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Make pvp guild traders useful

Lyserus
Lyserus
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the economy of ESO is funny.....tho the new guild traders keep coming, the price of even most unpopular location traders keeping raising to the point it is impossible for "casual" guilds to keep one while making profit

However, there are many traders that are almost completely useless right now
the pvp ones.

Each keep has 3 resources so making 4 traders per keep, and due to we have several servers, there are currently 5(servers)*3(alliances)*6(original keeps)*4(kepp+3 resources) = 360 traders out there in pvp.
................and being completely useless.

I'd hope these improvements can be made to make them useful, and probably making PVP a bit more popular on all servers (ppl busy defending their trader):
1.Restriction: I still remember seeing a guild called "AD is great" occupying an DC original keep...If we are giving each guild an alliance, then the least ZOS should do is allowing only guilds with corresponding alliance claim the resource/keep
2.Reward: Keeping a trader long enough / Claiming a trader in enemy original territory triggers a reward that less house cut is taken. Which means if guild members manage to defend their trader (especially a trader that meant to be in enemy territory), their goods will sale with even more profit. (I forget the cost of listing fee and ZOS cut, but if they are given back to players, that's not a small sum)
and if some guilds feel like it they can even organize a "limited time sell", where they go on ahead conquer a keep, and giving cheap pricing to customers, meanwhile the guild (and possibly customers) will defend the keep to keep the hot sale & cheap price

And once pvp traders are becoming useful, this will lead to:
1.Possibly more trading guilds taking part in pvp, and in all servers (no more ghost servers)
2.More challenging and strategic pvp (more ppl defending, no more map flip within hour)
3.The pve trader bidding price will be lower (currently there is NO guilds can keep a trader just by using the gold generated by selling stuff, it's becoming very unhealty)

Which I don't see the downside of it. If zerging has become a problem (tho truth be told it always is and there is no way to fix it), bring back extra servers can always be an option.

What do you all think? :)
Edited by Lyserus on October 27, 2017 8:48AM

Make pvp guild traders useful 11 votes

Yes! (Feel free to add more foods for thoughts)
81%
OsteosHuyenJKorrApheriusBeardimusWhiteNoiseMakerLyserusMizaelSilverPaws 9 votes
No! (Give reasoning)
0%
Other..
18%
Wrubius_CoronariaVaranisArano 2 votes
  • Huyen
    Huyen
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    Yes! (Feel free to add more foods for thoughts)
    I didnt even know there were traders in Cyrodiil...
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Lyserus
    Lyserus
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    Yes! (Feel free to add more foods for thoughts)
    Huyen wrote: »
    I didnt even know there were traders in Cyrodiil...

    Exactly :) It's so useless right now new players don't even know about them..because no one talks about them.

    I'd say among all others this is the one system that ZOS screwed up completely...all other stuff that got criticize still have some level of uses....this one, well, is already down to the point where no one mentions it
  • LMar
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    Isn't it only a trader in each Keep? And not for resources too? Or has this been changed recently?

    To be honest most people who are in Cyrodiil are probably not hanging around traders much
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Lyserus
    Lyserus
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    Yes! (Feel free to add more foods for thoughts)
    LMar wrote: »
    Isn't it only a trader in each Keep? And not for resources too? Or has this been changed recently?

    To be honest most people who are in Cyrodiil are probably not hanging around traders much

    I believe last time I check you can still claim rescourses...tho it is even more useless than keep traders so no one cares.
  • LMar
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    @Lyserus you can claim them but they don't allow your guild's trader to sell from there no?
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Lyserus
    Lyserus
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    Yes! (Feel free to add more foods for thoughts)
    LMar wrote: »
    @Lyserus you can claim them but they don't allow your guild's trader to sell from there no?

    hmmmmm then what is the point of claiming again? :|
  • LMar
    LMar
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    Lyserus wrote: »
    LMar wrote: »
    @Lyserus you can claim them but they don't allow your guild's trader to sell from there no?

    hmmmmm then what is the point of claiming again? :|

    Not sure xD i haven't claimed one of those in ages. Will have to check but I am pretty sure only keeps have traders. Could be wrong
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Runschei
    Runschei
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    Lyserus wrote: »
    1.Restriction: I still remember seeing a guild called "AD is great" occupying an DC original keep...If we are giving each guild an alliance, then the least ZOS should do is allowing only guilds with corresponding alliance claim the resource/keep.

    This is already a thing. DC based guilds cannot claim keeps owned by EP or AD, and the other ways around. However, the name of the guilds can be whatever you want it to be.

