Then just use a wayshrine to leave cyrodil... what a nonsense complaint.
bloodthirstyvampire wrote: »can you go anywhere in tamrial without a wayshrine
Mephisto939 wrote: »Social - guild - travel to player
bloodthirstyvampire wrote: »can you go anywhere in tamrial without a wayshrine
The Transitus Shrines will get you around, as long as you have contiguous keeps that is. But, yea, being on the other side of the map from your Alliance Base and another alliance owns most of the map makes getting out of Cyrodiil a real chore.
Reorx_Holybeard wrote: »I think you can...almost. The only place I wasn't sure of was Coldharbour but testing it just now there is a portal to/from your capital city in your second zone (Wayrest for me). Every place else I can think of you can walk to, take a boat, or it has a portal (Eyevea, The Earth Forge).
I just realized though, that while you can port into Eyevea and The Earth Forge using a portal from guild halls you can't leave these places without using a Wayshrine or teleporting to a friend. I can't think of any other places though (not counting unique quest zones you only visit once).
bloodthirstyvampire wrote: »
starkerealm wrote: »The only place you need a wayshrine to get in and out of is Cold Harbour. There's a one way trip in, but once you're there, you're stuck until you port out. At least, if there are portals there that will take you home, I don't remember them.
If you mean out in the open world, no, you don't just need wayshrines. Most area's have a gate that connects eachother, you can just ride through them.
In Cyrodill, no, you can't just leave. You need a wayshrine.
bloodthirstyvampire wrote: »can you go anywhere in tamrial without a wayshrine
The Transitus Shrines will get you around, as long as you have contiguous keeps that is. But, yea, being on the other side of the map from your Alliance Base and another alliance owns most of the map makes getting out of Cyrodiil a real chore.