Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

It is totally Unfair ZOS

  • Samadhi
    Samadhi
    ✭✭✭✭✭
    ✭✭✭
    Pele wrote: »
    ...
    Samadhi wrote: »
    ... ESO is the RPG where your character gets weaker but more specialized as you level up...
    No, you don't get weaker. This misconception is why we have CPs crying about being weak. The starter stats are a crutch. You're expected to learn something about the game as you level which is why the crutch is slowly removed as you gain levels. It's not the game's fault if someone's main goal from 1 -50 was powerleveling instead of playing the game then they reach CP and think the game is broken.

    That is a really generous view,
    of a really poorly implemented content scaling system

    but the reality of the matter is that while leveling from 1-50
    stats that are not specialized in progressively get lower
    can watch stats drop while leveling up

    hence 'weaker but more specialized' because no one is obligated to stack entirely into a single stat, people just end up doing it anyway
    there was more of a logical progression to strength back when Veteran ranks and leveled zones existed
    while battle-leveled characters in Cyrodiil had decent generalist stats but poor resource management

    the system 'works' in ESO
    but it is in not really overly intuitive or transparent as to why it functions the way it does

    hell, have had people come back to game recently in guilds
    and ask whether orange stats and diminishing returns on assigning attribute points
    were still a thing
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • witchdoctor
    witchdoctor
    ✭✭✭✭✭
    Hippie4927 wrote: »
    I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    I thought the name was familiar.

    This seems to be an ongoing trend with the OP.

    So, what went wrong, OP?
    ***_allard wrote: »
    FINAL THOUGHTS:

    The one thing that stood out when I beta tested ESO in 2014 was the comradery among players testing the game. Despite my feeble brain not catching on right away I am pleased to see that nothing has changed. Some of you reminded me of that in this thread. Still, that did not stop you from reiterating the help you had given me previously. That speaks volumes of the kinds of people who play Elder Scrolls online. And, it also reassures me of why I came back.

    After respecting my Toon and receiving the armor that @the.witchdoctor so freely made for me the difference in play was like night and day. Before I struggled to try to take Chodala down, in Vvanderfell, I died several times. Today with my new active spells set properly on my two bars and the new armor, I took him down without much of a sweat. Thank you all for that. And, thank you all for the guidance as well. Happy gaming!
  • Niobium
    Niobium
    ✭✭✭✭
    This thread is gold. Pure gold.

    Thank you for the laugh.

    If by chance you aren't a troll, take the advice given here. This is only a L2P issue. You're a sorc. If you are seriously having trouble staying alive, stack your shields (Light Armour shield and your sorc shield). Light Armour shield gives me roughly a 14k shield; sorcs if you could help me out, I'm guessing the sorc one gives roughly the same?

    So you are sitting with approximately 30,000hp in shields ON TOP of your 16,000hp and you're still dying? There is absolutely nothing hitting you for 46,000hp in one hit.

    And there is no way you're 5/5/2 without breaking a set bonus unless you're dual wielding, which I highly doubt. So somewhere along the line, by adding your monster piece, you broke a set.

    You don't want to be a burden to your group and kudos for that, but completely ignoring what 3 pages of people have been telling you is just being willfully ignorant.

    Sorcs haven't been nerfed, they are and forever will be ZOS's favourite son.

    Perhaps you would enjoy a story from ESO's own Almalexia: Almalexia and the Mudcrab
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Pele wrote: »
    The starter stats are a crutch. You're expected to learn something about the game as you level which is why the crutch is slowly removed as you gain levels. .

    Kinda reminds me of how I used the difficulty slider when playing original Morrowind.

    Started on easy, then when I was regularly surviving, nock it up a tick, struggle and learn, rinse and repeat.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    What an utterly pointless and stupid thread. Nothing to a sorcs health was changed. Level higher, sue shields. Don't be a pleeb.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Cloudless
    Cloudless
    ✭✭✭✭✭
    giphy.gif
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    ak_pvp wrote: »
    What an utterly pointless and stupid thread. Nothing to a sorcs health was changed. Level higher, sue shields. Don't be a pleeb.

    Pointless, perhaps.
  • kojou
    kojou
    ✭✭✭✭✭
    ✭✭
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    There is a lot to talk about in regards to Sorcerer survival, which is what I assume you are struggling with and I'm sure that you got a lot of good advice, but the trick is to combine the right recipe of gear and skills that work for you.

    First you need to decide how much you need to depend on your own skills for survival. If you are going to run with a group how good is your healer? If you are going to run solo then what are you doing for self healing?

