
Needs buffing for sure. It is the only race without a magicka or stamina pool boost, and you are correct with the crit chance much lower powered than it used to be.
I remember 2 years ago, carnage actually stopped working in the orsinium PTS... Literally the only passive that gave this race anything decent, was gone... Gil reported it at the start of PTS, made a forum thread on it. Gina responded to the issue/thread early on in the PTS saying they would look into it. It was not fixed, they avoided giving the community any more responses on it, regardless of our pleas. Everyone playing a khajiit from October of 2015 til like March of 2016 had no carnage passive, literally. I don't know what was worse... The fact that 95% of the people playing the race had no idea about the bug, or the fact that ZOS yet again failed to fix massive issues that are reported and acknowledged early on in the PTS. Like people go in there and report stuff to them for fun or something... Either way, was a very sad time for all khajiits... This khajiit was especially mad there was no race change at that time... This khajiit will never "shelf" his main stamblade he has had since beta. This khajiit attacked many enemies that did not deserve attacking during that era, for all the wrong reasons.
I'd say they are pretty balanced in the heavy attack weave meta. Redguard is just overkill. I play a nord stam dk, dunmer stam nb, orc stam sorc and never ever worry about resource management. Redguard is just overkill for players with a low skill cap.
20% health regen into 6% max stamina would suffice.
Why play as a Khajiit? Well, this is an MMORPG, and appealing RP is a thing for some players. Any playable race should have reasonable ways to build up to be enjoyable in PvE, honestly.
Personally, I have other reasons as well. There's a huge uncanny valley issue with the human races in ESO's character modelling that just makes me say... nope. I've toyed with the Elf races, but never was really satisfied, and Argonians don't really speak to me. So I prefer Khajiit as a character basis that makes the game engaging.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Supernatural wrote: »I'd say they are pretty balanced in the heavy attack weave meta. Redguard is just overkill. I play a nord stam dk, dunmer stam nb, orc stam sorc and never ever worry about resource management. Redguard is just overkill for players with a low skill cap.
If you are running a full heavy attack rotation, it is possible to sustain, yes. But why play as a Khajiit when as a Redguard you will be doing the damage AND have better sustain? In solo PvE like Maelstrom Khajiit is having a really hard time sustaining, and it is not even doing any more damage than other stamina races.
let me catch you slipping in cyro while on my khajiit then see who is underpoweredlol jk
But seriously though, they are fine...I have 5k weapon damage (buffed) 60 plus %crit and 1600 regn, wish my max was higher (33k) but I can suffice...hell I played him as a bomber and a heavy attack magblade for a while hitting 25k heavy attacks on (rip Clever)......tbh, unless you are doing hardcore end game pve stuff, you can make any race work for any class...gear and cp can make up for passives..again will not be optimal, but can be made to work
Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
Supernatural wrote: »let me catch you slipping in cyro while on my khajiit then see who is underpoweredlol jk
But seriously though, they are fine...I have 5k weapon damage (buffed) 60 plus %crit and 1600 regn, wish my max was higher (33k) but I can suffice...hell I played him as a bomber and a heavy attack magblade for a while hitting 25k heavy attacks on (rip Clever)......tbh, unless you are doing hardcore end game pve stuff, you can make any race work for any class...gear and cp can make up for passives..again will not be optimal, but can be made to work
Of course any race can work for any class. But I am strictly talking from a hardcore end-game PvE and competitive PvP point of view. In these instances, Khajiit is weak when compared to other races is not an option.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
Supernatural wrote: »let me catch you slipping in cyro while on my khajiit then see who is underpoweredlol jk
But seriously though, they are fine...I have 5k weapon damage (buffed) 60 plus %crit and 1600 regn, wish my max was higher (33k) but I can suffice...hell I played him as a bomber and a heavy attack magblade for a while hitting 25k heavy attacks on (rip Clever)......tbh, unless you are doing hardcore end game pve stuff, you can make any race work for any class...gear and cp can make up for passives..again will not be optimal, but can be made to work
Of course any race can work for any class. But I am strictly talking from a hardcore end-game PvE and competitive PvP point of view. In these instances, Khajiit is weak when compared to other races is not an option.
