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Remove all CP campaigns + battlegrounds

  • pieratsos
    pieratsos
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    remove cp
    pieratsos wrote: »
    Kanar wrote: »
    oMrRust wrote: »
    We should just get rid of all CP campaigns & battlegrounds.

    all I see in Cyrodiil is people pure tanking 1v10+ and that never die.
    or 2-4 people camp a resource and take on 20 players and instant kill at least 6+ at once with one dawnbreaker.

    I as well see players who are no where near max CP like a level 50 / 14cp player going out and try and just fail due to being at a huge disadvantage.

    then there is the constant CP changing to do PVE content then paying another 3k to go back into cp campaign. Sure you could just go into a no cp campaign but on NA. We have a campaign where people boost for EMP and is all EP and low populated DC & AD.
    Sotha Sil whenever I look is usually always 1 bar on all factions.

    Basically: no one likes to play the way you want to play, so you want to change the rules so they are forced to play with you?

    No, we want to change the system cause its not viable and destroying PVP.

    But why are more people playing on CP if it's so cancerous?

    Because the game is designed around CP which means no CP also has a lot of issues. Because you are stronger with CP and obviously everyone want to feel stronger. Because its progression that people "earned" and they want to use what they "earned". And because people want to play in the most populated server even if they dont actually like CP. People prefering CP doesnt equate with CP being good.

    Im really not sure why people are still arguing about CP being good. Its not. Thats not just a biased opinion, thats a fact. Nerfs all over the place, classes not feeling unique, unfriendly to new players, gameplay in general is getting from bad to worse every patch and the PVP population is getting smaller every patch.

    You are free to like CP PVP because u "earned" ur CP or because u want to feel stronger or whatever. But again, you cant argue that CP is good for PVP. Just by looking back at the history of CP and the changes they did, it should be clear by now that the system in its current form just doesnt work and its not good.
    Edited by pieratsos on November 1, 2017 12:43PM
  • Nelson_Rebel
    Nelson_Rebel
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    keep cp
    This won’t happen


    Due to some class and combinations being far more powerful than other classes could use without CP to balance in the gap.


    Take for example NB’s burst spam ult ability with procs. In no CP BG’s they are the undisputed kings of BG kills and roaming 1vX’s because their class is very well off without CP and still can 1-2 shot players even with high health. The other classes, cannot perform as well without CP to balance the gap between the two.


    If they removed CP they would have to completely rebalance the classes to compensate. And end up breaking lots of things in the process once again for PvE. Way to much work for something that ALREADY has options for people who prefer to play different.

    You do not get to dictate and force people to play a certain way just because you don’t like it and it counters your gameplay
    Edited by Nelson_Rebel on November 1, 2017 1:25PM
  • Juhasow
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    If non CP would fix ballance issues. We all know borh CP and non CP have ballance issues and You can create cheese builds on both.
  • pieratsos
    pieratsos
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    remove cp
    This won’t happen
    You do not get to dictate and force people to play a certain way just because you don’t like it and it counters your gameplay

    And you do not get to dictate and force people to play in a [snip] environment just because you are afraid that it may cause some issues in PVE.

    [Edited to remove profanity]
    Edited by ZOS_KatP on November 1, 2017 1:57PM
  • TequilaFire
    TequilaFire
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    remove cp
    pieratsos wrote: »
    Kanar wrote: »
    oMrRust wrote: »
    We should just get rid of all CP campaigns & battlegrounds.

    all I see in Cyrodiil is people pure tanking 1v10+ and that never die.
    or 2-4 people camp a resource and take on 20 players and instant kill at least 6+ at once with one dawnbreaker.

    I as well see players who are no where near max CP like a level 50 / 14cp player going out and try and just fail due to being at a huge disadvantage.

    then there is the constant CP changing to do PVE content then paying another 3k to go back into cp campaign. Sure you could just go into a no cp campaign but on NA. We have a campaign where people boost for EMP and is all EP and low populated DC & AD.
    Sotha Sil whenever I look is usually always 1 bar on all factions.

    Basically: no one likes to play the way you want to play, so you want to change the rules so they are forced to play with you?