    For solo and situations where I don't know how good the tank and healer are I run with Hardened/Empowered Ward on my front bar, and Power Surge on my back bar. I keep Power Surge up 100% of the time (recast every ~30 seconds). I recommend using a buff tracker if you are on PC and have troubles seeing the visual effect on your character. You can also use Twilight Matriarch, but that is more of an active heal where Power Surge heals you passively while you are doing damage.

    Speaking of doing damage, Power Surge applies a heal only when you do Critical Damage which means you need some Spell Critical for it to be effective. If your Spell Critical is above 50%, then you have enough, but if you are much less than that then you might want to run sets that increase it. Necropotance is a good set and is highly recommended for pet builds, but you will notice that all of the stats from it are towards Max Magicka. So if you run Necropotance then you also need to run something (precise weapon) that gives Spell Critical if you are depending on Power Surge for heals.

    Slimecraw is a good solo set if your class doesn't have access to Minor Berserk (e.g. classes that are not Nightblade and Warden), but in a group with a good healer you should be getting Minor Berserk from Combat Prayer which makes the buff from Slimecraw redundant, so I would run something else typically in group content. I like Iceheart for extra survival, Illambris for more AoE damage focus, and Maw of the Infernal for more single target damage focus. Valkyn Skoria is also a good choice if you are proficient about keeping your DoT (Damage Over Time) abilities up.

    Mismatching armor is another way you can add a little more resistance and stats to your character. I usually run 1 heavy, 1 medium, and 5 light on my magicka builds. Its not a huge amount of resistance, but it will also boost your stats when you level undaunted. You can also add in all the heavy and medium armor passives that don't require 5 pieces of armor for a little extra stats.

    As for armor sets there are a lot of ways you can go. If you don't have trials sets (Moondancer/Master Architect) then good old-fasion Willpower jewelry works fine. It gives a lot of Max Magicka and Spell Damage and only requires 3 pieces. Julianos + Willpower + Monster Set is a great set to start out with and you should be able to achieve good DPS with it. You can use any random (correctly traited) staff until you get an Asylum or VMA staff to replace it with should you start doing higher level content.

    Most people will say that DPSs should run with 17k health and put everything into Max Magicka, but I would say if you are having troubles with surviving then I would start with 19k health and then remove health as you feel more comfortable and can go whole dungeons without dying. The more times you run dungeons the more you will get used to the patterns of attacks and you will know when to block, move, and shield to protect yourself.
    Playing since beta...
  • KRBMMO
    KRBMMO
    ✭✭✭✭
    Hippie4927 wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Why you got 5 / 5 / 2 on a Mag SORC? That's your first problem. Ok, maybe Dual wield is possible with another build but with Necropotence and Julianos? Unless you are an advanced player you need a staff to weave attacks and regain Magica with heavy attacks.

    Second Problem - Health on a Mag sorc is pretty low in importance. Max magica is more important. If you have all your points in Magica just use Hardened Ward every six seconds or more frequently if you get hit really hard. In PvE you should never die with Hardened Ward and some kind of heal over time ability. If you are still too squishy use a second magica shield, lol.

    Why do I have the 5/5/2, because it was suggested to me and they made it for me? The biggest issue I see is that everyone has differing opinions on the appropriate armor for my Magicka sorc. I am never, ever going to play PvP, so all I need is a very good PvE armor set. I just want to be able to survive the battle with the Lava Queen, for example, and deal some good DPS. Is that really asking for too much? What I also need is for someone to walk me through redistributing my Champion points properly without it costing me a million in gold. That's all I am asking.

    Yes, everyone has a different opinion, lol. One difficulty is a lot of advice is for really advanced players.

    I guess I should explain what I meant:

    Sometimes on one bar people have 5/5/2. You get increased damage from several things with that. The disadvantage though is that if your magica runs low you have to swap bars and use heavy attacks to restore your magica. If you never run out of Magica then it's not an issue but especially with solo boss fights and lower CP you can use up your magica pool.

    Since you already invested in those sets keep them - they are good and the basis for good builds - but you will probably have to do weapon swaps if your magica runs low and on your staff bar you'll miss out on the Julianos increased spell damage.

    @KRBMMO I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    @Hippie4927

    LOL
  • PlagueSD
    PlagueSD
    ✭✭✭✭✭
    KRBMMO wrote: »
    What a lot of people do is start on their back bar - click power surge and any other buffs, then swap bars and attack. then they count in their heads how many seconds the surge lasts, swap to back bar, buff up, then swap back to attack bar.

    Or they can get the addon Action Duration Reminder and have a timer on their skill bar buttons.

    pvw5004.jpg

    PlagueSD wrote: »
    My stamblade sits around 18-22k health. That's standard for DPS. If you have issues with survivability, maybe you need to look at your skills. Right now, sorcs are probably the most OP class right now, so it's about time they get to feel the "nerf bat". Welcome to what the rest of us have been experiencing over the last 2 years. ZOS makes changes, you either adapt or quit. It's that simple.

