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Do people understand the word profit ???

  • Apache_Kid
    Apache_Kid
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    I would love to see the profits that these crates generate. I bet if we saw the real number, we'd all be sick to our stomachs. I would also be a big fan of crown crates, if that money was being used to make the game work better but instead it just keeps getting worse and worse in terms of performance.
  • Balamoor
    Balamoor
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    Gambling and Pay to win are two are descriptors people hang on anything they dislike on these forums.


    Iv'e been curious to what actually can be done, so I reached out to one of my very good friends, who is a Senior partner at Braumiller Law Group, these are the guys that more or less find legal ways for online companies to make money, they deal with many different countries in North America Europe and the far east....in short they are the authority of what could happen in a situation like this.

    My response was more or less laughter for a good ten seconds, then a basic explanation of:

    Even if the worst case scenario happens, it won't stop selling any form of crate, or box and even if it did with appeals process we are talking at least five years and it could be up to ten, but realistically the only thing that will be required to change is how the EULA is worded and maybe the rating if a game sales crates or boxes and is rated T. It could even in fact in some countries better define what developers are allowed to do and pave a way to make even more profit.

    I know this won't stop the cult of PAWS from dream spinning their ultimate fantasy, but to the rational folks out their wondering if their game is going to change in the next five or more years the answer is a resounding no.

    Personally I trust someone who is a partner at a top global legal firm that specializes in this over some armchair hater who goes into a blind rage every time a player on a Apex mount rides by.

    Edited by Balamoor on November 24, 2017 5:19PM
  • Voxicity
    Voxicity
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    Justification for crown crate thread isn't met with glowing reviews? Shocker.

    Corporate thrall alert.


    <Lord of Pessimism>
    Doctordarkspawn
  • Jade1986
    Jade1986
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    R4TTIUS wrote: »
    Lets make this insanely simple, if ESO made $1 profit a year then the game would be fine. Apart from no new content.

    Profit is the figure worked out after you've paid all your bills, which include salaries, bonuses, electricity, water etc etc

    So if loot boxes/ crown crates get stopped the game isn't going to go into apocalypse mode people

    EDIT

    SEEMS LIKE I NEED TO MAKE THIS CLEAR I AM NOT SAYING THEY WOULD CONTINUE TO RUN
    AS AN EFFECTIVE BUSINESS BY MAKING $1 PROFIT NO SHAREHOLDER IN THERE RIGHT MIND WOULD BACK THAT BUSINESS.

    I AM TRYING TO EXPLAIN THAT THE CROWN CRATES ARE NOT THE BE ALL AND ALL OF THIS GAME IF THEY GET BANNED.

    THERE IS ALOT OF PEOPLE WHO SOLELY BELIEVE THEY ARE THE ONLY THING THAT KEEPS THIS GAME ALIVE, JUST READ THE FORUM POSTS OVER THE LAST FEW DAYS.

    WHERE ESO HAS PROFIT FROM MANY DIFFERENT WAYS.



    Ppl just over react here I noticed. If you say something someone disagrees with, a lot of the time a keyboard warrior will come in and crucify you.
  • Malic
    Malic
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    Why cant companies sell whatever they want if people are willing to buy it?

    These ridiculous attempts by governments to regulate assumed ethical behavior is extremely harmful to liberty. There was a time if you didnt adhere to social norms, you would be shamed and worse. We arent talking 1680 try the 1960's.

    MMO's arent the pinnacle of society, its a game for people with disposable income off the bat. Its EXACTLY where loot boxes should be. Consumers drive consumption if people dont like them they dont buy them. relying on the crutch of government regulation is a cop out and a dismissal of responsibility on your part.

    If I want to buy loot boxes I should be able to buy them as long as my consumption doesnt harm you. Dont be so quick to have the government regulate behaviors for you, its a slippery slope.
  • Jade1986
    Jade1986
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    Malic wrote: »
    Why cant companies sell whatever they want if people are willing to buy it?

    These ridiculous attempts by governments to regulate assumed ethical behavior is extremely harmful to liberty. There was a time if you didnt adhere to social norms, you would be shamed and worse. We arent talking 1680 try the 1960's.

    MMO's arent the pinnacle of society, its a game for people with disposable income off the bat. Its EXACTLY where loot boxes should be. Consumers drive consumption if people dont like them they dont buy them. relying on the crutch of government regulation is a cop out and a dismissal of responsibility on your part.

    If I want to buy loot boxes I should be able to buy them as long as my consumption doesnt harm you. Dont be so quick to have the government regulate behaviors for you, its a slippery slope.

    Um, the loss of crates would put the exact same items into the crown store as normal items, defacto giving you more options and choices. Your argument fails at every turn. And are you seriously comparing the regulation of crown crates to minority and lgbtq rights?! Also, what did dregulation get said country in 2000-2008`? Yeah. Exactly.
    Edited by Jade1986 on November 24, 2017 4:50PM
  • Balamoor
    Balamoor
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    Malic wrote: »
    Why cant companies sell whatever they want if people are willing to buy it?

    These ridiculous attempts by governments to regulate assumed ethical behavior is extremely harmful to liberty. There was a time if you didnt adhere to social norms, you would be shamed and worse. We arent talking 1680 try the 1960's.