  • Runschei
    Runschei
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    LMar wrote: »
    @Lyserus you can claim them but they don't allow your guild's trader to sell from there no?

    You can claim keeps and resources and they both allow you to go on a shopping spree in that guild's guild store. That I am positive of.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Long time PVPer. These traders are ridiculously valuable and no one knows it. Here’s why ...

    Since they get flipped so often many non trade guilds get possession of them. This is an amazing thing for a buyer. Why? Simple.

    Many non trade guilds have their store filled with really low cost items at “guild prices”. Sure, 80% of the stores get claimed by randoms named YoLoSwAgGg420NoScOpe and have nothing to offer but one out of five will net you some sweet, sweet deals.

    If anyone every wanted to know how to find 10k motifs for 100 gold you now have my secret. Go forth and prosper.
  • VaranisArano
    VaranisArano
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    Other..
    The Siege Merchants, who have the guild stores, can be claimed by whoever gets there first. This might be a person claiming it for a trading guild. This might be a person claiming it for their PVP guild because they captured the keep and want bragging rights. This might be a person claiming it for bragging rights with a joke guild name. EP has several of those on Vivec - Flood of Bladderfail and [Insert faction] Morale Boost Here come to mind.

    And then there's the times when claiming the keep is bugged, when you get there first, try to claim, and it says that the keep is already claimed by a guild of your faction when it should not have been and so that keep's siege merchant stays claimed by the same guild for hours despite being captured and retaken several times. I don't know why exactly this happens, if its when say DC captures an EP keep but doesn't claim the keep, then EP retakes it and can't claim again because the current guild is the same faction - or maybe its that DC tried and couldn't claim it too. That, I don't know, but my guild has repeatedly been the first to claim keeps we captured and been unable to claim it because it was owned by a guild from the same faction.

    So here's my thoughts on the subject:
    1. Claiming keeps isn't just about grabbing a siege merchant as a trader. It can also be about bragging rights or taunting the enemy faction. Everyone does this and its not really a bad thing. It can be a fun, intangible reward for putting forth the effort to capture the keep.
    2. Not everyone who claims keeps has a trading guild or the rights within that guild to claim a keep/resource with that guild. I personally both PVP, take keeps, and am an officer of a large trading guild, but I don't know how common that is for PVPers to be able to claim stuff for their trading guilds. However, I don't claim keeps for my trading guild - I'm more likely to claim a keep for bragging rights if my PVP guild captured it.
    3. If you want a better chance of getting trading guilds in Cyrodiil,
    A. ZOS has to make sure that when keeps flip, they can always be reclaimed by a guild of the capturing faction. When the claiming bugs and no one can claim a keep back from a joke guild, you don't have a chance to cycle through different guilds whether PVP guilds claiming for bragging rights or trading guilds.
    B. You have to encourage trading guilds to give PVP members the right to claim alliance war stuff and then you have to be trustworthy about that privilege. When more PVPers have those rights and want more traders, you'll see more keeps and seige merchants claimed in the name of trading guilds.
  • Bashev
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    Huyen wrote: »
    I didnt even know there were traders in Cyrodiil...

    That was the original idea for the traders. You have to protect your keep on order to have a guild trader for the profit. ZoS abandoned it and moved it to PvE.
    Because I can!
  • Lyserus
    Lyserus
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    Yes! (Feel free to add more foods for thoughts)
    @ZOS_GinaBruno
    Please have a look at the vote...not many atm I know but have you ever seen a vote thre on forum with no nay-sayers?! please consider this :)

    Note: Also it would be nice if guild members can choose to throw in AP/gold at pvp guild traders, and then anyone purchase pvp items at that trader will be transferring AP=gold currency for the guild members.
  • Eyesinthedrk
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    The problem with pvp traders is they only have pvp guilds.

    PvPers tend to live in pvp. The only gear they have access to is the same crap everyone gets from the rewards from the worthy. Check it out and you’ll see. In most cases, the inventory is 0. When it isn’t it’s full of over priced basic crap that should have been deleted or sold to a merchant.

    But even if you manage to fix this crucial flaw... who goes to cyrodiil to go shopping? Are you going to sit there thumbing through motifs while your group pushes on to the next fight?

    Your best bet for getting a half decent trading guild in pvp would be to put a few proper guilds traders around the transit shrine at one of the bases. But in doing so your choosing to exclude 2/3 of your potential customers.
    Edited by Eyesinthedrk on October 27, 2017 2:29PM
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