Unless you had an ice staff with the first passive and were heavy attacking, were using Puncture or Inner Fire or using a charge ability while wearing five piece of the Tormentor set, then it may have just been him not reapplying the taunt fast enough.
I can't remember any other forms of taunting in the game right now...
kyle.wilson wrote: »He could have been losing agro in an over-taunt situation.
VaranisArano wrote: »kyle.wilson wrote: »He could have been losing agro in an over-taunt situation.
You can't over-taunt anymore. There are a couple of bosses that ignore taunt, but none of them are in the City of Ash dungeons.
VaranisArano wrote: »(Though once I did have a DPS using S&B Puncture, that was interesting.)
WhiteNoiseMaker wrote: »Actually, as a DK tank that recently started playing a Templar, I feel I should point out there is ONE ability that I discovered that is as damned close to a Mass-Taunt as ESO can get... Radiant Aura. It's not a true Taunt, but it's almost guaranteed to draw aggro from nearly everything on a map, even neighboring rooms if in a tight dungeon. A Tank can recover by Taunting individual spawns, but I admit it can be annoying if hordes of adds are swarming away.
But by and large, the others are right in that unless you're using Frost Staff or Inner Fire, you really oughtn't be drawing any Taunt away...
Aaaand on top of that it's an AOE minor magickasteal. I still can't fathom why some dungeon templar healers prefer ele drain over it. If a tank uses ransack, just kick the damn tank. Trials are different... You really want to keep the aggro out of you .
I_B_Squishy wrote: »Aaaand on top of that it's an AOE minor magickasteal. I still can't fathom why some dungeon templar healers prefer ele drain over it. If a tank uses ransack, just kick the damn tank. Trials are different... You really want to keep the aggro out of you .
Because ele drain has no magicka cost at all vs 3440 magicka cost for radiant aura, debuffs spell resist and doesn't agro?
While theorectically more efficient than ele drain at magicka and resource recovery, even vet packs are rarely alive long enough for resource recovery to be an important factor.........only long boss fights with multiple adds is where it would be practical, preferably with a Templar tank and not a healer or DD.........
WhiteNoiseMaker wrote: »Actually, as a DK tank that recently started playing a Templar, I feel I should point out there is ONE ability that I discovered that is as damned close to a Mass-Taunt as ESO can get... Radiant Aura. It's not a true Taunt, but it's almost guaranteed to draw aggro from nearly everything on a map, even neighboring rooms if in a tight dungeon. A Tank can recover by Taunting individual spawns, but I admit it can be annoying if hordes of adds are swarming away.
But by and large, the others are right in that unless you're using Frost Staff or Inner Fire, you really oughtn't be drawing any Taunt away...
Of what you wrote, the aggro thing is not a con, it's a pro (remember, we're talking about dungeons - you can tank most them on your healer because you're not as squishy as DDs are). As for the debuff - I keep saying it, major breach is tank's role, not healer's. Unless healer and tank agree otherwise.
WhiteNoiseMaker wrote: »Actually, as a DK tank that recently started playing a Templar, I feel I should point out there is ONE ability that I discovered that is as damned close to a Mass-Taunt as ESO can get... Radiant Aura. It's not a true Taunt, but it's almost guaranteed to draw aggro from nearly everything on a map, even neighboring rooms if in a tight dungeon. A Tank can recover by Taunting individual spawns, but I admit it can be annoying if hordes of adds are swarming away.
But by and large, the others are right in that unless you're using Frost Staff or Inner Fire, you really oughtn't be drawing any Taunt away...
Should not be correct. Only a taunt can over wright another taunt. If Radiant Aura is drawing the boss away from the tank then the tank likely did not refresh his/her taunt and it expired. The moment a taunt expires the target can change targets immediately.
Now, Radiant Aura places a debuff on the targets within range of the skill and can start a pull, but that does not make it a taunt.