    MMO's arent the pinnacle of society, its a game for people with disposable income off the bat. Its EXACTLY where loot boxes should be. Consumers drive consumption if people dont like them they dont buy them. relying on the crutch of government regulation is a cop out and a dismissal of responsibility on your part.

    If I want to buy loot boxes I should be able to buy them as long as my consumption doesnt harm you. Dont be so quick to have the government regulate behaviors for you, its a slippery slope.

    Spot on, and I laugh every time the "muh addictions" or "think of the children!" defense is used, and it appears to the more rational among us that we have a generation of weak willed professional victims, that are basically begging INGSOC to regulate their lives to the point where they don't have to think.

    And what is ignored in all of this is the level of harassment the anti crate cult inflicts on players in game with impunity, peopel have actually been forced to stop playing because the bullying got so bad, but it is ignored by the CM's.....heck they even made the Kajiit role player who can't break character a community ambassador, which boggles a lot of peoples minds.

    The last I got out of ZoS when I discussed it with a representative is "We know there is a problem" and the silent "But we're not going to do anything about it."

    I don't know if that is because this group has friends on the community management team or what.....but while everyone is pearl clutching about a non issue, something real and tangible is being ignored. It's hypocrisy at the highest levels really.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    I don't understand what this post is about...
  • Huyen
    Huyen
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    R4TTIUS wrote: »
    Lets make this insanely simple, if ESO made $1 profit a year then the game would be fine. Apart from no new content.

    Profit is the figure worked out after you've paid all your bills, which include salaries, bonuses, electricity, water etc etc

    So if loot boxes/ crown crates get stopped the game isn't going to go into apocalypse mode people

    EDIT

    SEEMS LIKE I NEED TO MAKE THIS CLEAR I AM NOT SAYING THEY WOULD CONTINUE TO RUN
    AS AN EFFECTIVE BUSINESS BY MAKING $1 PROFIT NO SHAREHOLDER IN THERE RIGHT MIND WOULD BACK THAT BUSINESS.

    I AM TRYING TO EXPLAIN THAT THE CROWN CRATES ARE NOT THE BE ALL AND ALL OF THIS GAME IF THEY GET BANNED.

    THERE IS ALOT OF PEOPLE WHO SOLELY BELIEVE THEY ARE THE ONLY THING THAT KEEPS THIS GAME ALIVE, JUST READ THE FORUM POSTS OVER THE LAST FEW DAYS.

    WHERE ESO HAS PROFIT FROM MANY DIFFERENT WAYS.



    Eliminate the shareholders, and you get a healthy game that puts money into development instead of giving it to a bunch of people that want free cash.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Rouven
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    I don't understand what this post is about...

    Profits and the world at large sprinkled with a few different ideologies and morals. It's really been discussed lots lately, don't worry about it too much.

    The header sounded controversial enough so it was worth a peek and in that regard I was not disappointed.

    However a little critique here - don't blow all your CAPS too soon.

    Keep up the good fight, keep the forums alive and most of all keep it clean, no blows below the belt. :D

    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • THWIP71
    THWIP71
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    giphy.gif
  • Balamoor
    Balamoor
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    Huyen wrote: »
    R4TTIUS wrote: »
    Lets make this insanely simple, if ESO made $1 profit a year then the game would be fine. Apart from no new content.

    Profit is the figure worked out after you've paid all your bills, which include salaries, bonuses, electricity, water etc etc

    So if loot boxes/ crown crates get stopped the game isn't going to go into apocalypse mode people

    EDIT

    SEEMS LIKE I NEED TO MAKE THIS CLEAR I AM NOT SAYING THEY WOULD CONTINUE TO RUN
    AS AN EFFECTIVE BUSINESS BY MAKING $1 PROFIT NO SHAREHOLDER IN THERE RIGHT MIND WOULD BACK THAT BUSINESS.

    I AM TRYING TO EXPLAIN THAT THE CROWN CRATES ARE NOT THE BE ALL AND ALL OF THIS GAME IF THEY GET BANNED.

    THERE IS ALOT OF PEOPLE WHO SOLELY BELIEVE THEY ARE THE ONLY THING THAT KEEPS THIS GAME ALIVE, JUST READ THE FORUM POSTS OVER THE LAST FEW DAYS.

    WHERE ESO HAS PROFIT FROM MANY DIFFERENT WAYS.



    Eliminate the shareholders, and you get a healthy game that puts money into development instead of giving it to a bunch of people that want free cash.

    You obviously have no idea how game development works, venture capitalist are the life blood of game development, if you eliminate them, you have no game and it isn't free cash, it's a return on the money they invested.
  • SugaComa
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    I don't see the issue here ... ESO crown crates do not offer pay to win, and for many it's the pay to win formula that is causing the problem for gamers not loot boxes on general

    While loot boxes remain an optional cosmetic upgrade to your character I would happily spend money on them if I have some spare crowns going, but as soon as I have to invest in loot boxes or crates to actually progress like you do in the new need for speed and SWBF then I'm done with that game

    ESO shouldn't have anything to worry about
  • nolangrady
    nolangrady
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    R4TTIUS wrote: »
    Lets make this insanely simple, if ESO made $1 profit a year then the game would be fine. Apart from no new content.

