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Are ZOS and EA strategies all that much different?

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    ZOS and EA sales strategies are not very different.
    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U
  • Cadbury
    Cadbury
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    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U

    You forgot Jean Claude Van Damme. For shame!

    giphy.gif
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • geonsocal
    geonsocal
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    code-red-the-history-of-the-cheat.jpg

    the good old days...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Sibenice
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    ZOS and EA sales are very different.
    The difference for me is cosmetics vs game play, As long as ZoS sticks to cosmetics only in the boxes they'll never be as bad. Not to say I'm a fan of their direction with the boxes in terms of the RNG factor but it still doesn't affect game play.
  • kargen27
    kargen27
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    kargen27 wrote: »
    kargen27 wrote: »
    Can't vote, not enough choices but leaning more towards the very different. To be similar they would have to do something like lock a character class behind a paywall. Maybe not quite that bad but worse than say locking a horse behind a paywall. ZOS does allow progressing your horse through the crown store though so some similarities there. Over all though, nah.

    They did that with the warden and Morrowind.

    No they didn't. Would have to be part of the base game for that to apply.

    How so? It's a class that you can't play unless you purchase the dlc.

    Base game. Darth Vader is a part of the base game that has to be unlocked. The Warden is not a part of the base game. It is a part of an expansion to the base game that came with a newly introduced class. Now if they sold the Morrowind expansion and you had to go purchase the Warden separate in the crown store you would be on to something.

    Gotta compare base game to base game if you are going to be honest and fair.
    and then the parrot said, "must be the water mines green too."
  • BlazingDynamo
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    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U

    All they have to do is apply for a permit if it becomes a problem.
  • geonsocal
    geonsocal
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    Cadbury wrote: »
    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U

    You forgot Jean Claude Van Damme. For shame!

    giphy.gif

    oh man, @Cadbury ...i just realized i posted directly beneath a gif of jcvd seductively swaying his hips side to side...
    sIU2ztz.jpg
    Edited by geonsocal on November 17, 2017 2:01AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Korah_Eaglecry
    Korah_Eaglecry
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    ZOS and EA sales are very different.
    I can be pretty critical of deceptive sales practices. Including ZOS. But I dont think they are one and the same here. Im not a fan of the Crown Crates, the Apex Rewards or the Hidden Rewards in the Crates. But nothing in those Crates are impacting gameplay and have zero chance of giving you, me or anyone else a leg up on someone else in actual gameplay, ie pay to win.

    EA on the other hand has pretty much turned their game into what they call a "service". Where you either grind hundreds of hours to get what you want out of the game, or you pay up front. Some of the estimated costs of unlocking everything with actual money for Battlefront 2 is something in the 2k range. If thats true, that is an insane amount of money just to enjoy content you paid for upfront 60-80 dollars for that is in the the game right this moment. Things that were developed prior to release and is coded in as of sale of the game on release day.

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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    ZOS and EA sales strategies are not very different.
    Cadbury wrote: »
    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U

    You forgot Jean Claude Van Damme. For shame!

    giphy.gif

    Wait.. Van Damme is from Belgium!? No wonder they are So awesome over there!!
    Edited by vyndral13preub18_ESO on November 17, 2017 2:21AM
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    ZOS and EA sales strategies are not very different.
    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U

    All they have to do is apply for a permit if it becomes a problem.

    That is actually fine with me if that is all it takes. While I’d love to seem loot boxes out of games, I also know companies will do whatever it is they have to do to make as much money as possible. So I’d settle for them at least admitting it is gambling by getting a permit to run gambling in their game.
  • Jade1986
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    ZOS and EA sales strategies are not very different.
    When the game first released, I would say, no. The focus was on gameplay, and content for the benefit of the player. Now though its focused on some content, and A TON OF crown store stuff.
  • Rohamad_Ali
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    Won't go away until people stop giving money for it .
  • monktoasty
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    Microtransactions need to change. They are too costly.

    Loot boxes need to be way more fair.

    I'm against microtransactions but I can compromise if these companies would be fair about it.

    I know t9 get an apex mount the chance is less than 1%..that's insane and so rude to players.

    Loot boxes need less trash and more value. I used my crews from eso plus and tried loot boxes and got nothing but potions and scrolls..that's 30 bucks for trash.

