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The Frost Staff experience

  • Jade1986
    Jade1986
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    mb10 wrote: »
    There's people on the forums who would put up a case for a defending trait bow as a viable option to tank lmao don't listen to this nonsense.

    I agree with OP, the frost staff should be utilised as a DPS option like all other TES games. I like the idea of the light and heavy attacks being quicker.
    I slightly disagree with minor berserk but I think something else could be used such as minor fracture.

    The tank idea really don't seem half hearted and incomplete. It was a good idea I suppose but I think that should have been a whole defensive skill like for that type of staff with its own unique passives.

    Yes zos should listen to the people that only play meta. Thatd work out great.
  • Psyonico
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    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 1 viable tanking options.

    Fixed that for you
  • Minno
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    I used ice staff backbar in PvP. For magplars the current I've staff gives you:
    - ranged immobilze
    - block mitigation+block cost reduction while using Magicka to block (offsets Stam blocking costs). Ele drain+channeled focus return mag while you are in block.
    - ele drain backbar. Frees up front bar for swords that can buff burning light DMG that staffs can't do. Front bar
    - procs minor maim. And if animation cancel friendly so you can add a hybrid ranged/buff bar to your support backbar that has lots of flexibility.
    - mag return through heavy attack.

    Frost staff helps you offset deslotting vampire on a magplar build.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Jade1986
    Jade1986
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    Psyonico wrote: »
    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 1 viable tanking options.

    Fixed that for you

    My friends and soon to be me do vet dungeons and trials as a frost tank, sorry to burst your bubble.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 2 tanking options.

    The Destruction line is DPS centric, adding two passives will not change that. For a magic tank weapon to work it needs to be it’s only thing. On a new skill line with powers and passives for magic tanking.
    Chaos Shadow-Scale: Shadow Archer
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    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
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    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Jade1986 wrote: »
    Psyonico wrote: »
    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 1 viable tanking options.

    Fixed that for you

    My friends and soon to be me do vet dungeons and trials as a frost tank, sorry to burst your bubble.

    That is great and I would love to see some videos of that but you wouldn't be against making the frost staff more viable, by simply matching the percentage mitigation s/b has, ie the 38% cost reduction and the 15% extra damage reduction from ranged damage would you? I mean I would love to have a front bar frost tank but the vMA s/b is simply to good to pass up on my warden, makes resource management trivial. If the ice staff from vMA gave the same I would use that, on my warden.

    My wish list for ice staff tanking would also include major fracture in the kit, not just from a class skill, see templars and sorcs don't have it in theirs, a way to get minor heroism without an armor set, a skill that is like defensive posture, that it reduces the cost of blocking even more. Now I am aware that there are ways around all the things that ice staffs are lacking but they all gimp your group more then running a simple s/b.
    Edited by Lightspeedflashb14_ESO on November 10, 2017 7:12AM
  • Flameheart
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    I agree that the current froststaff abilities totally suck for PvE, but maybe PvPers like them.

    I guess we all (PvE/PvP) can agree that the taunting ability from the frost staff is just terrible. I still met DDs and healers in PUGs who use HAs with a frost staff and have no clue why they die...
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Qbiken
    Qbiken
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    I would like ZOS to add some more sets that cause frost/ice damage. At the moment the ones that comes to mind are: Iceheart and Winterborn (which are sets that could use a buff). More sets that does ice-damage please (and not only tanking sets please.....)
  • Gralor
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    I’m still waiting for Zenimax to turn all 2-handed mauls into stamina healing sticks.
  • Baconlad
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    I think the goal was to give magick users in pvp another option for blocking as they have limited use of stamina pool for breaking free.

    Also they maybe wanted to have a utility weapon for magic. Sort of like the two hander is now. Its a damage weapon, but has some really nice and needed defense and utility with it. Magic only had resto staff, but templars are commonly running with sword and board. They wanted to help classes like magplar out a bit, i think though...they missed the mark, mainly due to resto ult awesomeness for small scale, and having one set bonus for the two handed weapon turns alow of us off.

    I dont think they ever expected it to replace sword and board tanking in trials. But give it some utility buffs and see what the players can do with it. Not many of us use it though...maybe i will use it in place of resto staff for pvp. I do have rememberance...and it would be nice to have the frost staff AOE skill
  • Jade1986
    Jade1986
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    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 2 tanking options.

    The Destruction line is DPS centric, adding two passives will not change that. For a magic tank weapon to work it needs to be it’s only thing. On a new skill line with powers and passives for magic tanking.