    Profit is the figure worked out after you've paid all your bills, which include salaries, bonuses, electricity, water etc etc

    So if loot boxes/ crown crates get stopped the game isn't going to go into apocalypse mode people

    EDIT

    SEEMS LIKE I NEED TO MAKE THIS CLEAR I AM NOT SAYING THEY WOULD CONTINUE TO RUN
    AS AN EFFECTIVE BUSINESS BY MAKING $1 PROFIT NO SHAREHOLDER IN THERE RIGHT MIND WOULD BACK THAT BUSINESS.

    I AM TRYING TO EXPLAIN THAT THE CROWN CRATES ARE NOT THE BE ALL AND ALL OF THIS GAME IF THEY GET BANNED.

    THERE IS ALOT OF PEOPLE WHO SOLELY BELIEVE THEY ARE THE ONLY THING THAT KEEPS THIS GAME ALIVE, JUST READ THE FORUM POSTS OVER THE LAST FEW DAYS.

    WHERE ESO HAS PROFIT FROM MANY DIFFERENT WAYS.



    Oh you know what ESO's profit margin is? Please share as I think we would all love to know.

    Also, if you want to be technical the word profit also means a financial advantage or benefit. $1 doesn't fit that criteria nor does your edit as profit margins are usually substantial especially in the gaming industry. Investors expect X or after a while the game shuts down. We do not now what X is and neither do you. Crown crates may be necessary we just don't know. As I have stated in other posts, anger and frustration should be focused on what they do (or don't do in the case of this team) with those profits.

    This "scam" as some call it is not gaining traction simply because of BF2 or Belgium. The lack of bug fixes, unplayable PvP, and lackluster content are driving this bus. These threads would not be as rampant If we had better communication and more focus on fixing a great game rather than adding more tchotchkes on the Crown Store.

  • Emmagoldman
    Emmagoldman
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    I think you need to think of marginal vs. fixed cost......
  • Jarryzzt
    Jarryzzt
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    "You keep using that word. I do not think it means what you think it means."(TM)

    1. Every private business will have equity holders. I.e. owner or owners.

    Some businesses are not public. Their equity holder or holders are...well, can be anybody, but generally we are talking about a handful of persons or entities, often not even five. [This applies to large private businesses as well.]

    Others are public, at least to some extent - that is some or all of the equity is sold on a stock exchange, and so you could have a list of thousands or even millions of "owners" (though likely a significant chunk will again be in the hands of a handful of persons or institutions). [There is also a distinction between "voting" and "non-voting" equity - I, the owner, can give public shareholders 80% economic interest in the business but retain 100% voting interest, you see this, for example, with energy MLPs - but that's really a separate discussion.]

    The point is that statements like "take the shareholders out" are meaningless. Equity holders will always exist. To the extent ownership is concentrated, it can exercise more control over the business (typically to extract more for themselves, e.g. as dividends); if it is diffuse, as with some large corporations, then you are falling back on the CEO and a clique of directors (also in the business of extracting more for themselves, e.g. in the form of bonuses).

    TLDR - a non-government owned corporation in a capitalist economy will generally act, firstly and chiefly, in what its owners or (in cases of diffuse ownership) management believe to be their short-term economic interests (rightly or wrongly).

    2. Zenimax is not a public, i.e. listed, company. Rather, it is a portfolio company of a private equity firm (read: financial speculators), although SEC also shows some registered equity sales (minority stakes) to people like Les Moonves (CBS) and a Robert S. Trump (surely not a relation to anybody). Source: https://www.bloomberg.com/news/articles/2016-05-11/providence-said-to-weigh-options-for-video-game-maker-zenimax (and note that the $2.5 billion "valuation" is really the Excel model run by the private equity guys, representing what they want to be paid for the business).

    Incidentally, this means at least four things:

    - As per #1, there are a handful of owners who will always, always act in what they believe to be their economic interests even if that means literally taking Zenimax apart and shutting down ESO (or firing half the ESO developers and replacing them with trainees in India - which I have seen happen - so if you think bugs are bad now...).

    - Private equity funds make money from their portfolio companies in three, and only three ways - "flip" them, i.e. sell them, to either public or private investors; extract dividends from them, often financed with debt ("dividend recapitalization"); and have them pay the fund annual "management and advisory fees", which might range from a few millions to a few tens of millions of dollars (pounds, euros) per annum depending on the particulars. That is the endgame for Zenimax in the minds of Providence - find a way to inflate the value and sell it, and until you can do that milk the thing for fees and dividends. Enter all sorts of ideas on monetization of in-game content.

    - Private equity funds "work" because they buy their portfolio companies with other people's money, literally. I.e. they borrow, oh, say, 2/3 of the purchase price (sometimes more) with the company itself responsible for paying off the debt. I.e. Zenimax likely has some debt against it, somewhere, which oh by the way does limit its financial flexibility and influence its decision on things like monetization of in-game content.