    No, we want to change the system cause its not viable and destroying PVP.

    But why are more people playing on CP if it's so cancerous?

    Because the so called "elite" players go there because of broken CP builds and the lemmings follow.
  • Biro123
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    This won’t happen


    Due to some class and combinations being far more powerful than other classes could use without CP to balance in the gap.


    Take for example NB’s burst spam ult ability with procs. In no CP BG’s they are the undisputed kings of BG kills and roaming 1vX’s because their class is very well off without CP and still can 1-2 shot players even with high health. The other classes, cannot perform as well without CP to balance the gap between the two.


    If they removed CP they would have to completely rebalance the classes to compensate. And end up breaking lots of things in the process once again for PvE. Way to much work for something that ALREADY has options for people who prefer to play different.

    You do not get to dictate and force people to play a certain way just because you don’t like it and it counters your gameplay

    /agree. stuff is balanced with CP in mind - not perfectly, but I think non-cp adds more balance problems than it resolves..

    imho, they are:
    Less stats - that 20% max stat loss really hurts classes that rely on abilities that rely on max-stats alone (eg magsorc) much more than it hurts other classes
    poison - imo too strong in no-cp
    procsets - imo too strong in nocp
    siege - imo too strong in nocp.

    If anything a 300cp cap for PCP sounds like it could be a good compromise *at the moment* but as the game progresses, and more and more cp's are added to PVE for each new release, I can only imagine it would become harder and harder to balance for both pve and cp300 pvp.
    Minalan owes me a beer.

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  • UppGRAYxDD
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    keep cp
    Im voting to keep CP, but at least give the option of no CP in BGs...limited cp campaigns(ie: 330 cap) and no limit cp campaigns would be fun as well....Choice is the key word.
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • VaranisArano
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    keep cp
    I prefer to play in the CP campaigns because I also PVE regularly with the same toon. By staying in CP campaigns, I can easily move between the two environments without having to change gear or seriously adjust the way I play.

    Then again, I'm of the opinion that CP is the cherry on the top of the player skill and experience sundae, not the other way around.
  • RABIDxWOLVERINE
    RABIDxWOLVERINE
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    keep cp
    more choices
    Rhaegar Gregorson, The Ebonheart Centurion - Imperial Dragonknight
    RABIDxWOLVERINE - Xbox One, NA, Ebonheart Pact

    Loreseekers

    BLOOD FOR THE PACT!
  • Rickter
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    keep cp
    CP is more balanced than ever before, but still a little borked. ultimately, pvpers want their CP because it is practically the only form of progression in the game and it allows for more diverse builds.

    the unkillable tanks are getting more and more out of control and unfortunately, these few individuals are going to cause more nerfs and zos will be blamed.
    RickterESO
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  • kojou
    kojou
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    remove cp
    I would prefer that CP was removed from the game entirely...
    Playing since beta...
  • Chilly-McFreeze
    Chilly-McFreeze
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    keep cp
    pieratsos wrote: »
    pieratsos wrote: »
    Kanar wrote: »
    oMrRust wrote: »
    We should just get rid of all CP campaigns & battlegrounds.

    all I see in Cyrodiil is people pure tanking 1v10+ and that never die.
    or 2-4 people camp a resource and take on 20 players and instant kill at least 6+ at once with one dawnbreaker.

    I as well see players who are no where near max CP like a level 50 / 14cp player going out and try and just fail due to being at a huge disadvantage.

    then there is the constant CP changing to do PVE content then paying another 3k to go back into cp campaign. Sure you could just go into a no cp campaign but on NA. We have a campaign where people boost for EMP and is all EP and low populated DC & AD.
    Sotha Sil whenever I look is usually always 1 bar on all factions.

    Basically: no one likes to play the way you want to play, so you want to change the rules so they are forced to play with you?

    No, we want to change the system cause its not viable and destroying PVP.

    But why are more people playing on CP if it's so cancerous?