    Stamblade are doing 45k-50k dps solo.... Magsorcs struggle to get 40. With group buffs the disparity is even more....

    Right, but the rotation is a little more complex than spam shields and attack.
    Edited by PlagueSD on October 31, 2017 8:56PM
  • iiYuki
    iiYuki
    ✭✭✭✭✭
    "So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)"

    My High Elf Sorcerer CP250 with food is 21.3k Health and 41.3K mana and my base health is 15k and 35k magicka.
    All atributes into magicka, all magicka Enchants on gear

    Skill Bar:
    Daedric Prey
    Force Pulse
    Crystalline Fragment
    Volatile Familiar
    Inner Light.

    Gear:
    2 Ilambris one Med one heavy.
    5 Julianos.
    4 war maiden.

    Passives:
    Undaunted Mettle +6% to magicka and Health (2% for each type of armour 1xL,M,H).
    Racial Gift of Magnus skill +10% magicka.
    Expert Summoner +8% Max health with any Summoning ability slotted.
    Juggernaut +2% Health per piece of heavy armour.
    Inner-Light +5% Magicka.
    Lord Mundus +2.2k Health or Mage Mundus +2k Magicka.

    Also interested in what food you use, I presume it's the Rare Blue or Epic Purple ones that give multiple stats, I personally use the http://esoacademy.com/recipes/solitude-salmon-millet-soup/ Which gives +5132 Max Health & 4695 Max Magicka (mainly because someone was selling stacks of 100 for 500 gold and I snapped up a few).
    You could also opt into using the mage Mundus and putting some Attributes into Health. Though as I understood it 18k was enough for doing Veteran Dungeons on.
    For solo content my back bar has Dark Conversion instead of inner light which is a easy 1.2 Second cast stamina to health spell if you HP drops too low.
    With food
    wReDCTW.png

    Without Food
    qqtov5F.png
    Edited by iiYuki on October 31, 2017 9:52PM
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
    - ZO$

    - The ZO$ Theme Song: https://www.youtube.com/watch?v=gmUJWP_ebsQ
  • br0steen
    br0steen
    ✭✭✭✭
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Lol You pc players crack me up
  • SoLooney
    SoLooney
    ✭✭✭✭✭
    the hell kind of cancer did i just read?
  • Kneighbors
    Kneighbors
    ✭✭✭✭✭
    The scaling system got you surprised? You won't believe how much health you had on your toon without any food when you joined your first dungeon at lvl 10. There's actually special buff written between the buff list when you enter the dungeon, check it out in character window. (don't remember the name)

    In any case after reading all I wanted is to hug you and to cry with you.
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    KRBMMO wrote: »
    Hippie4927 wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Why you got 5 / 5 / 2 on a Mag SORC? That's your first problem. Ok, maybe Dual wield is possible with another build but with Necropotence and Julianos? Unless you are an advanced player you need a staff to weave attacks and regain Magica with heavy attacks.

    Second Problem - Health on a Mag sorc is pretty low in importance. Max magica is more important. If you have all your points in Magica just use Hardened Ward every six seconds or more frequently if you get hit really hard. In PvE you should never die with Hardened Ward and some kind of heal over time ability. If you are still too squishy use a second magica shield, lol.

    Why do I have the 5/5/2, because it was suggested to me and they made it for me? The biggest issue I see is that everyone has differing opinions on the appropriate armor for my Magicka sorc. I am never, ever going to play PvP, so all I need is a very good PvE armor set. I just want to be able to survive the battle with the Lava Queen, for example, and deal some good DPS. Is that really asking for too much? What I also need is for someone to walk me through redistributing my Champion points properly without it costing me a million in gold. That's all I am asking.

    Yes, everyone has a different opinion, lol. One difficulty is a lot of advice is for really advanced players.

    I guess I should explain what I meant:

    Sometimes on one bar people have 5/5/2. You get increased damage from several things with that. The disadvantage though is that if your magica runs low you have to swap bars and use heavy attacks to restore your magica. If you never run out of Magica then it's not an issue but especially with solo boss fights and lower CP you can use up your magica pool.

    Since you already invested in those sets keep them - they are good and the basis for good builds - but you will probably have to do weapon swaps if your magica runs low and on your staff bar you'll miss out on the Julianos increased spell damage.