    - Incidentally, "profit", or "earnings", a stupid and meaningless term (more correctly: an accounting construct) popularized by CNBC and the like, is utterly meaningless. Private equity firms (as well as banks, hedge funds...the entire financial sector, pretty much) value and operate companies based on: EBITDA (read: how much cash income do I get out of my operations before paying debt interest, taxes, etc.); and "free cash flow" (read: how much cash is left over at the end of the day after paying interest, taxes, etc.). Companies are generally bought and sold on EBITDA valuations, and the surest way to get EBITDA up is (not a complete list): fire a bunch of workers; pay them less; cut any other sorts of operating costs; and yes, generate more revenue (even phantom revenue). In practice for ZOS this probably means, on the one hand, a cap on development resources (since these cost money), and on the other hand, constant, unceasing and unremitting efforts to get every ESO sub to pay more.

    TLDR - given ZOS's ownership and their economic incentives, "milking" players for microtransactions of all kinds is sort of the name of the game, and we should be thankful that ZOS and its owners have, thus far, had the presence of mind not to turn F2P into P2W.

    3. Turning to the original...post. With caps and all that.

    - The "loot box crisis" is, at this juncture, a non-event. Some idiot politician (singular) somewhere said something, and another idiot politician (also singular) halfway across the world said something similar. Between this and actual government action there are a lot of gaping chasms to cross.

    - Even if loot boxes were banned by the entire world tomorrow (on pain of death! death!!), a) no other part of ESO's microtransaction economy would be impacted, and b) ZOS would immediately scramble to replace the revenue stream by, for example, unbundling the loot boxes and selling individual items at, say, 10x-20x the cost of a single loot box.

    - Incidentally, while we have zero (so far as I am aware) knowledge of Zenimax's financials (since a PE fund owns them and there are no SEC filings I can find in five minutes), and while Zenimax owns a number of franchises of which ESO is just one, to put a $2.5 billion "paper" valuation on the thing (see the link above) the Providence people are likely to be using an EBITDA number in the $200-$250 million range (Activision - WoW - is actually trading at a higher multiple, but the numbers are messy this year and I don't care enough just now). Now - this is most probably an inflated EBITDA number, i.e. "really" they are doing something like $150-$200 million per year. But understand, this means that after paying all their operating expenses they are still clearing that $150-$200 million (which then goes to pay interest, capital spending, and so ad infinitum). I highly, highly doubt that banning all loot boxes tomorrow (on pain of death I say!!!) would put very much of a dent in this figure even if the ownership did absolutely nothing to compensate.

    TLDR - there is no loot box crisis and Zenimax as a whole makes enough money not to care too much*.

    * - unless the Providence people had hung up so much debt on the business it needs every penny to pay the interest, or, alternatively, for their own internal reasons want to cash out as soon as possible, which usually leads to no small amount of short-term stupidity.


    Was this a public service announcement? It sounds like a public service announcement. Eh, I do not care enough to make it a public service announcement. Besides which, I will lay down odds of one hundred to eight that nine out of ten people shouting about loot boxes on the Internet will either not read or not care (or both) about the foregoing.
  • Balamoor
    Balamoor
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    Jarryzzt wrote: »
    "You keep using that word. I do not think it means what you think it means."(TM)

    1. Every private business will have equity holders. I.e. owner or owners.

    Some businesses are not public. Their equity holder or holders are...well, can be anybody, but generally we are talking about a handful of persons or entities, often not even five. [This applies to large private businesses as well.]

    Others are public, at least to some extent - that is some or all of the equity is sold on a stock exchange, and so you could have a list of thousands or even millions of "owners" (though likely a significant chunk will again be in the hands of a handful of persons or institutions). [There is also a distinction between "voting" and "non-voting" equity - I, the owner, can give public shareholders 80% economic interest in the business but retain 100% voting interest, you see this, for example, with energy MLPs - but that's really a separate discussion.]

    The point is that statements like "take the shareholders out" are meaningless. Equity holders will always exist. To the extent ownership is concentrated, it can exercise more control over the business (typically to extract more for themselves, e.g. as dividends); if it is diffuse, as with some large corporations, then you are falling back on the CEO and a clique of directors (also in the business of extracting more for themselves, e.g. in the form of bonuses).

    TLDR - a non-government owned corporation in a capitalist economy will generally act, firstly and chiefly, in what its owners or (in cases of diffuse ownership) management believe to be their short-term economic interests (rightly or wrongly).

    2. Zenimax is not a public, i.e. listed, company. Rather, it is a portfolio company of a private equity firm (read: financial speculators), although SEC also shows some registered equity sales (minority stakes) to people like Les Moonves (CBS) and a Robert S. Trump (surely not a relation to anybody). Source: https://www.bloomberg.com/news/articles/2016-05-11/providence-said-to-weigh-options-for-video-game-maker-zenimax (and note that the $2.5 billion "valuation" is really the Excel model run by the private equity guys, representing what they want to be paid for the business).

    Incidentally, this means at least four things:

    - As per #1, there are a handful of owners who will always, always act in what they believe to be their economic interests even if that means literally taking Zenimax apart and shutting down ESO (or firing half the ESO developers and replacing them with trainees in India - which I have seen happen - so if you think bugs are bad now...).

