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QoL change how we search for motifs

FloppyTouch
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Searching for the motif page you want to buy in guild traders is a time consuming event. Now that every motif you add to the game comes in pages why not add a search option to just look for the page like chest or swords or helm.

I can’t tell you how annoying it is to sit there and scroll through pages of motifs then see the style you want and it’s not the right piece.

We need more filters for motifs if you are going keep adding the page system. I don’t know how you could ever start to add all these pages to the game but no filter option.
Edited by FloppyTouch on October 18, 2017 3:11PM
  • Apache_Kid
    Apache_Kid
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    This is an excruciating process on console. There is no excuse for their to not be a search function for guild traders when the game has been in existence for this long. Simply unacceptable.
  • Nestor
    Nestor
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    At the very least, add a Text search function.

    or

    An Unknown Option

    or

    Both

    Consoles really need the Awesome Guild Store addon, with Advanced Filters too.
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  • FloppyTouch
    FloppyTouch
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    Nestor wrote: »
    At the very least, add a Text search function.

    or

    An Unknown Option

    or

    Both

    Consoles really need the Awesome Guild Store addon, with Advanced Filters too.

    Txt search by itself would be a huge improvement. Let me search items by key words this seems like a basic need in any trading system yet has been completely forgotten about. At least pc has addOns to do the job that ZoS was too incompetent to add in the first place.
  • Uriel_Nocturne
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    I think that adding in an extra set of "Search" fields, when setting up your Search in the Guild Trader Shop window, for Motifs by Name and/or Motif Number, would make the entire process so much of a great QoL change.

    Especially since the number of Motifs (not a bad thing) keeps climbing ever upwards.

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  • rhapsodious
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    It'd be really helpful to be able to filter out known motifs in vanilla, too. Before I installed AGS it was a pain in the butt to complete motifs I only had a few pages missing from, because of having to scroll past 80 pages of Hollowjack/Mercenary/similar guttertrash. But even with AGS, it has to filter them out by page, and while the auto-pagination is nice, it's still annoying to wait 10 seconds for what I was actually looking for to show up.
  • Tan9oSuccka
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    Apache_Kid wrote: »
    This is an excruciating process on console. There is no excuse for their to not be a search function for guild traders when the game has been in existence for this long. Simply unacceptable.

    Well said.

    I sell master writs I don’t have the motif for.

    Cycling through single entries where the text slides up, down and over to make it a complete visual nightmare.

    Then multiply it by the 200 kiosks. No thanks.
  • red_emu
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    The answer is probably the same as always: the game isn't build to have a search box. Adding it would probably bug out all the game for whatever reason. #nerfsorcs
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  • Asardes
    Asardes
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  • Uriel_Nocturne
    Uriel_Nocturne
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    Asardes wrote: »

    Sadly, Console players are still borked in this regard... :(

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  • Apache_Kid
    Apache_Kid
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    red_emu wrote: »
    The answer is probably the same as always: the game isn't build to have a search box. Adding it would probably bug out all the game for whatever reason. #nerfsorcs

    A simple check box to be able to toggle between known and unknown motifs would be a giant step forward.

  • Glockcoma725
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    Apache_Kid wrote: »
    red_emu wrote: »
    The answer is probably the same as always: the game isn't build to have a search box. Adding it would probably bug out all the game for whatever reason. #nerfsorcs

    A simple check box to be able to toggle between known and unknown motifs would be a giant step forward.

    +1 yes
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  • FloppyTouch
    FloppyTouch
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    Apache_Kid wrote: »
    red_emu wrote: »
    The answer is probably the same as always: the game isn't build to have a search box. Adding it would probably bug out all the game for whatever reason. #nerfsorcs

    A simple check box to be able to toggle between known and unknown motifs would be a giant step forward.

    This would be an amazing change! Awesome for you :)
  • CromulentForumID
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    Apache_Kid wrote: »
    red_emu wrote: »
    The answer is probably the same as always: the game isn't build to have a search box. Adding it would probably bug out all the game for whatever reason. #nerfsorcs

    A simple check box to be able to toggle between known and unknown motifs would be a giant step forward.

    The game provides the information in another window. The game can tell is the motif is known within the Guild Store. I hope the stores aren't programmed in a way that it's hard to filter even when the game knows what we've learned or not :(
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