    Because the game is designed around CP which means no CP also has a lot of issues. Because you are stronger with CP and obviously everyone want to feel stronger. Because its progression that people "earned" and they want to use what they "earned". And because people want to play in the most populated server even if they dont actually like CP. People prefering CP doesnt equate with CP being good.

    Im really not sure why people are still arguing about CP being good. Its not. Thats not just a biased opinion, thats a fact. Nerfs all over the place, classes not feeling unique, unfriendly to new players, gameplay in general is getting from bad to worse every patch and the PVP population is getting smaller every patch.

    You are free to like CP PVP because u "earned" ur CP or because u want to feel stronger or whatever. But again, you cant argue that CP is good for PVP. Just by looking back at the history of CP and the changes they did, it should be clear by now that the system in its current form just doesnt work and its not good.

    It was more of a rethorical question. And quite honest I play RPGs because I don't like the Shooter Death Match flavour. I spend hours to see my char evolve and of course people want to take that progression on to where they can make it matter against other players.

    But with that said I too came to conclusion that CP is not the progression system that is healthy for the game. It's horrible and I'd like to see it exchanged with something better. What this could be? Dunno. I kinda liked the SWTOR part where you can allocate limited utility points that translate into some sort of passives/ morphs of specific skills, although it came a little short.

    Furthermore I agree with Biro, again. Some people act like no CP is where everything is in balance, but obviously it is not.
  • technohic
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    pieratsos wrote: »
    pieratsos wrote: »
    Kanar wrote: »
    oMrRust wrote: »
    We should just get rid of all CP campaigns & battlegrounds.

    all I see in Cyrodiil is people pure tanking 1v10+ and that never die.
    or 2-4 people camp a resource and take on 20 players and instant kill at least 6+ at once with one dawnbreaker.

    I as well see players who are no where near max CP like a level 50 / 14cp player going out and try and just fail due to being at a huge disadvantage.

    then there is the constant CP changing to do PVE content then paying another 3k to go back into cp campaign. Sure you could just go into a no cp campaign but on NA. We have a campaign where people boost for EMP and is all EP and low populated DC & AD.
    Sotha Sil whenever I look is usually always 1 bar on all factions.

    Basically: no one likes to play the way you want to play, so you want to change the rules so they are forced to play with you?

    No, we want to change the system cause its not viable and destroying PVP.

    But why are more people playing on CP if it's so cancerous?

    Because the game is designed around CP which means no CP also has a lot of issues. Because you are stronger with CP and obviously everyone want to feel stronger. Because its progression that people "earned" and they want to use what they "earned". And because people want to play in the most populated server even if they dont actually like CP. People prefering CP doesnt equate with CP being good.

    Im really not sure why people are still arguing about CP being good. Its not. Thats not just a biased opinion, thats a fact. Nerfs all over the place, classes not feeling unique, unfriendly to new players, gameplay in general is getting from bad to worse every patch and the PVP population is getting smaller every patch.

    You are free to like CP PVP because u "earned" ur CP or because u want to feel stronger or whatever. But again, you cant argue that CP is good for PVP. Just by looking back at the history of CP and the changes they did, it should be clear by now that the system in its current form just doesnt work and its not good.

    It was more of a rethorical question. And quite honest I play RPGs because I don't like the Shooter Death Match flavour. I spend hours to see my char evolve and of course people want to take that progression on to where they can make it matter against other players.

    But with that said I too came to conclusion that CP is not the progression system that is healthy for the game. It's horrible and I'd like to see it exchanged with something better. What this could be? Dunno. I kinda liked the SWTOR part where you can allocate limited utility points that translate into some sort of passives/ morphs of specific skills, although it came a little short.

    Furthermore I agree with Biro, again. Some people act like no CP is where everything is in balance, but obviously it is not.

    I agree with most of this except don't follow SWTORs example. Their current system sent that game into a spiral, for what was left of it.

    I had preferred no CP PVP myself up until Morrowind, where they made CP a little better as far as scaling, but then they shifted more strength out of non-CP in the resource management nerfs. Non-CP my characters have just gotten weaker and weaker since the system got introduced. Its a false sense of progression that everyone notices each patch with nerfs but don't always put 2 and 2 together to see what is going on
    Edited by technohic on November 1, 2017 7:37PM
  • Drummerx04
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    I kind of wish they would just stop raising the cap and slowly nerfing the damage and utility of every skill in the game to compensate.