If you are good player you can play a Khajiit PvE healer in end game content. In PvP I do just fine on my Khajiits even if passives are a bit useless.
Khajiits took a blow when all the Redguards complained in PTS forum when ZOS were gonna buff kitty stam. Cats are cool and cool people play cats. We are not weak, just need a stroke sometimes but ZOS seem to be dog lovers.
Nerf destro ulti and buff 2h ulti, those PTS changes were terrible coz of whinges on forum. Also nerf hardened ward. Its OP and I wanna read sorcs crying again coz they can't streak through cyrodiil feeling invinsible.
Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
English is not my language so i dont care if spelling it like 3 year old . Also cuz of PVE , Caltrops got reworked and now its trash in PvP , bow attacks have been Strongly nerfed in damage output and we cannot hold our arrows anymore .
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
English is not my language so i dont care if spelling it like 3 year old . Also cuz of PVE , Caltrops got reworked and now its trash in PvP , bow attacks have been Strongly nerfed in damage output and we cannot hold our arrows anymore .
And because of PVP, the sustain nerfs happened.
Plus, no one in PVE was on board with any of the changes you listed. Thanks for playing.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
English is not my language so i dont care if spelling it like 3 year old . Also cuz of PVE , Caltrops got reworked and now its trash in PvP , bow attacks have been Strongly nerfed in damage output and we cannot hold our arrows anymore .
And because of PVP, the sustain nerfs happened.
Plus, no one in PVE was on board with any of the changes you listed. Thanks for playing.
because why make something more challenging? and why would Pver's complain and want nerfs? It is not like the mobs can cry about things being op.....it is not always the Pvpers fault, but Pvers love to point the fingers..you understand that a power creep unrestricted is bad for the game right?
Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
English is not my language so i dont care if spelling it like 3 year old . Also cuz of PVE , Caltrops got reworked and now its trash in PvP , bow attacks have been Strongly nerfed in damage output and we cannot hold our arrows anymore .
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
English is not my language so i dont care if spelling it like 3 year old . Also cuz of PVE , Caltrops got reworked and now its trash in PvP , bow attacks have been Strongly nerfed in damage output and we cannot hold our arrows anymore .
And because of PVP, the sustain nerfs happened.
Plus, no one in PVE was on board with any of the changes you listed. Thanks for playing.
because why make something more challenging? and why would Pver's complain and want nerfs? It is not like the mobs can cry about things being op.....it is not always the Pvpers fault, but Pvers love to point the fingers..you understand that a power creep unrestricted is bad for the game right?
I understand that one audience consistantly benefited from the sustain nerfs. The PVP crowd. Who had allways screamed and cried about the so called unkillable tanks that even after this, never went away. I understand one audience has applauded the sustain changes. The PVP crowd. Lets call a spade a spade and stop trying to delude ourselves.
If the intention was to kill power creep, this was the wrong way to do it. The sustain changes did nothing to combat power creep. The power creep lies completely at the feet of the CP system, which needs removed, and the cost for all things rebalanced, and likely lowered.
Hell, if we really wanna combat power creep, lets get rid of the Maelstrom, Master, and Clockwork weapons alltogether. Aside from that, oddly enough, usually the base game sets like hundings and such, have allways been the better gear options. A plethora of new sets have gone almost completely unused. The only place half of them would be power creep is....you guessed it, PVP.
Thanks for playing. This did nothing for power creep, it just pissed people off. You clearly do not know what you are talking about, and are unfit to be consulted on these matters.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Supernatural wrote: »Doctordarkspawn wrote: »Keep your hands off the Health recovery passive . Its the best passive in the game for health rec builds which ARE viable in PvP . U dirty PVErs have planty other race choices that offers high damage and sustain .
....I love it.
He comes here to *** at PVEers for being entitled when every patch has changed specifically for PVP, and spells like a three year old. Absolutely love it, ten out of ten.
English is not my language so i dont care if spelling it like 3 year old . Also cuz of PVE , Caltrops got reworked and now its trash in PvP , bow attacks have been Strongly nerfed in damage output and we cannot hold our arrows anymore .
How are caltrops trash in PvP? They do much more damage, are much cheaper and can be stacked by many players. They are actually much stronger now. And the reason bow heavy attacks cannot be held anymore is because of ganking, not because of PvE.