    Single items need to be less expensive..15 bucks for a single costume? That's stupid.

    Just be fair..but I know they wont.

  • Zorvan
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    ZOS and EA sales strategies are not very different.
    Except now, the outrage at EA has finally gotten governments to start looking at lockboxes/lootcrates as gambling. I for one will be glad when they finally start cracking down on them. If you're paying money for a "chance" at getting an item you want, cosmetic or not, you're gambling.
    Edited by Zorvan on November 17, 2017 6:45AM
    I've been muted since November 2017 because of the whiny crybabies on this forum and the liberal ZOS employees coddling them.
  • Zorvan
    Zorvan
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    ZOS and EA sales strategies are not very different.
    kargen27 wrote: »
    kargen27 wrote: »
    kargen27 wrote: »
    Can't vote, not enough choices but leaning more towards the very different. To be similar they would have to do something like lock a character class behind a paywall. Maybe not quite that bad but worse than say locking a horse behind a paywall. ZOS does allow progressing your horse through the crown store though so some similarities there. Over all though, nah.

    They did that with the warden and Morrowind.

    No they didn't. Would have to be part of the base game for that to apply.

    How so? It's a class that you can't play unless you purchase the dlc.

    Base game. Darth Vader is a part of the base game that has to be unlocked. The Warden is not a part of the base game. It is a part of an expansion to the base game that came with a newly introduced class. Now if they sold the Morrowind expansion and you had to go purchase the Warden separate in the crown store you would be on to something.

    Gotta compare base game to base game if you are going to be honest and fair.

    How about putting a race with juicy stats behind a paywall? Remember good old Imperial? And that is base game. Regardless, your're arguing semantics in order to white knight. Not cool.
    Edited by Zorvan on November 17, 2017 6:48AM
    I've been muted since November 2017 because of the whiny crybabies on this forum and the liberal ZOS employees coddling them.
  • Runs
    Runs
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    geonsocal wrote: »
    code-red-the-history-of-the-cheat.jpg

    the good old days...

    Yup, just $3.99 per minute on "tip and tricks" 900 numbers. Odd how they always had them available right on release, instead of having to wait a month for the magazines.

    -edit to add- And yes, me and a few friends got our asses beat a few times over calling.
    Edited by Runs on November 17, 2017 7:27AM
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  • Jim_Pipp
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    ZOS and EA sales strategies are not very different.
    Shouldn't we talk about housing as well as loot boxes?

    Houses that cost upwards of 15,000 crowns and are exclusive to the Crown store. How much do 15,000 crowns cost in your currency? Is that a microtransaction?

    Nope, that one house costs more than unlocking Darth vader in battlefront 2, the big difference is that you can earn Vader through gameplay in Ea. Zos has avoided pay to win (thankfully) but is more expensive.
    Edited by Jim_Pipp on November 17, 2017 8:25AM
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • Turelus
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    I would say that ZOS and EA are different but they're still after the same goal. ZOS just understand the limits better.

    The non-gem items being added to Crown Crates was a clear sign of how the marketing (or whoever makes these choices) side of ZOS still is more interested in cash flow than customer relations.
    @Turelus - EU PC Megaserver
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  • Huyen
    Huyen
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    ZOS and EA sales strategies are not very different.
    Everything went downhill since Wallstreet has discovered the lucrative gaming-industry. It wont change soon, unless the global economy collapses.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
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    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Saturnana
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    Hehe, go Belgium! Another reason to love you, not just the waffles.

    https://youtu.be/TnEArH_UA3U

    Netherlands is doing their best as well. :D Authorities here are looking into whether or not loot boxes from a multitude of games (and so crown crates as well) are a form of online gambling. And since we currently don't have any permits to give out for online gambling, any form is just plainly 100% illegal (save for a few legal grey areas apparently).

    There's a bill in parliament here to create such permits in the (near?) future, but they've been working on it since 2014 and it still hasn't completely passed, so I wouldn't be surprised if we won't see its effects until 2019 or so. Without such permits - as is the case currently - almost any form of online gambling is completely against the law and offering loot crates or anything similar to Dutch citizens could be against the law as well, if/when they deem them gambling.

