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So, if ZOS decides not to separate pve/pvp balance....

Lyserus
Lyserus
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Can we please remove the shield&heal&damage penalty in pvp?
Give pve bosses some special moves that are considered crit damage?

You can't on one hand saying "We want players to have same kind of experience in pve and pvp so we are not separate balancing"
while on other hand give them very distinctive features.
  • Turelus
    Turelus
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    They didn't say they want the same experience, they said they wanted players to have the same expectations and understanding of their skills. They don't want you to learn the entire game/skill line up twice if you transition between the two areas of the game.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • GeorgeBlack
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    Eso has a very very large number of skills/morphs.

    In PvE if you don't slot BiS you are not effective.
    In PvP if you don't slot BiS you are not effective.
    The skills thar enable you to perform competitively in both aspects of Eso are less that half of the total skills in the game.

    Zos should have replaced this big number of lame skills, in order to introduce more usefull tools for PvE and PvP. Long ago.

    Now. In the above text replace the word skills with gear sets.

    Give us the promised variety and styles, Zos

  • Feanor
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    I just imagined removing Battle Spirit. It would be utter mayhem (- 5k health, +50% damage, + 50% healing and shield strength). I’d be willing to try, though I guess it would just be a one shot fest - even more than it is now. With 15k health a non battle spirit Dawnbreaker probably outright kills you.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • reiverx
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    Turelus wrote: »
    They didn't say they want the same experience, they said they wanted players to have the same expectations and understanding of their skills. They don't want you to learn the entire game/skill line up twice if you transition between the two areas of the game.

    Sounds like they are sacrificing quality of gameplay because they don't want us to learn simple things.
  • Qbiken
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    Eso has a very very large number of skills/morphs.

    In PvE if you don't slot BiS you are not effective.
    In PvP if you don't slot BiS you are not effective.
    The skills thar enable you to perform competitively in both aspects of Eso are less that half of the total skills in the game.

    Zos should have replaced this big number of lame skills, in order to introduce more usefull tools for PvE and PvP. Long ago.

    Now. In the above text replace the word skills with gear sets.

    Give us the promised variety and styles, Zos

    There´re a lot of variety in this game if you´re willing to see beyond the META. The difference between meta (Both PvE and PvP) and non-meta is often neglectable when it comes to the numbers (which is what min/max/BiS is all about). Sure, there´re differences between the classes that needs to be sorted out, that I don´t deny. But if comparing BiS to 2nd, 3rd or even 4th BiS on the same character, the difference is so small that most players won´t even be able to tell the difference (at least in PvE). Learn to see beyond the meta.
  • ccfeeling
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    They never listen
  • Slick_007
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    Eso has a very very large number of skills/morphs.

    In PvE if you don't slot BiS you are not effective.
    In PvP if you don't slot BiS you are not effective.
    The skills thar enable you to perform competitively in both aspects of Eso are less that half of the total skills in the game.

    Zos should have replaced this big number of lame skills, in order to introduce more usefull tools for PvE and PvP. Long ago.

    Now. In the above text replace the word skills with gear sets.

    Give us the promised variety and styles, Zos

    first you want them to remove a large number of skills, then complain that you want variety?
  • GeorgeBlack
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    Slick_007 wrote: »
    Eso has a very very large number of skills/morphs.

    In PvE if you don't slot BiS you are not effective.
    In PvP if you don't slot BiS you are not effective.
    The skills thar enable you to perform competitively in both aspects of Eso are less that half of the total skills in the game.

    Zos should have replaced this big number of lame skills, in order to introduce more usefull tools for PvE and PvP. Long ago.

    Now. In the above text replace the word skills with gear sets.

    Give us the promised variety and styles, Zos

    first you want them to remove a large number of skills, then complain that you want variety?

    Replace doesn't mean remove last time I checked.
    Checked.
  • Rohamad_Ali
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    Turelus wrote: »
    They didn't say they want the same experience, they said they wanted players to have the same expectations and understanding of their skills. They don't want you to learn the entire game/skill line up twice if you transition between the two areas of the game.

    Well they messed all that up with the nerfs to crit in PVP from stealth . NB in PVE and PVP are two different animals .
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