No one likes their toons getting weaker. The simple fact is that achieving balance requires buffs to stuff that is under performing and nerfs to stuff that is OP. I hear the argument often to just buff everything but I personally do not want to see everyone and their dog being able to clear all content without any relative effort or skill. Therefore I approve of both buffing and nerfing of certain things. Not saying that they are always right on which things should be changed and how they change them, but nerfing is something that is a must and should keep happening until true balance is achieved. Which will be never.
Chronicburn wrote: »It seems like once or twice a week now I read about a skill being nerfed , but I never hear about skills being improved or cool new skills being added.
Are the devs not just in a rut where they are just going to nerf everyone into equality and nerf the game into oblivion? (some pun intended)
All the creative efforts now seem 100% focused on sellable items (housing/costumes) and adding new zones to keep people paying, but he core combat is just becoming plain vanilla for everyone. Plus no one stand up against nerfs that don't affect them, so no one stands up for them with the nerfhammer swings their way.
I don't begrudge zos making money, but if this is the route they keep going down it feels like we'll just be playing some cheap phone app style eso game soon
Chronicburn wrote: »No one likes their toons getting weaker. The simple fact is that achieving balance requires buffs to stuff that is under performing and nerfs to stuff that is OP. I hear the argument often to just buff everything but I personally do not want to see everyone and their dog being able to clear all content without any relative effort or skill. Therefore I approve of both buffing and nerfing of certain things. Not saying that they are always right on which things should be changed and how they change them, but nerfing is something that is a must and should keep happening until true balance is achieved. Which will be never.
I would agree with you in the first 12 (maybe 18) months after release. The designers definitely miss stuff that needs to be fixed to make a game playable.
However at this point they have just given up. They aren't improving game play. They are just placating whiners and trying to hang on and cash in before the games' imminent demise (imo)
Chronicburn wrote: »I never hear about skills being improved or cool new skills being added.
Chronicburn wrote: »No one likes their toons getting weaker. The simple fact is that achieving balance requires buffs to stuff that is under performing and nerfs to stuff that is OP. I hear the argument often to just buff everything but I personally do not want to see everyone and their dog being able to clear all content without any relative effort or skill. Therefore I approve of both buffing and nerfing of certain things. Not saying that they are always right on which things should be changed and how they change them, but nerfing is something that is a must and should keep happening until true balance is achieved. Which will be never.
I would agree with you in the first 12 (maybe 18) months after release. The designers definitely miss stuff that needs to be fixed to make a game playable.
However at this point they have just given up. They aren't improving game play. They are just placating whiners and trying to hang on and cash in before the games' imminent demise (imo)
I completely disagree. Earlier this year world record runs would require 6-8 mag sorc dps, depending on how many chains you need. With enough whining and complaining on these forums, that changed. We are now at a spot where for the 4th patch in this entire games existence, stamina toons are allowed to dps competitive score runs. I applaud them for that.
As far as the clown store goes, yea. They will always be spending more resources on a new set of eye lashes due to the fact there are so many barbie rp players that love spending hundreds of dollars on video game pixels. They keep getting a massive stream of clowns spending money in the clown store, it would be ridiculous for them not to keep that as their main focus from a business standpoint.
Chronicburn wrote: »Chronicburn wrote: »No one likes their toons getting weaker. The simple fact is that achieving balance requires buffs to stuff that is under performing and nerfs to stuff that is OP. I hear the argument often to just buff everything but I personally do not want to see everyone and their dog being able to clear all content without any relative effort or skill. Therefore I approve of both buffing and nerfing of certain things. Not saying that they are always right on which things should be changed and how they change them, but nerfing is something that is a must and should keep happening until true balance is achieved. Which will be never.
I would agree with you in the first 12 (maybe 18) months after release. The designers definitely miss stuff that needs to be fixed to make a game playable.
However at this point they have just given up. They aren't improving game play. They are just placating whiners and trying to hang on and cash in before the games' imminent demise (imo)
I completely disagree. Earlier this year world record runs would require 6-8 mag sorc dps, depending on how many chains you need. With enough whining and complaining on these forums, that changed. We are now at a spot where for the 4th patch in this entire games existence, stamina toons are allowed to dps competitive score runs. I applaud them for that.
As far as the clown store goes, yea. They will always be spending more resources on a new set of eye lashes due to the fact there are so many barbie rp players that love spending hundreds of dollars on video game pixels. They keep getting a massive stream of clowns spending money in the clown store, it would be ridiculous for them not to keep that as their main focus from a business standpoint.
But who cares if magsorcs are awesome. The solution isn't to beat them down (that's communism) the solution is to get creative and make the other classes even more awesome... and if you go too far you may have to even come back and improve the sorc again too ... my point is they have given up making things better creatively and have just settled into a pattern of shared suffering and mediocrity
No one likes their toons getting weaker. The simple fact is that achieving balance requires buffs to stuff that is under performing and nerfs to stuff that is OP. I hear the argument often to just buff everything but I personally do not want to see everyone and their dog being able to clear all content without any relative effort or skill. Therefore I approve of both buffing and nerfing of certain things. Not saying that they are always right on which things should be changed and how they change them, but nerfing is something that is a must and should keep happening until true balance is achieved. Which will be never, ever.
I'm still waiting for a "good idea" than we can talk about if they're out of them.