    When that is the case, ZOS would be forced to either find a technical way to shield their Dutch players from the crown crates (making them unavailable for us in any way) or they'd have to discontinue the platform (ESO in this case) altogether for that segment of their market entirely. I highly doubt they'll go for the second option as there's a huge Dutch player-base and I can't imagine they'd want to lose that. Not to mention that German law is actually pretty similar to Dutch law, has an even bigger player-base, and Germany hosts the EU megaserver. Don't think they'll cut off that market segment either.. which they'd probably be forced to by precedent somewhere down the line. So that takes us back to option one, which from a technical point of view may be VERY costly and therefore highly unwanted as well..

    Seems to me that just discontinuing the crates entirely may be the easiest option.
    Could this finally mean the death of crown crates? One can only hope. :)
    @Saturnna | PC / EU

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  • Voxicity
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    ZOS and EA sales are very different.
    One is clear p2w

    The other not so much
  • FakeFox
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    There are similarities, sure. But what EA is doing with Battlefront is straight up pay to win and I can't say the same about ESO.
    I also dislike the lootboxes in ESO, however I think it's done in a way that does not take away from the base game. EA takes core mechanics out of the games to sell them in lootboxes and deliberately add in unnecessary grind to force people into paying more, ZOS is not selling anything that helps game progression in any relevant way.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Zorvan
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    ZOS and EA sales strategies are not very different.
    I can be pretty critical of deceptive sales practices. Including ZOS. But I dont think they are one and the same here. Im not a fan of the Crown Crates, the Apex Rewards or the Hidden Rewards in the Crates. But nothing in those Crates are impacting gameplay and have zero chance of giving you, me or anyone else a leg up on someone else in actual gameplay, ie pay to win.

    EA on the other hand has pretty much turned their game into what they call a "service". Where you either grind hundreds of hours to get what you want out of the game, or you pay up front. Some of the estimated costs of unlocking everything with actual money for Battlefront 2 is something in the 2k range. If thats true, that is an insane amount of money just to enjoy content you paid for upfront 60-80 dollars for that is in the the game right this moment. Things that were developed prior to release and is coded in as of sale of the game on release day.

    Except, as you've noted, EA at least gives an option to grind for what's in the crates. ZOS does not.

    SWtOR, an EA game, allows you to buy everything they sell in the cash shop with ingame credits from other players. ZOS does not.

    #ZOSofficiallyworsethanEA
    Edited by Zorvan on November 17, 2017 9:42AM
    I've been muted since November 2017 because of the whiny crybabies on this forum and the liberal ZOS employees coddling them.
  • ThePrinceOfBargains
    ThePrinceOfBargains
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    ZOS and EA sales strategies are not very different.
    kargen27 wrote: »
    kargen27 wrote: »
    kargen27 wrote: »
    Can't vote, not enough choices but leaning more towards the very different. To be similar they would have to do something like lock a character class behind a paywall. Maybe not quite that bad but worse than say locking a horse behind a paywall. ZOS does allow progressing your horse through the crown store though so some similarities there. Over all though, nah.

    They did that with the warden and Morrowind.

    No they didn't. Would have to be part of the base game for that to apply.

    How so? It's a class that you can't play unless you purchase the dlc.

    Base game. Darth Vader is a part of the base game that has to be unlocked. The Warden is not a part of the base game. It is a part of an expansion to the base game that came with a newly introduced class. Now if they sold the Morrowind expansion and you had to go purchase the Warden separate in the crown store you would be on to something.

    Gotta compare base game to base game if you are going to be honest and fair.
    Are you kidding me? So if EA had released Darth Vader later as a separate DLC, it’d be perfectly fine? Stop making excuses for them. People are so quick to jump on the EA hatewagon, yet create loopholes in their arguments for companies they like. If it’s bad for EA, it’s bad for everyone.

    Putting the Warden behind the expansion was fair game in my opinion, but personally, I still think ZOS is worse in this regard. At least EA is honest and upfront about their BS and don’t try to hide it with descriptive technicalities (“it’s not a DLC, it’s an expansion hurr durr durr!”). Also, deciding you want to be consumer friendly with crown gems, then going back on it with exclusive non-gem mounts is far worse than anything EA has done as far as microtransactions go.
  • Kali_Despoine
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    ZOS and EA sales strategies are not very different.
    Cadbury wrote: »
    I remember when EA and Ubisoft were considered the "evil" companies.