    @KRBMMO I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    @Hippie4927

    LOL

    @Hippi,

    I added the SlimeCraw shoulder piece. The armor wasn't broken. I needed to add a heavy Julianos chest piece, which I have. Now I have 1-heavy, 1-medium, and the rest light. I did Banish cells 1 in Vet mod a couple of hours ago and only died twice, from being one-shotted by the final boss. My armor seems to work flawlessly now. We......my random team and I completed the pledge. Incidentally, I did not intend to play in the vet mod it just happened. After all, it is random.
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    br0steen wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Lol You pc players crack me up

    Glad you had a good laugh.
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    SoLooney wrote: »
    the hell kind of cancer did i just read?

    Funny!
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    Kneighbors wrote: »
    The scaling system got you surprised? You won't believe how much health you had on your toon without any food when you joined your first dungeon at lvl 10. There's actually special buff written between the buff list when you enter the dungeon, check it out in character window. (don't remember the name)

    In any case after reading all I wanted is to hug you and to cry with you.

    Thanks, I am fine now. I have a good support group with AOP.
  • Hippie4927
    Hippie4927
    ✭✭✭✭✭
    ✭✭✭✭
    ***_allard wrote: »
    KRBMMO wrote: »
    Hippie4927 wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Why you got 5 / 5 / 2 on a Mag SORC? That's your first problem. Ok, maybe Dual wield is possible with another build but with Necropotence and Julianos? Unless you are an advanced player you need a staff to weave attacks and regain Magica with heavy attacks.

    Second Problem - Health on a Mag sorc is pretty low in importance. Max magica is more important. If you have all your points in Magica just use Hardened Ward every six seconds or more frequently if you get hit really hard. In PvE you should never die with Hardened Ward and some kind of heal over time ability. If you are still too squishy use a second magica shield, lol.

    Why do I have the 5/5/2, because it was suggested to me and they made it for me? The biggest issue I see is that everyone has differing opinions on the appropriate armor for my Magicka sorc. I am never, ever going to play PvP, so all I need is a very good PvE armor set. I just want to be able to survive the battle with the Lava Queen, for example, and deal some good DPS. Is that really asking for too much? What I also need is for someone to walk me through redistributing my Champion points properly without it costing me a million in gold. That's all I am asking.

    Yes, everyone has a different opinion, lol. One difficulty is a lot of advice is for really advanced players.

    I guess I should explain what I meant:

    Sometimes on one bar people have 5/5/2. You get increased damage from several things with that. The disadvantage though is that if your magica runs low you have to swap bars and use heavy attacks to restore your magica. If you never run out of Magica then it's not an issue but especially with solo boss fights and lower CP you can use up your magica pool.

    Since you already invested in those sets keep them - they are good and the basis for good builds - but you will probably have to do weapon swaps if your magica runs low and on your staff bar you'll miss out on the Julianos increased spell damage.

    @KRBMMO I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    @Hippie4927

    LOL

    @Hippi,

    I added the SlimeCraw shoulder piece. The armor wasn't broken. I needed to add a heavy Julianos chest piece, which I have. Now I have 1-heavy, 1-medium, and the rest light. I did Banish cells 1 in Vet mod a couple of hours ago and only died twice, from being one-shotted by the final boss. My armor seems to work flawlessly now. We......my random team and I completed the pledge. Incidentally, I did not intend to play in the vet mod it just happened. After all, it is random.

    It's not possible for you to have 5/5/2 as there are only 11 slots. You broke one of the 5 piece sets when you added a second Slimecraw......I just don't know which one. You need to check your armor to see which one now only has 4 pieces. If it's not the Julianos then it is the Necro.

    PC/NA/EP ✌️
  • Witar
    Witar
    ✭✭✭✭✭
    Funny thing is cliffracer hits same damage in pvp as frags with similar character stats. One is spammable other is not.
    But sorc's Op. Nerf them! :D
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    Samadhi wrote: »
    Pele wrote: »
    ...
    Samadhi wrote: »
    ... ESO is the RPG where your character gets weaker but more specialized as you level up...
    No, you don't get weaker. This misconception is why we have CPs crying about being weak. The starter stats are a crutch. You're expected to learn something about the game as you level which is why the crutch is slowly removed as you gain levels. It's not the game's fault if someone's main goal from 1 -50 was powerleveling instead of playing the game then they reach CP and think the game is broken.