    Or they can just add a tanking passive for every passive in the tree.
  • Jade1986
    Jade1986
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    Jade1986 wrote: »
    Psyonico wrote: »
    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 1 viable tanking options.

    Fixed that for you

    My friends and soon to be me do vet dungeons and trials as a frost tank, sorry to burst your bubble.

    That is great and I would love to see some videos of that but you wouldn't be against making the frost staff more viable, by simply matching the percentage mitigation s/b has, ie the 38% cost reduction and the 15% extra damage reduction from ranged damage would you? I mean I would love to have a front bar frost tank but the vMA s/b is simply to good to pass up on my warden, makes resource management trivial. If the ice staff from vMA gave the same I would use that, on my warden.

    My wish list for ice staff tanking would also include major fracture in the kit, not just from a class skill, see templars and sorcs don't have it in theirs, a way to get minor heroism without an armor set, a skill that is like defensive posture, that it reduces the cost of blocking even more. Now I am aware that there are ways around all the things that ice staffs are lacking but they all gimp your group more then running a simple s/b.

    Oh I am all for improving on -the current setup-, as in keeping it a tanking option but making it -better-. Of course, but the people that scream " remove the tanking option all together" really annoy me beyond belief . Frost tanking with a warden is obvious the most ideal. Why dont you put on subtarannean assault if you are a warden? That applies major fracture and breach. Thats what I do. A major fracture / breach option would be great for the frost line too, imo they should add a tanking passive for every destro passive there is, not just 2. Then it would be a lot better. Even with all these things, I still really enjoy frost tanking more than Snore and Board. I have this image in my head of a bow staff wielding warrior blocking things with their bow staff at super speed as a frost tank.

    As for heroism, wardens have shimmering shield for that, yeah, not great for other classes, but I am almost positive that ZoS had the warden in mind for frost tanking.
    Edited by Jade1986 on November 10, 2017 11:41AM
  • Jade1986
    Jade1986
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    Flameheart wrote: »
    I agree that the current froststaff abilities totally suck for PvE, but maybe PvPers like them.

    I guess we all (PvE/PvP) can agree that the taunting ability from the frost staff is just terrible. I still met DDs and healers in PUGs who use HAs with a frost staff and have no clue why they die...

    Not my fault or ZoS's fault people cant read.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Jade1986 wrote: »
    Jade1986 wrote: »
    Psyonico wrote: »
    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 1 viable tanking options.

    Fixed that for you

    My friends and soon to be me do vet dungeons and trials as a frost tank, sorry to burst your bubble.

    That is great and I would love to see some videos of that but you wouldn't be against making the frost staff more viable, by simply matching the percentage mitigation s/b has, ie the 38% cost reduction and the 15% extra damage reduction from ranged damage would you? I mean I would love to have a front bar frost tank but the vMA s/b is simply to good to pass up on my warden, makes resource management trivial. If the ice staff from vMA gave the same I would use that, on my warden.

    My wish list for ice staff tanking would also include major fracture in the kit, not just from a class skill, see templars and sorcs don't have it in theirs, a way to get minor heroism without an armor set, a skill that is like defensive posture, that it reduces the cost of blocking even more. Now I am aware that there are ways around all the things that ice staffs are lacking but they all gimp your group more then running a simple s/b.

    Oh I am all for improving on -the current setup-, as in keeping it a tanking option but making it -better-. Of course, but the people that scream " remove the tanking option all together" really annoy me beyond belief . Frost tanking with a warden is obvious the most ideal. Why dont you put on subtarannean assault if you are a warden? That applies major fracture and breach. Thats what I do. A major fracture / breach option would be great for the frost line too, imo they should add a tanking passive for every destro passive there is, not just 2. Then it would be a lot better. Even with all these things, I still really enjoy frost tanking more than Snore and Board. I have this image in my head of a bow staff wielding warrior blocking things with their bow staff at super speed as a frost tank.

    As for heroism, wardens have shimmering shield for that, yeah, not great for other classes, but I am almost positive that ZoS had the warden in mind for frost tanking.

    I just want frost staffs to have a place in the game, they don't fit as DPS because you loss too much dps, at least 8 on one skill or another and they have no place as a tank weapon either because you give up too much, ie a 12 slot for armor and much cost reduction and damage reduction. I would be in favor on either giving it some sort of dps buff that makes sense or having at least pairity with s/b for tanking, probably some more cause lossing a 12th set piece is huge.

