I'm curious why you are against hist bark. HB always grants 15% dodge change, compared to 9% where you have to actively light/heavy attack... and it's active when you need it (i.e. blocking), not the reverse. The only conceptual type of fight where it would work would be a fight where the boss seldom attacks, hits crazy hard, and you have enough time to hit him with several light/heavy attacks in between his attacks; I can't think of too many battles like this.
I'm curious why you are against hist bark. HB always grants 15% dodge change, compared to 9% where you have to actively light/heavy attack... and it's active when you need it (i.e. blocking), not the reverse. The only conceptual type of fight where it would work would be a fight where the boss seldom attacks, hits crazy hard, and you have enough time to hit him with several light/heavy attacks in between his attacks; I can't think of too many battles like this.
Mostly because I'm not looking to be a pure tank. I should've probably mentioned that my build has been a tank/dps hybrid.
I wouldn't consider it the best out there, but it has given me enough versatility to win an average 7/10 times in pvp, and tank vet dungeons with ease. (I don't do trials)
While hist bark is good, it is indeed more leaned on a defensive playstyle.
Glorious Defender seems like it might complement my very aggressive playstyle more, I just wanted a few opinions on it before I commit to farming a few hours for it.
I'm curious why you are against hist bark. HB always grants 15% dodge change, compared to 9% where you have to actively light/heavy attack... and it's active when you need it (i.e. blocking), not the reverse. The only conceptual type of fight where it would work would be a fight where the boss seldom attacks, hits crazy hard, and you have enough time to hit him with several light/heavy attacks in between his attacks; I can't think of too many battles like this.
Mostly because I'm not looking to be a pure tank. I should've probably mentioned that my build has been a tank/dps hybrid.
I wouldn't consider it the best out there, but it has given me enough versatility to win an average 7/10 times in pvp, and tank vet dungeons with ease. (I don't do trials)
While hist bark is good, it is indeed more leaned on a defensive playstyle.
Glorious Defender seems like it might complement my very aggressive playstyle more, I just wanted a few opinions on it before I commit to farming a few hours for it.
I do indeed have a more defensive playstyle, which doesn't benefit from this set. If you are looking for a hybrid, have you considered one pure damage set and another pure defensive set? The 5-piece bonus on GD is still very defensive (even though you need offense to proc it). I've been looking for a hybrid tank myself... well, solo gear I can put on my trial tank and not take 10 minutes to kill small target. The main issue I run into isn't damage absorption or avoidance, it's doing enough DPS. I've found that in almost any heavy armor I'm able to stand in stupid, not block and still survive okay. Point being, that in most (non-trial) PvE content GD won't make a big difference defensively.... so, you might be better off with a DPS set like Seventh Legion, Ravager, Fury or heavy hundings.
Personally, I've been playing with Heavy Hundings, VO and Chudan. I'll run DW on one bar and either a bow (solo) or S+B if I'm pugging a dungeon (having deadly cloak as a tank is pretty ridiculous). It's a surprisingly forgiving build that puts out enough DPS to where I'm happy. At just under 20K, it's not melting things, but I like that I can make a mistake or two and still survive.
If you wanted something different you could try Blessed:(2 items) Adds 2975 Physical ResistanceAlthough I'm not sure if dungeon/trial bosses are immune to this set.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 2975 Spell Resistance
(5 items) When you block an attack, you have a 33% chance to blind your attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.
I'm going to have to likely get multiple sets and try them all out.
If you play more offensively you can simply run 1/5/1 instead of 1/1/5 and run Tava's with Shuffle, and pair it with a DPS set. Most veteran dungeons can be easily tanked in medium, and the difference between 1/5/1 and 1/1/5 is about 6-8% less mitigation when not blocking and that shrinks to less than 2% when blocking. Most people don't realize how "tanky" they can be in medium (has 3/4 resistance heavy has) if they have 1H+S equipped and all passives unlocked. Running 2H on back bar with brawler ensures you can do some nice AoE. I would get something like 5 Tava's 5 VO, Maelstrom 1H+S / Master's 2H and crash trough any vet dungeon as tank/DD hybrid.
If you play more offensively you can simply run 1/5/1 instead of 1/1/5 and run Tava's with Shuffle, and pair it with a DPS set. Most veteran dungeons can be easily tanked in medium, and the difference between 1/5/1 and 1/1/5 is about 6-8% less mitigation when not blocking and that shrinks to less than 2% when blocking. Most people don't realize how "tanky" they can be in medium (has 3/4 resistance heavy has) if they have 1H+S equipped and all passives unlocked. Running 2H on back bar with brawler ensures you can do some nice AoE. I would get something like 5 Tava's 5 VO, Maelstrom 1H+S / Master's 2H and crash trough any vet dungeon as tank/DD hybrid.
Another option if OP is open to medium, is a set of Fortified Brass medium armor. You can easily get to res cap with that and still run another dps set. S+B and 2h, run an asylum 2hander for crazy ulti gen during execute (when the tough bosses actually get tough and you need ulti). And yeah brawler is awesome against big packs.