    That is a really generous view,
    of a really poorly implemented content scaling system

    but the reality of the matter is that while leveling from 1-50
    stats that are not specialized in progressively get lower
    can watch stats drop while leveling up

    hence 'weaker but more specialized' because no one is obligated to stack entirely into a single stat, people just end up doing it anyway
    there was more of a logical progression to strength back when Veteran ranks and leveled zones existed
    while battle-leveled characters in Cyrodiil had decent generalist stats but poor resource management


    the system 'works' in ESO
    but it is in not really overly intuitive or transparent as to why it functions the way it does

    hell, have had people come back to game recently in guilds
    and ask whether orange stats and diminishing returns on assigning attribute points
    were still a thing

    The above, while expressed as an opinion at such, is based on a faulty understanding or the most completely superficial analysis possible..

    back in vet rank days

    Char at level 20 wearing gear ta level 20 was competitive with level 20 monsters at rate x.
    Same character at 30 wearing 30 vs 30... same.
    Same character at 40 wearing 30 vs 40 was weaker by comparison. gear not kept up = less effective than same level adversaries.
    Superficially, literally, pixle deep, the "labels" were higher, but the net result, the actual result, the true result was if you did not keep your gear up you were in truth weaker than you had been against equal threat opposition.

    Now, in scaling...
    Character at 20 wear 20 vs 160 and everything is scaled and on par.
    same at 30 wearing 30 vs 160 - again everything is scaled.
    at 40 wearing still 30 vs 160 - now you drop in effectiveness - just like seen before in the old game.
    But, literally, if one only looks pixel deep the labels on the screen show things looking different than before, but the net result is the same as always - dont keep gear up then weaker as result.

    maybe the only thing that changed was them raising the "newbie buff" to help support the go anywhere a bit more, but that goes away quickly, by 20 iirc.

    So, there are three things the scaling system did:
    1 - kept for the most part the same progression of power as before.
    2 - changed the superficial labels.
    3 - ended the non-balanced encounters where one side or the other could be at a drastic level difference thus opening up every zone for continued play.

    calling it poorly executed and then praising the way it was before - when it is really other than cosmetics the same as it was before as far as power up... thats not making any sense.

    leveled zones were crap - makes no inherent logical sense for 3/4 of your game-land to become uselessly out-leveled through routine play and then be ignored after the first run thru. Scaling lets them use world-wide quests, more and more, as they go along and a host of other flexibility with it.









    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    I totally agree that before One Tamriel, level-locked zones were a railroaded mess. You rode the railroad, able to fight things no more than 5 levels above you and only able to get exp for things within 5 levels of your level. It was shockingly easy to out-level your quests, but you had to do them anyway in order to progress.

    The fights weren't much easier then, either. Hard fights like Septima Tharn in Bangkorai, the Stonefire Machinations in Reaper's March, and many others weren't any easier then than they are now. Heck, my first Dunmer Dragonknight had his level 9 butt kicked back to Davon's Watch by Blaze, and then by Ragebinder, each of them level 9 bosses. I had to wait for another player to help me out! My main tank 2-manned most of the quest content with a squishy nightblade since together we were better than apart.

    What One Tamriel did remove was the ability to level up and come back and curb stomp enemies that were now lower level. A level 15 who was nearly finished with Stonefalls could come back and smash Blaze and Ragebinder easily, because the damage and health was level locked. My level 50 could come back to Bal Foyen and kill level 7 Covenant soldiers with a light attack. But on the other hand, there was no reason to come black and play in Bal Foyen or Stonefalls. I'd outleveled it, and there was nothing to do. I couldn't even get exp from killing things.

    Now that we have One Tamriel, your options for overcoming hard fights are less "level up and come back later" and more "get the skills you need and use them right, try again". Leveling up and coming back later is absolutely viable if you need a skill that will make you more effective, or food/drink that will help sustain, or you need to refocus your build. Its definitely more of a "Learn2Play" approach, in a very non-condescending way. Enemies are always at their max difficulty now, so naturally the only person who can improve is the player or the character build. Sometimes this means addressing weakness in the build, more often it involves learning to use the strengths of the build to maximum effect.

    I see this with my group of friends when we run hard veteran dungeons for the first time. The dungeon bosses are as hard as they're going to get, my group isn't going to grind a bunch of CP and come back later or see any great increases in DPS (we are on the low end since we don't animation cancel), so its us vs. the dungeon. Learning to adapt and overcome difficult dungeons means that we have to learn to use our builds to their maximum effect or we won't complete the dungeon. Learning new content that pushes the limits on a build means taking a non-condescending "Learn2Play" approach, where we accept that we have to learn, to adapt, to fail, and eventually to overcome. Content that pushes us to learn and get better with our characters is a good thing. However, if every piece of content was pushing us to our limits, we'd need to reassess our builds and look for ways to learn to do better.
  • Inarre
    Inarre
    ✭✭✭✭✭
    This is why people say the word "Millennial" with disdain, isn't it :cold_sweat:
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Inarre wrote: »
    This is why people say the word "Millennial" with disdain, isn't it :cold_sweat:

    Lol. Yes. and poor reasoning to boot.
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    Hippie4927 wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    Hippie4927 wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Why you got 5 / 5 / 2 on a Mag SORC? That's your first problem. Ok, maybe Dual wield is possible with another build but with Necropotence and Julianos? Unless you are an advanced player you need a staff to weave attacks and regain Magica with heavy attacks.