    - Private equity funds make money from their portfolio companies in three, and only three ways - "flip" them, i.e. sell them, to either public or private investors; extract dividends from them, often financed with debt ("dividend recapitalization"); and have them pay the fund annual "management and advisory fees", which might range from a few millions to a few tens of millions of dollars (pounds, euros) per annum depending on the particulars. That is the endgame for Zenimax in the minds of Providence - find a way to inflate the value and sell it, and until you can do that milk the thing for fees and dividends. Enter all sorts of ideas on monetization of in-game content.

    - Private equity funds "work" because they buy their portfolio companies with other people's money, literally. I.e. they borrow, oh, say, 2/3 of the purchase price (sometimes more) with the company itself responsible for paying off the debt. I.e. Zenimax likely has some debt against it, somewhere, which oh by the way does limit its financial flexibility and influence its decision on things like monetization of in-game content.

    - Incidentally, "profit", or "earnings", a stupid and meaningless term (more correctly: an accounting construct) popularized by CNBC and the like, is utterly meaningless. Private equity firms (as well as banks, hedge funds...the entire financial sector, pretty much) value and operate companies based on: EBITDA (read: how much cash income do I get out of my operations before paying debt interest, taxes, etc.); and "free cash flow" (read: how much cash is left over at the end of the day after paying interest, taxes, etc.). Companies are generally bought and sold on EBITDA valuations, and the surest way to get EBITDA up is (not a complete list): fire a bunch of workers; pay them less; cut any other sorts of operating costs; and yes, generate more revenue (even phantom revenue). In practice for ZOS this probably means, on the one hand, a cap on development resources (since these cost money), and on the other hand, constant, unceasing and unremitting efforts to get every ESO sub to pay more.

    TLDR - given ZOS's ownership and their economic incentives, "milking" players for microtransactions of all kinds is sort of the name of the game, and we should be thankful that ZOS and its owners have, thus far, had the presence of mind not to turn F2P into P2W.

    3. Turning to the original...post. With caps and all that.

    - The "loot box crisis" is, at this juncture, a non-event. Some idiot politician (singular) somewhere said something, and another idiot politician (also singular) halfway across the world said something similar. Between this and actual government action there are a lot of gaping chasms to cross.

    - Even if loot boxes were banned by the entire world tomorrow (on pain of death! death!!), a) no other part of ESO's microtransaction economy would be impacted, and b) ZOS would immediately scramble to replace the revenue stream by, for example, unbundling the loot boxes and selling individual items at, say, 10x-20x the cost of a single loot box.

    - Incidentally, while we have zero (so far as I am aware) knowledge of Zenimax's financials (since a PE fund owns them and there are no SEC filings I can find in five minutes), and while Zenimax owns a number of franchises of which ESO is just one, to put a $2.5 billion "paper" valuation on the thing (see the link above) the Providence people are likely to be using an EBITDA number in the $200-$250 million range (Activision - WoW - is actually trading at a higher multiple, but the numbers are messy this year and I don't care enough just now). Now - this is most probably an inflated EBITDA number, i.e. "really" they are doing something like $150-$200 million per year. But understand, this means that after paying all their operating expenses they are still clearing that $150-$200 million (which then goes to pay interest, capital spending, and so ad infinitum). I highly, highly doubt that banning all loot boxes tomorrow (on pain of death I say!!!) would put very much of a dent in this figure even if the ownership did absolutely nothing to compensate.

    TLDR - there is no loot box crisis and Zenimax as a whole makes enough money not to care too much*.

    * - unless the Providence people had hung up so much debt on the business it needs every penny to pay the interest, or, alternatively, for their own internal reasons want to cash out as soon as possible, which usually leads to no small amount of short-term stupidity.


    Was this a public service announcement? It sounds like a public service announcement. Eh, I do not care enough to make it a public service announcement. Besides which, I will lay down odds of one hundred to eight that nine out of ten people shouting about loot boxes on the Internet will either not read or not care (or both) about the foregoing.

    But.....but....Won't someone think of the children!!!!!
    lol
    :-/
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Balamoor wrote: »
    You obviously have no idea how game development works, venture capitalist are the life blood of game development, if you eliminate them, you have no game and it isn't free cash, it's a return on the money they invested.

    By and large "venture capitalists" are blood suckers, not the "life blood" of anything.

    Venture Capitalism is about making money from doing nothing productive.

    All The Best
    Edited by Gandrhulf_Harbard on November 24, 2017 6:42PM
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • SFDB
    SFDB
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    Jarryzzt wrote: »
    "You keep using that word. I do not think it means what you think it means."(TM)

    1. Every private business will have equity holders. I.e. owner or owners.

    Some businesses are not public. Their equity holder or holders are...well, can be anybody, but generally we are talking about a handful of persons or entities, often not even five. [This applies to large private businesses as well.]

    Others are public, at least to some extent - that is some or all of the equity is sold on a stock exchange, and so you could have a list of thousands or even millions of "owners" (though likely a significant chunk will again be in the hands of a handful of persons or institutions). [There is also a distinction between "voting" and "non-voting" equity - I, the owner, can give public shareholders 80% economic interest in the business but retain 100% voting interest, you see this, for example, with energy MLPs - but that's really a separate discussion.]

