I have a better idea. How about we move Rally to the Fighters guild so we can finally bury the 2H. I can't stand handicapping myself because of that one move.
DMuehlhausen wrote: »AzraelKrieg wrote: »
Was going to ask for the GIF...
AzraelKrieg wrote: »
Pve it would help balance, pvp it would hurt balance. Imo.
It seems really imbalanced that bow and staff wielders have access to more range in their attacks, or two-hander fighters get more damage per blow. That means they can potentially attack where poor DW and S&B wielders cannot fight back, ot just simply out-damage them blow by blow!It's seems really imbalanced that dual-wield and sword-and-board have access to 12 pieces of gear. That means they can potentially have two full normal set bonuses, and a two piece monster set bonus. Meanwhile, staves, bows, and two-handed melee weapons only have access to 11 pieces of gear at a time.
I feel a simple fix would be to make staves, bows, and two-handed melee weapons count as two pieces of a set.
I'm sure I'm not the only who's had this thought, but have the devs ever responded as to why they haven't made this change to balance gear?
Pots and hidden blade work for me
Edit: Unless we're talking about PvP. If so, carry on
Title^
It's seems really imbalanced that dual-wield and sword-and-board have access to 12 pieces of gear. That means they can potentially have two full normal set bonuses, and a two piece monster set bonus. Meanwhile, staves, bows, and two-handed melee weapons only have access to 11 pieces of gear at a time.
I feel a simple fix would be to make staves, bows, and two-handed melee weapons count as two pieces of a set.
I'm sure I'm not the only who's had this thought, but have the devs ever responded as to why they haven't made this change to balance gear?
Pve it would help balance, pvp it would hurt balance. Imo.
Not really. A lot of builds use DW as their main bar anyways, and just back bar the 2H for Rally. And even if this change were to occur, DW will remain competitive (right now it's top dog in both PvP and PvE). A lot of people use DW for blade cloak (OP mitigation against AoEs), and blood craze (incredibly powerful DoT).
Going bow/bow is deliberately gimping yourself and you deserve it if you go that combo. 2h/2h and DW/DW aren't any more viable.
It won't help 2h because asylum, masters or maelstrom based on application. In PvE bow uses maelstrom, in PvP it uses masters.
So basically you're asking for it "just because." Just use some agility jewelry or 3pc of trial set. It would be better to fix the underlying issues instead of throwing on a set bonus.
PS: you notice that twin slashes is one of only 2 DW skills used in the typical rotation?