AzraelKrieg wrote: »God forbid that ZOS do a patch after a DLC where people are reporting sound disappearing and being Uppercut through the world. Jesus Christ.
AzraelKrieg wrote: »God forbid that ZOS do a patch after a DLC where people are reporting sound disappearing and being Uppercut through the world. Jesus Christ.
I see from your sig that you're on NA. You're actually located in the continental US too, right?
I'm in the Asia-Pacific region and this is far less amusing from here.
God forbid that people are unhappy about two maintenance events that deny them two days of play in a limited time event just so that ZOS can capitalise on a tied event/DLC release.
Empathy is not a lethal condition you know.
AzraelKrieg wrote: »AzraelKrieg wrote: »God forbid that ZOS do a patch after a DLC where people are reporting sound disappearing and being Uppercut through the world. Jesus Christ.
I see from your sig that you're on NA. You're actually located in the continental US too, right?
I'm in the Asia-Pacific region and this is far less amusing from here.
God forbid that people are unhappy about two maintenance events that deny them two days of play in a limited time event just so that ZOS can capitalise on a tied event/DLC release.
Empathy is not a lethal condition you know.
I'm not in the US. I'm in Australia so I am losing a night of play. But I don't appreciate being knocked down into the world or having all audio cut out. But even if there was no DLC or update there is a good chance there would have been maintenance anyway because the servers have been worse lately.
If there was no event on, there would be a maint at that time as well. You are not losing any hours that you would have otherwise had.
kyle.wilson wrote: »At least we are lucky enough for them to start the updates so early. 4AM est instead of during the normal workday.
Its unfortunate that it affects the Asia/Pacific zone so much, but that's expected when the servers are in the US and Europe.
They used to have separate maintenance times for NA and EU servers. If they had remained staggered then players could have chosen the server whose maintenance window had the least impact on them (considering their schedules). By removing that ZOS has sent a message. I can't speak for others but that message, for me, has been "our convenience is more important than your play experience".
Maybe they should, with the number of bugs, glitches, and just general poor performance. But, like I said ZOS seems to have a cost first approach, and a that'll do mentality.iluvrien wrote:They don't have maintenance every week. This is not a foregone conclusion.
mommadani907 wrote: »I'm sorry, are Monday patch days something new?
They don't have maintenance every week. This is not a foregone conclusion.
They used to have separate maintenance times for NA and EU servers. If they had remained staggered then players could have chosen the server whose maintenance window had the least impact on them (considering their schedules). By removing that ZOS has sent a message. I can't speak for others but that message, for me, has been "our convenience is more important than your play experience".
kyle.wilson wrote: »They used to have separate maintenance times for NA and EU servers. If they had remained staggered then players could have chosen the server whose maintenance window had the least impact on them (considering their schedules). By removing that ZOS has sent a message. I can't speak for others but that message, for me, has been "our convenience is more important than your play experience".
I doubt convenience is a factor. For ZOS it's all about the money. If they were to have their engineers start the update in a time more friendly to the EU, they would be paying a substantial amount of overtime for no reason.
I.E a 4AM EST puts EU work at the 10 to 11 am time frame. Still way earlier than prime time.
If you hadn't noticed, ZOS seems to have taken a cost over minimizing impact approach in the last year.
kyle.wilson wrote: »Maybe they should, with the number of bugs, glitches, and just general poor performance. But, like I said ZOS seems to have a cost first approach, and a that'll do mentality.iluvrien wrote:They don't have maintenance every week. This is not a foregone conclusion.
AzraelKrieg wrote: »AzraelKrieg wrote: »God forbid that ZOS do a patch after a DLC where people are reporting sound disappearing and being Uppercut through the world. Jesus Christ.
I see from your sig that you're on NA. You're actually located in the continental US too, right?
I'm in the Asia-Pacific region and this is far less amusing from here.