    The point is that statements like "take the shareholders out" are meaningless. Equity holders will always exist. To the extent ownership is concentrated, it can exercise more control over the business (typically to extract more for themselves, e.g. as dividends); if it is diffuse, as with some large corporations, then you are falling back on the CEO and a clique of directors (also in the business of extracting more for themselves, e.g. in the form of bonuses).

    TLDR - a non-government owned corporation in a capitalist economy will generally act, firstly and chiefly, in what its owners or (in cases of diffuse ownership) management believe to be their short-term economic interests (rightly or wrongly).

    2. Zenimax is not a public, i.e. listed, company. Rather, it is a portfolio company of a private equity firm (read: financial speculators), although SEC also shows some registered equity sales (minority stakes) to people like Les Moonves (CBS) and a Robert S. Trump (surely not a relation to anybody). Source: https://www.bloomberg.com/news/articles/2016-05-11/providence-said-to-weigh-options-for-video-game-maker-zenimax (and note that the $2.5 billion "valuation" is really the Excel model run by the private equity guys, representing what they want to be paid for the business).

    Incidentally, this means at least four things:

    - As per #1, there are a handful of owners who will always, always act in what they believe to be their economic interests even if that means literally taking Zenimax apart and shutting down ESO (or firing half the ESO developers and replacing them with trainees in India - which I have seen happen - so if you think bugs are bad now...).

    - Private equity funds make money from their portfolio companies in three, and only three ways - "flip" them, i.e. sell them, to either public or private investors; extract dividends from them, often financed with debt ("dividend recapitalization"); and have them pay the fund annual "management and advisory fees", which might range from a few millions to a few tens of millions of dollars (pounds, euros) per annum depending on the particulars. That is the endgame for Zenimax in the minds of Providence - find a way to inflate the value and sell it, and until you can do that milk the thing for fees and dividends. Enter all sorts of ideas on monetization of in-game content.

    - Private equity funds "work" because they buy their portfolio companies with other people's money, literally. I.e. they borrow, oh, say, 2/3 of the purchase price (sometimes more) with the company itself responsible for paying off the debt. I.e. Zenimax likely has some debt against it, somewhere, which oh by the way does limit its financial flexibility and influence its decision on things like monetization of in-game content.

    - Incidentally, "profit", or "earnings", a stupid and meaningless term (more correctly: an accounting construct) popularized by CNBC and the like, is utterly meaningless. Private equity firms (as well as banks, hedge funds...the entire financial sector, pretty much) value and operate companies based on: EBITDA (read: how much cash income do I get out of my operations before paying debt interest, taxes, etc.); and "free cash flow" (read: how much cash is left over at the end of the day after paying interest, taxes, etc.). Companies are generally bought and sold on EBITDA valuations, and the surest way to get EBITDA up is (not a complete list): fire a bunch of workers; pay them less; cut any other sorts of operating costs; and yes, generate more revenue (even phantom revenue). In practice for ZOS this probably means, on the one hand, a cap on development resources (since these cost money), and on the other hand, constant, unceasing and unremitting efforts to get every ESO sub to pay more.

    TLDR - given ZOS's ownership and their economic incentives, "milking" players for microtransactions of all kinds is sort of the name of the game, and we should be thankful that ZOS and its owners have, thus far, had the presence of mind not to turn F2P into P2W.

    3. Turning to the original...post. With caps and all that.

    - The "loot box crisis" is, at this juncture, a non-event. Some idiot politician (singular) somewhere said something, and another idiot politician (also singular) halfway across the world said something similar. Between this and actual government action there are a lot of gaping chasms to cross.

    - Even if loot boxes were banned by the entire world tomorrow (on pain of death! death!!), a) no other part of ESO's microtransaction economy would be impacted, and b) ZOS would immediately scramble to replace the revenue stream by, for example, unbundling the loot boxes and selling individual items at, say, 10x-20x the cost of a single loot box.

    - Incidentally, while we have zero (so far as I am aware) knowledge of Zenimax's financials (since a PE fund owns them and there are no SEC filings I can find in five minutes), and while Zenimax owns a number of franchises of which ESO is just one, to put a $2.5 billion "paper" valuation on the thing (see the link above) the Providence people are likely to be using an EBITDA number in the $200-$250 million range (Activision - WoW - is actually trading at a higher multiple, but the numbers are messy this year and I don't care enough just now). Now - this is most probably an inflated EBITDA number, i.e. "really" they are doing something like $150-$200 million per year. But understand, this means that after paying all their operating expenses they are still clearing that $150-$200 million (which then goes to pay interest, capital spending, and so ad infinitum). I highly, highly doubt that banning all loot boxes tomorrow (on pain of death I say!!!) would put very much of a dent in this figure even if the ownership did absolutely nothing to compensate.

    TLDR - there is no loot box crisis and Zenimax as a whole makes enough money not to care too much*.

    * - unless the Providence people had hung up so much debt on the business it needs every penny to pay the interest, or, alternatively, for their own internal reasons want to cash out as soon as possible, which usually leads to no small amount of short-term stupidity.


    Was this a public service announcement? It sounds like a public service announcement. Eh, I do not care enough to make it a public service announcement. Besides which, I will lay down odds of one hundred to eight that nine out of ten people shouting about loot boxes on the Internet will either not read or not care (or both) about the foregoing.

