jewelry can be purchased in legendary quality at anytime.

    If we're doing that, I'd love to see the old (pre-dye system) legendary color come back as a reward for wearing gold gear in every slot. (Seriously, back around 1.1 or 1.2, there was a gold with red undertones that, as far as I know, is completely gone from the game now, which you'd see on vet 10 trial gear.)
  • Leandor
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    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same radiation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.

    Not that it makes a big difference, but there is also a 820 vs 870 increase in trait benefit, which is a 6% increase.

    In total you're looking at 200 more magicka, increased by percentage modifiers, by swapping purple to gold.
    Edited by Leandor on November 27, 2017 9:01AM
  • Lightspeedflashb14_ESO
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    Leandor wrote: »
    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same radiation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.

    Not that it makes a big difference, but there is also a 820 vs 870 increase in trait benefit, which is a 6% increase.

    In total you're looking at 200 more magicka, increased by percentage modifiers, by swapping purple to gold.

    that max magic number doesn't matter, you would get that amount with any set you had in gold( IE, gold IA jewelry). simple.

    and i wish people would stop being this guy-

    135.png

    when it comes to all my posts.
    Edited by Lightspeedflashb14_ESO on November 27, 2017 9:17AM
  • starkerealm
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    Leandor wrote: »
    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same radiation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.

    Not that it makes a big difference, but there is also a 820 vs 870 increase in trait benefit, which is a 6% increase.

    In total you're looking at 200 more magicka, increased by percentage modifiers, by swapping purple to gold.

    that max magic number doesn't matter, you would get that amount with any set you had in gold( IE, gold IA jewelry). simple.

    and i wish people would stop being this guy-

    135.png

    when it comes to all my posts.

    Except for the part where Agility, Endurance, and Willpower have larger base stat modifiers than normal 5pc sets. I can't remember if this is the case with the other 3pc sets, though.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Leandor wrote: »
    how much dps could you get compared to the purple ones? is it really that big?

    193 vs 189, a 2.1% increase and 1400 vs 1451 max mag, a 3.6% increase, so almost nothing. like 30 or 40 dps more on the same radiation. "depending" on a lot, for all you "ACKCHYUALLY" nerds out there.

    Not that it makes a big difference, but there is also a 820 vs 870 increase in trait benefit, which is a 6% increase.

    In total you're looking at 200 more magicka, increased by percentage modifiers, by swapping purple to gold.

    that max magic number doesn't matter, you would get that amount with any set you had in gold( IE, gold IA jewelry). simple.

    and i wish people would stop being this guy-

    135.png

    when it comes to all my posts.

    Except for the part where Agility, Endurance, and Willpower have larger base stat modifiers than normal 5pc sets. I can't remember if this is the case with the other 3pc sets, though.

    still you-

    135.png


    the 5% damage done is comparable. that why i list IA as a sub. ancient grace gives you more max magic but less spell damage.

    but the point is there is a rounding error difference between purple and gold anything, except for gold cp 160 weapons. a "200 more magicka" difference matters almost zilch compared to actually knowing how to do a dps rotation and keep it up.


    and i am aware that there is a difference but it really doesn't matter and you pointing it out seems like you belong on https://www.reddit.com/r/iamverysmart/
    Edited by Lightspeedflashb14_ESO on November 27, 2017 9:52AM
  • Qbiken
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    Well, as long as people would pay insane amount for a small increase to stats.....sure. Got enough tel-var and fragments to buy anything multiple times over xD
  • starkerealm
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    and i am aware that there is a difference but it really doesn't matter and you pointing it out seems like you belong on https://www.reddit.com/r/iamverysmart/

    Or, you know, I was smarting off because of your earlier post. :p
  • O_LYKOS
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    This is a serious dead horse here. Been brought up many times and has been confirmed that there will be no gold jewelry of these sets.

    So was trait change...and here we are today, with trait change.
    PC NA - GreggsSausageRoll
  • MakoFore
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    i think there are now obviously more end game , max cp, players than ever - the game has now been out for ages- and alot of players are bored. theyre at the stage now where theyre doing the same trials over and over- and more or less just tweaking their end game builds- i think releasing gold jewellery for all the sets - but making them really hard to get- would give people a good incentive to return to the game - in the same way undaunted pledges did when they first came out. i tihnnk the game needs to continualy move the posts for these players- and in a thoughtuyfl way- not just adding CP30 every patch which is lazy - stupid and throwss the games balance off. they need to rather give us things to incermentally improve our players- giving them a feeling of progression- while also moving the content ahead- making it harder also. its aa tough balance that all games run into- give u the feeling of getting stronger- which we all enjoy- but also making it more challenging. well at the same time you need incentives- and the gold jewellery would be one half to help this i think , the other half making the game scale in its challenging content- adding a harder mode perhaps to GET those jewellery pieces in dungeons.

    right now there is a very very high floor and a low ceiling in the game- what i mean is for example- to get one undaunted key- u do a normal pledge- *** easy- u can solo it. but to get two keys you need to do a vet version- but ALSO a hard mode. the differnce between a vet hard mode and normal mode is alot. and yet the regular vet mode- also gives u one key- so there is a incentive dead zone there- where noone wants to do any vet content- either pug thru a quick random - or LFG max cp for end gamers to run thru a hm.
    what they need to do is distrubute rewards proportionately along the lines of content difficulty -
    so normal- 1 key
    vet - 2 keys
    vet hard mode- 2 keys plus golded head drop.
    oblivion mode- 2 keys plus gold head drop PLUS gold jewellery drop.

    so yes - in short. gold jewellery - good.
    Edited by MakoFore on November 28, 2017 1:02AM
  • itsfatbass
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    O_LYKOS wrote: »
    This is a serious dead horse here. Been brought up many times and has been confirmed that there will be no gold jewelry of these sets.

    So was trait change...and here we are today, with trait change.

    They actually said couple years ago they would be introducing this system (as well as buff tracking system) in the far future.
    Edited by itsfatbass on November 28, 2017 5:17AM
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • misfitmanic
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    sly007 wrote: »
    I see no reason for holding back legendary the imperial city jewelry sets. Everything else can be obtained in legendary now. It's only a matter time and chance. The tel var jewelry can be purchased in legendary quality at anytime.

    Gold Willpower/Agility/Endurance for Tel-Var would breathe new life into the IC/Sewers!
  • IcyDeadPeople
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    sly007 wrote: »
    Now that overland and dungeon jelwery can be obtained in legendary quality, when will the imperial city jewelry be available in legendary quality?

    How about adding something like weekend Golden Vendor for IC who sells monster helms and gold jewelry for tel var?
  • TheYKcid
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    I don't see why not. Agility/Willpower already got left behind when all other 1-4pc max resource bonuses got buffed in HotR, so they aren't as good as they used to be. Releasing gold versions would be a nice gesture in that regard.

    Even if the difference may be minimal, many players, myself included, enjoy the satisfaction of paying a premium to own the best gear. This is hardly gamebreaking, so there's no reason not to, really.

    It could even give some much needed traffic to IC if implemented properly.
    Edited by TheYKcid on November 28, 2017 12:11PM
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
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