Haven't seen a thread like this in a while, so I wanted to add my own thoughts and hear some of yours on quality of life changes.
Here are some of mine.
Quality of life changes:
More living, breathing environment. Create unique events that can randomly happen in each zone. Take what's currently there, with the small scale bandit attacks, or people calling for help to lure you in, and create a more detailed event. Make new events in similar fashion across the zones making them zone specific, themed, etc. Maybe have mini siege events in zones ravaged by war.
Continue to flesh out npc interactions. Have them talk to each other more, walk across town, visit a friend in a neighboring town etc.
Add an animation for armor and clothing for just getting out of water/raining, dripping water, darkened clothes, water glisten on armor
Less awkward 2 hand animation for light and heavy attacks
Improved animation for Frost staff
Add mini games such as cards, dice games, drinking games, fist fights in a tavern, archery shooting targets, throwing daggers at targets.
Add more rumors to innkeeper dialogue!!!
These are just a few I can think of. What would you guys like to see?
Edited by WatchYourSixx on October 11, 2017 10:55PM The only thing to fear is, fear itself. - FDR
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