    I hope you don't take what I say as an insult, because far from it: you've effectively illustrated the problem with these kinds of issues, because the in-depth analysis is usually beyond the personal education of most people and (and again, please don't take this as an insult) very boring.

    Article 1: We Are All Screwed! [followed by a simplistic screed quoting a few extremists]
    20000 shares on social media

    Article 2: Actually, Everything Is Fine [explaining in detail why everything is a misunderstanding]
    117 shares on social media

    Showmanship and hysteria always beat nuanced facts and explanation

    Thank you for injecting the latter.
  • monktoasty
    monktoasty
    ✭✭✭✭✭
    ADarklore wrote: »
    monktoasty wrote: »
    Do you understand the words predatory profit?

    Allowing a profit by any and all means sysyem is allowing evil to occur just so big corporations can squeeze dimes out of everyone.

    Profit is a great thing..and there are wonderful ways to make a profit without exploitation

    I'm sure glad you want businesses based upon your moral views of what is 'good' and what is 'evil'. I don't see how offering something completely optional is 'evil'?

    Ok..so I'd like to sell people into slavery for profit I

    I mean..can't mix morals with business right?

    you are an evil corporations dream to be so open to scummy explotation tactics.



    Edited by monktoasty on November 24, 2017 7:11PM
  • monktoasty
    monktoasty
    ✭✭✭✭✭
    I've given the reasons why kinder eggs and blind toy boxes are fundamentally different than digital goods.

    Briefly..when you buy a blind box..you are Gaurenteedynamic a toy..you won't get anything else but a toy..so the value is there..also..at any time..you can trade or purchase what you want from other sources.

    Loot b9xes are full of junk..and you can get nothing of intrinsic value to what you want. You may never get mount which is exactly what people want those apex mounts..youas not even get anything useful to you.

    Kinder eggs are bought for chocolate..not the toy.

    It's just bad business sense to have so many customers feel cheated..which is why every loot box should contain something of true value to players.

    Casuals who buy a blind box get a toy from their favorite series..no matter what they get they ate generally happy to get something for their money.

    A casual in a video game who drops 20 dollars and gets crown food and a tattoo will be left disgusted. Which is why this situation is grow8ng and consumers are mad.

    It's not good business sense to leave a majority of customers really pissed off while having just a few happy to win.



  • DieAlteHexe
    DieAlteHexe
    ✭✭✭✭✭
    ✭✭
    monktoasty wrote: »
    I've given the reasons why kinder eggs and blind toy boxes are fundamentally different than digital goods.

    Briefly..when you buy a blind box..you are Gaurenteedynamic a toy..you won't get anything else but a toy..so the value is there..also..at any time..you can trade or purchase what you want from other sources.

    Loot b9xes are full of junk..and you can get nothing of intrinsic value to what you want. You may never get mount which is exactly what people want those apex mounts..youas not even get anything useful to you.

    Kinder eggs are bought for chocolate..not the toy.

    It's just bad business sense to have so many customers feel cheated..which is why every loot box should contain something of true value to players.

    Casuals who buy a blind box get a toy from their favorite series..no matter what they get they ate generally happy to get something for their money.

    A casual in a video game who drops 20 dollars and gets crown food and a tattoo will be left disgusted. Which is why this situation is grow8ng and consumers are mad.

    It's not good business sense to leave a majority of customers really pissed off while having just a few happy to win.



    Disagree. The contents of the crates is subjective as to whether it's of "use". There is nothing in the crates that is not useful. What some are objecting to is that they are not getting the über thing that MIGHT be in the crate. This, however, does not nullify that there will always be something in crates (of use) whereas when you gamble, there is a pretty high chance that you will receive nothing. Absolutely nothing.

    Oh and there is a huge number of folk who buy the Kinder eggs and couldn't care less about the "chocolate" (in quotes because personally I don't consider that to be chocolate...it's greasy and too dilute). I'm one of them. I either pitch the "chocolate" or give it to someone who likes eating brown glop. :)


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • monktoasty
    monktoasty
    ✭✭✭✭✭
    monktoasty wrote: »
    I've given the reasons why kinder eggs and blind toy boxes are fundamentally different than digital goods.

    Briefly..when you buy a blind box..you are Gaurenteedynamic a toy..you won't get anything else but a toy..so the value is there..also..at any time..you can trade or purchase what you want from other sources.

    Loot b9xes are full of junk..and you can get nothing of intrinsic value to what you want. You may never get mount which is exactly what people want those apex mounts..youas not even get anything useful to you.

    Kinder eggs are bought for chocolate..not the toy.

    It's just bad business sense to have so many customers feel cheated..which is why every loot box should contain something of true value to players.

    Casuals who buy a blind box get a toy from their favorite series..no matter what they get they ate generally happy to get something for their money.

    A casual in a video game who drops 20 dollars and gets crown food and a tattoo will be left disgusted. Which is why this situation is grow8ng and consumers are mad.

    It's not good business sense to leave a majority of customers really pissed off while having just a few happy to win.



    Disagree. The contents of the crates is subjective as to whether it's of "use". There is nothing in the crates that is not useful. What some are objecting to is that they are not getting the über thing that MIGHT be in the crate. This, however, does not nullify that there will always be something in crates (of use) whereas when you gamble, there is a pretty high chance that you will receive nothing. Absolutely nothing.

