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[bug] intermittent sound glitches [post v3.2.5 (Clockwork City) patch]

Bucky Balls
Bucky Balls
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pc-eu;
win7
dxdiag reports no problems
sound otherwise ok outwith game.
no add-ons.


Sound glitches consistently occur when inventory is open or craft window is open. Sound is interrupted then resumes without loss of timing i.e. the sound chunk is simply lost. Lost sound is 1-2 secs at most. Happened once in dungeon during 'busy' boss fight, too. Has infrequently occurred when moving through higher graphically intensive areas such as towns. Happened once during load screen. No prior sound issues with any previous patches.
  • Bucky Balls
    Bucky Balls
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    update: intermittent sound loss is more frequent and it seems triggered by any movement/interaction. All sounds affected.
  • Setana_Shial
    Setana_Shial
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    Well you are lucky to have intermittent sound problems. My sound quite completely after the title screen. Haven't been able to get it back at all :(
    Setana Shial, Marian Shial, Onalia Shial, Alanna Shial
    AD from the beginning, AD till the end
    Guild: Agents of the Dominion
  • DirkRavenclaw
    DirkRavenclaw
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    The same, no spind after the title, only noise is weopon whusdvh, hollow and bow shot hollow, i farmed a bit now im installing the hole game new, because ZOS is not replying since hours, they dont know either, suggested i refresh my audiofiles on PC while i was listening to youtube to have Tamriel not all quiet, lets see if i lose another Day (:
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
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