Integral1900 wrote: »But they have less than a quarter the health of a bloody mudcrab
The enemy warriors still have normal health, how can it be that a harvester, one of the most fun baddies, a beast the size of a troll, as has less than an eighth the health of a human npc in the same dungeon
DocFrost72 wrote: »It's actually just an overlooked area that was once scaled to a low level. Some mobs didn't have their health adjusted properly.