    Oh and there is a huge number of folk who buy the Kinder eggs and couldn't care less about the "chocolate" (in quotes because personally I don't consider that to be chocolate...it's greasy and too dilute). I'm one of them. I either pitch the "chocolate" or give it to someone who likes eating brown glop. :)

    So you are ok paying 20 dollars for crown food? How about 100?

    The junk should be removed..orvthevwholevsysyem will be removed their choice.

  • DieAlteHexe
    DieAlteHexe
    ✭✭✭✭✭
    ✭✭
    monktoasty wrote: »
    monktoasty wrote: »
    I've given the reasons why kinder eggs and blind toy boxes are fundamentally different than digital goods.

    Briefly..when you buy a blind box..you are Gaurenteedynamic a toy..you won't get anything else but a toy..so the value is there..also..at any time..you can trade or purchase what you want from other sources.

    Loot b9xes are full of junk..and you can get nothing of intrinsic value to what you want. You may never get mount which is exactly what people want those apex mounts..youas not even get anything useful to you.

    Kinder eggs are bought for chocolate..not the toy.

    It's just bad business sense to have so many customers feel cheated..which is why every loot box should contain something of true value to players.

    Casuals who buy a blind box get a toy from their favorite series..no matter what they get they ate generally happy to get something for their money.

    A casual in a video game who drops 20 dollars and gets crown food and a tattoo will be left disgusted. Which is why this situation is grow8ng and consumers are mad.

    It's not good business sense to leave a majority of customers really pissed off while having just a few happy to win.



    Disagree. The contents of the crates is subjective as to whether it's of "use". There is nothing in the crates that is not useful. What some are objecting to is that they are not getting the über thing that MIGHT be in the crate. This, however, does not nullify that there will always be something in crates (of use) whereas when you gamble, there is a pretty high chance that you will receive nothing. Absolutely nothing.

    Oh and there is a huge number of folk who buy the Kinder eggs and couldn't care less about the "chocolate" (in quotes because personally I don't consider that to be chocolate...it's greasy and too dilute). I'm one of them. I either pitch the "chocolate" or give it to someone who likes eating brown glop. :)

    So you are ok paying 20 dollars for crown food? How about 100?

    The junk should be removed..orvthevwholevsysyem will be removed their choice.

    I'm okay with people having the choice to.

    I don't buy crates often...very rarely in fact but I think people should have choices. If they want to buy crates, can afford to buy crates, enjoy it etc. let 'em.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Alexandrious
    Alexandrious
    ✭✭✭
    R4TTIUS wrote: »
    Lets make this insanely simple, if ESO made $1 profit a year then the game would be fine. Apart from no new content.

    Profit is the figure worked out after you've paid all your bills, which include salaries, bonuses, electricity, water etc etc

    So if loot boxes/ crown crates get stopped the game isn't going to go into apocalypse mode people



    The game wouldn’t be fine. The owners would probably just redeploy the resources to another project/game where they’d make more profit.

    They already are. They been taking all the monies to NOT fix the games massive problems, but to fund the development of.....

    Fallout Online!

    All The Kek
  • nolangrady
    nolangrady
    ✭✭✭
    monktoasty wrote: »
    ADarklore wrote: »
    monktoasty wrote: »
    Do you understand the words predatory profit?

    Allowing a profit by any and all means sysyem is allowing evil to occur just so big corporations can squeeze dimes out of everyone.

    Profit is a great thing..and there are wonderful ways to make a profit without exploitation

    I'm sure glad you want businesses based upon your moral views of what is 'good' and what is 'evil'. I don't see how offering something completely optional is 'evil'?

    Ok..so I'd like to sell people into slavery for profit I

    I mean..can't mix morals with business right?

    you are an evil corporations dream to be so open to scummy explotation tactics.



    That is a really good comparison.
  • Balamoor
    Balamoor
    ✭✭✭✭✭
    nolangrady wrote: »
    monktoasty wrote: »
    ADarklore wrote: »
    monktoasty wrote: »
    Do you understand the words predatory profit?

    Allowing a profit by any and all means sysyem is allowing evil to occur just so big corporations can squeeze dimes out of everyone.

    Profit is a great thing..and there are wonderful ways to make a profit without exploitation

    I'm sure glad you want businesses based upon your moral views of what is 'good' and what is 'evil'. I don't see how offering something completely optional is 'evil'?

    Ok..so I'd like to sell people into slavery for profit I

    I mean..can't mix morals with business right?

    you are an evil corporations dream to be so open to scummy explotation tactics.



    That is a really good comparison.

    Yeah...I laugh when folks talk about evil corporations and capitalism, maybe they should visit Laos or Venezuela....heck visit Seattle, it's a socialist hellhole, that once was the nations fasting growing and most livable city, today businesses are moving out as fast as they can relocate to Texas or Oklahoma.

    The fact of the matter is without Capitalism there are no AAA games, and very little fun to be had, someone has to get paid.

    The mock outrage and cries of predatory practices are just idiotic and laughable.

    The revolution isn't starting today.....in fact it isn't starting at all.
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