    I typically don't use sub asssalt because I have no room on my bar, my main bar is shimmering sheild, polar wind, bull netch, heroic Slash, pierce armor, refreshing barrier, back bar is leaching vines, ice Fortress, gripping shards, frozen gate, lotus blossom, warhorn. I simply can't drop any of these skills they all have a reason to be there. I suppose if I had a frost staff front bar, I would slot subass instead of pierce and maybe instead of heroic Slash, either crushing shock or eledrain but that would still leave not having Minor heroism, a very important buff that is much easier to keep up than major heroism is with shimmering. So that answers a couple of your concern.

    Just to be clear, shimmering sheild has *major* heroism and heroic Slash has *minor* heroism, they are different buffs and they stack with each other.
    Edited by Lightspeedflashb14_ESO on November 10, 2017 12:31PM
  • Jade1986
    Jade1986
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    Jade1986 wrote: »
    Jade1986 wrote: »
    Psyonico wrote: »
    Jade1986 wrote: »
    Apache_Kid wrote: »
    I wish they would re-work it as a DPS option. Being a frost-mage damage dealer would be exciting.

    I hope they dont, thre are ENOUGH dps options. and literally only 1 viable tanking options.

    Fixed that for you

    My friends and soon to be me do vet dungeons and trials as a frost tank, sorry to burst your bubble.

    That is great and I would love to see some videos of that but you wouldn't be against making the frost staff more viable, by simply matching the percentage mitigation s/b has, ie the 38% cost reduction and the 15% extra damage reduction from ranged damage would you? I mean I would love to have a front bar frost tank but the vMA s/b is simply to good to pass up on my warden, makes resource management trivial. If the ice staff from vMA gave the same I would use that, on my warden.

    My wish list for ice staff tanking would also include major fracture in the kit, not just from a class skill, see templars and sorcs don't have it in theirs, a way to get minor heroism without an armor set, a skill that is like defensive posture, that it reduces the cost of blocking even more. Now I am aware that there are ways around all the things that ice staffs are lacking but they all gimp your group more then running a simple s/b.

    Oh I am all for improving on -the current setup-, as in keeping it a tanking option but making it -better-. Of course, but the people that scream " remove the tanking option all together" really annoy me beyond belief . Frost tanking with a warden is obvious the most ideal. Why dont you put on subtarannean assault if you are a warden? That applies major fracture and breach. Thats what I do. A major fracture / breach option would be great for the frost line too, imo they should add a tanking passive for every destro passive there is, not just 2. Then it would be a lot better. Even with all these things, I still really enjoy frost tanking more than Snore and Board. I have this image in my head of a bow staff wielding warrior blocking things with their bow staff at super speed as a frost tank.

    As for heroism, wardens have shimmering shield for that, yeah, not great for other classes, but I am almost positive that ZoS had the warden in mind for frost tanking.

    I just want frost staffs to have a place in the game, they don't fit as DPS because you loss too much dps, at least 8 on one skill or another and they have no place as a tank weapon either because you give up too much, ie a 12 slot for armor and much cost reduction and damage reduction. I would be in favor on either giving it some sort of dps buff that makes sense or having at least pairity with s/b for tanking, probably some more cause lossing a 12th set piece is huge.

    I typically don't use sub asssalt because I have no room on my bar, my main bar is shimmering sheild, polar wind, bull netch, heroic Slash, pierce armor, refreshing barrier, back bar is leaching vines, ice Fortress, gripping shards, frozen gate, lotus blossom, warhorn. I simply can't drop any of these skills they all have a reason to be there. I suppose if I had a frost staff front bar, I would slot subass instead of pierce and maybe instead of heroic Slash, either crushing shock or eledrain but that would still leave not having Minor heroism, a very important buff that is much easier to keep up than major heroism is with shimmering. So that answers a couple of your concern.

    Just to be clear, shimmering sheild has *major* heroism and heroic Slash has *minor* heroism, they are different buffs and they stack with each other.

    I think we both agree it just needs work, lol. Still having a blast with it tho ^^
  • DeadlyRecluse
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    I like the idea of frost staff as a tanking weapon, but it's so incredibly clunky to get 1/2 of the "tanking" part of frost staff to work (the heavy attack for taunt bit). The magicka blocking is fine for what it is, I guess.

    Overall, I think it just needs a little tweaking and it would be a super fun (if usually more casual) tank tool.
    Thrice Empress, Forever Scrub
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