    Also, IBTL

    They still are
  • Kali_Despoine
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    ZOS and EA sales strategies are not very different.
    also
    Loot crates are a way to get you to pay more than you normally would if you could buy it out right.
    It's called a suckers bet in gambling.
    Are you a sucker?
    Maybe a whale?
    Remember you don't need this crap you only want it.
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  • Egonieser
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    Why would they be different? Games (majority of them) exist purely to make profit. Apart from a handful of small or individual indie devs that make games as a hobby our out of passion, it's all about business. Of course when lootboxes became popularized for example, every single AAA developer jumped on the bandwagon, ESO being no exception. Nobody is going to want to miss out on that slice of green pie.

    However this is more accepted in MMO's as lootboxes and other "lottery" based microtransactions have been here for years, long before EA or Blizzard or Valve popularized them and they became mainstream. MMO's have much more maintenance costs associated with them and also new content has to constantly be pushed out to keep it relevant, so people give MMO's more of a slack because that money generally goes to something "beneficial".

    The outrage is mainly for microtransactions and lootboxes being implemented in fully fledged $60+ games that were supposed to be "full" upon purchase but are not. You have to buy season passes, DLC's, then they try to sell you "deluxe" editions and ON TOP OF IT ALL they push other fluff like lootboxes and microtransactions. Again - this practice is totally fine in a MMO that constantly needs income to cover their expenses for continuous content (as long as it doesn't turn into P2W), but in Single Player/Small Multiplayer games like BF, SW:BF, CoD it's entirely to milk money - they have no further expenses to cover, they released the game and DLC's (which were all, or mostly finished at launch anyway and just staggered the releases), then it causes an outrage as people paid already huge sums of money for a "full" game and are STILL being asked for more, and unlike a MMO, those games are not going to see a continuous flow of content, where the constant demand for income is justified - that is what sparks the outcries and community ragefest.
    Lootboxes and microtransactions in MMO's have been there for almost (if not more) a decade now, but this new trend of pushing them into games that totally do not need them is total bull***. Gone are the days where you bought your game, and perhaps a expansion or DLC later on if you wanted and you had the "full" product. Now every single aspect of those same games are literally behind boxes, crates, storefronts - you name it.

    As for business practice itself - nothing wrong with it, as long as it is in a place/game where it belongs and it's existence is justified (namely MMO's, F2P and Mobile Games). But in premium AAA games where you already dished out huge sums of money for a 1-year-shelflife small multiplayer game is just total greed and nothing more.
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  • RaddlemanNumber7
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    ZOS and EA sales are very different.
    ZOS' crown sales are entirely cosmetic. There is no element of P2W. From what I have read in the media this is not the case with the latest EA offering.

    Speaking as a very ethical man, I can say I am quite happy with ZOS' sales strategy. It is directed at an adult audience after all.

    I will be buying more Crown Crates in the next season, if the contents include things I will use in the game. I have no objections to ESO crown crates in principle.

    I am happy to buy and spend crowns as a way of contributing more money towards the expansion and improvement of this game (and towards ZOS' next game if that is already a work in progress).
    PC EU
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    ZOS and EA sales strategies are not very different.
    ZOS' crown sales are entirely cosmetic. There is no element of P2W. From what I have read in the media this is not the case with the latest EA offering.

    Speaking as a very ethical man, I can say I am quite happy with ZOS' sales strategy. It is directed at an adult audience after all.

    I will be buying more Crown Crates in the next season, if the contents include things I will use in the game. I have no objections to ESO crown crates in principle.

    I am happy to buy and spend crowns as a way of contributing more money towards the expansion and improvement of this game (and towards ZOS' next game if that is already a work in progress).

    I am also happy to spend crowns and money on things I like, to support the game. But On the flip side I won’t pay to gamble for things I like. It is even worse because there is no secondary market. I can’t sell the crap I get but don’t want. So I am usually gambling for crap I will never use. When I go to the store to purchase, food, games, clothes, I don’t tell the sales associate, just load up my bag with whatever, and ring me up. And I’m not going to do it in games.
  • Ragnarock41
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    ZOS and EA sales strategies are not very different.
    I do think ZOS is very greedy.
    But they can be , that is fine as long as they dont add pay to win elements to the game.
    *cough PvP stam warden domination *cough
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