    Second Problem - Health on a Mag sorc is pretty low in importance. Max magica is more important. If you have all your points in Magica just use Hardened Ward every six seconds or more frequently if you get hit really hard. In PvE you should never die with Hardened Ward and some kind of heal over time ability. If you are still too squishy use a second magica shield, lol.

    Why do I have the 5/5/2, because it was suggested to me and they made it for me? The biggest issue I see is that everyone has differing opinions on the appropriate armor for my Magicka sorc. I am never, ever going to play PvP, so all I need is a very good PvE armor set. I just want to be able to survive the battle with the Lava Queen, for example, and deal some good DPS. Is that really asking for too much? What I also need is for someone to walk me through redistributing my Champion points properly without it costing me a million in gold. That's all I am asking.

    Yes, everyone has a different opinion, lol. One difficulty is a lot of advice is for really advanced players.

    I guess I should explain what I meant:

    Sometimes on one bar people have 5/5/2. You get increased damage from several things with that. The disadvantage though is that if your magica runs low you have to swap bars and use heavy attacks to restore your magica. If you never run out of Magica then it's not an issue but especially with solo boss fights and lower CP you can use up your magica pool.

    Since you already invested in those sets keep them - they are good and the basis for good builds - but you will probably have to do weapon swaps if your magica runs low and on your staff bar you'll miss out on the Julianos increased spell damage.

    @KRBMMO I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    @Hippie4927

    LOL

    @Hippi,

    I added the SlimeCraw shoulder piece. The armor wasn't broken. I needed to add a heavy Julianos chest piece, which I have. Now I have 1-heavy, 1-medium, and the rest light. I did Banish cells 1 in Vet mod a couple of hours ago and only died twice, from being one-shotted by the final boss. My armor seems to work flawlessly now. We......my random team and I completed the pledge. Incidentally, I did not intend to play in the vet mod it just happened. After all, it is random.

    It's not possible for you to have 5/5/2 as there are only 11 slots. You broke one of the 5 piece sets when you added a second Slimecraw......I just don't know which one. You need to check your armor to see which one now only has 4 pieces. If it's not the Julianos then it is the Necro.

    If what you say is true then it is the Julianos. However, like with the Necro, I have the gloves, the belt/sash, the necklace and the two rings. Wih the Julianos I have the heavy chest now; (which I didn't have before); the legs, the shoes, and two "new" Julianos staffs. By my calculations that is 5-pieces of Julianos. Regardless if the staffs don't count in the eyes of many, I think that they do, just like the jewelry.

    Incidentally, I am no longer as weak as I was without the heavy chest. Harby and Dallas can atest to that., thank you.
  • Hippie4927
    Hippie4927
    ✭✭✭✭✭
    ✭✭✭✭
    ***_allard wrote: »
    Hippie4927 wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    Hippie4927 wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Why you got 5 / 5 / 2 on a Mag SORC? That's your first problem. Ok, maybe Dual wield is possible with another build but with Necropotence and Julianos? Unless you are an advanced player you need a staff to weave attacks and regain Magica with heavy attacks.

    Second Problem - Health on a Mag sorc is pretty low in importance. Max magica is more important. If you have all your points in Magica just use Hardened Ward every six seconds or more frequently if you get hit really hard. In PvE you should never die with Hardened Ward and some kind of heal over time ability. If you are still too squishy use a second magica shield, lol.

    Why do I have the 5/5/2, because it was suggested to me and they made it for me? The biggest issue I see is that everyone has differing opinions on the appropriate armor for my Magicka sorc. I am never, ever going to play PvP, so all I need is a very good PvE armor set. I just want to be able to survive the battle with the Lava Queen, for example, and deal some good DPS. Is that really asking for too much? What I also need is for someone to walk me through redistributing my Champion points properly without it costing me a million in gold. That's all I am asking.

    Yes, everyone has a different opinion, lol. One difficulty is a lot of advice is for really advanced players.

    I guess I should explain what I meant:

    Sometimes on one bar people have 5/5/2. You get increased damage from several things with that. The disadvantage though is that if your magica runs low you have to swap bars and use heavy attacks to restore your magica. If you never run out of Magica then it's not an issue but especially with solo boss fights and lower CP you can use up your magica pool.

