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[Suggestion] Guild Contracts

badmojo
badmojo
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The idea is to give guild members the ability to create tasks for other guild members to complete.

For example, if I was in desperate need of [Saaz Hops] I could create a contract that pays people gold for filling my contract. So, a guild member could pull up the contracts tab on the guild screen, read over the terms of my contract and decide to accept it. The contract would be added to a section(Name of guild) of your quest journal, and when you have the required items or completed the required tasks, then you could complete the contract which would mail me the [Saaz Hops] and instantly reward them whatever reward was set(and submitted).

It would simply automate what can already be done via chat.

Another example could be if you are looking for a crafter to make you a specific set, you could create a contract with the exact pieces you want crafted, and then offer the materials required plus some gold as a reward.

A system like this could be used for more than just simple buying & trading orders. A large PVP guild might want to encourage their members to defend a specific keep, so they could add a contract that rewards guild members for killing enemy players or healing friendly players near a specific keep on a specific campaign.

Alternatively a trade guild might want to reward guild members for buying or selling items on the guild store. Or even for recruiting players to the guild. Contracts could be made that rewards a guild member who recruits 10 new members with a promotion to the next guild rank. Or maybe a free tabard.

This type of system could also help bring people together by letting players post contracts for help with certain quests, dungeons, trials, etc. A contract could pay out large for a group who completes a trial in a certain amount of time. Or if a player is having trouble finding a group to quest in craglorn, a contract could be created that will reward you for completing a specific quest with a specific guild member.

Finally, because everything can't be 100% automated, there could be a 'manual' class of contract that would require the contractor to sign off on it's completion before the contracted player would be rewarded. It would be more like a bulletin board than an automated quest.

The contract editor itself would have to be very in-depth, allowing people to setup hourly, daily, weekly, monthly quests. Every item in the game would have to be in a list along with every quest & location. Contract rewards would have to be submitted into the system when the contract is being created. Repeated contracts(daily) would have to have a surplus of rewards and the contract would come down as soon as they are gone, if a member was working that contract they would see the 'Failed: [Saaz Hops] contract' or something to indicate it's no longer active.



What do you think?
Edited by badmojo on October 28, 2014 12:07AM
[DC/NA]
  • Gyudan
    Gyudan
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    If you need to make contracts for guildmates to help each other, I pity your guild . :(
    I don't mind dropping materials in the guild bank (as long as they're not legendaries) or crafting full sets for free for players I play and have fun with.
    Wololo.
  • badmojo
    badmojo
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    Gyudan wrote: »
    If you need to make contracts for guildmates to help each other, I pity your guild . :(
    I don't mind dropping materials in the guild bank (as long as they're not legendaries) or crafting full sets for free for players I play and have fun with.

    You could always create a contract that rewards players with materials for guts, or 1 gold.

    The point is that you can set the terms. Some guilds are all about the members profitting off each other, some guilds shower their members with free stuff, that's why I believe an open ended, player driven system like this would be a great addition to this game.
    [DC/NA]
  • Jaxsun
    Jaxsun
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    I'm all for this. There was a system similar to this in SWG. It was called the "Chronicles" system. You could create quests and attach a reward to it. You could trade the "chronicle" to someone that would open it and give them a quest objective. You could become a "master chronicler" if you gained enough xp making these and having other people complete them. It was a great "game within the game". Man, do I miss SWG. /best game ever
  • badmojo
    badmojo
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    It surprises me how few people actually discuss suggestions like this on these forums. It seems like if a thread isn't raising controversy most people just don't care.
    [DC/NA]
  • Doskias
    Doskias
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    It would be nice to see something along these lines implemented. As a guild leader I could really appreciate this, it would make rewarding members so much easier. People like goals and rewards when they are accomplished.
    @Doskias
    NA Server Daggerfall Covenant
    Master Crafter Weapons, Armor, Potions,Glyphs, Food Coming soon
  • Potenza
    Potenza
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    Kind of like submitting a purchase order - I like it. But as long as it is not abused by guild leaders - for example they could 'require' you to fill contracts or get booted or something of that nature.
    Edited by Potenza on October 28, 2014 8:27PM
  • badmojo
    badmojo
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    Necro bump. I still want something like this.
    [DC/NA]
  • Vizier
    Vizier
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    I don't think it should necessarily be just for guild mates. I like the idea of making a binding contract between players such that both have skin in the game such that both players have to deposit gold until the contract is completed. The contractor applies the full amount of to be paid while the contractee applies 25% of the amount that would be lost if the contract is not completed.

    Could even have multi-player contracts where everyone that participates puts in gold but get it back if someone else fails or completes the contract.

    All this could be interesting but I'm not certain there is any advantage this type of feature over the current guild trader system and simply asking for assistance with X from other guild members.
  • Slick_007
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    this will be abused by players. achievements? 1000x quests to obtain 1 herb. completed in 5 minutes.
    wanna sell someone gold? same quest, for 1million gold.

  • badmojo
    badmojo
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    Slick_007 wrote: »
    this will be abused by players. achievements? 1000x quests to obtain 1 herb. completed in 5 minutes.
    wanna sell someone gold? same quest, for 1million gold.

    No achievements. Gold is already tracked for large suspecious transactions.
    [DC/NA]
  • Faunter
    Faunter
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    badmojo wrote: »
    [Saaz Hops]
    Rest in peace. Gone but not forgotten.
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