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Anyone Tried a Serious Ranged MDK Build for PvE?

AverageJo3Gam3r
AverageJo3Gam3r
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Given that stamina DPS are taking the melee DPS spots in serious trials groups, has anyone been successful creating a serious *ranged* mDK build for vet trials?
Edited by AverageJo3Gam3r on November 10, 2017 3:58PM
  • Asardes
    Asardes
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    You would decrease your DPS to the point you will fall well below sorcerer, NB and even templar that plays ranged. Engulfing flames is melee, meaning you would lose group utility, burning embers is melee, so you'll lose a high damage ST DOT and flame lash is also melee meaning you'll lose a hard hitting and possibly free spammable skill. From range you can only cast eruption, blockade, force pulse and heavy attack. Since clench is awful DPS even with master destro you'll be hard pressed to find skills to put on your bar.
    Edited by Asardes on November 10, 2017 5:19PM
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  • Qbiken
    Qbiken
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    Before morrowind and the sustain nerfs, ranged magDK builds were still viable. But now you need to use flamelash + offbalance or you´re done for it :pensive:
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