God forbid that people are unhappy about two maintenance events that deny them two days of play in a limited time event just so that ZOS can capitalise on a tied event/DLC release.
Empathy is not a lethal condition you know.
I'm not in the US. I'm in Australia so I am losing a night of play. But I don't appreciate being knocked down into the world or having all audio cut out. But even if there was no DLC or update there is a good chance there would have been maintenance anyway because the servers have been worse lately.
We both know "a good chance" isn't "definitely". They have skipped weeks before, if ever there was a candidate time for doing so then during and event such as this would have been a great time. However, bugs were always going to be caused by the CWC drop. Something they intentionally scheduled during the event.If there was no event on, there would be a maint at that time as well. You are not losing any hours that you would have otherwise had.
They don't have maintenance every week. This is not a foregone conclusion.kyle.wilson wrote: »At least we are lucky enough for them to start the updates so early. 4AM est instead of during the normal workday.
Its unfortunate that it affects the Asia/Pacific zone so much, but that's expected when the servers are in the US and Europe.
They used to have separate maintenance times for NA and EU servers. If they had remained staggered then players could have chosen the server whose maintenance window had the least impact on them (considering their schedules). By removing that ZOS has sent a message. I can't speak for others but that message, for me, has been "our convenience is more important than your play experience".
lordrichter wrote: »They don't have maintenance every week. This is not a foregone conclusion.
They used to have separate maintenance times for NA and EU servers. If they had remained staggered then players could have chosen the server whose maintenance window had the least impact on them (considering their schedules). By removing that ZOS has sent a message. I can't speak for others but that message, for me, has been "our convenience is more important than your play experience".
They have maintenance weekly to the point where it can be expected.
lordrichter wrote: »As it turns out, the NA and EU megaservers were not independent from each other. On multiple occasions, they had problems with the EU megaserver because the NA megaserver maintenance was at a different time. The message? They would rather that the maintenance be at an inconvenient hour rather than down all day while they rebuild whatever it is that gets messed up.
Do you believe that a once a year event qualifies as normal circumstances?
lordrichter wrote: »As it turns out, the NA and EU megaservers were not independent from each other. On multiple occasions, they had problems with the EU megaserver because the NA megaserver maintenance was at a different time. The message? They would rather that the maintenance be at an inconvenient hour rather than down all day while they rebuild whatever it is that gets messed up.
The NA and EU servers should be independent of one another. For what other reasons was there all that talk of them moving the EU servers to Frankfurt?
Why not fix the base issue? This is, frankly, their problem and not ours. ZOS making it our problem because they are unwilling to undertake the work involved doesn't exactly fill me with warm fuzzy feelings.
lordrichter wrote: »
lordrichter wrote: »lordrichter wrote: »As it turns out, the NA and EU megaservers were not independent from each other. On multiple occasions, they had problems with the EU megaserver because the NA megaserver maintenance was at a different time. The message? They would rather that the maintenance be at an inconvenient hour rather than down all day while they rebuild whatever it is that gets messed up.
The NA and EU servers should be independent of one another. For what other reasons was there all that talk of them moving the EU servers to Frankfurt?
Why not fix the base issue? This is, frankly, their problem and not ours. ZOS making it our problem because they are unwilling to undertake the work involved doesn't exactly fill me with warm fuzzy feelings.
They aren't independent. The account system is shared. We can freely log into either server, and as long as that is possible, the servers will not be completely independent.
As to why they didn't do the work to make it work? The more reliable alternative is avoidance. How many server crashes, rollbacks, or whatever ill effects come out of "undertaking the work", do you wish to suffer through? How do you know it is really fixed? Look how long it took them to finally put the finishing touches on eliminating Cyrodiil lag*. I am sure that this is much easier. It would probably only take a few months. Maybe a year, tops. Get my point?
Hint: They haven't solved the lag problem yet. The might never solve why one server crashes when the other is being maintained. It just might keep crashing, month after month.