    Since you already invested in those sets keep them - they are good and the basis for good builds - but you will probably have to do weapon swaps if your magica runs low and on your staff bar you'll miss out on the Julianos increased spell damage.

    @KRBMMO I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    @Hippie4927

    LOL

    @Hippi,

    I added the SlimeCraw shoulder piece. The armor wasn't broken. I needed to add a heavy Julianos chest piece, which I have. Now I have 1-heavy, 1-medium, and the rest light. I did Banish cells 1 in Vet mod a couple of hours ago and only died twice, from being one-shotted by the final boss. My armor seems to work flawlessly now. We......my random team and I completed the pledge. Incidentally, I did not intend to play in the vet mod it just happened. After all, it is random.

    It's not possible for you to have 5/5/2 as there are only 11 slots. You broke one of the 5 piece sets when you added a second Slimecraw......I just don't know which one. You need to check your armor to see which one now only has 4 pieces. If it's not the Julianos then it is the Necro.

    If what you say is true then it is the Julianos. However, like with the Necro, I have the gloves, the belt/sash, the necklace and the two rings. Wih the Julianos I have the heavy chest now; (which I didn't have before); the legs, the shoes, and two "new" Julianos staffs. By my calculations that is 5-pieces of Julianos. Regardless if the staffs don't count in the eyes of many, I think that they do, just like the jewelry.

    Incidentally, I am no longer as weak as I was without the heavy chest. Harby and Dallas can atest to that., thank you.

    @***_allard Only the equipped weapon counts, not both of them so you gave up, I believe, 263 spell damage.
    PC/NA/EP ✌️
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    You can tell how many set bonuses you have active by looking at the text on the set pieces. Highlighted white bonuses are active, greyed out ones are inactive. So you have 4 equipped pieces of Julianos, chest, legs, shoes, and 1 staff on the active bar, and you should see the 5 piece bonus greyed out.
  • Jigger_allard
    Jigger_allard
    ✭✭✭
    Hippie4927 wrote: »
    ***_allard wrote: »
    Hippie4927 wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    Hippie4927 wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    KRBMMO wrote: »
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies who cannot compete with them in PvP: Because they don't want to put the time and effort into building their Toon in order to compete like the SORCs have.

    I wasn't satisfied with my Breton Magicka SORC despite the fact that she was at CP260 and dressed in 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder. I wasn't satisfied because she was still too damn squishy and her health and DPS was terrible.

    As a result, I created another Toon, a High Elf Magicka SORC this time. Low and behold she had better health, stamina, and DPS. So, while I brought her up through the low levels her health after consuming food was up around 18,000 t0 20,000. And now, having reached CP260 my High Elf Magicka SORC's health has fallen to 17,000 even after coming food. What is the heck up with that ZOS? (I also replaced her crappy armor and staffs with those from my Breton--- the 5 pieces of Julianos; 5 pieces of Necropotence and the SlimeClaw Monster Helm/ Shoulder.)

    "Oh, that's right! It's the player's fault. I keep forgetting. Sorry!?!"

    Okay, so now let's hear it? Thank you.


    Why you got 5 / 5 / 2 on a Mag SORC? That's your first problem. Ok, maybe Dual wield is possible with another build but with Necropotence and Julianos? Unless you are an advanced player you need a staff to weave attacks and regain Magica with heavy attacks.

    Second Problem - Health on a Mag sorc is pretty low in importance. Max magica is more important. If you have all your points in Magica just use Hardened Ward every six seconds or more frequently if you get hit really hard. In PvE you should never die with Hardened Ward and some kind of heal over time ability. If you are still too squishy use a second magica shield, lol.

    Why do I have the 5/5/2, because it was suggested to me and they made it for me? The biggest issue I see is that everyone has differing opinions on the appropriate armor for my Magicka sorc. I am never, ever going to play PvP, so all I need is a very good PvE armor set. I just want to be able to survive the battle with the Lava Queen, for example, and deal some good DPS. Is that really asking for too much? What I also need is for someone to walk me through redistributing my Champion points properly without it costing me a million in gold. That's all I am asking.

    Yes, everyone has a different opinion, lol. One difficulty is a lot of advice is for really advanced players.

    I guess I should explain what I meant:

    Sometimes on one bar people have 5/5/2. You get increased damage from several things with that. The disadvantage though is that if your magica runs low you have to swap bars and use heavy attacks to restore your magica. If you never run out of Magica then it's not an issue but especially with solo boss fights and lower CP you can use up your magica pool.

    Since you already invested in those sets keep them - they are good and the basis for good builds - but you will probably have to do weapon swaps if your magica runs low and on your staff bar you'll miss out on the Julianos increased spell damage.