    Then you have weird little quirks in things like battle spirit, where damage, healing, and damage shields are cut in half, but blocking works completely unmodified, so the permablock builds get ridiculous.

    I also find it hard to believe that there aren't unkillable tanks in no CP. Have you ever considered that all the best PvP tanks simply play where there are MORE PEOPLE TO TANK? Because the only thing more boring than being a dps in an empty noCP campaign, is being a tank or healer in an empty no CP campaign.

    Put @SRIBES on his dk troll tank in no CP, and if you can kill him with with 8 decent to good players in less than 8 minutes, I'll be legitimately surprised. And that's with no outside support for SRIBES. Throw in kodi on his warden and maybe a tanky healer, and I would bet 1 million gold that you'd have accusations of hacking thrown around in zone inside of 5 minutes.
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  • Girl_Number8
    Girl_Number8
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    keep cp
    How about just remove heavy armor from pvp. Or remove damage shields. Or remove breath of life. Or dark cloak. Or basically anything else that some percentage of the population believes is the cause of the death of pvp.

    How about they remove nb's from BG's, fun restored, lol. I think they should have naked no cp BG's with mudballs to make the whining OP happy.

    Edited because I forgot an emoji :'( btw that's the OP crying because they won't adjust their build to something that works.
    Edited by Girl_Number8 on November 1, 2017 9:13PM
  • Katahdin
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    keep cp
    oMrRust wrote: »
    There is barely any action going on in the non CP campaigns whenever I look

    You arent looking hard enough or you really didnt look at all.

    Vivec is always busy and Shor gets busy during prime time.
    Beta tester November 2013
  • VaranisArano
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    keep cp
    Katahdin wrote: »
    oMrRust wrote: »
    There is barely any action going on in the non CP campaigns whenever I look

    You arent looking hard enough or you really didnt look at all.

    Vivec is always busy and Shor gets busy during prime time.

    Those are both CP campaigns. The current non CP camapigns are 30-Day Sotha Sil and the below level 50 Kyne. There used to be a 7-day campaign for no-CP called Almalexia, but that got removed with CWC, just like the CP campaigns Kastav and Xarxes.

    I can't speak to the populations there because I never do No CP PVP except the few times I did early Battlegrounds.
  • Katahdin
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    keep cp
    Smmokkee wrote: »
    OOOOOOOR
    CP campaigns for those that want it
    Non-CP campaigns for those that don't...
    lol

    CP has no place in pvp and, it has only attributed to seasoned pvpers leaving the scene altogether.

    Unequivocally not true. Not even close.
    People have left for a myriad of reasons, CP in PvP is not one of them.
    Vivec poplocked or near poplocked on all factions almost every night.
    Clearly that means people left.............Not
    Beta tester November 2013
  • Alexandrious
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    keep cp
    All I want is for the cyrodiil lag to be fixed, I could care either way honestly.
  • Karivaa
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    keep cp
    Are you kidding me? Do you know how hard many of us who only pvp have worked for our cp?
  • Katahdin
    Katahdin
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    keep cp
    Katahdin wrote: »
    oMrRust wrote: »
    There is barely any action going on in the non CP campaigns whenever I look

    You arent looking hard enough or you really didnt look at all.

    Vivec is always busy and Shor gets busy during prime time.

    Those are both CP campaigns. The current non CP camapigns are 30-Day Sotha Sil and the below level 50 Kyne. There used to be a 7-day campaign for no-CP called Almalexia, but that got removed with CWC, just like the CP campaigns Kastav and Xarxes.

    I can't speak to the populations there because I never do No CP PVP except the few times I did early Battlegrounds.

    I am aware that a 7 day no CP campaign used to exist. They got rid of it because it was pretty much always empty. THe same with Kastav and Xarxes. THey were nothing but buff, and emp switch campaigns, and always empty
    Beta tester November 2013
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