It they increased it to 15 seconds I'd run it as a back bar set
HowellQagan wrote: »With the introduction of the Fortified Brass set, Armor Master became a lot less appealing for the following reasons:
- Armor Master can only be crafted in the Imperial City which is a DLC PvP zone, or you have to get Attunable Crafting Stations for your home (which aren't cheap, and many people did get them)
- Armor Master's resistance increase only lasts 10 seconds after using an Armor Skill while Fortified Brass (albeit lower by about 100 points) has it included and active all the time AND since v3.2.5. (Clockwork City update) two armor skills out of three last around 20 seconds or more, so you have to spam those skills more than needed for the same bonus another set gives permanently
- the 5% extra health bonus is very negligible, even at 50k hp it's only 2.5k extra
Hope some balance dev reads this...
rafaelcsmaia wrote: »HowellQagan wrote: »With the introduction of the Fortified Brass set, Armor Master became a lot less appealing for the following reasons:
- Armor Master can only be crafted in the Imperial City which is a DLC PvP zone, or you have to get Attunable Crafting Stations for your home (which aren't cheap, and many people did get them)
- Armor Master's resistance increase only lasts 10 seconds after using an Armor Skill while Fortified Brass (albeit lower by about 100 points) has it included and active all the time AND since v3.2.5. (Clockwork City update) two armor skills out of three last around 20 seconds or more, so you have to spam those skills more than needed for the same bonus another set gives permanently
- the 5% extra health bonus is very negligible, even at 50k hp it's only 2.5k extra
Hope some balance dev reads this...
Not only that, but also armor master needs 9 traits whereas brass needs 4 or 5 (I dont recall). Seems like theyre scrapping armor master altogheter. They should bring more value to 9 trait sets imo, something like a specific buff depending on the used armor?
Lightspeedflashb14_ESO wrote: »rafaelcsmaia wrote: »HowellQagan wrote: »With the introduction of the Fortified Brass set, Armor Master became a lot less appealing for the following reasons:
- Armor Master can only be crafted in the Imperial City which is a DLC PvP zone, or you have to get Attunable Crafting Stations for your home (which aren't cheap, and many people did get them)
- Armor Master's resistance increase only lasts 10 seconds after using an Armor Skill while Fortified Brass (albeit lower by about 100 points) has it included and active all the time AND since v3.2.5. (Clockwork City update) two armor skills out of three last around 20 seconds or more, so you have to spam those skills more than needed for the same bonus another set gives permanently
- the 5% extra health bonus is very negligible, even at 50k hp it's only 2.5k extra
Hope some balance dev reads this...
Not only that, but also armor master needs 9 traits whereas brass needs 4 or 5 (I dont recall). Seems like theyre scrapping armor master altogheter. They should bring more value to 9 trait sets imo, something like a specific buff depending on the used armor?
Armor master is different enough in that is you wanted to, you could back bar the armor ablity and swap to your front bar with a different set, say the master S/B and still get the buff, where with brass, you loss the armor as soon as your switch off the bar it is. Big of enough difference.