    @KRBMMO I don't know if you saw my post on the first page but when I made his armor, it was 5/5/1. He has staves on both bars. When he added the second piece of Slimecraw, I don't know which set bonus he screwed up because he never answered me. He is not a dual-wielding magsorc. Just wanted to clear that up.

    @Hippie4927

    LOL

    @Hippi,

    I added the SlimeCraw shoulder piece. The armor wasn't broken. I needed to add a heavy Julianos chest piece, which I have. Now I have 1-heavy, 1-medium, and the rest light. I did Banish cells 1 in Vet mod a couple of hours ago and only died twice, from being one-shotted by the final boss. My armor seems to work flawlessly now. We......my random team and I completed the pledge. Incidentally, I did not intend to play in the vet mod it just happened. After all, it is random.

    It's not possible for you to have 5/5/2 as there are only 11 slots. You broke one of the 5 piece sets when you added a second Slimecraw......I just don't know which one. You need to check your armor to see which one now only has 4 pieces. If it's not the Julianos then it is the Necro.

    If what you say is true then it is the Julianos. However, like with the Necro, I have the gloves, the belt/sash, the necklace and the two rings. Wih the Julianos I have the heavy chest now; (which I didn't have before); the legs, the shoes, and two "new" Julianos staffs. By my calculations that is 5-pieces of Julianos. Regardless if the staffs don't count in the eyes of many, I think that they do, just like the jewelry.

    Incidentally, I am no longer as weak as I was without the heavy chest. Harby and Dallas can atest to that., thank you.

    @***_allard Only the equipped weapon counts, not both of them so you gave up, I believe, 263 spell damage.
    You can tell how many set bonuses you have active by looking at the text on the set pieces. Highlighted white bonuses are active, greyed out ones are inactive. So you have 4 equipped pieces of Julianos, chest, legs, shoes, and 1 staff on the active bar, and you should see the 5 piece bonus greyed out.


    I hear people clamoring all of the time about how sorcs need to do higher DPS and stop being so freaking squishy. Therefore, I am just trying to appease them. If that is at all possible? And, that's far more difficult than staying alive in a boss fight.

    (As it is right now the armor and staffs that I am currently using will be designated for soloing. I am looking to build another set for doing dungeon pledges.)

    With 4-pcs of Julianos I am getting 804 Spell critical. With 2-pcs of Necropotence I am getting 816 max Magicka. With 2-pcs of SlimCraw monster set, I gain minor beserk at all times, increasing my damage by 8%. With my active staff slotted I deal 2564 Magicka damage and restore 913 health. With my so-called secondary staff slotted I deal 2053 Magicka damage and restore 795 health.
    Edited by Jigger_allard on November 1, 2017 5:51PM
  • Girl_Number8
    Girl_Number8
    ✭✭✭✭✭
    ✭✭✭
    ***_allard wrote: »
    It is totally unfair how you....ZOS....continue to morph the SORCs, because of a few crybabies



    its not a "few crybabies" it is now and has been since launch alot of people on many platforms and constant threads admitting the truth that sorcer class is overpowered both in shields and damage output.

    Nah, I think you mean nerf nb's pearma-stealth builds, :) nerf incap an extremely op ulti with a cost of only 70, :smiley: nerf poisons, nerf soul assault. That's a good start. :*
  • rhapsodious
    rhapsodious
    ✭✭✭✭✭
    ***_allard wrote: »
    I hear people clamoring all of the time about how sorcs need to do higher DPS and stop being so freaking squishy. Therefore, I am just trying to appease them. If that is at all possible? And, that's far more difficult than staying alive in a boss fight.

    (As it is right now the armor and staffs that I am currently using will be designated for soloing. I am looking to build another set for doing dungeon pledges.)

    With 4-pcs of Julianos I am getting 804 Spell critical. With 2-pcs of Necropotence I am getting 816 max Magicka. With 2-pcs of SlimCraw monster set, I gain minor beserk at all times, increasing my damage by 8%. With my active staff slotted I deal 2564 Magicka damage and restore 913 health. With my so-called secondary staff slotted I deal 2053 Magicka damage and restore 795 health.

    You can do DPS and not be squishy if you play your cards right. And, to be incredibly blunt, if you're not doing good damage in the first place, that 8% from Minor Berserk isn't helping.

    Try 5 piece necro, with jewelry/the two body pieces, and 5 pieces of Julianos (staves on both bars, 4 body pieces). Then run something like Molag Kena, which will give you spell damage as a 1 piece. You don't need the 2pc bonus.

    Also those enchants on your staves aren't... good. Run weapon/spell damage enchant on one, and shock enchant on the other.

    Gold out your weapons, they take priority over anything else.
Sign In or Register to comment.